🧂 What spices do

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Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.

⚠ Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.

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Pickled Beetroot

With / without pairs
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Swap pairs
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Compared in dishes
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Hunger Δ
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Energy Δ
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Instead of another ingredient in the same slot

Instead of Type FEP change Example: without → with Hunger Δ Pairs
Pickled Carrot adds FEP Perception +1 -8.05 ×0.22 · -78% 2/9 Dexterity +1 +8.03 7/9 Charisma +1 -0.16 ×0.98 · -2% 9/9 Strength +1 +9.00 ×1.86 · +86% 4/9 +6 Str+1 10.33, Con+1 6.75, Per+1 24.30, Cha+1 0.38, Str+2 60.75 → Str+1 43.89, Con+1 6.75, Dex+1 7.59, Cha+1 0.38, Con+2 75.94 +0.71 9
Pickled Radish adds FEP Charisma +1 +0.70 ×1.15 · +15% 7/7 Dexterity +1 +4.81 ×1.25 · +25% 3/5 Agility +1 -3.16 ×0.95 · -5% 4/7 Perception +1 +3.33 2/3 +6 Cha+1 6.96, Int+1 4.37, Per+1 2.00, Agi+1 6.96 → Cha+1 7.39, Int+1 4.37, Per+1 2.00, Dex+1 8.70 +0.12 7