Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.
⚠Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.
Towercap🪵 woodAdds new FEPs that do not exist without it: Intelligence +1 +3.75 1/1 Strength +1 +2.25 1/1
Boosts specific existing FEPs while the rest stay put: Constitution +2 +2.22 100%
Grows the most in individual dishes: Smoked Beaver Dog → Constitution +2 +2.22, Smoked Lynxalami → Strength +1 +2.25, Smoked Wolfdog → Intelligence +1 +3.75
Average multiplier of FEPs present on both sides: ×1.03, growing in 8% of cases.
| Dish | Type | Effect | Example: without → with | Hunger Δ | Pairs |
|---|---|---|---|---|---|
| Smoked Beaver Dog | boosts | Constitution +2 +2.22 ×1.37 · +37% 1/1 | Con+2 6.00, Wil+1 3.00, Cha+1 1.50, Dex+2 1.95 → Con+2 8.22, Wil+1 3.00, Cha+1 1.50, Dex+2 1.95 | +0.59 | 1 |
| Smoked Lynxalami | adds FEP | Strength +1 +2.25 1/1 | Per+1 2.93, Agi+2 3.00, Con+1 3.60 → Per+1 2.93, Agi+2 3.00, Str+1 2.25, Con+1 3.60 | +0.30 | 1 |
| Smoked Wolfdog | adds FEP | Intelligence +1 +3.75 1/1 | Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.50 | 1 |
| FEP | Δ average | Multiplier | Δ median | Only with ingredient | Consistency | Pairs |
|---|---|---|---|---|---|---|
| Intelligence +1 | +3.75 | new FEP | +3.75 | 1/1 | 100% | 1 |
| Strength +1 | +2.25 | new FEP | +2.25 | 1/1 | 100% | 1 |
| Constitution +2 | +2.22 | ×1.37 +37% | +2.22 | 0/1 | 100% | 1 |
Multiplier: average of (value with spice ÷ value without), i.e. by what percent the spice raised the stat; "new FEP" = absent without the spice. Only with ingredient: in how many pairs this FEP exists only in the variant with the ingredient. Consistency: share of pairs with a positive change.
| Instead of | Type | FEP change | Example: without → with | Hunger Δ | Pairs |
|---|---|---|---|---|---|
Laurel🪵 wood |
adds FEP | Will +1 -0.57 ×1.02 · +2% 8/10 Constitution +2 -1.99 ×0.76 · -24% 7/10 Intelligence +1 +2.25 ×1.25 · +25% 1/3 Perception +1 -1.13 ×0.81 · -19% 3/10 +3 | Con+2 2.29, Wil+1 23.06, Cha+1 3.00 → Con+2 1.64, Wil+1 17.38, Cha+1 3.00 | -0.43 | 10 |
Linden🪵 wood |
adds FEP | Will +1 -0.57 ×0.97 · -3% 5/7 Charisma +1 -0.45 5/7 Constitution +2 -1.18 ×0.83 · -17% 4/7 Intelligence +1 +2.25 ×1.25 · +25% 1/3 +2 | Per+1 2.93, Agi+2 3.00, Cha+1 2.25, Con+1 3.60 → Per+1 2.93, Agi+2 3.00, Str+1 2.25, Con+1 3.60 | +0.06 | 7 |
Conker🪵 wood |
adds FEP | Will +1 +0.97 ×1.07 · +7% 4/5 Intelligence +1 +2.75 ×1.50 · +50% 2/3 Perception +1 -2.20 3/5 Constitution +2 +1.63 ×1.37 · +37% 3/5 +2 | Str+1 10.56, Int+1 6.00, Wil+1 4.50, Psy+2 3.00 → Str+1 6.00, Int+1 9.00, Wil+1 4.50, Psy+2 3.00 | +0.28 | 5 |
Zelkova🪵 wood |
swaps stats | Swaps values between stats: Intelligence +1 → Strength +1 ×1 Charisma +1 → Intelligence +1 ×1 | Per+1 2.93, Agi+2 3.00, Int+1 2.25, Con+1 3.60 → Per+1 2.93, Agi+2 3.00, Str+1 2.25, Con+1 3.60 | +0.29 | 4 |
Buckthorn🪵 wood |
adds FEP | Will +1 -1.75 ×0.75 · -25% 3/4 Intelligence +1 +1.50 ×1.25 · +25% 2/4 Strength +1 +1.13 1/2 Constitution +2 +2.22 ×1.37 · +37% 1/4 | Per+1 2.93, Agi+2 3.00, Wil+1 2.25, Con+1 3.60 → Per+1 2.93, Agi+2 3.00, Str+1 2.25, Con+1 3.60 | +0.31 | 4 |
Strawberry tree🪵 wood |
adds FEP | Will +1 +1.31 ×1.19 · +19% 3/4 Intelligence +1 +3.38 ×1.50 · +50% 1/2 Constitution +2 +0.16 ×1.12 · +12% 2/4 Charisma +1 -0.15 ×0.95 · -5% 2/4 +1 | Int+2 7.50, Str+2 3.00, Per+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.36 | 4 |
