Wybierz potrawę, a zobaczysz, co każda przyprawa robi właśnie w niej. Porównujemy tylko warianty tej samej potrawy różniące się wyłącznie jednym składnikiem – reszta (mięso, jajko, mąka, procenty slotów) musi być identyczna. Ta sama przyprawa może robić co innego w wędzonce, a co innego w surowej potrawie, dlatego liczymy każdą potrawę osobno.
⚠ Jakość przyprawy nie ma znaczenia, a mnożnik przyprawy w obrębie jednej potrawy jest stały (np. sól w Meat-in-Jelly zawsze ×1.80, w Smoked Wolfdog ×1.12) – to cecha pary (przyprawa, potrawa). Zmienia się tylko to, KTÓRY FEP zostaje pomnożony: zależy od pozostałych składników, np. od tego, co wniosło drewno. Dane nie zawierają jakości mięsa czy mąki, więc ujemne zmiany na bazowych FEP-ach to zwykle szum jakości bazy, nie efekt przyprawy.
Zelkova🪵 drewnoDodaje nowe FEP-y, których bez niego nie ma: Dexterity +1 +1.19 2/3 Charisma +1 +1.88 1/2 Will +1 +1.13 1/2
Średni mnożnik FEP-ów obecnych po obu stronach: ×1.14, rosną w 18% przypadków.
| Potrawa | Typ | Efekt | Przykład: bez → z | Głód Δ | Par |
|---|---|---|---|---|---|
| Smoked Badger Botillo | bez efektu | FEP-y identyczne – nic nie zmienia | Con+1 7.50, Agi+1 4.50 → Con+1 7.50, Agi+1 4.50 | -0.24 | 1 |
| Smoked Big Bear Banger | bez efektu | FEP-y identyczne – nic nie zmienia | Str+2 6.00, Str+1 13.05 → Str+2 6.00, Str+1 13.05 | -0.74 | 1 |
| Smoked Boar Baloney | podbija | Strength +1 +1.56 ×1.52 · +52% 1/1 | Str+1 3.00, Agi+1 3.00, Con+1 3.00 → Str+1 4.56, Agi+1 3.00, Con+1 3.00 | +0.21 | 1 |
| Smoked Boar Boudin | podbija | Constitution +1 +3.55 ×1.79 · +79% 1/1 | Str+1 4.50, Con+1 4.50 → Str+1 4.50, Con+1 8.05 | +0.47 | 1 |
| Smoked Butcher's Surprise | dodaje FEP | Strength +1 +3.38 1/1 Strength +2 -2.25 1/1 Perception +1 +1.12 ×3.95 · +295% 1/1 Dexterity +1 -0.94 ×0.37 · -63% 1/1 | Per+1 0.38, Dex+1 1.50, Cha+1 1.50, Str+2 2.25 → Per+1 1.50, Dex+1 0.56, Cha+1 1.50, Str+1 3.38 | -0.13 | 1 |
| Smoked Cow Chorizo | podbija | Constitution +1 +3.90 ×1.40 · +40% 1/1 | Con+1 9.75, Str+1 4.50, Wil+1 0.75 → Con+1 13.65, Str+1 4.50, Wil+1 0.75 | +0.52 | 1 |
| Smoked Delicious Deer Dog | bez efektu | FEP-y identyczne – nic nie zmienia | Agi+2 7.50, Int+1 3.00, Per+1 3.00 → Agi+2 7.50, Int+1 3.00, Per+1 3.00 | -0.64 | 1 |
| Smoked Elk Dog | dodaje FEP | Dexterity +1 +2.25 1/1 | Str+1 4.50, Int+2 4.50 → Str+1 4.50, Int+2 4.50, Dex+1 2.25 | +0.30 | 1 |
| Smoked Fox Fuet | podbija | Strength +1 +5.75 ×1.88 · +88% 1/1 | Str+1 6.52, Agi+1 4.50 → Str+1 12.27, Agi+1 4.50 | +0.77 | 1 |
