🧂 What spices do

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Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.

⚠ Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.

or

Stonepine🪵 wood

With / without pairs
6
Swap pairs
368
Compared in dishes
6/17
Hunger Δ
-0.31
Energy Δ
0.00

Ingredient character

Boosts specific existing FEPs while the rest stay put: Constitution +1 +1.25 67%

Grows the most in individual dishes: Smoked Badger Botillo → Constitution +1 +3.75

FEPs identical with and without this ingredient – it does nothing in these dishes.

Average multiplier of FEPs present on both sides: ×1.04, growing in 8% of cases.

Per dish

Dish Type Effect Example: without → with Hunger Δ Pairs
Smoked Badger Botillo boosts Constitution +1 +3.75 ×1.50 · +50% 1/1 Con+1 7.50, Agi+1 4.50 → Con+1 11.25, Agi+1 4.50 +0.50 1
Smoked Boar Baloney no effect FEPs identical – changes nothing Str+1 3.00, Agi+1 3.00, Con+1 3.00 → Str+1 3.00, Agi+1 3.00, Con+1 3.00 -0.37 1
Smoked Elk Dog no effect FEPs identical – changes nothing Str+1 4.50, Int+2 4.50 → Str+1 4.50, Int+2 4.50 -0.51 1
Smoked Fox Fuet no effect FEPs identical – changes nothing Str+1 6.52, Agi+1 4.50 → Str+1 6.53, Agi+1 4.50 -0.40 1
Smoked Moodog no effect FEPs identical – changes nothing Con+2 4.50, Agi+1 4.50, Str+1 1.13, Con+1 3.37 → Con+2 4.50, Agi+1 4.50, Str+1 1.12, Con+1 3.38 -0.69 1
Smoked Wolfdog no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00 -0.41 1

Effect on FEPs (with / without pairs)

FEP Δ average Multiplier Δ median Only with ingredient Consistency Pairs
Constitution +1 +1.25 ×1.17 +17% +0.01 0/3 67% 3

Multiplier: average of (value with spice ÷ value without), i.e. by what percent the spice raised the stat; "new FEP" = absent without the spice. Only with ingredient: in how many pairs this FEP exists only in the variant with the ingredient. Consistency: share of pairs with a positive change.

