Wybierz potrawę, a zobaczysz, co każda przyprawa robi właśnie w niej. Porównujemy tylko warianty tej samej potrawy różniące się wyłącznie jednym składnikiem – reszta (mięso, jajko, mąka, procenty slotów) musi być identyczna. Ta sama przyprawa może robić co innego w wędzonce, a co innego w surowej potrawie, dlatego liczymy każdą potrawę osobno.
⚠ Jakość przyprawy nie ma znaczenia, a mnożnik przyprawy w obrębie jednej potrawy jest stały (np. sól w Meat-in-Jelly zawsze ×1.80, w Smoked Wolfdog ×1.12) – to cecha pary (przyprawa, potrawa). Zmienia się tylko to, KTÓRY FEP zostaje pomnożony: zależy od pozostałych składników, np. od tego, co wniosło drewno. Dane nie zawierają jakości mięsa czy mąki, więc ujemne zmiany na bazowych FEP-ach to zwykle szum jakości bazy, nie efekt przyprawy.
Tansy🧂 przyprawaPodbija jeden z istniejących FEP-ów potrawy, ale który – zależy od potrawy. Nie dodaje nowych FEP-ów: Strength +1 ×3 Strength +2 ×3 Intelligence +1 ×3 Dexterity +1 ×2 Perception +1 ×2 Charisma +1 ×1 Intelligence +2 ×1 Will +1 ×1
Najmocniej rośnie w poszczególnych potrawach: Meat-in-Jelly → Strength +1 +1.84, Smoked Wolfdog → Strength +2 +0.37, Liver Paté → Strength +1 +0.55, Autumn Steak → Strength +1 +0.36, Clambake → Charisma +1 +5.46, Lemon Fish → Intelligence +2 +1.15, Pan-Seared Fish → Intelligence +1 +7.45, Pickled Onions → Intelligence +1 +0.28, Roast Chicken → Dexterity +1 +0.75, Sizzling Roast Beaver → Will +1 +0.27, Sizzling Roast Chicken → Dexterity +1 +0.94, Sizzling Roast Filet of Pike → Intelligence +1 +0.70, Sizzling Roast Mammoth → Strength +2 +2.40, Sizzling Roast Mole → Perception +1 +0.57, Sizzling Roast Venison → Perception +1 +1.80, Wolfdog → Strength +2 +1.62
Średni mnożnik FEP-ów obecnych po obu stronach: ×1.19, rosną w 47% przypadków.
| Potrawa | Typ | Efekt | Przykład: bez → z | Głód Δ | Par |
|---|---|---|---|---|---|
| Meat-in-Jelly | podbija | Constitution +1 +1.51 ×1.41 · +41% 9/9 Strength +1 +1.84 ×1.41 · +41% 2/9 Agility +1 +0.41 ×1.13 · +13% 2/9 Dexterity +1 +1.23 ×1.41 · +41% 1/9 +1 | Wil+2 1.80, Con+1 5.00, Per+2 1.50 → Wil+2 1.80, Con+1 7.05, Per+2 1.50 | +0.38 | 9 |
| Smoked Wolfdog | podbija | Strength +2 +0.37 ×1.11 · +11% 7/7 | Int+2 7.50, Str+2 5.55 → Int+2 7.50, Str+2 6.16 | +0.10 | 7 |
| Liver Paté | podbija | Strength +1 +0.55 ×1.11 · +11% 4/4 | Psy+1 2.40, Str+1 5.00, Dex+1 7.00, Cha+1 1.35 → Psy+1 2.40, Str+1 5.55, Dex+1 7.00, Cha+1 1.35 | +0.07 | 4 |
| Autumn Steak | podbija | Strength +1 +0.36 ×1.12 · +12% 2/2 Dexterity +1 +0.09 ×1.06 · +6% 2/2 Strength +2 +0.08 ×1.03 · +3% 1/2 | Per+1 2.12, Con+1 3.00, Str+1 5.00, Agi+1 0.37, Dex+1 0.31 → Per+1 2.12, Con+1 3.00, Str+1 5.60, Agi+1 0.38, Dex+1 0.31 | +0.09 | 2 |