| Smoked Fox Wurst | bez efektu | FEP-y identyczne – nic nie zmienia | Per+1 3.00, Int+1 4.50 → Per+1 3.00, Int+1 4.50 | -0.16 | 1 |
| Smoked Lynxalami | dodaje FEP | Intelligence +1 +2.25 1/1 | Per+1 2.93, Agi+2 3.00, Con+1 3.60 → Per+1 2.93, Agi+2 3.00, Int+1 2.25, Con+1 3.60 | +0.30 | 1 |
| Smoked Moodog | dodaje FEP | Dexterity +1 +2.25 1/1 | Con+2 4.50, Agi+1 4.50, Str+1 1.13, Con+1 3.37 → Con+2 4.50, Agi+1 4.50, Str+1 1.12, Con+1 3.37, Dex+1 2.25 | +0.30 | 1 |
| Smoked Piglet Wursts | dodaje FEP | Will +1 +2.25 1/1 | Str+1 6.52 → Str+1 6.52, Wil+1 2.25 | +0.30 | 1 |
| Smoked Running Rabbit Sausage | podbija | Agility +1 +0.96 ×1.16 · +16% 1/1 | Agi+1 6.00, Int+1 3.00 → Agi+1 6.96, Int+1 3.00 | +0.13 | 1 |
| Smoked Wolfdog | dodaje FEP | Charisma +1 +3.75 1/1 | Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Cha+1 3.75 | +0.50 | 1 |
| FEP | Δ średnia | Mnożnik | Δ mediana | Tylko ze składnikiem | Spójność | Par |
|---|---|---|---|---|---|---|
| Charisma +1 | +1.88 | ×1.00 0% | +3.75 | 1/2 | 50% | 2 |
| Constitution +1 | +1.24 | ×1.20 +20% | 0.00 | 0/6 | 33% | 6 |
| Dexterity +1 | +1.19 | ×0.37 -63% | +2.25 | 2/3 | 67% | 3 |
| Strength +1 | +1.19 | ×1.17 +17% | 0.00 | 1/9 | 33% | 9 |
| Will +1 | +1.13 | ×1.00 0% | +2.25 | 1/2 | 50% | 2 |
| Intelligence +1 | +0.56 | ×1.00 0% | 0.00 | 1/4 | 25% | 4 |
| Perception +1 | +0.28 | ×1.74 +74% | 0.00 | 0/4 | 25% | 4 |
| Agility +1 | +0.19 | ×1.03 +3% | 0.00 | 0/5 | 20% | 5 |
| Strength +2 | -0.75 | ×1.00 0% | 0.00 | −1/3 | 0% | 3 |
Mnożnik: średnia z (wartość z przyprawą ÷ wartość bez), czyli o ile procent przyprawa podniosła stat; „nowy FEP” = bez przyprawy go nie było. Tylko ze składnikiem: w ilu parach ten FEP istnieje wyłącznie w wariancie z badanym składnikiem. Spójność: odsetek par ze zmianą dodatnią.
| Zamiast | Typ | Zmiana FEP | Przykład: bez → z | Głód Δ | Par |
|---|---|---|---|---|---|
Laurel🪵 drewno |
dodaje FEP | Strength +1 -0.09 ×1.05 · +5% 10/17 Constitution +1 -0.26 ×1.05 · +5% 7/17 Agility +1 -0.34 ×1.03 · +3% 6/17 Intelligence +1 -0.43 ×0.81 · -19% 1/5 +6 | Str+1 4.50, Int+2 4.50, Con+1 2.25 → Str+1 4.50, Int+2 4.50, Dex+1 2.25 | -0.24 | 17 |
Buckthorn🪵 drewno |
dodaje FEP | Strength +1 -0.33 ×1.08 · +8% 11/16 Will +1 -0.88 ×0.83 · -17% 1/6 Constitution +1 -0.22 ×1.07 · +7% 6/16 Intelligence +1 -0.30 1/5 +4 | Per+1 2.93, Agi+2 3.00, Wil+1 2.25, Con+1 3.60 → Per+1 2.93, Agi+2 3.00, Int+1 2.25, Con+1 3.60 | -0.21 | 16 |
