Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.
⚠Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.
| Instead of | Type | FEP change | Example: without → with | Hunger Δ | Pairs |
|---|---|---|---|---|---|
| Mammoth | adds FEP | Charisma +1 +2.79 ×0.25 · -75% 7/8 Strength +2 -4.88 7/9 Constitution +1 -3.14 ×0.46 · -54% 7/9 Agility +1 +0.50 1/3 +3 | Str+1 5.76, Con+1 3.60, Str+2 7.70, Agi+1 2.24 → Str+1 5.76, Con+1 0.90, Cha+1 4.16, Agi+1 2.24 | -1.42 | 9 |
| Puffin | adds FEP | Dexterity +1 -3.27 8/9 Charisma +1 +2.79 ×0.25 · -75% 7/8 Constitution +1 -2.41 ×0.50 · -50% 7/9 Will +2 +0.15 ×1.05 · +5% 5/9 +5 | Str+1 4.61, Con+1 3.60, Dex+1 5.91, Agi+1 1.79 → Str+1 5.76, Con+1 0.90, Cha+1 4.16, Agi+1 2.24 | -0.34 | 9 |
| Beaver | adds FEP | Will +1 -1.41 ×0.21 · -79% 1/8 Charisma +1 +2.64 ×0.36 · -64% 6/7 Constitution +1 -2.63 ×0.75 · -25% 7/9 Will +2 +1.24 ×1.77 · +77% 5/9 +5 | Wil+2 2.10, Con+1 9.00, Wil+1 1.20 → Wil+2 3.00, Con+1 2.25, Cha+1 3.75 | +0.01 | 9 |
| Badger | adds FEP | Agility +1 -2.96 ×0.74 · -26% 8/8 Charisma +1 +2.64 ×0.36 · -64% 6/7 Constitution +1 -1.93 ×0.57 · -43% 6/8 Will +1 -0.07 ×0.36 · -64% 1/2 +1 | Agi+1 9.61, Str+1 1.40 → Agi+1 4.00, Str+1 0.50, Cha+1 2.67 | -0.37 | 8 |
| Lynx | adds FEP | Strength +1 -3.86 ×0.46 · -54% 8/8 Charisma +1 +3.30 7/7 Constitution +1 -1.58 ×0.59 · -41% 7/8 Will +2 -0.25 ×0.95 · -5% 5/8 +4 | Agi+1 2.00, Str+1 2.00, Int+1 7.12 → Agi+1 4.00, Str+1 0.50, Cha+1 2.67 | -0.49 | 8 |
| Boar | adds FEP | Charisma +1 +2.60 ×0.25 · -75% 6/7 Constitution +1 -3.10 ×0.36 · -64% 6/7 Strength +1 -5.15 ×0.06 · -94% 4/7 Will +1 +0.75 1/1 +2 | Agi+1 4.63, Str+1 7.70 → Agi+1 4.00, Str+1 0.50, Cha+1 2.67 | -0.50 | 7 |
| Wild Mutton | no effect | FEPs identical – changes nothing | Cha+2 4.00, Con+1 3.00, Wil+1 0.50, Cha+1 1.50 → Cha+2 4.00, Con+1 3.00, Wil+1 0.50, Agi+1 1.50 | 0.00 | 7 |
| Ant | adds FEP | Charisma +1 +2.60 ×0.25 · -75% 6/7 Will +1 -2.69 ×0.83 · -17% 6/7 Constitution +1 -3.50 ×0.70 · -30% 5/7 Will +2 +1.67 ×2.28 · +128% 5/7 +3 | Wil+2 1.20, Con+1 9.00, Wil+1 2.70 → Wil+2 3.00, Con+1 2.25, Cha+1 3.75 | -0.14 | 7 |
| Wolverine | adds FEP | Charisma +1 +3.30 7/7 Agility +1 -2.11 7/7 Constitution +1 -3.23 ×0.51 · -49% 6/7 Will +2 +1.24 ×1.65 · +65% 5/7 +2 | Wil+2 1.80, Con+1 9.00, Agi+1 2.40 → Wil+2 3.00, Con+1 2.25, Cha+1 3.75 | -0.16 | 7 |
