Wybierz potrawę, a zobaczysz, co każda przyprawa robi właśnie w niej. Porównujemy tylko warianty tej samej potrawy różniące się wyłącznie jednym składnikiem – reszta (mięso, jajko, mąka, procenty slotów) musi być identyczna. Ta sama przyprawa może robić co innego w wędzonce, a co innego w surowej potrawie, dlatego liczymy każdą potrawę osobno.
⚠ Jakość przyprawy nie ma znaczenia, a mnożnik przyprawy w obrębie jednej potrawy jest stały (np. sól w Meat-in-Jelly zawsze ×1.80, w Smoked Wolfdog ×1.12) – to cecha pary (przyprawa, potrawa). Zmienia się tylko to, KTÓRY FEP zostaje pomnożony: zależy od pozostałych składników, np. od tego, co wniosło drewno. Dane nie zawierają jakości mięsa czy mąki, więc ujemne zmiany na bazowych FEP-ach to zwykle szum jakości bazy, nie efekt przyprawy.
Persimmon tree🪵 drewnoDodaje nowe FEP-y, których bez niego nie ma: Will +1 +1.13 2/4 Charisma +1 +1.13 1/2
Średni mnożnik FEP-ów obecnych po obu stronach: ×1.02, rosną w 4% przypadków.
| Potrawa | Typ | Efekt | Przykład: bez → z | Głód Δ | Par |
|---|---|---|---|---|---|
| Smoked Badger Botillo | bez efektu | FEP-y identyczne – nic nie zmienia | Con+1 7.50, Agi+1 4.50 → Con+1 7.50, Agi+1 4.50 | -0.46 | 1 |
| Smoked Beaver Dog | bez efektu | FEP-y identyczne – nic nie zmienia | Con+2 6.00, Wil+1 3.00, Cha+1 1.50, Dex+2 1.95 → Con+2 6.00, Wil+1 3.00, Cha+1 1.50, Dex+2 1.95 | -0.57 | 1 |
| Smoked Big Bear Banger | dodaje FEP | Will +1 +3.00 1/1 | Str+2 6.00, Str+1 13.05 → Str+2 6.00, Str+1 13.05, Wil+1 3.00 | +0.40 | 1 |
| Smoked Boar Baloney | dodaje FEP | Will +1 +1.50 1/1 | Str+1 3.00, Agi+1 3.00, Con+1 3.00 → Str+1 3.00, Agi+1 3.00, Con+1 3.00, Wil+1 1.50 | +0.20 | 1 |
| Smoked Boar Boudin | bez efektu | FEP-y identyczne – nic nie zmienia | Str+1 4.50, Con+1 4.50 → Str+1 4.50, Con+1 4.50 | -0.19 | 1 |
| Smoked Cow Chorizo | dodaje FEP | Agility +1 +4.88 1/1 | Con+1 9.75, Str+1 4.50, Wil+1 0.75 → Con+1 9.75, Str+1 4.50, Wil+1 0.75, Agi+1 4.88 | +0.65 | 1 |
| Smoked Delicious Deer Dog | bez efektu | FEP-y identyczne – nic nie zmienia | Agi+2 7.50, Int+1 3.00, Per+1 3.00 → Agi+2 7.50, Int+1 3.00, Per+1 3.00 | -0.79 | 1 |
| Smoked Elk Dog | dodaje FEP | Perception +1 +2.25 1/1 | Str+1 4.50, Int+2 4.50 → Str+1 4.50, Int+2 4.50, Per+1 2.25 | +0.30 | 1 |
| Smoked Fox Fuet | podbija | Strength +1 +3.27 ×1.50 · +50% 1/1 | Str+1 6.52, Agi+1 4.50 → Str+1 9.79, Agi+1 4.50 | +0.44 | 1 |