Chastetree🪵 drewno |
dodaje FEP | Strength +1 +0.08 ×1.06 · +6% 10/16 Intelligence +1 -1.16 ×0.88 · -12% 1/7 Constitution +1 +0.67 ×1.15 · +15% 6/16 Agility +1 -0.11 ×0.97 · -3% 5/16 +6 | Str+1 6.52, Agi+1 4.50 → Str+1 12.27, Agi+1 4.50 | -0.09 | 16 |
King's Oak🪵 drewno |
dodaje FEP | Strength +1 +0.10 ×1.07 · +7% 11/16 Intelligence +1 -1.01 ×0.82 · -18% 1/6 Constitution +1 +0.64 ×1.14 · +14% 6/16 Agility +1 -0.14 ×0.98 · -2% 5/16 +4 | Str+1 6.53, Int+1 2.25 → Str+1 6.52, Wil+1 2.25 | -0.07 | 16 |
Osier🪵 drewno |
dodaje FEP | Strength +1 -0.50 ×0.97 · -3% 10/16 Constitution +1 +0.62 ×1.14 · +14% 6/16 Agility +1 -1.10 ×0.87 · -13% 5/16 Intelligence +1 +0.45 1/5 +6 | Str+1 6.00, Int+1 6.00, Wil+1 4.50, Psy+2 3.00, Cha+1 3.00 → Str+1 6.00, Int+1 6.00, Wil+1 4.50, Psy+2 3.00, Per+1 3.00 | -0.14 | 16 |
Alder🪵 drewno |
dodaje FEP | Strength +1 -0.06 ×0.93 · -7% 8/14 Constitution +1 +0.29 ×1.09 · +9% 6/14 Agility +1 +0.12 ×1.02 · +2% 5/14 Will +1 -0.75 1/4 +4 | Str+1 6.52, Int+1 2.25 → Str+1 6.52, Wil+1 2.25 | +0.08 | 14 |
Persimmon tree🪵 drewno |
dodaje FEP | Strength +1 +0.50 ×1.10 · +10% 8/14 Constitution +1 +0.46 ×1.20 · +20% 8/14 Agility +1 -0.65 ×1.03 · +3% 6/14 Intelligence +1 +0.56 1/4 +4 | Str+1 4.50, Int+2 4.50, Per+1 2.25 → Str+1 4.50, Int+2 4.50, Dex+1 2.25 | +0.17 | 14 |
Lotetree🪵 drewno |
dodaje FEP | Strength +1 +0.46 ×1.06 · +6% 8/14 Agility +1 -1.16 ×0.93 · -7% 7/14 Constitution +1 +0.67 ×1.11 · +11% 6/14 Intelligence +1 +0.56 1/4 +6 | Agi+2 12.98, Int+1 3.00, Per+1 3.00 → Agi+2 7.50, Int+1 3.00, Per+1 3.00 | -0.12 | 14 |
Gray alder🪵 drewno |
dodaje FEP | Strength +1 +0.28 ×1.04 · +4% 8/14 Constitution +1 +0.74 ×1.20 · +20% 7/14 Intelligence +1 -0.38 ×0.81 · -19% 1/4 Dexterity +1 +1.00 2/3 +2 | Str+1 6.52, Agi+1 4.50, Con+1 2.25 → Str+1 12.27, Agi+1 4.50 | +0.18 | 14 |
Sallow🪵 drewno |
dodaje FEP | Strength +1 -0.54 ×0.97 · -3% 9/14 Constitution +1 -0.36 6/14 Agility +1 -0.13 ×1.06 · +6% 6/14 Intelligence +1 +0.56 1/4 +4 | Agi+2 7.50, Int+1 3.00, Per+1 3.00, Str+1 3.75 → Agi+2 7.50, Int+1 3.00, Per+1 3.00 | -0.12 | 14 |
Elm🪵 drewno |
dodaje FEP | Strength +1 +0.21 ×1.14 · +14% 8/14 Constitution +1 -0.49 ×0.97 · -3% 7/14 Agility +1 +0.19 ×1.03 · +3% 5/14 Intelligence +1 +0.56 1/4 +6 | Str+1 6.53, Agi+1 4.50 → Str+1 12.27, Agi+1 4.50 | -0.04 | 14 |
Sorb tree🪵 drewno |