| Clambake | podbija | Charisma +1 +5.46 ×1.42 · +42% 1/1 Perception +1 +2.18 ×1.78 · +78% 1/1 | Cha+2 3.00, Cha+1 13.00, Per+1 2.80, Dex+1 1.60 → Cha+2 3.00, Cha+1 18.46, Per+1 4.98, Dex+1 1.60 | +1.23 | 1 |
| Lemon Fish | podbija | Intelligence +2 +1.15 ×1.64 · +64% 1/1 Intelligence +1 +0.96 ×1.64 · +64% 1/1 | Int+2 1.80, Per+1 6.00, Int+1 1.50 → Int+2 2.95, Per+1 6.00, Int+1 2.46 | +0.65 | 1 |
| Pan-Seared Fish | podbija | Intelligence +1 +7.45 ×2.66 · +166% 1/1 Intelligence +2 -6.00 1/1 Strength +1 +4.05 ×2.00 · +100% 1/1 | Str+1 4.05, Int+1 4.50, Int+2 6.00 → Str+1 8.10, Int+1 11.95 | -0.10 | 1 |
| Pickled Onions | podbija | Intelligence +1 +0.28 ×1.28 · +28% 1/1 | Int+1 1.00, Con+1 0.50 → Int+1 1.28, Con+1 0.50 | +0.04 | 1 |
| Roast Chicken | podbija | Dexterity +1 +0.75 ×1.75 · +75% 1/1 | Dex+1 1.00 → Dex+1 1.75 | +0.15 | 1 |
| Sizzling Roast Beaver | podbija | Will +1 +0.27 ×1.22 · +22% 1/1 | Wil+1 1.25, Agi+1 1.25 → Wil+1 1.52, Agi+1 1.25 | +0.06 | 1 |
| Sizzling Roast Chicken | podbija | Dexterity +1 +0.94 ×1.75 · +75% 1/1 | Dex+1 1.25 → Dex+1 2.19 | +0.19 | 1 |
| Sizzling Roast Filet of Pike | podbija | Intelligence +1 +0.70 ×1.28 · +28% 1/1 | Int+1 2.50, Str+1 2.50, Con+1 1.25 → Int+1 3.20, Str+1 2.50, Con+1 1.25 | +0.14 | 1 |
| Sizzling Roast Mammoth | podbija | Strength +2 +2.40 ×1.96 · +96% 1/1 | Str+2 2.50, Con+1 2.50 → Str+2 4.90, Con+1 2.50 | +0.48 | 1 |
| Sizzling Roast Mole | podbija | Perception +1 +0.57 ×1.46 · +46% 1/1 | Per+1 1.25 → Per+1 1.82 | +0.11 | 1 |
| Sizzling Roast Venison | podbija | Perception +1 +1.80 ×1.72 · +72% 1/1 | Per+1 2.50 → Per+1 4.30 | +0.36 | 1 |
| Wolfdog | podbija | Strength +2 +1.62 ×1.81 · +81% 1/1 | Int+2 5.00, Str+2 2.00 → Int+2 5.00, Str+2 3.62 | +0.52 | 1 |
| FEP | Δ średnia | Mnożnik | Δ mediana | Tylko ze składnikiem | Spójność | Par |
|---|---|---|---|---|---|---|
| Charisma +1 | +2.73 | ×1.21 +21% | +5.46 | 0/2 | 50% | 2 |
| Intelligence +1 | +1.17 | ×1.36 +36% | +0.28 | 0/8 | 50% | 8 |
| Strength +1 | +1.07 | ×1.25 +25% | +0.55 | 0/10 | 90% | 10 |
| Constitution +1 | +0.91 | ×1.25 +25% | +1.02 | 0/15 | 60% | 15 |
| Perception +1 | +0.76 | ×1.33 +33% | +0.57 | 0/6 | 50% | 6 |
| Strength +2 | +0.70 | ×1.26 +26% | +0.33 | 0/11 | 100% | 11 |
| Dexterity +1 | +0.28 | ×1.18 +18% | 0.00 | 0/11 | 36% | 11 |
| Agility +1 | +0.21 | ×1.07 +7% | +0.01 | 0/4 | 50% | 4 |
| Will +1 | +0.09 | ×1.07 +7% | 0.00 | 0/3 | 33% | 3 |
| Intelligence +2 | -0.44 | ×1.06 +6% | 0.00 | −1/11 | 9% | 11 |
Mnożnik: średnia z (wartość z przyprawą ÷ wartość bez), czyli o ile procent przyprawa podniosła stat; „nowy FEP” = bez przyprawy go nie było. Tylko ze składnikiem: w ilu parach ten FEP istnieje wyłącznie w wariancie z badanym składnikiem. Spójność: odsetek par ze zmianą dodatnią.