Moundtree🪵 wood |
adds FEP | Intelligence +1 +3.38 ×1.50 · +50% 1/2 Dexterity +1 -3.38 2/4 Strength +1 +1.13 1/2 Perception +1 -0.65 ×0.94 · -6% 2/4 +3 | Int+2 7.50, Str+2 3.00, Dex+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | -0.16 | 4 |
King's Oak🪵 wood |
adds FEP | Strength +1 -0.50 1/3 Intelligence +1 +2.26 ×1.09 · +9% 1/2 Constitution +2 +2.22 ×1.37 · +37% 1/4 Charisma +1 -1.50 ×0.50 · -50% 1/4 +2 | Int+2 7.50, Str+2 3.00, Str+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.09 | 4 |
Osier🪵 wood |
adds FEP | Strength +1 -0.40 1/3 Intelligence +1 +3.38 ×1.50 · +50% 1/2 Charisma +1 -2.25 ×0.50 · -50% 2/4 Constitution +2 +2.22 ×1.37 · +37% 1/4 +2 | Int+2 7.50, Str+2 3.93 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.36 | 4 |
Sallow🪵 wood |
adds FEP | Will +1 +1.94 ×1.14 · +14% 2/4 Constitution +2 +1.33 ×1.37 · +37% 2/4 Charisma +1 -0.45 ×0.85 · -15% 2/4 Strength +1 +0.38 1/2 +3 | Con+2 1.20, Wil+1 13.50, Cha+1 3.00, Int+1 3.00 → Con+2 1.64, Wil+1 17.38, Cha+1 3.00 | +0.05 | 4 |
Lemon tree🪵 wood |
adds FEP | Intelligence +1 +2.25 ×1.25 · +25% 1/3 Strength +1 +1.13 1/2 Strength +2 -2.73 ×0.52 · -48% 1/4 Constitution +2 +2.22 ×1.37 · +37% 1/4 | Int+2 7.50, Str+2 5.73 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.71 | 4 |
Cherry🪵 wood |
adds FEP | Intelligence +1 +3.75 1/1 Strength +1 +2.25 1/1 Constitution +2 -1.74 ×0.63 · -37% 1/3 Will +1 +1.11 ×1.37 · +37% 1/3 +1 | Int+2 7.50, Str+2 4.11 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.15 | 3 |
Stonepine🪵 wood |
adds FEP | Intelligence +1 +3.38 ×1.50 · +50% 1/2 Will +1 -0.19 ×0.96 · -4% 2/3 Psyche +2 -2.37 ×0.56 · -44% 1/3 | Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.21 | 3 |
Almond tree🪵 wood |
boosts | Intelligence +1 +1.75 ×1.50 · +50% 1/3 Will +1 +0.56 ×1.19 · +19% 2/3 Dexterity +1 -3.75 1/3 Agility +1 -3.00 1/3 | Int+2 7.50, Str+2 3.00, Dex+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | -0.02 | 3 |
Bay willow🪵 wood |
adds FEP | Intelligence +1 +3.38 ×1.50 · +50% 1/2 Will +1 +0.56 ×1.19 · +19% 2/3 Constitution +2 -1.53 ×0.75 · -25% 1/3 Intelligence +2 -0.75 ×0.91 · -9% 1/3 | Int+2 8.25, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.43 | 3 |
Alder🪵 wood |
adds FEP | Perception +1 -0.34 ×1.01 · +1% 2/3 Intelligence +1 +3.75 1/1 Strength +1 +2.25 1/1 Constitution +2 +1.55 ×1.37 · +37% 1/3 +2 | Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.72 | 3 |
Gray alder🪵 wood |
adds FEP | Perception +1 +0.73 ×1.19 · +19% 2/3 Intelligence +1 +3.75 1/1 Dexterity +1 -3.00 1/3 Strength +1 +2.25 1/1 +1 | Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.72 | 3 |
Persimmon tree🪵 wood |
adds FEP | Intelligence +1 +3.75 1/1 Strength +1 +2.25 1/1 Constitution +2 +2.22 ×1.37 · +37% 1/3 | Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +1.10 | 3 |
Lotetree🪵 wood |
adds FEP | Constitution +1 -1.26 ×0.78 · -22% 2/3 Strength +1 +0.15 1/2 Intelligence +1 +3.75 1/1 Strength +2 -2.37 ×0.56 · -44% 1/3 +4 | Int+2 7.50, Str+2 5.37 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.13 | 3 |
Elm🪵 wood |
adds FEP | Intelligence +1 +3.75 1/1 Strength +1 +2.25 1/1 Constitution +2 -1.26 ×0.87 · -13% 1/3 Strength +2 -0.75 ×0.80 · -20% 1/3 | Int+2 7.50, Str+2 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.17 | 3 |