dodaje FEP | Strength +1 -0.47 ×1.06 · +6% 9/14 Constitution +1 +1.24 ×1.20 · +20% 6/14 Agility +1 -1.10 ×0.92 · -8% 6/14 Intelligence +1 -0.32 ×0.95 · -5% 1/5 +3 | Con+2 4.50, Agi+1 4.50, Str+1 1.13, Con+1 3.38, Wil+1 2.25 → Con+2 4.50, Agi+1 4.50, Str+1 1.12, Con+1 3.37, Dex+1 2.25 | -0.09 | 14 |
Cherry🪵 drewno |
dodaje FEP | Strength +1 +0.06 8/14 Constitution +1 +0.60 ×1.09 · +9% 6/14 Agility +1 +0.19 ×1.03 · +3% 5/14 Perception +1 -0.94 4/14 +5 | Con+2 4.50, Agi+1 4.50, Str+1 1.12, Con+1 3.38, Wil+1 2.25 → Con+2 4.50, Agi+1 4.50, Str+1 1.12, Con+1 3.37, Dex+1 2.25 | +0.05 | 14 |
Dogwood🪵 drewno |
dodaje FEP | Strength +1 -0.49 ×1.05 · +5% 8/14 Constitution +1 +1.24 ×1.20 · +20% 6/14 Agility +1 -0.41 ×0.95 · -5% 5/14 Perception +1 -0.93 4/14 +3 | Str+1 6.52, Agi+1 4.50 → Str+1 12.27, Agi+1 4.50 | -0.05 | 14 |
Chestnut tree🪵 drewno |
dodaje FEP | Constitution +1 +0.10 ×1.10 · +10% 6/14 Agility +1 -0.74 ×0.90 · -10% 5/14 Intelligence +1 +0.56 1/4 Perception +1 -0.58 ×0.88 · -12% 3/14 +5 | Con+1 7.50, Agi+1 4.50, Str+1 3.75 → Con+1 7.50, Agi+1 4.50 | -0.05 | 14 |
Dragontree🪵 drewno |
dodaje FEP | Strength +1 -0.28 ×1.04 · +4% 11/14 Constitution +1 +0.44 ×1.04 · +4% 6/14 Will +1 +0.75 1/3 Intelligence +1 +0.75 1/3 +3 | Str+1 6.53, Agi+1 4.50 → Str+1 12.27, Agi+1 4.50 | +0.35 | 14 |
Linden🪵 drewno |
dodaje FEP | Strength +1 -0.16 ×1.08 · +8% 10/13 Constitution +1 -0.41 ×1.02 · +2% 6/13 Agility +1 -1.09 ×0.88 · -12% 4/13 Will +1 +0.75 1/3 +5 | Per+1 2.93, Agi+2 3.00, Cha+1 2.25, Con+1 3.60 → Per+1 2.93, Agi+2 3.00, Int+1 2.25, Con+1 3.60 | -0.01 | 13 |
Bay willow🪵 drewno |
dodaje FEP | Constitution +1 +0.49 ×1.16 · +16% 6/13 Strength +2 -1.41 ×0.85 · -15% 3/13 Will +1 +0.75 1/3 Dexterity +1 +2.25 2/2 +4 | Str+1 4.50, Int+2 4.50, Con+1 2.25 → Str+1 4.50, Int+2 4.50, Dex+1 2.25 | +0.07 | 13 |
Lemon tree🪵 drewno |
dodaje FEP | Strength +1 -0.77 ×1.01 · +1% 8/12 Agility +1 -0.43 5/12 Constitution +1 +0.17 ×1.07 · +7% 5/12 Perception +1 +1.00 1/3 +5 | Str+1 4.50, Int+2 4.50, Agi+1 2.25 → Str+1 4.50, Int+2 4.50, Dex+1 2.25 | -0.14 | 12 |
Almond tree🪵 drewno |
dodaje FEP | Agility +1 -1.50 6/11 Constitution +1 +1.86 ×1.30 · +30% 4/11 Dexterity +1 -0.75 2/4 Will +1 +0.75 1/3 +4 | Str+1 6.00, Int+1 6.00, Wil+1 4.50, Psy+2 3.00, Agi+1 3.00 → Str+1 6.00, Int+1 6.00, Wil+1 4.50, Psy+2 3.00, Per+1 3.00 | -0.25 | 11 |
Juniper🪵 drewno |
dodaje FEP | Strength +1 -3.74 ×1.02 · +2% 8/11 Constitution +1 +0.67 ×1.18 · +18% 4/11 Intelligence +1 -2.00 3/11 Charisma +1 +0.75 1/2 +2 | Str+1 4.50, Int+2 4.50, Wil+1 2.25 → Str+1 4.50, Int+2 4.50, Dex+1 2.25 | -0.56 | 11 |
