🧂 What spices do

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Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.

⚠ Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.

or

Tansy🧂 spice

With / without pairs
34
Swap pairs
322
Compared in dishes
16/36
Hunger Δ
+0.25
Energy Δ
0.00

Ingredient character

Boosts one of the dish's existing FEPs, but which one depends on the dish. Adds no new FEPs: Strength +1 ×3 Strength +2 ×3 Intelligence +1 ×3 Dexterity +1 ×2 Perception +1 ×2 Charisma +1 ×1 Intelligence +2 ×1 Will +1 ×1

Grows the most in individual dishes: Meat-in-Jelly → Strength +1 +1.84, Smoked Wolfdog → Strength +2 +0.37, Liver Paté → Strength +1 +0.55, Autumn Steak → Strength +1 +0.36, Clambake → Charisma +1 +5.46, Lemon Fish → Intelligence +2 +1.15, Pan-Seared Fish → Intelligence +1 +7.45, Pickled Onions → Intelligence +1 +0.28, Roast Chicken → Dexterity +1 +0.75, Sizzling Roast Beaver → Will +1 +0.27, Sizzling Roast Chicken → Dexterity +1 +0.94, Sizzling Roast Filet of Pike → Intelligence +1 +0.70, Sizzling Roast Mammoth → Strength +2 +2.40, Sizzling Roast Mole → Perception +1 +0.57, Sizzling Roast Venison → Perception +1 +1.80, Wolfdog → Strength +2 +1.62

Average multiplier of FEPs present on both sides: ×1.19, growing in 47% of cases.

Per dish

Dish Type Effect Example: without → with Hunger Δ Pairs
Meat-in-Jelly boosts Constitution +1 +1.51 ×1.41 · +41% 9/9 Strength +1 +1.84 ×1.41 · +41% 2/9 Agility +1 +0.41 ×1.13 · +13% 2/9 Dexterity +1 +1.23 ×1.41 · +41% 1/9 +1 Wil+2 1.80, Con+1 5.00, Per+2 1.50 → Wil+2 1.80, Con+1 7.05, Per+2 1.50 +0.38 9
Smoked Wolfdog boosts Strength +2 +0.37 ×1.11 · +11% 7/7 Int+2 7.50, Str+2 5.55 → Int+2 7.50, Str+2 6.16 +0.10 7
Liver Paté boosts Strength +1 +0.55 ×1.11 · +11% 4/4 Psy+1 2.40, Str+1 5.00, Dex+1 7.00, Cha+1 1.35 → Psy+1 2.40, Str+1 5.55, Dex+1 7.00, Cha+1 1.35 +0.07 4
Autumn Steak boosts Strength +1 +0.36 ×1.12 · +12% 2/2 Dexterity +1 +0.09 ×1.06 · +6% 2/2 Strength +2 +0.08 ×1.03 · +3% 1/2 Per+1 2.12, Con+1 3.00, Str+1 5.00, Agi+1 0.37, Dex+1 0.31 → Per+1 2.12, Con+1 3.00, Str+1 5.60, Agi+1 0.38, Dex+1 0.31 +0.09 2
Clambake boosts Charisma +1 +5.46 ×1.42 · +42% 1/1 Perception +1 +2.18 ×1.78 · +78% 1/1 Cha+2 3.00, Cha+1 13.00, Per+1 2.80, Dex+1 1.60 → Cha+2 3.00, Cha+1 18.46, Per+1 4.98, Dex+1 1.60 +1.23 1
Lemon Fish boosts Intelligence +2 +1.15 ×1.64 · +64% 1/1 Intelligence +1 +0.96 ×1.64 · +64% 1/1 Int+2 1.80, Per+1 6.00, Int+1 1.50 → Int+2 2.95, Per+1 6.00, Int+1 2.46 +0.65 1
Pan-Seared Fish boosts Intelligence +1 +7.45 ×2.66 · +166% 1/1 Intelligence +2 -6.00 1/1 Strength +1 +4.05 ×2.00 · +100% 1/1 Str+1 4.05, Int+1 4.50, Int+2 6.00 → Str+1 8.10, Int+1 11.95 -0.10 1
Pickled Onions boosts Intelligence +1 +0.28 ×1.28 · +28% 1/1 Int+1 1.00, Con+1 0.50 → Int+1 1.28, Con+1 0.50 +0.04 1
Roast Chicken boosts Dexterity +1 +0.75 ×1.75 · +75% 1/1 Dex+1 1.00 → Dex+1 1.75 +0.15 1
Sizzling Roast Beaver boosts Will +1 +0.27 ×1.22 · +22% 1/1 Wil+1 1.25, Agi+1 1.25 → Wil+1 1.52, Agi+1 1.25 +0.06 1
Sizzling Roast Chicken boosts Dexterity +1 +0.94 ×1.75 · +75% 1/1 Dex+1 1.25 → Dex+1 2.19 +0.19 1
Sizzling Roast Filet of Pike boosts Intelligence +1 +0.70 ×1.28 · +28% 1/1 Int+1 2.50, Str+1 2.50, Con+1 1.25 → Int+1 3.20, Str+1 2.50, Con+1 1.25 +0.14 1
Sizzling Roast Mammoth boosts Strength +2 +2.40 ×1.96 · +96% 1/1 Str+2 2.50, Con+1 2.50 → Str+2 4.90, Con+1 2.50 +0.48 1
Sizzling Roast Mole boosts Perception +1 +0.57 ×1.46 · +46% 1/1 Per+1 1.25 → Per+1 1.82 +0.11 1
Sizzling Roast Venison boosts Perception +1 +1.80 ×1.72 · +72% 1/1 Per+1 2.50 → Per+1 4.30 +0.36 1
Wolfdog boosts Strength +2 +1.62 ×1.81 · +81% 1/1 Int+2 5.00, Str+2 2.00 → Int+2 5.00, Str+2 3.62 +0.52 1