| Zamiast | Typ | Zmiana FEP | Przykład: bez → z | Głód Δ | Par |
|---|---|---|---|---|---|
Salt🧂 przyprawa |
podbija | Constitution +1 -0.62 ×0.91 · -9% 23/52 Perception +1 -0.22 ×1.08 · +8% 17/52 Will +2 -0.27 ×0.92 · -8% 15/52 Strength +2 +0.57 ×1.20 · +20% 14/52 +11 | Dex+2 10.00, Cha+1 6.85 → Dex+2 18.20, Cha+1 5.00 | +0.02 | 52 |
Juniper Berries🧂 przyprawa |
podbija | Constitution +1 +0.15 ×1.07 · +7% 20/49 Perception +1 -0.24 17/49 Strength +1 -0.53 ×1.09 · +9% 14/49 Strength +2 -0.47 ×0.97 · -3% 14/49 +10 | Str+1 5.71, Int+1 4.50, Int+2 6.00 → Str+1 8.10, Int+1 11.95 | -0.01 | 49 |
Laurel Leaves🧂 przyprawa |
podbija | Constitution +1 +0.63 ×1.23 · +23% 18/44 Intelligence +2 -1.90 ×0.89 · -11% 11/44 Strength +2 +0.17 ×1.13 · +13% 11/44 Will +2 -0.12 ×0.96 · -4% 10/44 +11 | Str+1 7.37, Int+1 4.50, Int+2 10.92 → Str+1 8.10, Int+1 11.95 | -0.09 | 44 |
Kvann🧂 przyprawa |
podbija | Constitution +1 +0.99 ×1.52 · +52% 19/43 Perception +1 +0.46 ×1.66 · +66% 17/43 Strength +2 +0.45 ×1.11 · +11% 12/43 Strength +1 +1.96 ×2.92 · +192% 1/11 +13 | Cha+2 3.00, Cha+1 2.80, Per+1 1.60, Dex+1 6.00, Int+1 7.00 → Cha+2 3.00, Cha+1 18.46, Per+1 4.98, Dex+1 1.60 | +0.31 | 43 |
Clove of Garlic🧂 przyprawa |
podbija | Constitution +1 +0.63 ×1.18 · +18% 16/40 Perception +1 -0.83 ×0.79 · -21% 14/40 Dexterity +1 +0.24 ×1.11 · +11% 1/14 Strength +1 +0.64 ×1.22 · +22% 12/40 +13 | Cha+2 2.91, Cha+1 14.18, Per+1 7.00 → Cha+2 3.00, Cha+1 18.46, Per+1 4.98, Dex+1 1.60 | -0.04 | 40 |
Dill🧂 przyprawa |
podbija | Perception +1 -0.22 15/33 Constitution +1 -0.55 ×0.99 · -1% 12/33 Strength +1 +0.20 ×1.24 · +24% 12/33 Charisma +1 +1.34 ×1.28 · +28% 10/33 +11 | Dex+1 33.75, Cha+1 30.00, Per+2 21.00, Str+1 109.87 → Dex+1 33.75, Cha+1 30.00, Per+2 29.70, Str+1 109.87 | +0.02 | 33 |
Chives🧂 przyprawa |
