Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.
⚠Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.
| Instead of | Type | FEP change | Example: without → with | Hunger Δ | Pairs |
|---|---|---|---|---|---|
| Oyster Mushroom | boosts | Perception +1 +1.48 ×1.24 · +24% 4/13 Dexterity +1 -0.42 ×0.87 · -13% 9/18 Constitution +2 -0.85 ×0.88 · -12% 8/18 Strength +1 +0.09 ×0.82 · -18% 2/7 +8 | Con+2 11.46, Wil+1 3.00, Cha+1 1.50, Dex+2 1.95 → Con+2 8.02, Wil+1 3.00, Cha+1 3.00, Per+1 4.58 | -0.04 | 18 |
| Parasol Mushroom | adds FEP | Dexterity +1 -2.30 ×0.23 · -77% 13/14 Perception +1 +1.53 ×1.64 · +64% 1/9 Constitution +1 +1.29 ×1.22 · +22% 8/14 Strength +1 +1.24 ×0.80 · -20% 5/6 +7 | Per+1 0.94, Con+1 2.55, Dex+1 4.90, Agi+2 5.63 → Per+1 2.28, Con+1 2.55, Dex+1 0.75, Agi+2 13.69 | +0.27 | 14 |
| Yellowfeet | boosts | Perception +1 +1.67 ×1.20 · +20% 3/9 Intelligence +1 -0.73 ×1.09 · +9% 7/13 Constitution +1 +0.10 6/13 Constitution +2 -2.00 ×0.76 · -24% 5/13 +7 | Con+2 11.46, Wil+1 3.00, Cha+1 2.10, Int+1 1.50 → Con+2 8.02, Wil+1 3.00, Cha+1 3.00, Per+1 4.58 | -0.07 | 13 |
| Cave Lantern | adds FEP | Will +1 -9.42 ×0.83 · -17% 10/11 Perception +1 +2.93 ×5.07 · +407% 3/9 Constitution +2 +4.66 ×3.42 · +242% 6/11 Constitution +1 -0.23 ×1.09 · +9% 6/11 +5 | Per+1 1.25, Con+1 3.83, Dex+1 1.12, Wil+1 21.79, Con+2 2.49 → Per+1 6.85, Con+1 3.83, Dex+1 1.12, Con+2 13.69 | -0.21 | 11 |
| Bay Bolete | adds FEP | Dexterity +2 -4.23 9/10 Perception +1 +3.18 ×2.11 · +111% 2/6 Constitution +2 +1.04 ×1.67 · +67% 5/10 Strength +1 +1.56 4/4 +7 | Con+2 3.00, Wil+1 3.00, Cha+1 3.00, Dex+2 8.60 → Con+2 8.02, Wil+1 3.00, Cha+1 3.00, Per+1 4.58 | -0.54 | 10 |
| Giant Puffball | adds FEP | Perception +1 -1.78 ×0.86 · -14% 10/10 Strength +1 +1.57 6/6 Intelligence +1 +1.23 ×1.70 · +70% 5/10 Charisma +2 +0.37 ×1.31 · +31% 4/10 +5 | Con+2 4.58, Wil+1 3.00, Cha+1 3.00, Per+1 7.45 → Con+2 8.02, Wil+1 3.00, Cha+1 3.00, Per+1 4.58 | +0.13 | 10 |
| Chantrelles | adds FEP | Perception +1 +1.82 ×1.15 · +15% 2/5 Agility +1 -1.03 5/8 Dexterity +1 -0.58 ×1.67 · +67% 5/8 Will +1 -0.30 ×0.93 · -7% 4/8 +8 | Con+2 11.46, Wil+1 3.00, Cha+1 1.80, Dex+1 1.50 → Con+2 8.02, Wil+1 3.00, Cha+1 3.00, Per+1 4.58 | -0.04 | 8 |
| Black Trumpets | adds FEP | Strength +1 +1.57 5/5 Charisma +2 -0.62 ×0.83 · -17% 5/6 Intelligence +1 -0.10 5/6 Psyche +1 -1.45 3/6 +6 | Wil+1 5.50, Int+1 4.92, Per+2 1.40 → Wil+1 2.80, Int+1 4.92, Per+2 2.00, Str+1 1.60 | -0.19 | 6 |