| Smoked Fox Wurst | dodaje FEP | Constitution +1 +1.50 1/1 | Per+1 3.00, Int+1 4.50 → Per+1 3.00, Int+1 4.50, Con+1 1.50 | +0.20 | 1 |
| Smoked Lynxalami | bez efektu | FEP-y identyczne – nic nie zmienia | Per+1 2.93, Agi+2 3.00, Con+1 3.60 → Per+1 2.92, Agi+2 3.00, Con+1 3.60 | -0.45 | 1 |
| Smoked Moodog | dodaje FEP | Charisma +1 +2.25 1/1 | Con+2 4.50, Agi+1 4.50, Str+1 1.13, Con+1 3.37 → Con+2 4.50, Agi+1 4.50, Str+1 1.13, Con+1 3.38, Cha+1 2.25 | +0.30 | 1 |
| Smoked Piglet Wursts | dodaje FEP | Constitution +1 +2.25 1/1 | Str+1 6.52 → Str+1 6.52, Con+1 2.25 | +0.30 | 1 |
| Smoked Running Rabbit Sausage | bez efektu | FEP-y identyczne – nic nie zmienia | Agi+1 6.00, Int+1 3.00 → Agi+1 6.00, Int+1 3.00 | -0.35 | 1 |
| Smoked Wolfdog | bez efektu | FEP-y identyczne – nic nie zmienia | Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00 | -0.88 | 1 |
| FEP | Δ średnia | Mnożnik | Δ mediana | Tylko ze składnikiem | Spójność | Par |
|---|---|---|---|---|---|---|
| Will +1 | +1.13 | ×1.00 0% | +1.50 | 2/4 | 50% | 4 |
| Charisma +1 | +1.13 | ×1.00 0% | +2.25 | 1/2 | 50% | 2 |
| Agility +1 | +0.81 | ×1.00 0% | 0.00 | 1/6 | 17% | 6 |
| Perception +1 | +0.56 | ×1.00 0% | 0.00 | 1/4 | 25% | 4 |
| Constitution +1 | +0.47 | ×1.00 +0% | 0.00 | 2/8 | 38% | 8 |
| Strength +1 | +0.41 | ×1.06 +6% | 0.00 | 0/8 | 13% | 8 |
Mnożnik: średnia z (wartość z przyprawą ÷ wartość bez), czyli o ile procent przyprawa podniosła stat; „nowy FEP” = bez przyprawy go nie było. Tylko ze składnikiem: w ilu parach ten FEP istnieje wyłącznie w wariancie z badanym składnikiem. Spójność: odsetek par ze zmianą dodatnią.
| Zamiast | Typ | Zmiana FEP | Przykład: bez → z | Głód Δ | Par |
|---|---|---|---|---|---|
King's Oak🪵 drewno |
niejednoznaczne | Strength +1 -0.33 9/16 Agility +1 +0.54 ×0.95 · -5% 1/6 Perception +1 -0.13 1/6 Will +1 +0.75 2/5 +4 | Str+1 4.50, Int+2 4.50, Dex+1 2.25 → Str+1 4.50, Int+2 4.50, Per+1 2.25 | -0.33 | 16 |
Lotetree🪵 drewno |
dodaje FEP | Strength +1 -0.26 ×0.96 · -4% 9/15 Constitution +1 -0.13 ×0.93 · -7% 2/9 Agility +1 -0.52 ×0.91 · -9% 1/8 Will +1 +1.13 2/4 +6 | Str+2 6.00, Str+1 13.05, Agi+1 3.00 → Str+2 6.00, Str+1 13.05, Wil+1 3.00 | -0.32 | 15 |
Elm🪵 drewno |
dodaje FEP | Constitution +1 -0.79 ×0.84 · -16% 2/9 Strength +1 -0.29 ×1.03 · +3% 8/15 Agility +1 +0.81 1/6 Will +1 -0.25 2/6 +6 | Str+1 6.52, Wil+1 2.25 → Str+1 6.52, Con+1 2.25 | -0.30 | 15 |