Instead of another ingredient in the same slot

Instead of Type FEP change Example: without → with Hunger Δ Pairs
Linden🪵 wood boosts Strength +1 -1.11 ×0.94 · -6% 9/15 Agility +1 -1.72 ×0.80 · -20% 5/15 Constitution +1 -0.26 5/15 Perception +1 -0.56 4/15 +4 Con+1 7.50, Agi+1 8.87 → Con+1 11.25, Agi+1 4.50 -0.24 15
Strawberry tree🪵 wood boosts Strength +1 -1.37 ×0.85 · -15% 7/15 Perception +1 -1.80 5/15 Constitution +1 +0.17 ×1.09 · +9% 5/15 Will +1 +0.94 ×1.16 · +16% 1/4 +2 Int+2 10.50, Str+2 4.32, Per+1 5.25 → Int+2 10.50, Str+2 4.32 -0.26 15
Laurel🪵 wood boosts Strength +1 -0.94 ×0.89 · -11% 7/14 Agility +1 -0.50 6/14 Constitution +1 -0.15 ×1.03 · +3% 5/14 Will +1 +0.91 ×1.08 · +8% 1/4 +6 Agi+1 4.50, Con+1 6.00, Cha+1 2.25 → Agi+1 4.50, Con+1 6.00, Wil+1 2.25 -0.44 14
Lemon tree🪵 wood inconclusive Strength +1 -1.39 ×0.91 · -9% 9/14 Agility +1 -0.43 5/14 Will +1 -1.88 4/14 Strength +2 -1.54 ×0.80 · -20% 3/14 +5 Psy+1 9.00, Psy+2 9.00, Wil+2 18.00, Wil+1 4.50 → Psy+1 17.73, Psy+2 9.00, Wil+2 18.00 -0.37 14
Buckthorn🪵 wood boosts Agility +1 -0.63 6/13 Strength +1 -0.50 ×0.98 · -2% 6/13 Constitution +1 +0.52 ×1.06 · +6% 4/13 Strength +2 +0.51 ×1.09 · +8% 4/13 +5 Psy+1 9.00, Psy+2 9.00, Wil+2 18.00 → Psy+1 17.73, Psy+2 9.00, Wil+2 18.00 +0.14 13
Almond tree🪵 wood boosts Strength +1 -0.53 ×0.89 · -11% 7/13 Agility +1 -1.17 ×0.95 · -5% 6/13 Dexterity +1 -2.30 ×1.09 · +9% 5/13 Will +1 +0.94 ×1.16 · +16% 1/4 +6 Int+2 10.50, Str+2 4.32, Dex+1 5.25 → Int+2 10.50, Str+2 4.32 -0.48 13
King's Oak🪵 wood boosts Strength +1 -1.20 ×0.95 · -5% 9/13 Agility +1 -0.33 ×0.95 · -5% 5/13 Constitution +1 +0.94 ×1.13 · +13% 4/13 Strength +2 +0.51 ×1.09 · +8% 4/13 +3 Int+2 10.50, Str+2 4.32, Str+1 5.25 → Int+2 10.50, Str+2 4.32 -0.11 13
Dragontree🪵 wood boosts Strength +1 -0.69 ×0.94 · -6% 8/13 Agility +1 -0.31 ×0.95 · -5% 5/13 Constitution +1 +0.94 ×1.13 · +13% 4/13 Strength +2 +0.51 ×1.09 · +8% 4/13 +4 Con+1 7.50, Agi+1 4.50, Str+1 3.75 → Con+1 11.25, Agi+1 4.50 +0.32 13
Rowan🪵 wood boosts Strength +1 -0.54 ×0.86 · -14% 7/13 Perception +1 -1.31 4/13 Will +1 -1.03 ×0.80 · -20% 1/4 Constitution +1 +0.94 ×1.13 · +13% 4/13 +7 Int+2 20.37, Str+2 4.32 → Int+2 10.50, Str+2 4.32 -0.82 13
Larch🪵 wood adds FEP Strength +1 -0.08 ×0.98 · -2% 6/13 Agility +1 -0.36 ×0.94 · -6% 5/13 Constitution +1 +0.94 ×1.13 · +13% 4/13 Charisma +1 -0.74 ×0.89 · -11% 3/13 +4 Con+1 7.50, Agi+1 4.50 → Con+1 11.25, Agi+1 4.50 -0.12 13
Conker🪵 wood boosts Strength +1 -1.73 ×0.81 · -19% 8/13 Agility +1 -0.23 ×0.96 · -4% 4/13 Constitution +1 -1.09 ×0.84 · -16% 3/13 Charisma +1 -1.01 ×0.85 · -15% 3/13 +4 Psy+1 9.00, Psy+2 9.00, Wil+2 18.00 → Psy+1 17.73, Psy+2 9.00, Wil+2 18.00 +0.10 13