Effect on FEPs (with / without pairs)

FEP Δ average Multiplier Δ median Only with ingredient Consistency Pairs
Charisma +1 +2.73 ×1.21 +21% +5.46 0/2 50% 2
Intelligence +1 +1.17 ×1.36 +36% +0.28 0/8 50% 8
Strength +1 +1.07 ×1.25 +25% +0.55 0/10 90% 10
Constitution +1 +0.91 ×1.25 +25% +1.02 0/15 60% 15
Perception +1 +0.76 ×1.33 +33% +0.57 0/6 50% 6
Strength +2 +0.70 ×1.26 +26% +0.33 0/11 100% 11
Dexterity +1 +0.28 ×1.18 +18% 0.00 0/11 36% 11
Agility +1 +0.21 ×1.07 +7% +0.01 0/4 50% 4
Will +1 +0.09 ×1.07 +7% 0.00 0/3 33% 3
Intelligence +2 -0.44 ×1.06 +6% 0.00 −1/11 9% 11

Multiplier: average of (value with spice ÷ value without), i.e. by what percent the spice raised the stat; "new FEP" = absent without the spice. Only with ingredient: in how many pairs this FEP exists only in the variant with the ingredient. Consistency: share of pairs with a positive change.

Instead of another ingredient in the same slot

Instead of Type FEP change Example: without → with Hunger Δ Pairs
Salt🧂 spice boosts Constitution +1 -0.62 ×0.91 · -9% 23/52 Perception +1 -0.22 ×1.08 · +8% 17/52 Will +2 -0.27 ×0.92 · -8% 15/52 Strength +2 +0.57 ×1.20 · +20% 14/52 +11 Dex+2 10.00, Cha+1 6.85 → Dex+2 18.20, Cha+1 5.00 +0.02 52
Juniper Berries🧂 spice boosts Constitution +1 +0.15 ×1.07 · +7% 20/49 Perception +1 -0.24 17/49 Strength +1 -0.53 ×1.09 · +9% 14/49 Strength +2 -0.47 ×0.97 · -3% 14/49 +10 Str+1 5.71, Int+1 4.50, Int+2 6.00 → Str+1 8.10, Int+1 11.95 -0.01 49
Laurel Leaves🧂 spice boosts Constitution +1 +0.63 ×1.23 · +23% 18/44 Intelligence +2 -1.90 ×0.89 · -11% 11/44 Strength +2 +0.17 ×1.13 · +13% 11/44 Will +2 -0.12 ×0.96 · -4% 10/44 +11 Str+1 7.37, Int+1 4.50, Int+2 10.92 → Str+1 8.10, Int+1 11.95 -0.09 44
Kvann🧂 spice boosts Constitution +1 +0.99 ×1.52 · +52% 19/43 Perception +1 +0.46 ×1.66 · +66% 17/43 Strength +2 +0.45 ×1.11 · +11% 12/43 Strength +1 +1.96 ×2.92 · +192% 1/11 +13 Cha+2 3.00, Cha+1 2.80, Per+1 1.60, Dex+1 6.00, Int+1 7.00 → Cha+2 3.00, Cha+1 18.46, Per+1 4.98, Dex+1 1.60 +0.31 43
Clove of Garlic🧂 spice boosts Constitution +1 +0.63 ×1.18 · +18% 16/40 Perception +1 -0.83 ×0.79 · -21% 14/40 Dexterity +1 +0.24 ×1.11 · +11% 1/14 Strength +1 +0.64 ×1.22 · +22% 12/40 +13 Cha+2 2.91, Cha+1 14.18, Per+1 7.00 → Cha+2 3.00, Cha+1 18.46, Per+1 4.98, Dex+1 1.60 -0.04 40