Ash🪵 drewno |
dodaje FEP | Strength +1 +0.67 ×1.10 · +10% 7/9 Constitution +1 +1.38 ×1.16 · +16% 4/9 Agility +1 -1.25 ×0.85 · -15% 3/9 Dexterity +1 +2.25 2/2 +4 | Int+2 7.50, Str+2 3.00, Int+1 3.75 → Int+2 7.50, Str+2 3.00, Cha+1 3.75 | +0.21 | 9 |
Yew🪵 drewno |
dodaje FEP | Constitution +1 +1.86 ×1.30 · +30% 4/9 Agility +1 -1.09 ×0.86 · -14% 3/9 Will +1 -0.50 1/3 Dexterity +1 +2.25 2/2 +2 | Int+2 7.50, Str+2 3.00, Wil+1 3.75 → Int+2 7.50, Str+2 3.00, Cha+1 3.75 | +0.20 | 9 |
| Elderberry bush | dodaje FEP | Strength +1 +0.78 ×1.14 · +14% 6/9 Constitution +1 +1.11 ×1.23 · +23% 4/9 Intelligence +1 -2.88 3/9 Perception +1 -1.13 2/9 +2 | Str+1 4.50, Int+2 4.50, Wil+1 2.25 → Str+1 4.50, Int+2 4.50, Dex+1 2.25 | +0.10 | 9 |
Crampbark🪵 drewno |
dodaje FEP | Strength +1 +0.51 ×1.23 · +23% 7/9 Constitution +1 +1.04 ×1.30 · +30% 5/9 Will +1 +1.13 1/2 Charisma +1 +3.75 1/1 +1 | Int+2 7.50, Str+2 3.00, Str+1 3.75 → Int+2 7.50, Str+2 3.00, Cha+1 3.75 | +0.28 | 9 |
Rowan🪵 drewno |
dodaje FEP | Strength +1 +0.51 ×1.03 · +3% 7/9 Constitution +1 +0.40 ×1.06 · +6% 4/9 Perception +1 -0.75 1/3 Intelligence +2 -4.90 ×0.57 · -43% 2/9 +3 | Int+2 14.55, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Cha+1 3.75 | -0.37 | 9 |
Larch🪵 drewno |
dodaje FEP | Strength +1 +0.31 ×1.15 · +15% 6/9 Constitution +1 +0.89 ×1.20 · +20% 4/9 Dexterity +1 +2.25 2/2 Strength +2 -0.67 ×0.91 · -9% 2/9 +1 | Str+1 6.52, Agi+1 4.50 → Str+1 12.27, Agi+1 4.50 | +0.32 | 9 |
Conker🪵 drewno |
dodaje FEP | Strength +1 -0.51 ×0.95 · -5% 7/9 Agility +1 -0.30 ×0.94 · -6% 3/9 Constitution +1 +0.09 ×1.10 · +10% 3/9 Dexterity +1 +2.25 2/2 +3 | Str+1 10.56, Int+1 6.00, Wil+1 4.50, Psy+2 3.00 → Str+1 6.00, Int+1 6.00, Wil+1 4.50, Psy+2 3.00, Per+1 3.00 | +0.17 | 9 |
Stonepine🪵 drewno |
dodaje FEP | Strength +1 +1.22 ×1.23 · +23% 6/8 Constitution +1 -1.25 ×0.89 · -11% 3/8 Dexterity +1 +2.25 2/2 Strength +2 -1.02 ×0.87 · -13% 2/8 +3 | Str+1 6.53, Agi+1 4.50 → Str+1 12.27, Agi+1 4.50 | +0.23 | 8 |
Strawberry tree🪵 drewno |
dodaje FEP | Strength +1 +0.65 ×1.13 · +13% 6/8 Constitution +1 +0.73 ×1.16 · +16% 4/8 Dexterity +1 +0.25 2/3 Perception +1 -0.38 1/2 +1 | Int+2 7.50, Str+2 3.00, Per+1 3.75 → Int+2 7.50, Str+2 3.00, Cha+1 3.75 | +0.32 | 8 |
Cypress🪵 drewno |
dodaje FEP | Strength +1 +0.77 ×1.10 · +10% 5/7 Constitution +1 +1.86 ×1.30 · +30% 4/7 Charisma +1 -0.75 1/3 Dexterity +1 +2.25 1/1 | Str+1 4.50, Int+2 4.50, Cha+1 2.25 → Str+1 4.50, Int+2 4.50, Dex+1 2.25 | +0.45 | 7 |