Dogwood🪵 wood |
adds FEP | Charisma +1 -1.88 2/3 Intelligence +1 +3.75 1/1 Strength +1 +2.25 1/1 Constitution +2 +2.22 ×1.37 · +37% 1/3 | Int+2 7.50, Str+2 3.00, Cha+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.68 | 3 |
Rowan🪵 wood |
boosts | Intelligence +1 +2.25 ×1.25 · +25% 1/3 Will +1 -1.31 ×0.82 · -18% 2/3 Intelligence +2 -7.05 ×0.52 · -48% 1/3 Constitution +2 -1.08 ×0.88 · -12% 1/3 | Int+2 14.55, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | -0.54 | 3 |
Wartybirch🪵 wood |
adds FEP | Intelligence +1 +3.38 ×1.50 · +50% 1/2 Constitution +1 -2.81 ×0.66 · -34% 2/3 Strength +1 -1.70 ×0.52 · -48% 1/2 Perception +1 -1.52 ×0.66 · -34% 1/3 | Int+2 7.50, Str+2 3.00, Con+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | -0.17 | 3 |
Chastetree🪵 wood |
adds FEP | Intelligence +1 +3.38 ×1.50 · +50% 1/2 Strength +1 -0.38 ×0.67 · -33% 1/2 | Str+1 9.00, Int+1 6.00, Wil+1 4.50, Psy+2 3.00 → Str+1 6.00, Int+1 9.00, Wil+1 4.50, Psy+2 3.00 | +0.51 | 3 |
Dragontree🪵 wood |
adds FEP | Intelligence +1 +3.38 ×1.50 · +50% 1/2 Strength +1 +1.13 1/2 Constitution +1 -3.17 ×0.53 · -47% 1/3 Perception +1 -2.57 ×0.53 · -47% 1/3 | Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.72 | 3 |
Hornbeam🪵 wood |
swaps stats | Swaps values between stats: Charisma +1 → Intelligence +1 ×1 | Int+2 7.50, Str+2 3.00, Cha+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.12 | 2 |
Tea bush🪵 wood |
adds FEP | Intelligence +2 -5.25 ×0.59 · -41% 1/2 Will +1 +3.88 ×1.29 · +29% 1/2 Intelligence +1 +3.75 1/1 Constitution +2 +0.44 ×1.37 · +37% 1/2 | Int+2 12.75, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.25 | 2 |
Larch🪵 wood |
adds FEP | Will +1 +3.88 ×1.29 · +29% 1/2 Intelligence +1 +3.75 1/1 Constitution +1 -3.00 1/2 Constitution +2 +0.44 ×1.37 · +37% 1/2 | Con+2 1.20, Wil+1 13.50, Cha+1 3.00, Con+1 3.00 → Con+2 1.64, Wil+1 17.38, Cha+1 3.00 | +0.73 | 2 |
Sycamore🪵 wood |
adds FEP | Strength +1 +1.13 1/2 Intelligence +1 +3.00 ×1.50 · +50% 1/2 Will +1 -2.61 ×0.63 · -37% 1/2 Perception +1 -1.57 ×0.65 · -35% 1/2 +2 | Str+1 6.00, Int+1 6.00, Wil+1 7.11, Psy+2 3.00 → Str+1 6.00, Int+1 9.00, Wil+1 4.50, Psy+2 3.00 | -0.04 | 2 |
Sorb tree🪵 wood |
swaps stats | Swaps values between stats: Strength +1 → Intelligence +1 ×1 | Int+2 7.50, Str+2 3.00, Str+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.35 | 2 |
Chestnut tree🪵 wood |
adds FEP | Intelligence +1 +3.75 1/1 Strength +1 +2.25 1/1 Strength +2 -1.65 ×0.65 · -35% 1/2 | Int+2 7.50, Str+2 4.65 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.32 | 2 |
Fig tree🪵 wood |
boosts | Intelligence +1 +3.00 ×1.50 · +50% 1/1 | Str+1 6.00, Int+1 6.00, Wil+1 4.50, Psy+2 3.00 → Str+1 6.00, Int+1 9.00, Wil+1 4.50, Psy+2 3.00 | +0.97 | 1 |
Mallorn🪵 wood |
swaps stats | Swaps values between stats: Intelligence +1 → Strength +1, Strength +1 → Intelligence +1 ×1 | Str+1 9.00, Int+1 6.00, Wil+1 4.50, Psy+2 3.00 → Str+1 6.00, Int+1 9.00, Wil+1 4.50, Psy+2 3.00 | 0.00 | 1 |
Ash🪵 wood |
no effect | FEPs identical – changes nothing | Int+2 7.50, Str+2 3.00, Int+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | 0.00 | 1 |
Yew🪵 wood |
swaps stats | Swaps values between stats: Will +1 → Intelligence +1 ×1 | Int+2 7.50, Str+2 3.00, Wil+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | 0.00 | 1 |