| Ice Bear | adds FEP | Charisma +1 +3.15 6/6 Constitution +2 -8.37 5/7 Will +2 -1.21 ×0.89 · -11% 5/7 Agility +1 +1.86 ×2.25 · +125% 1/2 +4 | Wil+2 3.00, Con+1 1.25, Con+2 10.60 → Wil+2 3.18, Con+1 1.25, Cha+1 3.75 | -2.18 | 7 |
| Grey Seal | adds FEP | Charisma +1 +2.58 ×0.25 · -75% 5/6 Intelligence +2 -8.62 5/6 Constitution +1 -1.29 ×0.60 · -40% 5/6 Will +2 -1.21 ×0.89 · -11% 5/6 +3 | Wil+2 3.00, Con+1 2.50, Int+2 10.60 → Wil+2 3.18, Con+1 1.25, Cha+1 3.75 | -2.45 | 6 |
| Venison | adds FEP | Charisma +1 +3.15 6/6 Constitution +1 -2.06 ×0.50 · -50% 5/6 Will +2 -0.11 ×0.97 · -3% 5/6 Agility +1 -3.58 ×0.46 · -54% 4/6 +2 | Agi+1 8.63, Str+1 2.00 → Agi+1 4.00, Str+1 0.50, Cha+1 2.67 | -0.44 | 6 |
| Wolf | adds FEP | Agility +1 -3.73 ×1.12 · +12% 6/6 Charisma +1 +3.15 6/6 Constitution +1 -1.29 ×0.60 · -40% 5/6 Will +2 -0.21 ×0.96 · -4% 5/6 +1 | Agi+1 3.56, Str+1 6.00 → Agi+1 4.00, Str+1 0.50, Cha+1 2.67 | -0.48 | 6 |
| Fox | adds FEP | Charisma +1 +3.15 6/6 Constitution +1 -3.68 ×0.49 · -51% 5/6 Perception +1 -2.46 5/6 Will +2 +1.12 ×1.56 · +56% 5/6 +2 | Wil+2 2.10, Con+1 9.00, Per+1 1.80 → Wil+2 3.00, Con+1 2.25, Cha+1 3.75 | -0.10 | 6 |
| Bat | adds FEP | Charisma +1 +3.15 6/6 Constitution +1 -3.68 ×0.49 · -51% 5/6 Perception +1 -1.97 5/6 Will +2 +1.27 ×1.79 · +79% 5/6 +2 | Wil+2 2.10, Con+1 9.00, Per+1 1.20 → Wil+2 3.00, Con+1 2.25, Cha+1 3.75 | +0.03 | 6 |
| Boreworm | adds FEP | Charisma +1 +2.92 ×1.88 · +88% 5/6 Constitution +1 -3.62 ×0.53 · -47% 5/6 Dexterity +1 -1.97 5/6 Will +2 +1.51 ×1.98 · +98% 5/6 +1 | Wil+2 1.80, Con+1 9.00, Dex+1 1.20 → Wil+2 3.00, Con+1 2.25, Cha+1 3.75 | +0.11 | 6 |
| Troll | adds FEP | Charisma +1 +3.15 6/6 Agility +2 -7.44 5/6 Constitution +1 -3.86 ×0.40 · -60% 5/6 Will +2 -0.85 ×0.89 · -11% 5/6 +2 | Agi+1 4.00, Str+1 2.00, Str+2 10.68 → Agi+1 4.00, Str+1 0.50, Cha+1 2.67 | -2.97 | 6 |
| Bear | adds FEP | Charisma +1 +2.46 ×0.25 · -75% 3/4 Constitution +1 -3.07 ×0.50 · -50% 3/5 Strength +1 -1.56 ×2.03 · +103% 3/5 Agility +1 +0.84 ×1.45 · +45% 1/3 +5 | Str+1 1.44, Con+1 3.60, Agi+1 3.45, Str+2 8.64 → Str+1 5.76, Con+1 0.90, Cha+1 4.16, Agi+1 2.24 | -0.97 | 5 |
| Reindeer Venison | adds FEP | Constitution +1 -1.04 ×0.64 · -36% 4/5 Charisma +1 +3.39 3/3 Dexterity +2 -3.33 3/5 Agility +1 +2.20 ×2.50 · +150% 2/3 +4 | Agi+1 1.60, Str+1 2.00, Per+1 4.81 → Agi+1 4.00, Str+1 0.50, Cha+1 2.67 | -0.36 | 5 |
