Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.
⚠Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.
| Instead of | Type | FEP change | Example: without → with | Hunger Δ | Pairs |
|---|---|---|---|---|---|
| Salmon | adds FEP | Charisma +1 -6.50 ×0.42 · -58% 5/6 Perception +1 +2.32 ×1.82 · +82% 2/5 Intelligence +1 -0.25 ×1.42 · +42% 2/5 Strength +1 +3.10 ×2.19 · +119% 3/6 +4 | Int+2 3.00, Per+1 3.72, Cha+1 9.30 → Int+2 3.25, Per+1 6.00, Int+1 1.80 | -0.38 | 6 |
| Asp | no effect | FEPs identical – changes nothing | Int+2 3.26, Per+1 6.00, Dex+1 1.80 → Int+2 3.25, Per+1 6.00, Int+1 1.80 | -0.01 | 5 |
| Haddock | adds FEP | Intelligence +1 -2.09 ×0.32 · -68% 2/5 Perception +1 +2.05 ×1.61 · +61% 3/5 Agility +1 -4.24 ×1.18 · +18% 4/5 Strength +1 +2.72 ×1.68 · +68% 3/5 +2 | Int+2 3.00, Per+1 4.74, Agi+1 7.44 → Int+2 3.25, Per+1 6.00, Int+1 1.80 | -0.16 | 5 |
| Silver Bream | adds FEP | Intelligence +1 -1.33 ×0.78 · -22% 5/5 Perception +1 +1.03 3/5 Strength +1 +2.18 ×1.45 · +45% 3/5 Intelligence +2 +0.32 ×1.11 · +11% 3/5 +2 | Str+1 6.00, Int+1 4.91, Agi+1 0.45 → Str+1 10.08, Int+1 2.10, Per+1 1.53, Agi+1 0.45 | +0.21 | 5 |
| Chub | adds FEP | Charisma +1 -0.78 ×0.79 · -21% 4/4 Strength +1 +2.19 ×1.55 · +55% 3/4 Perception +1 +1.91 ×1.34 · +34% 2/3 Intelligence +1 -1.43 ×0.71 · -29% 3/4 +3 | Str+1 6.00, Int+1 4.28, Agi+1 0.60, Cha+1 0.22 → Str+1 10.08, Int+1 2.10, Per+1 1.53, Agi+1 0.45 | +0.03 | 4 |
| Perch | boosts | Intelligence +1 -0.75 ×0.97 · -3% 4/4 Perception +1 -0.39 ×0.86 · -14% 3/4 Strength +1 +0.09 ×1.13 · +13% 3/4 Intelligence +2 +0.46 ×1.20 · +20% 2/4 +2 | Int+1 7.60, Con+1 1.80, Str+1 0.70 → Int+1 4.84, Con+1 3.60, Str+1 0.98 | 0.00 | 4 |
| Cod | adds FEP | Intelligence +1 -1.48 ×0.36 · -64% 2/4 Perception +1 -0.72 ×0.66 · -34% 2/4 Intelligence +2 -0.42 ×0.93 · -7% 3/4 Strength +1 +3.06 ×1.68 · +68% 2/4 +1 | Str+1 3.00, Int+1 9.45, Int+2 6.00 → Str+1 5.04, Int+1 2.10, Per+1 2.70, Int+2 6.00 | -0.28 | 4 |
| Burbot | adds FEP | Strength +1 +2.34 ×1.69 · +69% 3/3 Intelligence +1 -2.27 ×0.66 · -34% 3/3 Constitution +1 -0.86 ×0.84 · -16% 3/3 Perception +1 +2.12 2/2 +1 | Str+1 2.10, Int+1 7.56, Int+2 6.00, Con+1 1.50 → Str+1 5.04, Int+1 2.10, Per+1 2.70, Int+2 6.00 | +0.12 | 3 |
| Grayling | boosts | Intelligence +1 -0.67 ×0.83 · -17% 3/3 Perception +1 +0.55 ×2.91 · +191% 3/3 Strength +1 +0.50 ×1.14 · +14% 3/3 Agility +1 -0.08 ×0.85 · -15% 1/3 | Str+1 3.53, Int+1 4.50, Int+2 6.00, Per+1 1.50 → Str+1 5.04, Int+1 2.10, Per+1 2.70, Int+2 6.00 | +0.07 | 3 |