Dogwood🪵 drewno |
dodaje FEP | Strength +1 -0.99 ×0.94 · -6% 8/15 Constitution +1 +0.47 2/8 Agility +1 +0.31 ×0.92 · -8% 1/6 Perception +1 -0.30 1/5 +5 | Per+1 3.00, Int+1 4.50, Dex+1 1.50 → Per+1 3.00, Int+1 4.50, Con+1 1.50 | -0.18 | 15 |
Laurel🪵 drewno |
dodaje FEP | Constitution +1 -0.61 ×0.88 · -12% 2/9 Strength +1 -0.62 ×0.97 · -3% 8/15 Agility +1 +0.81 1/6 Perception +1 -0.30 1/5 +5 | Str+1 4.50, Int+2 4.50, Con+1 2.25 → Str+1 4.50, Int+2 4.50, Per+1 2.25 | -0.26 | 15 |
Osier🪵 drewno |
dodaje FEP | Strength +1 -1.38 ×0.89 · -11% 9/15 Agility +1 -0.26 ×0.85 · -15% 1/6 Will +1 -0.37 ×0.57 · -43% 2/5 Perception +1 +0.56 1/4 +4 | Per+1 3.00, Int+1 4.50, Wil+1 1.50 → Per+1 3.00, Int+1 4.50, Con+1 1.50 | -0.32 | 15 |
Zelkova🪵 drewno |
dodaje FEP | Strength +1 -0.50 ×0.93 · -7% 8/14 Constitution +1 -0.46 ×0.88 · -12% 2/8 Agility +1 +0.65 ×0.97 · -3% 1/6 Will +1 +0.56 2/4 +4 | Str+1 4.50, Int+2 4.50, Dex+1 2.25 → Str+1 4.50, Int+2 4.50, Per+1 2.25 | -0.17 | 14 |
Chastetree🪵 drewno |
dodaje FEP | Agility +1 +0.56 ×0.93 · -7% 1/6 Intelligence +1 -1.84 ×0.84 · -16% 4/14 Perception +1 +0.56 1/4 Will +1 +1.50 2/3 +3 | Str+2 6.00, Str+1 13.05, Int+1 3.00 → Str+2 6.00, Str+1 13.05, Wil+1 3.00 | -0.16 | 14 |
Alder🪵 drewno |
dodaje FEP | Strength +1 -0.56 ×0.87 · -13% 8/14 Constitution +1 -0.24 ×0.91 · -9% 2/8 Agility +1 +0.75 ×0.98 · -2% 1/6 Will +1 -0.15 2/5 +5 | Str+1 6.52, Int+1 2.25 → Str+1 6.52, Con+1 2.25 | -0.09 | 14 |
Gray alder🪵 drewno |
dodaje FEP | Constitution +1 +0.17 2/9 Strength +1 -0.22 ×0.93 · -7% 8/14 Agility +1 +0.63 ×0.96 · -4% 1/6 Perception +1 +0.56 1/4 +4 | Str+2 6.00, Str+1 13.05, Cha+1 3.00 → Str+2 6.00, Str+1 13.05, Wil+1 3.00 | +0.01 | 14 |
Sallow🪵 drewno |
dodaje FEP | Strength +1 -0.99 ×0.90 · -10% 9/14 Constitution +1 -0.73 ×0.82 · -18% 2/8 Agility +1 +0.45 ×1.02 · +2% 1/7 Will +1 +0.56 2/4 +3 | Str+1 6.53, Wil+1 2.25 → Str+1 6.52, Con+1 2.25 | -0.29 | 14 |
Sorb tree🪵 drewno |
dodaje FEP | Strength +1 -0.92 ×0.95 · -5% 9/14 Constitution +1 +0.47 2/8 Agility +1 -0.38 ×0.91 · -9% 1/7 Perception +1 +0.15 1/5 +2 | Str+2 6.00, Str+1 13.05, Int+1 3.00 → Str+2 6.00, Str+1 13.05, Wil+1 3.00 | -0.26 | 14 |
Cherry🪵 drewno |
dodaje FEP | Strength +1 -0.44 ×0.93 · -7% 8/14 Agility +1 +0.81 1/6 Perception +1 -0.30 1/5 Will +1 +0.56 2/4 +4 | Con+2 4.50, Agi+1 4.50, Str+1 1.12, Con+1 3.38, Wil+1 2.25 → Con+2 4.50, Agi+1 4.50, Str+1 1.13, Con+1 3.38, Cha+1 2.25 | -0.12 | 14 |