Dill🧂 spice boosts Perception +1 -0.22 15/33 Constitution +1 -0.55 ×0.99 · -1% 12/33 Strength +1 +0.20 ×1.24 · +24% 12/33 Charisma +1 +1.34 ×1.28 · +28% 10/33 +11 Dex+1 33.75, Cha+1 30.00, Per+2 21.00, Str+1 109.87 → Dex+1 33.75, Cha+1 30.00, Per+2 29.70, Str+1 109.87 +0.02 33
Chives🧂 spice boosts Agility +1 -1.12 ×0.58 · -42% 26/26 Constitution +1 +0.97 ×1.32 · +32% 13/26 Strength +2 +0.71 ×1.27 · +27% 10/26 Strength +1 +0.80 ×1.31 · +31% 6/26 +6 Wil+2 2.25, Str+1 6.50, Con+1 2.00, Agi+2 10.75, Agi+1 9.44 → Wil+2 2.25, Str+1 6.50, Con+1 2.96, Agi+2 11.71 +0.08 26
Sage🧂 spice boosts Perception +1 -0.31 ×0.90 · -10% 5/13 Strength +1 -31.32 ×0.70 · -30% 3/13 Perception +2 +5.09 ×1.65 · +65% 3/13 Constitution +1 +0.54 ×1.22 · +22% 3/13 +8 Dex+1 33.75, Cha+1 30.00, Per+2 15.00, Str+1 203.26 → Dex+1 33.75, Cha+1 30.00, Per+2 29.70, Str+1 109.87 -0.34 13
Thyme🧂 spice boosts Constitution +1 +0.61 ×1.38 · +38% 4/13 Perception +2 +1.03 ×1.75 · +75% 3/13 Agility +2 -5.15 ×0.64 · -36% 2/13 Dexterity +2 +3.91 ×1.19 · +19% 2/13 +6 Wil+2 2.25, Str+1 6.50, Con+1 2.00, Agi+2 20.32 → Wil+2 2.25, Str+1 6.50, Con+1 2.96, Agi+2 11.71 -0.12 13
Black Pepper🧂 spice inconclusive Strength +2 -1.02 ×0.85 · -15% 6/6 Intelligence +2 -3.08 ×0.69 · -31% 5/6 Constitution +1 -2.71 ×0.67 · -33% 1/6 Intelligence +1 -1.50 ×0.71 · -29% 1/6 +2 Int+2 11.55, Str+2 4.32 → Int+2 8.25, Str+2 3.33 -1.12 6
Cowsmilk boosts Strength +1 -2.95 ×0.65 · -35% 1/1 Dexterity +1 +1.75 ×1.33 · +33% 1/1 Constitution +1 +0.60 ×1.33 · +33% 1/1 Psyche +1 +0.53 ×1.34 · +34% 1/1 Psy+1 1.57, Str+1 8.50, Dex+1 5.25, Con+1 1.80 → Psy+1 2.10, Str+1 5.55, Dex+1 7.00, Con+1 2.40 -0.01 1
Sheepsmilk boosts Dexterity +1 -1.86 ×0.79 · -21% 1/1 Constitution +1 +0.60 ×1.33 · +33% 1/1 Strength +1 +0.55 ×1.11 · +11% 1/1 Psyche +1 +0.53 ×1.34 · +34% 1/1 Psy+1 1.57, Str+1 5.00, Dex+1 8.86, Con+1 1.80 → Psy+1 2.10, Str+1 5.55, Dex+1 7.00, Con+1 2.40 -0.03 1
Goatsmilk boosts Will +1 -3.50 1/1 Dexterity +1 +1.75 ×1.33 · +33% 1/1 Constitution +1 +0.60 ×1.33 · +33% 1/1 Strength +1 +0.55 ×1.11 · +11% 1/1 +1 Psy+1 1.58, Str+1 5.00, Dex+1 5.25, Wil+1 3.50, Con+1 1.80 → Psy+1 2.10, Str+1 5.55, Dex+1 7.00, Con+1 2.40 -0.01 1