| Roe Venison | adds FEP | Constitution +1 -3.51 ×0.43 · -57% 4/5 Agility +1 -1.00 ×0.84 · -16% 1/4 Charisma +1 +3.53 3/3 Strength +1 +0.70 ×1.14 · +14% 3/5 +4 | Wil+2 1.80, Con+1 9.00, Per+1 1.80 → Wil+2 3.00, Con+1 2.25, Cha+1 3.75 | -0.20 | 5 |
| Beef | adds FEP | Strength +1 -2.94 ×0.25 · -75% 5/5 Constitution +1 -3.56 ×0.44 · -56% 4/5 Charisma +1 +3.48 4/4 Will +2 +1.53 ×2.00 · +100% 3/5 +4 | Agi+1 2.00, Str+1 2.00, Con+2 7.12 → Agi+1 4.00, Str+1 0.50, Cha+1 2.67 | -0.54 | 5 |
| Mole | adds FEP | Charisma +1 +3.25 5/5 Constitution +1 -2.57 ×0.47 · -53% 5/5 Perception +1 -1.55 5/5 Will +2 +0.55 ×1.55 · +55% 5/5 | Wil+2 3.00, Con+1 6.75, Per+1 1.00 → Wil+2 3.00, Con+1 2.25, Cha+1 3.75 | +0.04 | 5 |
| Hedgehog | adds FEP | Constitution +1 -3.86 ×0.45 · -55% 5/5 Charisma +1 +3.25 5/5 Will +2 -0.36 ×1.01 · +1% 5/5 | Wil+2 2.40, Con+1 8.17 → Wil+2 3.00, Con+1 1.69, Cha+1 3.75 | -0.21 | 5 |
| Cave louse | adds FEP | Constitution +1 -3.30 ×0.38 · -62% 5/5 Charisma +1 +3.25 5/5 Will +2 -1.90 ×0.66 · -34% 5/5 | Wil+2 4.20, Con+1 6.75 → Wil+2 3.00, Con+1 1.69, Cha+1 3.75 | -0.61 | 5 |
| Bee | adds FEP | Agility +1 -3.44 5/5 Constitution +1 -3.38 ×1.20 · +20% 5/5 Charisma +1 +3.25 5/5 Will +2 +2.10 ×4.24 · +324% 5/5 | Wil+2 0.60, Con+1 9.00, Agi+1 3.00 → Wil+2 3.00, Con+1 2.25, Cha+1 3.75 | +0.10 | 5 |
| Mallard | adds FEP | Charisma +1 +2.41 ×0.31 · -69% 3/4 Constitution +1 -3.85 ×0.31 · -69% 2/4 Intelligence +1 -0.45 2/4 Will +2 -0.36 ×0.97 · -3% 2/4 +2 | Wil+2 2.40, Con+1 5.60 → Wil+2 3.00, Con+1 1.25, Cha+1 3.75 | -0.02 | 4 |
| Beef bollock | adds FEP | Constitution +1 -7.06 ×0.33 · -67% 3/4 Constitution +2 -6.56 3/4 Charisma +1 +3.39 3/3 Agility +1 +1.25 ×1.33 · +33% 1/2 +5 | Wil+2 2.25, Con+1 13.50, Con+2 4.50 → Wil+2 3.00, Con+1 2.25, Cha+1 3.75 | -2.36 | 4 |
| Pelican | adds FEP | Charisma +1 +2.86 4/4 Constitution +1 -3.10 ×0.72 · -28% 3/4 Perception +2 -2.67 3/4 Will +2 +1.55 ×1.94 · +94% 3/4 +2 | Wil+2 1.80, Con+1 9.00, Per+2 1.50 → Wil+2 3.00, Con+1 2.25, Cha+1 3.75 | -0.29 | 4 |
| Narwhal | adds FEP | Constitution +1 -5.52 ×0.44 · -56% 3/4 Charisma +1 +3.53 3/3 Agility +1 +2.25 ×4.00 · +300% 2/3 Constitution +2 -9.66 2/4 +5 | Agi+1 1.00, Str+1 2.00, Con+2 10.68 → Agi+1 4.00, Str+1 0.50, Cha+1 2.67 | -2.06 | 4 |
| Walrus | adds FEP | Constitution +1 -5.91 ×0.36 · -64% 4/4 Agility +1 +2.15 3/3 Agility +2 -6.38 2/4 Charisma +1 +3.96 2/2 +4 | Str+1 1.12, Con+1 10.88, Agi+2 6.75 → Str+1 5.76, Con+1 0.90, Cha+1 4.16, Agi+1 2.24 | -0.78 | 4 |