podbija | Agility +1 -1.12 ×0.58 · -42% 26/26 Constitution +1 +0.97 ×1.32 · +32% 13/26 Strength +2 +0.71 ×1.27 · +27% 10/26 Strength +1 +0.80 ×1.31 · +31% 6/26 +6 | Wil+2 2.25, Str+1 6.50, Con+1 2.00, Agi+2 10.75, Agi+1 9.44 → Wil+2 2.25, Str+1 6.50, Con+1 2.96, Agi+2 11.71 | +0.08 | 26 |
Sage🧂 przyprawa |
podbija | Perception +1 -0.31 ×0.90 · -10% 5/13 Strength +1 -31.32 ×0.70 · -30% 3/13 Perception +2 +5.09 ×1.65 · +65% 3/13 Constitution +1 +0.54 ×1.22 · +22% 3/13 +8 | Dex+1 33.75, Cha+1 30.00, Per+2 15.00, Str+1 203.26 → Dex+1 33.75, Cha+1 30.00, Per+2 29.70, Str+1 109.87 | -0.34 | 13 |
Thyme🧂 przyprawa |
podbija | Constitution +1 +0.61 ×1.38 · +38% 4/13 Perception +2 +1.03 ×1.75 · +75% 3/13 Agility +2 -5.15 ×0.64 · -36% 2/13 Dexterity +2 +3.91 ×1.19 · +19% 2/13 +6 | Wil+2 2.25, Str+1 6.50, Con+1 2.00, Agi+2 20.32 → Wil+2 2.25, Str+1 6.50, Con+1 2.96, Agi+2 11.71 | -0.12 | 13 |
Black Pepper🧂 przyprawa |
niejednoznaczne | Strength +2 -1.02 ×0.85 · -15% 6/6 Intelligence +2 -3.08 ×0.69 · -31% 5/6 Constitution +1 -2.71 ×0.67 · -33% 1/6 Intelligence +1 -1.50 ×0.71 · -29% 1/6 +2 | Int+2 11.55, Str+2 4.32 → Int+2 8.25, Str+2 3.33 | -1.12 | 6 |
| Cowsmilk | podbija | Strength +1 -2.95 ×0.65 · -35% 1/1 Dexterity +1 +1.75 ×1.33 · +33% 1/1 Constitution +1 +0.60 ×1.33 · +33% 1/1 Psyche +1 +0.53 ×1.34 · +34% 1/1 | Psy+1 1.57, Str+1 8.50, Dex+1 5.25, Con+1 1.80 → Psy+1 2.10, Str+1 5.55, Dex+1 7.00, Con+1 2.40 | -0.01 | 1 |
| Sheepsmilk | podbija | Dexterity +1 -1.86 ×0.79 · -21% 1/1 Constitution +1 +0.60 ×1.33 · +33% 1/1 Strength +1 +0.55 ×1.11 · +11% 1/1 Psyche +1 +0.53 ×1.34 · +34% 1/1 | Psy+1 1.57, Str+1 5.00, Dex+1 8.86, Con+1 1.80 → Psy+1 2.10, Str+1 5.55, Dex+1 7.00, Con+1 2.40 | -0.03 | 1 |
| Goatsmilk | podbija | Will +1 -3.50 1/1 Dexterity +1 +1.75 ×1.33 · +33% 1/1 Constitution +1 +0.60 ×1.33 · +33% 1/1 Strength +1 +0.55 ×1.11 · +11% 1/1 +1 | Psy+1 1.58, Str+1 5.00, Dex+1 5.25, Wil+1 3.50, Con+1 1.80 → Psy+1 2.10, Str+1 5.55, Dex+1 7.00, Con+1 2.40 | -0.01 | 1 |