🧂 What spices do

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Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.

⚠ Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.

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Radish

With / without pairs
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Swap pairs
32
Compared in dishes
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Hunger Δ
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Energy Δ
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Instead of another ingredient in the same slot

Instead of Type FEP change Example: without → with Hunger Δ Pairs
Turnip adds FEP Charisma +1 -1.11 ×0.95 · -5% 11/12 Will +1 +0.61 ×1.57 · +57% 2/9 Intelligence +1 -1.44 ×0.80 · -20% 8/12 Agility +1 +2.53 ×1.69 · +69% 3/6 +9 Str+2 2.88, Per+2 5.00, Con+1 8.55, Wil+1 1.62, Cha+1 32.15 → Str+2 3.60, Per+2 5.00, Con+1 8.55, Cha+1 22.50, Dex+1 19.29 +0.22 12
Carrot adds FEP Charisma +1 +0.72 ×1.08 · +8% 8/9 Dexterity +1 +3.64 ×3.96 · +296% 2/6 Perception +1 -3.26 ×0.59 · -41% 6/9 Will +1 +2.26 ×0.82 · -18% 3/4 +7 Str+2 3.60, Per+2 5.00, Con+1 8.55, Cha+1 13.68, Per+1 11.25 → Str+2 3.60, Per+2 5.00, Con+1 8.55, Cha+1 22.50, Dex+1 19.29 +0.31 9
Beetroot adds FEP Charisma +1 +0.86 ×1.10 · +10% 6/7 Will +1 +1.55 ×0.68 · -32% 3/5 Dexterity +1 +1.34 ×3.78 · +278% 1/5 Constitution +1 -0.40 ×0.90 · -10% 3/7 +6 Str+2 3.60, Per+2 5.00, Con+1 8.55, Cha+1 14.53, Dex+1 12.86 → Str+2 3.60, Per+2 5.00, Con+1 8.55, Cha+1 22.50, Dex+1 19.29 +0.28 7
Cavebulb adds FEP Agility +1 +3.33 3/3 Psyche +1 -2.50 ×0.60 · -40% 3/3 Charisma +1 +1.00 ×1.33 · +33% 3/3 Dexterity +2 -0.28 ×0.93 · -7% 3/3 Dex+2 4.99, Cha+1 3.00, Psy+1 5.25 → Dex+2 4.65, Cha+1 4.00, Psy+1 3.00, Agi+1 3.99 +0.20 3
Cattail Roots adds FEP Will +1 +1.80 1/1 Charisma +2 +0.50 ×1.33 · +33% 1/1 Strength +1 +0.29 ×1.34 · +34% 1/1 Constitution +2 -0.15 ×0.93 · -7% 1/1 Con+2 2.25, Cha+2 1.50, Str+1 0.86 → Con+2 2.10, Cha+2 2.00, Str+1 1.15, Wil+1 1.80 +0.44 1