Wartybirch🪵 drewno |
dodaje FEP | Constitution +1 -1.87 ×0.83 · -17% 3/6 Intelligence +1 +0.75 1/3 Perception +1 +0.49 ×0.83 · -17% 1/3 Strength +1 -5.92 ×0.66 · -34% 2/6 +3 | Int+2 7.50, Str+2 3.00, Con+1 3.75 → Int+2 7.50, Str+2 3.00, Cha+1 3.75 | -0.85 | 6 |
Fig tree🪵 drewno |
dodaje FEP | Constitution +1 -2.32 ×0.82 · -18% 3/6 Dexterity +1 +2.25 2/2 Perception +1 +1.50 1/2 Agility +2 -1.42 ×0.84 · -16% 1/6 +1 | Con+1 13.65, Agi+1 4.50 → Con+1 7.50, Agi+1 4.50 | -0.04 | 6 |
Moundtree🪵 drewno |
dodaje FEP | Strength +1 -2.00 ×0.84 · -16% 4/6 Constitution +1 -1.13 ×0.84 · -16% 3/6 Dexterity +1 +0.25 2/3 Perception +1 +0.13 ×0.52 · -48% 1/2 +2 | Con+2 4.50, Agi+1 4.50, Str+1 1.12, Con+1 3.37, Int+1 2.25 → Con+2 4.50, Agi+1 4.50, Str+1 1.12, Con+1 3.37, Dex+1 2.25 | -0.28 | 6 |
Sycamore🪵 drewno |
dodaje FEP | Strength +1 -7.33 ×0.80 · -20% 5/6 Constitution +1 -3.13 ×0.77 · -23% 2/6 Will +1 -1.31 ×0.82 · -18% 2/6 Intelligence +1 +1.13 1/2 +4 | Str+2 6.00, Str+1 48.76 → Str+2 6.00, Str+1 24.75 | -1.39 | 6 |
Mallorn🪵 drewno |
dodaje FEP | Constitution +1 -2.00 ×0.83 · -17% 3/5 Strength +1 -1.00 ×0.89 · -11% 3/5 Intelligence +1 -0.75 3/5 Dexterity +1 +2.25 2/2 +1 | Str+1 4.50, Int+2 4.50, Con+1 2.25 → Str+1 4.50, Int+2 4.50, Dex+1 2.25 | -0.11 | 5 |
Towercap🪵 drewno |
zamienia staty | Zamienia wartości między statami: Strength +1 → Intelligence +1 ×1 Intelligence +1 → Charisma +1 ×1 | Per+1 2.93, Agi+2 3.00, Str+1 2.25, Con+1 3.60 → Per+1 2.93, Agi+2 3.00, Int+1 2.25, Con+1 3.60 | -0.29 | 4 |
Oak🪵 drewno |
bez efektu | FEP-y identyczne – nic nie zmienia | Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Cha+1 3.75 | +0.37 | 2 |
Checkertree🪵 drewno |
bez efektu | FEP-y identyczne – nic nie zmienia | Str+2 6.00, Str+1 24.75 → Str+2 6.00, Str+1 24.75 | +0.45 | 1 |
Plum tree🪵 drewno |
bez efektu | FEP-y identyczne – nic nie zmienia | Str+2 6.00, Str+1 24.75 → Str+2 6.00, Str+1 24.75 | -0.04 | 1 |
Southronpine🪵 drewno |
dodaje FEP | Strength +1 -4.77 ×0.58 · -42% 1/1 Will +1 +2.25 1/1 | Str+1 11.29 → Str+1 6.52, Wil+1 2.25 | -0.34 | 1 |
Salt🧂 przyprawa |
dodaje FEP | Charisma +1 +3.75 1/1 Intelligence +2 -0.90 ×0.89 · -11% 1/1 | Int+2 8.40, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Cha+1 3.75 | +0.26 | 1 |
Chives🧂 przyprawa |
dodaje FEP | Charisma +1 +3.75 1/1 | Int+2 7.50, Str+2 3.00, Agi+1 0.01 → Int+2 7.50, Str+2 3.00, Cha+1 3.75 | +0.50 | 1 |
Clove of Garlic🧂 przyprawa |