Bay willow🪵 wood boosts Strength +1 -0.91 ×0.95 · -5% 8/12 Constitution +1 -0.15 ×1.02 · +2% 5/12 Agility +1 -0.10 ×0.98 · -2% 5/12 Will +1 +0.75 ×0.99 · -1% 1/3 +5 Con+1 7.50, Agi+1 4.50 → Con+1 11.25, Agi+1 4.50 -0.28 12
Osier🪵 wood boosts Strength +1 -0.49 ×0.92 · -8% 6/10 Agility +1 -0.56 ×0.92 · -8% 4/10 Charisma +1 -3.38 ×0.23 · -77% 2/10 Perception +1 -1.31 ×0.82 · -18% 2/10 +4 Per+1 7.50, Dex+1 4.50, Wil+1 0.37, Cha+1 4.87 → Per+1 7.50, Dex+1 8.25, Wil+1 0.37, Cha+1 1.12 -0.26 10
Wartybirch🪵 wood boosts Constitution +1 -1.31 ×1.25 · +25% 4/10 Perception +1 -0.56 4/10 Strength +2 +0.51 ×1.09 · +8% 4/10 Will +1 +0.07 ×0.99 · -1% 1/4 +5 Agi+1 4.50, Con+1 6.00, Per+1 2.25 → Agi+1 4.50, Con+1 6.00, Wil+1 2.25 -0.44 10
Moundtree🪵 wood boosts Strength +1 -1.60 ×0.88 · -12% 5/10 Dexterity +1 -1.31 ×1.42 · +42% 4/10 Intelligence +1 -2.00 3/10 Constitution +1 +0.75 ×1.10 · +10% 3/10 +2 Int+2 10.50, Str+2 4.32, Dex+1 5.25 → Int+2 10.50, Str+2 4.32 -0.40 10
Chastetree🪵 wood inconclusive Strength +1 -0.50 ×0.94 · -6% 6/9 Agility +1 -0.38 ×0.92 · -8% 4/9 Constitution +1 +0.10 3/9 Intelligence +2 -2.18 ×0.75 · -25% 2/9 +3 Str+1 4.50, Int+2 8.86 → Str+1 4.50, Int+2 4.50 -0.24 9
Sallow🪵 wood boosts Strength +1 -1.69 ×0.77 · -23% 5/9 Agility +1 +0.12 ×1.03 · +3% 4/9 Constitution +1 +0.50 ×1.03 · +3% 3/9 Perception +1 -3.08 ×0.77 · -23% 2/9 +4 Per+1 13.65, Dex+1 4.50, Wil+1 0.38, Cha+1 1.13 → Per+1 7.50, Dex+1 8.25, Wil+1 0.37, Cha+1 1.12 -0.56 9
Fig tree🪵 wood boosts Will +1 -0.75 ×0.99 · -1% 1/4 Constitution +1 -0.80 ×0.94 · -6% 3/9 Intelligence +1 -1.13 2/9 Dexterity +1 +0.89 ×1.27 · +27% 2/9 +4 Agi+1 4.50, Con+1 6.00, Int+1 2.25 → Agi+1 4.50, Con+1 6.00, Wil+1 2.25 -0.37 9
Mallorn🪵 wood boosts Strength +1 -1.05 ×0.91 · -9% 5/9 Will +1 -0.25 1/5 Constitution +1 -0.56 4/9 Charisma +1 -1.75 3/9 +3 Agi+1 4.50, Con+1 6.00, Str+1 2.25 → Agi+1 4.50, Con+1 6.00, Wil+1 2.25 -0.55 9
Zelkova🪵 wood boosts Strength +1 -1.22 ×0.87 · -13% 6/8 Constitution +1 +1.25 ×1.17 · +17% 3/8 Dexterity +1 -2.25 2/8 Strength +2 +1.02 ×1.17 · +17% 2/8 +3 Str+1 12.27, Agi+1 4.50 → Str+1 6.53, Agi+1 4.50 -0.23 8
Cherry🪵 wood inconclusive Strength +1 -1.70 ×0.79 · -21% 4/8 Constitution +1 +1.25 ×1.17 · +17% 3/8 Perception +1 -3.86 ×0.53 · -47% 2/8 Constitution +2 -0.87 ×0.82 · -18% 2/8 +2 Str+1 10.70, Agi+1 4.50 → Str+1 6.53, Agi+1 4.50 -0.54 8
Sycamore🪵 wood boosts Strength +1 -6.00 ×0.88 · -12% 4/8 Charisma +1 +1.82 ×1.16 · +16% 3/8 Intelligence +2 -6.35 ×0.54 · -46% 2/8 Constitution +1 -3.38 2/8 +6 Str+2 6.00, Str+1 48.76 → Str+2 8.04, Str+1 24.75 -1.03 8
Juniper🪵 wood boosts Strength +1 -5.63 ×0.88 · -12% 4/7 Charisma +1 -3.01 ×0.23 · -77% 2/7 Constitution +1 +1.88 ×1.25 · +25% 2/7 Will +1 -1.13 2/7 +3 Str+2 6.00, Str+1 47.27 → Str+2 8.04, Str+1 24.75 -0.58 7