Chestnut tree🪵 drewno |
dodaje FEP | Strength +1 -0.42 9/14 Constitution +1 -0.38 ×0.93 · -7% 2/8 Will +1 +0.56 2/4 Perception +1 +0.12 ×0.88 · -12% 1/4 +4 | Con+1 16.58, Str+1 4.50, Wil+1 0.75 → Con+1 9.75, Str+1 4.50, Wil+1 0.75, Agi+1 4.88 | -0.22 | 14 |
Buckthorn🪵 drewno |
dodaje FEP | Strength +1 -0.51 9/13 Constitution +1 -0.63 ×0.90 · -10% 2/8 Agility +1 +0.98 1/5 Perception +1 +0.56 1/4 +4 | Per+1 3.00, Int+1 4.50, Str+1 1.50 → Per+1 3.00, Int+1 4.50, Con+1 1.50 | -0.29 | 13 |
Linden🪵 drewno |
dodaje FEP | Strength +1 -0.30 8/12 Constitution +1 -1.09 ×0.85 · -15% 1/7 Agility +1 +0.10 ×0.88 · -12% 1/5 Will +1 +1.13 2/4 +2 | Con+1 16.57, Str+1 4.50, Wil+1 0.75 → Con+1 9.75, Str+1 4.50, Wil+1 0.75, Agi+1 4.88 | -0.29 | 12 |
Dragontree🪵 drewno |
dodaje FEP | Strength +1 -0.79 ×0.95 · -5% 9/12 Constitution +1 -0.37 ×0.88 · -12% 1/7 Agility +1 +0.98 1/5 Will +1 +1.50 2/3 +2 | Con+1 9.75, Str+1 9.38, Wil+1 0.75 → Con+1 9.75, Str+1 4.50, Wil+1 0.75, Agi+1 4.88 | +0.10 | 12 |
Bay willow🪵 drewno |
dodaje FEP | Strength +1 -0.51 ×0.97 · -3% 8/11 Constitution +1 -0.32 ×0.92 · -8% 1/7 Agility +1 +0.97 1/5 Will +1 +1.50 2/3 +5 | Str+1 4.50, Int+2 4.50, Con+1 2.25 → Str+1 4.50, Int+2 4.50, Per+1 2.25 | +0.02 | 11 |
Juniper🪵 drewno |
dodaje FEP | Strength +1 -1.63 ×0.96 · -4% 7/10 Constitution +1 -0.51 ×0.92 · -8% 1/5 Agility +1 +1.22 1/4 Will +1 +0.56 2/4 +4 | Str+1 4.50, Int+2 4.50, Wil+1 2.25 → Str+1 4.50, Int+2 4.50, Per+1 2.25 | -0.35 | 10 |
Lemon tree🪵 drewno |
dodaje FEP | Strength +1 -0.67 ×0.94 · -6% 6/10 Constitution +1 -0.54 ×0.93 · -7% 5/10 Agility +1 -0.43 5/10 Perception +1 +0.75 1/3 +4 | Str+1 4.50, Int+2 4.50, Agi+1 2.25 → Str+1 4.50, Int+2 4.50, Per+1 2.25 | -0.32 | 10 |
Ash🪵 drewno |
dodaje FEP | Strength +1 +0.32 ×1.05 · +5% 7/9 Constitution +1 +0.07 ×0.93 · -7% 1/5 Agility +1 +0.28 ×0.85 · -15% 1/4 Intelligence +2 -1.91 ×0.77 · -23% 2/9 +4 | Con+1 9.75, Str+1 4.50, Wil+1 0.75 → Con+1 9.75, Str+1 4.50, Wil+1 0.75, Agi+1 4.88 | +0.06 | 9 |
Yew🪵 drewno |
dodaje FEP | Strength +1 -0.33 7/9 Constitution +1 +0.45 1/5 Agility +1 +0.40 ×0.86 · -14% 1/4 Will +1 -0.25 1/3 +3 | Str+1 12.07 → Str+1 6.52, Con+1 2.25 | +0.05 | 9 |
Almond tree🪵 drewno |
dodaje FEP | Strength +1 -0.41 ×0.90 · -10% 7/9 Constitution +1 +0.45 1/5 Agility +1 +0.38 1/5 Dexterity +1 -3.75 2/9 +4 | Str+2 6.00, Str+1 13.05, Agi+1 3.00 → Str+2 6.00, Str+1 13.05, Wil+1 3.00 | -0.28 | 9 |