| Button Mushroom | boosts | Strength +1 -1.79 ×0.77 · -23% 2/5 Perception +1 +2.19 ×1.57 · +57% 1/3 Will +1 -0.60 ×0.87 · -13% 3/5 Agility +1 -2.40 2/5 +4 | Con+2 4.20, Wil+1 3.00, Cha+1 3.00, Str+1 6.88 → Con+2 8.02, Wil+1 3.00, Cha+1 3.00, Per+1 4.58 | +0.03 | 5 |
| Snowtop | adds FEP | Constitution +2 +6.47 ×2.80 · +180% 1/4 Agility +1 -3.07 3/5 Perception +1 +1.74 ×1.28 · +28% 1/3 Constitution +1 +0.95 ×2.20 · +120% 3/5 +6 | Per+1 1.59, Con+1 2.01, Agi+1 4.22, Str+2 11.25 → Per+1 2.06, Con+1 6.85, Dex+1 1.12, Con+2 20.63 | +1.14 | 5 |
| Cremini Mushroom | adds FEP | Perception +1 -0.50 ×1.57 · +57% 4/4 Strength +2 +0.58 ×1.29 · +29% 1/4 | Con+2 2.80, Wil+1 2.00, Cha+1 2.00, Per+1 2.00 → Con+2 2.80, Wil+1 2.00, Cha+1 2.00, Str+1 1.60 | -0.03 | 4 |
| Parboiled Morels | adds FEP | Perception +2 -1.10 ×0.54 · -46% 3/4 Constitution +1 +0.59 ×3.99 · +299% 3/4 Perception +1 +0.36 ×1.06 · +6% 3/4 Strength +1 +1.60 2/2 +5 | Cha+2 3.20, Int+1 2.00, Per+1 3.00, Con+1 2.40 → Cha+2 2.80, Int+1 3.20, Str+1 1.60, Per+1 2.40 | -0.08 | 4 |
| Fairy Mushroom | inconclusive | Constitution +2 -21.55 ×0.36 · -64% 3/3 Constitution +1 -10.15 ×0.33 · -67% 3/3 Perception +1 -8.29 ×0.37 · -63% 3/3 Dexterity +1 -2.00 ×0.33 · -67% 3/3 | Per+1 5.62, Con+1 20.54, Dex+1 3.37, Con+2 56.25 → Per+1 2.06, Con+1 6.85, Dex+1 1.12, Con+2 20.63 | -3.11 | 3 |
| Liberty Caps | adds FEP | Psyche +1 -0.90 3/3 Perception +1 +1.50 ×2.20 · +120% 2/3 Constitution +2 +0.44 ×1.21 · +21% 2/3 Strength +1 +1.60 1/1 +1 | Con+2 2.00, Wil+1 2.00, Cha+1 2.00, Psy+1 1.20 → Con+2 2.80, Wil+1 2.00, Cha+1 2.00, Str+1 1.60 | +0.21 | 3 |
| Ruby Bolete | adds FEP | Perception +1 +4.94 ×5.11 · +411% 2/2 Perception +2 -2.34 ×0.25 · -75% 2/2 Constitution +1 -0.23 ×0.93 · -7% 2/2 Dexterity +1 +0.19 1/1 +1 | Per+1 2.05, Con+1 3.00, Per+2 3.75, Agi+1 0.11 → Per+1 9.68, Con+1 2.55, Dex+1 0.19, Per+2 0.94 | +0.02 | 2 |
| Bloated Bolete | adds FEP | Dexterity +1 -3.15 2/2 Perception +1 +3.05 ×5.07 · +407% 1/2 Strength +1 +1.60 1/1 Perception +2 -1.50 1/2 +4 | Con+2 2.00, Wil+1 2.00, Cha+1 1.00, Dex+1 3.60, Per+2 1.50 → Con+2 2.80, Wil+1 2.00, Cha+1 2.00, Str+1 1.60 | -0.44 | 2 |
| Field Blewits | adds FEP | Constitution +2 -2.08 ×0.70 · -30% 2/2 Charisma +1 +1.50 ×2.50 · +150% 2/2 Perception +1 -0.78 ×1.19 · +19% 2/2 Strength +1 +1.60 1/1 | Con+2 9.84, Wil+1 3.00, Cha+1 1.20, Per+1 3.30 → Con+2 6.89, Wil+1 3.00, Cha+1 3.00, Per+1 3.94 | -0.38 | 2 |