Alder🪵 wood inconclusive Strength +1 -1.94 ×0.66 · -34% 4/6 Agility +1 -0.09 ×0.98 · -2% 4/6 Constitution +1 +1.25 ×1.17 · +17% 3/6 Dexterity +1 -3.75 1/6 Str+1 10.51, Agi+1 4.88 → Str+1 6.53, Agi+1 4.50 -0.41 6
Persimmon tree🪵 wood inconclusive Strength +1 -0.82 ×0.91 · -9% 4/6 Constitution +1 +1.25 ×1.17 · +17% 3/6 Perception +1 -2.25 1/6 Charisma +1 -2.25 1/6 +1 Con+1 7.50, Agi+1 4.50 → Con+1 11.25, Agi+1 4.50 -0.30 6
Lotetree🪵 wood boosts Strength +1 -0.91 ×0.84 · -16% 4/6 Agility +1 -0.20 ×0.97 · -3% 4/6 Constitution +1 +1.25 ×1.17 · +17% 3/6 Strength +2 -2.37 ×0.56 · -44% 1/6 +1 Con+1 7.50, Agi+1 5.62 → Con+1 11.25, Agi+1 4.50 -0.52 6
Gray alder🪵 wood inconclusive Strength +1 -0.88 ×0.80 · -20% 4/6 Constitution +1 +0.38 ×1.17 · +17% 4/6 Agility +1 -0.28 ×0.95 · -5% 4/6 Dexterity +1 -1.50 1/6 Con+1 7.50, Agi+1 5.62 → Con+1 11.25, Agi+1 4.50 -0.35 6
Elm🪵 wood inconclusive Constitution +1 +0.75 ×1.06 · +6% 3/6 Intelligence +2 -0.42 ×0.92 · -8% 2/6 Will +1 -3.75 1/6 Strength +2 -0.75 ×0.80 · -20% 1/6 Con+1 7.50, Agi+1 4.50, Wil+1 3.75 → Con+1 11.25, Agi+1 4.50 -0.39 6
Sorb tree🪵 wood inconclusive Strength +1 -1.33 ×0.90 · -10% 5/6 Constitution +1 +1.25 ×1.17 · +17% 3/6 Will +1 -2.25 2/6 Perception +1 -1.50 1/6 Con+1 7.50, Agi+1 4.50 → Con+1 11.25, Agi+1 4.50 -0.53 6
Dogwood🪵 wood inconclusive Agility +1 -0.75 ×0.90 · -10% 4/6 Constitution +1 +1.25 ×1.17 · +17% 3/6 Intelligence +2 -0.43 ×0.92 · -8% 2/6 Perception +1 -3.75 1/6 +1 Con+1 7.50, Agi+1 4.50, Per+1 3.75 → Con+1 11.25, Agi+1 4.50 -0.46 6
Chestnut tree🪵 wood inconclusive Strength +1 -1.19 ×0.93 · -7% 5/6 Agility +1 -0.56 ×0.92 · -8% 4/6 Constitution +1 +1.25 ×1.17 · +17% 3/6 Intelligence +2 -0.29 ×0.94 · -6% 2/6 +1 Con+1 7.50, Agi+1 4.50, Str+1 3.75 → Con+1 11.25, Agi+1 4.50 -0.55 6
Cypress🪵 wood boosts Charisma +1 -2.00 3/6 Strength +1 -1.16 ×0.81 · -19% 3/6 Constitution +1 +1.88 ×1.25 · +25% 2/6 Dexterity +1 +3.75 ×1.83 · +83% 1/6 Con+1 7.50, Agi+1 4.50, Cha+1 3.75 → Con+1 11.25, Agi+1 4.50 -0.11 6
Elderberry bush boosts Strength +1 -0.87 ×0.91 · -9% 3/6 Will +1 -1.13 2/6 Constitution +1 +0.38 ×1.04 · +4% 2/6 Dexterity +1 +3.75 ×1.83 · +83% 1/6 +1 Per+1 7.50, Dex+1 4.50, Wil+1 0.37, Cha+1 1.12 → Per+1 7.50, Dex+1 8.25, Wil+1 0.37, Cha+1 1.12 -0.22 6
Crampbark🪵 wood boosts Strength +1 -0.93 4/6 Constitution +1 +0.50 ×1.25 · +25% 3/6 Dexterity +1 +2.09 ×1.34 · +34% 1/6 Con+1 7.50, Agi+1 4.50 → Con+1 11.25, Agi+1 4.50 -0.06 6
Ash🪵 wood boosts Agility +1 -1.25 ×0.85 · -15% 3/5 Intelligence +2 -1.91 ×0.77 · -23% 2/5 Constitution +1 +1.88 ×1.25 · +25% 2/5 Intelligence +1 -3.75 1/5 Str+1 4.50, Int+2 8.32 → Str+1 4.50, Int+2 4.50 -0.53 5
Yew🪵 wood boosts Agility +1 -1.09 ×0.86 · -14% 3/5 Constitution +1 +1.88 ×1.25 · +25% 2/5 Will +1 -3.75 1/5 Con+1 7.50, Agi+1 4.50 → Con+1 11.25, Agi+1 4.50 -0.26 5