| Whiting | adds FEP | Will +1 -3.13 3/3 Intelligence +1 +0.08 ×0.84 · -16% 1/3 Perception +1 +2.25 ×1.43 · +43% 1/2 Intelligence +2 +0.20 ×1.06 · +6% 2/3 | Int+2 4.65, Per+1 4.20, Wil+1 4.20 → Int+2 3.25, Per+1 6.00, Int+1 1.80 | -0.25 | 3 |
| Brill | adds FEP | Perception +1 +2.11 ×2.00 · +100% 2/3 Intelligence +1 -1.11 ×0.45 · -55% 1/3 Dexterity +1 -3.42 ×0.71 · -29% 2/3 Strength +1 +1.26 ×1.20 · +20% 2/3 +2 | Int+2 4.65, Per+1 3.00, Dex+1 5.40 → Int+2 3.25, Per+1 6.00, Int+1 1.80 | -0.30 | 3 |
| Zander | adds FEP | Perception +1 +1.41 2/3 Intelligence +1 -0.97 ×0.76 · -24% 3/3 Strength +1 +1.71 ×1.29 · +29% 2/3 Intelligence +2 -0.67 ×0.97 · -3% 2/3 | Str+1 3.90, Int+1 4.54, Int+2 7.80 → Str+1 5.04, Int+1 2.10, Per+1 2.70, Int+2 6.00 | +0.14 | 3 |
| Mullet | adds FEP | Intelligence +1 -1.11 ×0.45 · -55% 1/3 Perception +1 -0.92 ×0.50 · -50% 2/3 Strength +1 +3.06 ×1.68 · +68% 2/3 Agility +1 -1.17 ×0.46 · -54% 2/3 +2 | Int+2 3.00, Per+1 12.09 → Int+2 3.25, Per+1 6.00, Int+1 1.80 | -0.07 | 3 |
| Roach | adds FEP | Perception +1 +2.01 3/3 Dexterity +1 -1.34 ×0.75 · -25% 3/3 Intelligence +1 -0.84 ×0.76 · -24% 3/3 Strength +1 +0.68 ×1.23 · +23% 3/3 +1 | Str+1 5.04, Int+1 2.40, Dex+1 1.80, Int+2 6.00 → Str+1 5.04, Int+1 2.10, Per+1 2.70, Int+2 6.00 | +0.11 | 3 |
| Smelt | adds FEP | Intelligence +1 +0.42 ×1.11 · +10% 2/2 Perception +1 +2.70 1/1 Dexterity +1 -1.80 1/2 Charisma +1 -0.56 1/2 | Str+1 5.04, Int+1 2.10, Dex+1 1.80, Int+2 6.00 → Str+1 5.04, Int+1 2.10, Per+1 2.70, Int+2 6.00 | +0.11 | 2 |
| Ide | adds FEP | Intelligence +1 +0.27 ×1.04 · +4% 2/2 Strength +1 -0.07 ×0.94 · -6% 2/2 Perception +1 +2.70 1/1 Psyche +1 -1.13 1/2 +1 | Str+1 5.04, Int+1 2.40, Psy+1 1.13, Int+2 6.00 → Str+1 5.04, Int+1 2.10, Per+1 2.70, Int+2 6.00 | +0.16 | 2 |
| Saithe | adds FEP | Intelligence +1 -4.85 ×0.15 · -85% 1/2 Perception +1 +2.55 ×1.67 · +67% 1/2 Intelligence +2 +0.50 ×1.18 · +18% 2/2 Agility +1 -3.60 1/2 +1 | Str+1 3.00, Int+1 13.61, Int+2 3.60 → Str+1 5.04, Int+1 2.10, Per+1 2.70, Int+2 6.00 | -0.41 | 2 |
| Abyss Gazer | adds FEP | Perception +2 -2.25 2/2 Strength +1 +1.89 ×1.33 · +33% 2/2 Perception +1 +1.67 2/2 Intelligence +1 -0.67 ×0.76 · -24% 2/2 +1 | Str+1 7.56, Int+1 2.55, Agi+1 0.75, Per+2 3.00 → Str+1 10.08, Int+1 2.10, Per+1 1.53, Agi+1 0.45 | -0.36 | 2 |
| Cavelacanth | adds FEP | Intelligence +1 -4.20 ×0.35 · -65% 2/2 Strength +1 +2.94 ×2.40 · +140% 2/2 Perception +1 +2.25 2/2 Perception +2 -1.50 2/2 | Str+1 2.10, Int+1 7.56, Int+2 6.00, Per+2 1.50 → Str+1 5.04, Int+1 2.10, Per+1 2.70, Int+2 6.00 | -0.40 | 2 |