| Swan | adds FEP | Intelligence +1 -1.73 3/3 Strength +1 -0.92 ×0.69 · -31% 3/3 Agility +1 +0.90 1/3 Charisma +1 +3.42 2/2 +1 | Str+1 5.76, Con+1 2.16, Int+1 2.77, Agi+1 2.24 → Str+1 5.76, Con+1 0.90, Cha+1 4.16, Agi+1 2.24 | +0.01 | 3 |
| Wild Horse | adds FEP | Agility +1 -3.18 ×0.70 · -30% 3/3 Charisma +1 +3.21 2/2 | Wil+2 3.00, Con+1 2.25, Agi+1 3.75 → Wil+2 3.00, Con+1 2.25, Cha+1 3.75 | -0.21 | 3 |
| Pork | adds FEP | Constitution +1 -5.75 ×0.58 · -42% 2/3 Charisma +1 +3.21 2/2 Agility +1 +1.86 ×2.25 · +125% 1/2 Strength +1 -11.50 ×0.04 · -96% 1/3 +4 | Agi+1 1.78, Str+1 12.00 → Agi+1 4.00, Str+1 0.50, Cha+1 2.67 | -1.86 | 3 |
| Moose | adds FEP | Constitution +1 -1.36 ×0.62 · -38% 3/3 Intelligence +1 -4.62 2/3 Agility +1 +2.11 2/2 Charisma +2 +2.40 ×2.50 · +150% 1/3 +3 | Cha+2 1.60, Con+1 3.00, Wil+1 2.00, Int+1 4.80 → Cha+2 4.00, Con+1 3.00, Wil+1 0.50, Agi+1 1.50 | -0.31 | 3 |
| Adder | adds FEP | Will +2 -6.59 ×0.34 · -66% 3/3 Charisma +1 +3.75 3/3 Constitution +1 -1.42 ×0.53 · -47% 3/3 | Wil+2 13.50, Con+1 3.00 → Wil+2 3.00, Con+1 2.25, Cha+1 3.75 | -1.73 | 3 |
| Goat | adds FEP | Agility +1 -0.75 1/2 Will +1 -0.60 ×0.70 · -30% 2/2 Constitution +1 +0.29 ×1.12 · +12% 2/2 Charisma +1 -4.00 1/2 +3 | Cha+2 2.00, Con+1 3.00, Wil+1 2.00, Cha+1 4.00 → Cha+2 4.00, Con+1 3.00, Wil+1 0.50, Agi+1 1.50 | -0.09 | 2 |
| Horse bollock | adds FEP | Charisma +1 +3.21 2/2 Constitution +1 -8.44 ×0.17 · -83% 1/2 Agility +2 -6.41 1/2 Strength +2 -2.70 1/2 +3 | Wil+2 2.70, Con+1 10.13, Str+2 2.70 → Wil+2 3.00, Con+1 1.69, Cha+1 3.75 | -2.27 | 2 |
| Mutton bollock | adds FEP | Charisma +1 +3.21 2/2 Charisma +2 -10.68 1/2 Constitution +1 -8.44 ×0.17 · -83% 1/2 Dexterity +2 -4.50 1/2 +3 | Agi+1 5.34, Str+1 3.00, Cha+2 10.68 → Agi+1 4.00, Str+1 0.50, Cha+1 2.67 | -3.23 | 2 |
| Crane | adds FEP | Agility +1 -2.31 ×0.73 · -27% 2/2 Charisma +1 +2.67 1/1 Strength +1 -1.00 ×0.33 · -67% 1/2 Will +1 -1.00 ×0.33 · -67% 1/2 | Agi+1 8.62, Str+1 1.50 → Agi+1 4.00, Str+1 0.50, Cha+1 2.67 | -0.38 | 2 |
| Golden Eagle | adds FEP | Charisma +1 +3.21 2/2 Constitution +1 -6.75 ×0.25 · -75% 1/2 Perception +2 -3.75 1/2 Agility +1 -3.12 ×0.56 · -44% 1/2 +2 | Wil+2 0.75, Con+1 9.00, Per+2 3.75 → Wil+2 3.00, Con+1 2.25, Cha+1 3.75 | -0.78 | 2 |
| Wild Beef | adds FEP | Constitution +1 -2.13 ×0.56 · -44% 2/2 Charisma +1 +3.75 1/1 Will +2 -2.40 ×0.56 · -44% 1/2 Agility +1 +1.50 1/1 | Wil+2 5.40, Con+1 5.00 → Wil+2 3.00, Con+1 2.25, Cha+1 3.75 | -0.30 | 2 |
