🧂 What spices do

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Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.

⚠ Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.

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Stinging Nettle

With / without pairs
0
Swap pairs
140
Compared in dishes
0/14
Hunger Δ
–
Energy Δ
–

Instead of another ingredient in the same slot

Instead of Type FEP change Example: without → with Hunger Δ Pairs
Dusk Fern adds FEP Will +1 -1.49 ×1.27 · +27% 19/24 Agility +1 +0.62 ×0.37 · -63% 16/17 Strength +1 +2.47 ×1.69 · +69% 14/24 Dexterity +1 -0.75 ×0.38 · -62% 3/12 +8 Str+1 3.00, Int+1 2.02, Wil+1 2.40, Cha+1 5.04 → Str+1 2.40, Int+1 10.28, Agi+1 0.75 +0.17 24
Wildkale Leaf adds FEP Dexterity +1 -2.72 ×0.14 · -86% 4/21 Strength +1 +2.30 ×1.92 · +92% 2/17 Agility +1 +0.45 ×0.77 · -23% 12/15 Intelligence +1 -0.20 ×1.23 · +23% 13/21 +8 Str+1 3.00, Int+1 2.02, Dex+1 3.60, Cha+1 5.04 → Str+1 2.40, Int+1 10.28, Agi+1 0.75 -0.03 21
Lettuce Leaf adds FEP Constitution +1 -3.59 ×0.52 · -48% 17/21 Dexterity +2 -5.95 15/21 Dexterity +1 +0.41 7/14 Perception +1 +3.43 ×3.01 · +201% 12/21 +8 Per+1 1.50, Con+1 8.05, Dex+2 6.00, Dex+1 1.95 → Per+1 10.74, Con+1 2.55, Dex+1 0.86 -1.30 21
Green Kelp adds FEP Charisma +1 -1.41 ×0.68 · -32% 15/20 Agility +1 +0.29 ×0.91 · -9% 9/15 Constitution +1 -0.33 13/20 Dexterity +1 +0.41 ×0.75 · -25% 9/12 +8 Per+2 6.00, Cha+1 17.19 → Per+2 9.74, Cha+1 9.00, Agi+1 1.50 +0.13 20
Brown Kelp adds FEP Agility +1 +0.64 ×0.86 · -14% 12/13 Strength +1 -1.76 ×0.94 · -6% 11/19 Constitution +1 +0.28 ×1.36 · +36% 11/19 Perception +1 +0.54 ×1.31 · +31% 10/19 +6 Per+1 6.04, Con+1 2.25, Dex+2 2.92, Con+2 10.07, Str+2 6.04 → Per+1 8.05, Con+1 3.83, Dex+1 1.29, Str+2 8.05 -1.33 19
Green Kale adds FEP Agility +1 +0.17 ×0.14 · -86% 14/16 Intelligence +2 -8.37 14/18 Strength +1 +3.93 ×1.99 · +99% 13/18 Intelligence +1 -1.34 ×0.88 · -12% 12/18 +7 Per+1 0.94, Con+1 3.00, Con+2 5.00, Dex+1 0.81, Int+2 17.90 → Per+1 1.06, Con+1 3.00, Con+2 10.00, Agi+1 0.16, Dex+1 0.36 -2.02 18
Beetroot Leaves adds FEP Agility +1 +0.66 ×1.18 · +18% 8/10 Constitution +1 +0.83 ×1.62 · +62% 8/14 Perception +1 +0.51 ×1.37 · +37% 8/14 Dexterity +1 -0.30 ×0.38 · -62% 4/7 +8 Per+1 1.75, Con+1 1.68, Dex+1 2.27, Str+1 5.62 → Per+1 2.24, Con+1 10.05, Dex+1 0.86 -0.03 14
Heartwood Leaves adds FEP Intelligence +1 -2.80 3/3 Charisma +1 -7.50 ×0.50 · -50% 2/3 Perception +2 -2.75 ×0.61 · -39% 2/3 Agility +1 +1.25 2/2 +5 Per+2 8.40, Cha+1 18.00, Int+1 3.60 → Per+2 5.10, Cha+1 9.00, Agi+1 1.50 -1.93 3