🧂 What spices do

101 online

Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.

⚠ Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.

or

Tench

With / without pairs
0
Swap pairs
14
Compared in dishes
0/1
Hunger Δ
–
Energy Δ
–

Instead of another ingredient in the same slot

Instead of Type FEP change Example: without → with Hunger Δ Pairs
Salmon boosts Charisma +1 -4.00 1/1 Intelligence +1 +2.40 ×2.50 · +150% 1/1 Constitution +1 +0.98 ×1.27 · +27% 1/1 Strength +1 -0.56 ×0.60 · -40% 1/1 Int+1 1.60, Con+1 3.60, Str+1 1.40, Cha+1 4.00 → Int+1 4.00, Con+1 4.58, Str+1 0.84 -0.19 1
Catfish boosts Intelligence +1 -1.12 ×0.78 · -22% 1/1 Constitution +1 +0.98 ×1.27 · +27% 1/1 Strength +1 +0.13 ×1.18 · +18% 1/1 Int+1 5.12, Con+1 3.60, Str+1 0.71 → Int+1 4.00, Con+1 4.58, Str+1 0.84 0.00 1
Burbot boosts Constitution +1 +0.28 ×1.07 · +7% 1/1 Strength +1 -0.14 ×0.86 · -14% 1/1 Int+1 4.00, Con+1 4.30, Str+1 0.98 → Int+1 4.00, Con+1 4.58, Str+1 0.84 +0.03 1
Asp adds FEP Dexterity +1 -2.16 1/1 Constitution +1 +1.78 ×1.64 · +64% 1/1 Strength +1 +0.84 1/1 Charisma +1 -0.84 1/1 Int+1 4.00, Con+1 2.80, Dex+1 2.16, Cha+1 0.84 → Int+1 4.00, Con+1 4.58, Str+1 0.84 -0.06 1
Grayling boosts Constitution +1 +0.98 ×1.27 · +27% 1/1 Perception +1 -0.70 1/1 Strength +1 -0.14 ×0.86 · -14% 1/1 Int+1 4.00, Con+1 3.60, Str+1 0.98, Per+1 0.70 → Int+1 4.00, Con+1 4.58, Str+1 0.84 +0.03 1
Whiting boosts Constitution +1 +0.98 ×1.27 · +27% 1/1 Will +1 -0.98 1/1 Strength +1 -0.14 ×0.86 · -14% 1/1 Int+1 4.00, Con+1 3.60, Str+1 0.98, Wil+1 0.98 → Int+1 4.00, Con+1 4.58, Str+1 0.84 -0.02 1
Plaice boosts Constitution +1 +0.98 ×1.27 · +27% 1/1 Intelligence +1 -0.84 ×0.83 · -17% 1/1 Strength +1 -0.14 ×0.86 · -14% 1/1 Int+1 4.84, Con+1 3.60, Str+1 0.98 → Int+1 4.00, Con+1 4.58, Str+1 0.84 0.00 1
Smelt boosts Constitution +1 +0.98 ×1.27 · +27% 1/1 Charisma +1 -0.56 1/1 Strength +1 -0.14 ×0.86 · -14% 1/1 Int+1 4.00, Con+1 3.60, Str+1 0.98, Cha+1 0.56 → Int+1 4.00, Con+1 4.58, Str+1 0.84 +0.05 1
Chub boosts Constitution +1 +0.98 ×1.27 · +27% 1/1 Charisma +1 -0.42 1/1 Strength +1 -0.28 ×0.75 · -25% 1/1 Int+1 4.00, Con+1 3.60, Str+1 1.12, Cha+1 0.42 → Int+1 4.00, Con+1 4.58, Str+1 0.84 +0.05 1
Perch boosts Intelligence +1 -3.60 ×0.53 · -47% 1/1 Constitution +1 +2.78 ×2.54 · +154% 1/1 Strength +1 +0.14 ×1.20 · +20% 1/1 Int+1 7.60, Con+1 1.80, Str+1 0.70 → Int+1 4.00, Con+1 4.58, Str+1 0.84 -0.11 1
Sturgeon boosts Psyche +1 -3.00 1/1 Intelligence +1 +1.60 ×1.67 · +67% 1/1 Constitution +1 +0.98 ×1.27 · +27% 1/1 Strength +1 -0.56 ×0.60 · -40% 1/1 Int+1 2.40, Con+1 3.60, Str+1 1.40, Psy+1 3.00 → Int+1 4.00, Con+1 4.58, Str+1 0.84 -0.15 1
Carp boosts Perception +1 -5.00 1/1 Constitution +1 +3.68 ×5.09 · +409% 1/1 Strength +1 +0.49 ×2.40 · +140% 1/1 Int+1 4.00, Con+1 0.90, Per+1 5.00, Str+1 0.35 → Int+1 4.00, Con+1 4.58, Str+1 0.84 -0.13 1
Ide boosts Constitution +1 +0.98 ×1.27 · +27% 1/1 Dexterity +1 -0.35 1/1 Strength +1 -0.28 ×0.75 · -25% 1/1 Int+1 4.00, Con+1 3.60, Str+1 1.12, Dex+1 0.35 → Int+1 4.00, Con+1 4.58, Str+1 0.84 +0.06 1
Zope boosts Constitution +1 +0.98 ×1.27 · +27% 1/1 Perception +1 -0.84 1/1 Strength +1 -0.14 ×0.86 · -14% 1/1 Int+1 4.00, Con+1 3.60, Str+1 0.98, Per+1 0.84 → Int+1 4.00, Con+1 4.58, Str+1 0.84 0.00 1