| Horse | adds FEP | Constitution +1 -1.35 ×0.63 · -38% 2/2 Agility +1 +1.20 ×1.67 · +67% 1/2 Strength +1 -0.05 ×1.66 · +66% 2/2 Agility +2 -5.91 1/2 +3 | Str+1 3.46, Con+1 3.60, Agi+2 5.91, Agi+1 1.34 → Str+1 5.76, Con+1 0.90, Cha+1 4.16, Agi+1 2.24 | -0.51 | 2 |
| Goat bollock | adds FEP | Constitution +1 -4.97 ×0.42 · -58% 2/2 Will +2 -1.65 ×1.11 · +11% 2/2 Charisma +1 +3.75 1/1 Agility +2 -2.70 1/2 +3 | Wil+2 2.70, Con+1 10.12, Agi+2 2.70 → Wil+2 3.00, Con+1 1.69, Cha+1 3.75 | -1.47 | 2 |
| Seagull | adds FEP | Charisma +1 +2.67 1/1 Agility +1 +2.00 ×2.00 · +100% 1/1 Strength +1 -1.50 ×0.25 · -75% 1/1 Dexterity +1 -1.42 1/1 | Agi+1 2.00, Str+1 2.00, Dex+1 1.42 → Agi+1 4.00, Str+1 0.50, Cha+1 2.67 | +0.35 | 1 |
| Reindeer bollock | adds FEP | Perception +2 -16.02 1/1 Charisma +1 +2.67 1/1 Strength +1 -2.50 ×0.17 · -83% 1/1 Agility +1 +1.00 ×1.33 · +33% 1/1 | Agi+1 3.00, Str+1 3.00, Per+2 16.02 → Agi+1 4.00, Str+1 0.50, Cha+1 2.67 | -6.18 | 1 |
| Stoat | adds FEP | Agility +1 -4.19 ×0.49 · -51% 1/1 Charisma +1 +2.67 1/1 Strength +1 -0.70 ×0.42 · -58% 1/1 | Agi+1 8.19, Str+1 1.20 → Agi+1 4.00, Str+1 0.50, Cha+1 2.67 | -0.45 | 1 |
| Pork bollock | adds FEP | Strength +2 -18.75 1/1 Charisma +1 +3.75 1/1 Will +2 -1.50 ×0.67 · -33% 1/1 Constitution +1 -1.13 ×0.67 · -33% 1/1 | Wil+2 4.50, Con+1 3.38, Str+2 18.75 → Wil+2 3.00, Con+1 2.25, Cha+1 3.75 | -6.06 | 1 |
| Bog turtle | adds FEP | Charisma +1 +3.75 1/1 Will +2 -2.40 ×0.56 · -44% 1/1 Constitution +1 -1.50 ×0.60 · -40% 1/1 Perception +1 -1.00 1/1 | Wil+2 5.40, Con+1 3.75, Per+1 1.00 → Wil+2 3.00, Con+1 2.25, Cha+1 3.75 | -0.57 | 1 |
| Squirrel | adds FEP | Charisma +1 +3.75 1/1 Will +2 -2.40 ×0.56 · -44% 1/1 Constitution +1 -1.75 ×0.56 · -44% 1/1 Intelligence +1 -1.50 1/1 | Wil+2 5.40, Con+1 4.00, Int+1 1.50 → Wil+2 3.00, Con+1 2.25, Cha+1 3.75 | -0.69 | 1 |
| Caverat | adds FEP | Constitution +1 -6.75 ×0.25 · -75% 1/1 Charisma +1 +3.75 1/1 Will +2 +1.50 ×2.00 · +100% 1/1 Agility +1 -0.60 1/1 | Wil+2 1.50, Con+1 9.00, Agi+1 0.60 → Wil+2 3.00, Con+1 2.25, Cha+1 3.75 | -0.10 | 1 |
| Otter | adds FEP | Dexterity +2 -1.50 1/1 Will +1 +0.77 1/1 Perception +1 -0.67 ×0.28 · -72% 1/1 Strength +1 +0.40 ×1.25 · +25% 1/1 +2 | Str+1 1.58, Con+1 3.19, Dex+2 1.50, Cha+1 1.14, Per+1 0.93 → Str+1 1.98, Con+1 3.53, Cha+1 1.36, Per+1 0.26, Wil+1 0.77 | -0.30 | 1 |