dodaje FEP | Charisma +1 +3.75 1/1 Intelligence +2 -1.80 ×0.81 · -19% 1/1 | Int+2 9.30, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Cha+1 3.75 | +0.02 | 1 |
Kvann🧂 przyprawa |
dodaje FEP | Charisma +1 +3.75 1/1 | Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Cha+1 3.75 | +0.50 | 1 |
Laurel Leaves🧂 przyprawa |
dodaje FEP | Charisma +1 +3.75 1/1 Intelligence +2 -0.75 ×0.91 · -9% 1/1 | Int+2 8.25, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Cha+1 3.75 | +0.30 | 1 |
Juniper Berries🧂 przyprawa |
dodaje FEP | Charisma +1 +3.75 1/1 Strength +2 -1.77 ×0.63 · -37% 1/1 | Int+2 7.50, Str+2 4.77 → Int+2 7.50, Str+2 3.00, Cha+1 3.75 | +0.03 | 1 |
Beech🪵 drewno |
dodaje FEP | Charisma +1 +3.75 1/1 | Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Cha+1 3.75 | +1.17 | 1 |
Willow🪵 drewno |
zamienia staty | Zamienia wartości między statami: Strength +1 → Charisma +1 ×1 | Int+2 7.50, Str+2 3.00, Str+1 3.75 → Int+2 7.50, Str+2 3.00, Cha+1 3.75 | 0.00 | 1 |
Spruce🪵 drewno |
dodaje FEP | Charisma +1 +3.75 1/1 Strength +2 -0.39 ×0.88 · -12% 1/1 | Int+2 7.50, Str+2 3.39 → Int+2 7.50, Str+2 3.00, Cha+1 3.75 | +0.40 | 1 |
Tree Heath🪵 drewno |
dodaje FEP | Charisma +1 +3.75 1/1 Intelligence +2 -3.00 ×0.71 · -29% 1/1 | Int+2 10.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Cha+1 3.75 | -0.30 | 1 |
Whitebeam🪵 drewno |
zamienia staty | Zamienia wartości między statami: Will +1 → Charisma +1 ×1 | Int+2 7.50, Str+2 3.00, Wil+1 3.75 → Int+2 7.50, Str+2 3.00, Cha+1 3.75 | 0.00 | 1 |
Cedar🪵 drewno |
dodaje FEP | Charisma +1 +3.75 1/1 | Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Cha+1 3.75 | +1.16 | 1 |
Mayflower tree🪵 drewno |
dodaje FEP | Charisma +1 +3.75 1/1 Strength +2 -2.01 ×0.60 · -40% 1/1 | Int+2 7.50, Str+2 5.01 → Int+2 7.50, Str+2 3.00, Cha+1 3.75 | -0.04 | 1 |
Blackpine🪵 drewno |
dodaje FEP | Charisma +1 +3.75 1/1 Strength +2 -1.29 ×0.70 · -30% 1/1 | Int+2 7.50, Str+2 4.29 → Int+2 7.50, Str+2 3.00, Cha+1 3.75 | +0.16 | 1 |
Hornbeam🪵 drewno |
bez efektu | FEP-y identyczne – nic nie zmienia | Int+2 7.50, Str+2 3.00, Cha+1 3.75 → Int+2 7.50, Str+2 3.00, Cha+1 3.75 | 0.00 | 1 |
Tea bush🪵 drewno |
dodaje FEP | Intelligence +2 -5.25 ×0.59 · -41% 1/1 Charisma +1 +3.75 1/1 | Int+2 12.75, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Cha+1 3.75 | -0.90 | 1 |
Apple tree🪵 drewno |
dodaje FEP | Intelligence +2 -4.80 ×0.61 · -39% 1/1 Charisma +1 +3.75 1/1 | Int+2 12.30, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Cha+1 3.75 | -0.78 | 1 |