| Elderberry bush | niejednoznaczne | Strength +1 +0.11 ×1.01 · +1% 6/9 Constitution +1 -0.15 ×0.93 · -7% 1/5 Agility +1 +1.22 1/4 Intelligence +1 -2.88 3/9 +1 | Con+1 9.75, Str+1 4.50, Wil+1 0.75, Int+1 4.88 → Con+1 9.75, Str+1 4.50, Wil+1 0.75, Agi+1 4.88 | -0.19 | 9 |
Crampbark🪵 drewno |
dodaje FEP | Strength +1 -0.07 ×1.08 · +8% 7/9 Agility +1 +1.22 1/4 Perception +1 +1.13 1/2 Will +1 +0.75 1/2 +2 | Con+1 9.75, Str+1 4.50, Wil+1 0.75 → Con+1 9.75, Str+1 4.50, Wil+1 0.75, Agi+1 4.88 | -0.01 | 9 |
Larch🪵 drewno |
dodaje FEP | Strength +1 -0.36 ×1.02 · +2% 6/9 Will +1 +2.25 2/2 Perception +1 +1.13 1/2 Strength +2 -0.67 ×0.91 · -9% 2/9 +1 | Str+2 7.33, Str+1 18.02 → Str+2 6.00, Str+1 13.05, Wil+1 3.00 | +0.14 | 9 |
Conker🪵 drewno |
dodaje FEP | Strength +1 -0.60 ×0.91 · -9% 5/8 Constitution +1 -1.09 ×0.84 · -16% 3/8 Agility +1 -0.30 ×0.94 · -6% 3/8 Perception +1 +0.25 1/3 +3 | Agi+2 7.50, Int+1 6.75, Per+1 3.00 → Agi+2 7.50, Int+1 3.00, Per+1 3.00 | -0.27 | 8 |
Cypress🪵 drewno |
dodaje FEP | Agility +1 +1.22 1/4 Charisma +1 -3.00 2/7 Will +1 +0.75 1/2 Perception +1 +2.25 1/1 | Str+1 4.50, Int+2 4.50, Cha+1 2.25 → Str+1 4.50, Int+2 4.50, Per+1 2.25 | +0.09 | 7 |
Rowan🪵 drewno |
dodaje FEP | Strength +1 -0.10 ×0.90 · -10% 5/7 Constitution +1 -0.48 ×0.92 · -8% 4/7 Intelligence +2 -4.90 ×0.57 · -43% 2/7 Will +1 -1.13 1/2 +1 | Int+2 14.55, Str+2 3.00 → Int+2 7.50, Str+2 3.00 | -0.64 | 7 |
Strawberry tree🪵 drewno |
dodaje FEP | Constitution +1 -0.16 ×0.96 · -4% 4/7 Perception +1 -0.75 1/2 Dexterity +1 -3.75 1/7 Charisma +1 +2.25 1/1 +1 | Con+1 7.50, Agi+1 4.50, Dex+1 3.75 → Con+1 7.50, Agi+1 4.50 | -0.12 | 7 |
Stonepine🪵 drewno |
dodaje FEP | Strength +1 +0.82 ×1.13 · +13% 4/6 Constitution +1 -1.25 ×0.89 · -11% 3/6 Perception +1 +2.25 1/1 Charisma +1 +2.25 1/1 +1 | Con+1 11.25, Agi+1 4.50 → Con+1 7.50, Agi+1 4.50 | +0.30 | 6 |
Fig tree🪵 drewno |
dodaje FEP | Constitution +1 -3.50 ×0.69 · -31% 3/5 Perception +1 +1.13 1/2 Charisma +1 +2.25 1/1 Agility +2 -1.42 ×0.84 · -16% 1/5 +1 | Con+1 13.65, Agi+1 4.50 → Con+1 7.50, Agi+1 4.50 | -0.45 | 5 |
Moundtree🪵 drewno |
dodaje FEP | Strength +1 -2.66 ×0.76 · -24% 3/5 Constitution +1 -1.12 ×0.84 · -16% 3/5 Perception +1 -0.25 ×0.51 · -49% 1/2 Dexterity +1 -3.75 1/5 +2 | Con+2 4.50, Agi+1 4.50, Str+1 1.12, Con+1 3.37, Int+1 2.25 → Con+2 4.50, Agi+1 4.50, Str+1 1.13, Con+1 3.38, Cha+1 2.25 | -0.77 | 5 |