Hornbeam🪵 wood inconclusive Charisma +1 -0.94 4/5 Dexterity +1 +1.88 ×1.42 · +42% 2/5 Strength +1 -1.38 ×0.84 · -16% 2/5 Will +1 -3.76 ×0.09 · -91% 1/5 +1 Per+1 7.50, Dex+1 4.50, Wil+1 4.13, Cha+1 1.12 → Per+1 7.50, Dex+1 8.25, Wil+1 0.37, Cha+1 1.12 -0.50 5
Tea bush🪵 wood boosts Perception +1 -1.13 ×0.83 · -17% 2/4 Intelligence +2 -5.25 ×0.59 · -41% 1/4 Dexterity +1 +3.75 ×1.83 · +83% 1/4 Int+2 12.75, Str+2 3.00 → Int+2 7.50, Str+2 3.00 -0.35 4
Apple tree🪵 wood boosts Intelligence +2 -4.80 ×0.61 · -39% 1/4 Dexterity +1 +3.75 ×1.83 · +83% 1/4 Strength +1 -3.48 ×0.63 · -37% 1/4 Int+2 12.30, Str+2 3.00 → Int+2 7.50, Str+2 3.00 -0.39 4
Towercap🪵 wood boosts Intelligence +1 -3.38 ×0.67 · -33% 2/3 Will +1 +0.19 ×1.05 · +5% 2/3 Psyche +2 +2.37 ×1.79 · +79% 1/3 Int+2 7.50, Str+2 3.00, Int+1 3.75 → Int+2 7.50, Str+2 3.00 -0.21 3
Oak🪵 wood no effect FEPs identical – changes nothing Str+2 6.00, Str+1 24.75 → Str+2 8.04, Str+1 24.75 +0.74 2
Checkertree🪵 wood boosts Strength +2 +2.04 ×1.34 · +34% 1/1 Str+2 6.00, Str+1 24.75 → Str+2 8.04, Str+1 24.75 +2.08 1
Plum tree🪵 wood boosts Strength +2 +2.04 ×1.34 · +34% 1/1 Str+2 6.00, Str+1 24.75 → Str+2 8.04, Str+1 24.75 +1.59 1
Salt🧂 spice inconclusive Intelligence +2 -0.90 ×0.89 · -11% 1/1 Int+2 8.40, Str+2 3.00 → Int+2 7.50, Str+2 3.00 -0.65 1
Chives🧂 spice no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00, Agi+1 0.01 → Int+2 7.50, Str+2 3.00 -0.41 1
Clove of Garlic🧂 spice inconclusive Intelligence +2 -1.80 ×0.81 · -19% 1/1 Int+2 9.30, Str+2 3.00 → Int+2 7.50, Str+2 3.00 -0.89 1
Kvann🧂 spice no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00 -0.41 1
Laurel Leaves🧂 spice inconclusive Intelligence +2 -0.75 ×0.91 · -9% 1/1 Int+2 8.25, Str+2 3.00 → Int+2 7.50, Str+2 3.00 -0.61 1
Juniper Berries🧂 spice inconclusive Strength +2 -1.77 ×0.63 · -37% 1/1 Int+2 7.50, Str+2 4.77 → Int+2 7.50, Str+2 3.00 -0.88 1
Beech🪵 wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00 +0.26 1
Willow🪵 wood inconclusive Strength +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Str+1 3.75 → Int+2 7.50, Str+2 3.00 -0.91 1
Spruce🪵 wood inconclusive Strength +2 -0.39 ×0.88 · -12% 1/1 Int+2 7.50, Str+2 3.39 → Int+2 7.50, Str+2 3.00 -0.51 1
Tree Heath🪵 wood inconclusive Intelligence +2 -3.00 ×0.71 · -29% 1/1 Int+2 10.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00 -1.21 1
Whitebeam🪵 wood inconclusive Will +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Wil+1 3.75 → Int+2 7.50, Str+2 3.00 -0.91 1
Cedar🪵 wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00 +0.25 1
Mayflower tree🪵 wood inconclusive Strength +2 -2.01 ×0.60 · -40% 1/1 Int+2 7.50, Str+2 5.01 → Int+2 7.50, Str+2 3.00 -0.95 1
Blackpine🪵 wood inconclusive Strength +2 -1.29 ×0.70 · -30% 1/1 Int+2 7.50, Str+2 4.29 → Int+2 7.50, Str+2 3.00 -0.75 1