Salt🧂 spice |
adds FEP | Intelligence +1 +3.75 1/1 Intelligence +2 -0.90 ×0.89 · -11% 1/1 | Int+2 8.40, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.26 | 1 |
Chives🧂 spice |
adds FEP | Intelligence +1 +3.75 1/1 | Int+2 7.50, Str+2 3.00, Agi+1 0.01 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.50 | 1 |
Clove of Garlic🧂 spice |
adds FEP | Intelligence +1 +3.75 1/1 Intelligence +2 -1.80 ×0.81 · -19% 1/1 | Int+2 9.30, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.02 | 1 |
Kvann🧂 spice |
adds FEP | Intelligence +1 +3.75 1/1 | Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.50 | 1 |
Laurel Leaves🧂 spice |
adds FEP | Intelligence +1 +3.75 1/1 Intelligence +2 -0.75 ×0.91 · -9% 1/1 | Int+2 8.25, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.30 | 1 |
Juniper Berries🧂 spice |
adds FEP | Intelligence +1 +3.75 1/1 Strength +2 -1.77 ×0.63 · -37% 1/1 | Int+2 7.50, Str+2 4.77 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.03 | 1 |
Beech🪵 wood |
adds FEP | Intelligence +1 +3.75 1/1 | Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +1.17 | 1 |
Willow🪵 wood |
swaps stats | Swaps values between stats: Strength +1 → Intelligence +1 ×1 | Int+2 7.50, Str+2 3.00, Str+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | 0.00 | 1 |
Spruce🪵 wood |
adds FEP | Intelligence +1 +3.75 1/1 Strength +2 -0.39 ×0.88 · -12% 1/1 | Int+2 7.50, Str+2 3.39 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.40 | 1 |
Tree Heath🪵 wood |
adds FEP | Intelligence +1 +3.75 1/1 Intelligence +2 -3.00 ×0.71 · -29% 1/1 | Int+2 10.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | -0.30 | 1 |
Whitebeam🪵 wood |
swaps stats | Swaps values between stats: Will +1 → Intelligence +1 ×1 | Int+2 7.50, Str+2 3.00, Wil+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | 0.00 | 1 |
Cedar🪵 wood |
adds FEP | Intelligence +1 +3.75 1/1 | Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +1.16 | 1 |
Mayflower tree🪵 wood |
adds FEP | Intelligence +1 +3.75 1/1 Strength +2 -2.01 ×0.60 · -40% 1/1 | Int+2 7.50, Str+2 5.01 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | -0.04 | 1 |
Oak🪵 wood |
adds FEP | Intelligence +1 +3.75 1/1 | Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +1.14 | 1 |
Blackpine🪵 wood |
adds FEP | Intelligence +1 +3.75 1/1 Strength +2 -1.29 ×0.70 · -30% 1/1 | Int+2 7.50, Str+2 4.29 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.16 | 1 |
Apple tree🪵 wood |
adds FEP | Intelligence +2 -4.80 ×0.61 · -39% 1/1 Intelligence +1 +3.75 1/1 | Int+2 12.30, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | -0.78 | 1 |
Cypress🪵 wood |
adds FEP | Intelligence +1 +3.75 1/1 | Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +1.35 | 1 |
Juniper🪵 wood |
no effect | FEPs identical – changes nothing | Int+2 7.50, Str+2 3.00, Int+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | 0.00 | 1 |
| Elderberry bush | no effect | FEPs identical – changes nothing | Int+2 7.50, Str+2 3.00, Int+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | 0.00 | 1 |
Crampbark🪵 wood |
swaps stats | Swaps values between stats: Strength +1 → Intelligence +1 ×1 | Int+2 7.50, Str+2 3.00, Str+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | 0.00 | 1 |