🧂 What spices do

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Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.

⚠ Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.

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Turnip

With / without pairs
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Swap pairs
30
Compared in dishes
0/10
Hunger Δ
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Energy Δ
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Instead of another ingredient in the same slot

Instead of Type FEP change Example: without → with Hunger Δ Pairs
Radish adds FEP Charisma +1 +1.11 ×1.10 · +10% 1/11 Will +1 -0.61 ×0.69 · -31% 4/9 Intelligence +1 +1.44 ×1.34 · +34% 6/8 Agility +1 -2.53 ×0.62 · -38% 6/12 +9 Str+2 3.60, Per+2 5.00, Con+1 8.55, Cha+1 22.50, Dex+1 19.29 → Str+2 2.88, Per+2 5.00, Con+1 8.55, Wil+1 1.62, Cha+1 32.15 -0.22 12
Carrot adds FEP Charisma +1 +2.40 ×1.16 · +16% 1/7 Intelligence +1 +1.37 ×1.34 · +34% 3/5 Will +1 +1.16 ×0.72 · -28% 4/5 Perception +1 -3.86 ×0.59 · -41% 4/7 +6 Str+2 3.60, Per+2 5.00, Con+1 8.55, Cha+1 13.68, Per+1 11.25 → Str+2 2.88, Per+2 5.00, Con+1 8.55, Wil+1 1.62, Cha+1 32.15 +0.16 7
Beetroot adds FEP Charisma +1 +2.28 ×2.02 · +102% 7/7 Will +1 +1.09 ×0.69 · -31% 4/5 Intelligence +1 +0.83 3/5 Dexterity +1 -4.48 4/7 +7 Str+2 3.60, Per+2 5.00, Con+1 8.55, Cha+1 14.53, Dex+1 12.86 → Str+2 2.88, Per+2 5.00, Con+1 8.55, Wil+1 1.62, Cha+1 32.15 +0.07 7
Cavebulb adds FEP Psyche +1 -2.83 ×0.56 · -44% 3/3 Intelligence +1 +2.25 3/3 Charisma +1 +1.88 ×1.63 · +63% 3/3 Dexterity +2 -0.16 ×0.98 · -2% 3/3 Dex+2 3.75, Cha+1 3.00, Psy+1 6.98 → Dex+2 4.00, Cha+1 5.32, Psy+1 3.00, Int+1 2.25 +0.15 3
Cattail Roots adds FEP Intelligence +1 +1.55 1/1 Charisma +2 +0.50 ×1.33 · +33% 1/1 Constitution +2 +0.15 ×1.07 · +7% 1/1 Strength +1 +0.14 ×1.16 · +16% 1/1 Con+2 2.25, Cha+2 1.50, Str+1 0.86 → Con+2 2.40, Cha+2 2.00, Str+1 1.00, Int+1 1.55 +0.48 1