| Catfish | boosts | Intelligence +1 -0.28 ×0.95 · -5% 1/1 Strength +1 +0.27 ×1.38 · +38% 1/1 | Int+1 5.12, Con+1 3.60, Str+1 0.71 → Int+1 4.84, Con+1 3.60, Str+1 0.98 | 0.00 | 1 |
| Tench | boosts | Constitution +1 -0.98 ×0.79 · -21% 1/1 Intelligence +1 +0.84 ×1.21 · +21% 1/1 Strength +1 +0.14 ×1.17 · +17% 1/1 | Int+1 4.00, Con+1 4.58, Str+1 0.84 → Int+1 4.84, Con+1 3.60, Str+1 0.98 | 0.00 | 1 |
| Sturgeon | boosts | Psyche +1 -3.00 1/1 Intelligence +1 +2.44 ×2.02 · +102% 1/1 Strength +1 -0.42 ×0.70 · -30% 1/1 | Int+1 2.40, Con+1 3.60, Str+1 1.40, Psy+1 3.00 → Int+1 4.84, Con+1 3.60, Str+1 0.98 | -0.15 | 1 |
| Carp | boosts | Perception +1 -5.00 1/1 Constitution +1 +2.70 ×4.00 · +300% 1/1 Intelligence +1 +0.84 ×1.21 · +21% 1/1 Strength +1 +0.63 ×2.80 · +180% 1/1 | Int+1 4.00, Con+1 0.90, Per+1 5.00, Str+1 0.35 → Int+1 4.84, Con+1 3.60, Str+1 0.98 | -0.13 | 1 |
| Zope | boosts | Perception +1 -0.84 1/1 Intelligence +1 +0.84 ×1.21 · +21% 1/1 | Int+1 4.00, Con+1 3.60, Str+1 0.98, Per+1 0.84 → Int+1 4.84, Con+1 3.60, Str+1 0.98 | 0.00 | 1 |
| Rose fish | adds FEP | Charisma +1 -4.20 1/1 Intelligence +1 +1.80 1/1 Perception +1 +1.80 ×1.43 · +43% 1/1 Intelligence +2 -1.40 ×0.70 · -30% 1/1 | Int+2 4.65, Per+1 4.20, Cha+1 4.20 → Int+2 3.25, Per+1 6.00, Int+1 1.80 | -0.68 | 1 |
| Pike | adds FEP | Intelligence +1 -4.33 ×0.33 · -67% 1/1 Strength +1 +4.08 ×1.68 · +68% 1/1 Perception +1 +1.53 1/1 Agility +1 -0.68 ×0.40 · -60% 1/1 | Str+1 6.00, Int+1 6.43, Agi+1 1.13 → Str+1 10.08, Int+1 2.10, Per+1 1.53, Agi+1 0.45 | +0.12 | 1 |
| Lavaret | adds FEP | Constitution +1 -2.40 1/1 Perception +1 +1.53 1/1 Intelligence +1 +0.70 ×1.50 · +50% 1/1 | Str+1 10.08, Int+1 1.40, Con+1 2.40, Agi+1 0.41 → Str+1 10.08, Int+1 2.10, Per+1 1.53, Agi+1 0.45 | -0.03 | 1 |
| Eel | adds FEP | Strength +1 +4.08 ×1.68 · +68% 1/1 Intelligence +1 -2.18 ×0.49 · -51% 1/1 Perception +1 +1.53 1/1 Agility +1 -0.45 ×0.50 · -50% 1/1 | Str+1 6.00, Int+1 4.28, Agi+1 0.90 → Str+1 10.08, Int+1 2.10, Per+1 1.53, Agi+1 0.45 | +0.59 | 1 |
| Cave angler | adds FEP | Strength +1 +5.88 ×2.40 · +140% 1/1 Strength +2 -5.40 1/1 Intelligence +1 -2.18 ×0.49 · -51% 1/1 Perception +1 +1.53 1/1 +1 | Str+1 4.20, Int+1 4.28, Agi+1 0.75, Str+2 5.40 → Str+1 10.08, Int+1 2.10, Per+1 1.53, Agi+1 0.45 | -1.18 | 1 |
| Trout | boosts | Intelligence +1 -5.46 ×0.28 · -72% 1/1 Perception +1 -2.10 ×0.56 · -44% 1/1 Strength +1 +2.04 ×1.68 · +68% 1/1 Intelligence +2 +1.80 ×1.43 · +43% 1/1 | Str+1 3.00, Int+1 7.56, Int+2 4.20, Per+1 4.80 → Str+1 5.04, Int+1 2.10, Per+1 2.70, Int+2 6.00 | -0.38 | 1 |