Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.
⚠Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.
| Instead of | Type | FEP change | Example: without → with | Hunger Δ | Pairs |
|---|---|---|---|---|---|
| Chicken Egg | adds FEP | Strength +1 +1.85 1/2 Intelligence +2 -2.55 ×0.54 · -46% 1/3 Will +1 -2.00 ×0.50 · -50% 1/3 Agility +1 +1.00 1/1 +1 | Int+2 5.55, Wil+1 4.00, Con+1 3.75 → Int+2 3.00, Wil+1 2.00, Con+1 3.75, Str+1 3.70 | -0.15 | 3 |
| Magpie Egg | adds FEP | Strength +1 +3.76 ×1.67 · +67% 1/2 Will +1 -2.75 ×0.42 · -58% 2/3 Intelligence +2 -2.55 ×0.54 · -46% 1/3 Dexterity +1 -1.20 1/3 +2 | Str+1 5.72, Con+1 3.60, Wil+1 2.70 → Str+1 9.53, Con+1 3.60 | -0.15 | 3 |
| Bullfinch Egg | adds FEP | Perception +1 -1.45 ×0.83 · -17% 2/2 Strength +1 +3.81 ×1.67 · +67% 1/2 Charisma +1 -1.20 1/2 Agility +1 +1.00 1/1 | Str+1 5.72, Con+1 3.60, Per+1 2.70 → Str+1 9.53, Con+1 3.60 | +0.06 | 2 |
| Duck Egg | adds FEP | Agility +1 -0.79 1/2 Constitution +1 -0.35 2/2 Strength +1 +3.70 1/1 Will +1 -1.60 ×0.56 · -44% 1/2 +1 | Int+2 3.00, Wil+1 3.60, Con+1 3.75, Agi+1 2.59 → Int+2 3.00, Wil+1 2.00, Con+1 3.75, Str+1 3.70 | -0.07 | 2 |