Wartybirch🪵 drewno |
niejednoznaczne | Constitution +1 -1.87 ×0.83 · -17% 3/4 Agility +2 -2.85 ×0.78 · -22% 2/4 Perception +1 -0.77 ×0.83 · -17% 2/4 Agility +1 -2.21 ×0.67 · -33% 1/4 | Agi+2 13.20, Int+1 3.00, Per+1 3.00 → Agi+2 7.50, Int+1 3.00, Per+1 3.00 | -1.34 | 4 |
Mallorn🪵 drewno |
zamienia staty | Zamienia wartości między statami: Constitution +1 → Perception +1 ×1 Intelligence +1 → Charisma +1 ×1 | Str+1 4.50, Int+2 4.50, Con+1 2.25 → Str+1 4.50, Int+2 4.50, Per+1 2.25 | -0.24 | 4 |
Sycamore🪵 drewno |
dodaje FEP | Strength +1 -4.22 ×0.84 · -16% 3/4 Constitution +1 -5.08 ×0.67 · -33% 2/4 Will +1 +1.50 1/2 Perception +1 +0.33 ×0.65 · -35% 1/2 +3 | Str+2 6.00, Str+1 25.71 → Str+2 6.00, Str+1 13.05, Wil+1 3.00 | -0.89 | 4 |
Towercap🪵 drewno |
niejednoznaczne | Intelligence +1 -3.75 1/3 Strength +1 -2.25 1/3 Constitution +2 -2.22 ×0.73 · -27% 1/3 | Int+2 7.50, Str+2 3.00, Int+1 3.75 → Int+2 7.50, Str+2 3.00 | -1.10 | 3 |
Southronpine🪵 drewno |
dodaje FEP | Strength +1 -4.77 ×0.58 · -42% 1/1 Constitution +1 +2.25 1/1 | Str+1 11.29 → Str+1 6.52, Con+1 2.25 | -0.34 | 1 |
Salt🧂 przyprawa |
niejednoznaczne | Intelligence +2 -0.90 ×0.89 · -11% 1/1 | Int+2 8.40, Str+2 3.00 → Int+2 7.50, Str+2 3.00 | -1.12 | 1 |
Chives🧂 przyprawa |
bez efektu | FEP-y identyczne – nic nie zmienia | Int+2 7.50, Str+2 3.00, Agi+1 0.01 → Int+2 7.50, Str+2 3.00 | -0.88 | 1 |
Clove of Garlic🧂 przyprawa |
niejednoznaczne | Intelligence +2 -1.80 ×0.81 · -19% 1/1 | Int+2 9.30, Str+2 3.00 → Int+2 7.50, Str+2 3.00 | -1.36 | 1 |
Kvann🧂 przyprawa |
bez efektu | FEP-y identyczne – nic nie zmienia | Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00 | -0.88 | 1 |
Laurel Leaves🧂 przyprawa |
niejednoznaczne | Intelligence +2 -0.75 ×0.91 · -9% 1/1 | Int+2 8.25, Str+2 3.00 → Int+2 7.50, Str+2 3.00 | -1.08 | 1 |
Juniper Berries🧂 przyprawa |
niejednoznaczne | Strength +2 -1.77 ×0.63 · -37% 1/1 | Int+2 7.50, Str+2 4.77 → Int+2 7.50, Str+2 3.00 | -1.35 | 1 |
Beech🪵 drewno |
bez efektu | FEP-y identyczne – nic nie zmienia | Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00 | -0.21 | 1 |
Willow🪵 drewno |
niejednoznaczne | Strength +1 -3.75 1/1 | Int+2 7.50, Str+2 3.00, Str+1 3.75 → Int+2 7.50, Str+2 3.00 | -1.38 | 1 |
Spruce🪵 drewno |
niejednoznaczne | Strength +2 -0.39 ×0.88 · -12% 1/1 | Int+2 7.50, Str+2 3.39 → Int+2 7.50, Str+2 3.00 | -0.98 | 1 |
Tree Heath🪵 drewno |
niejednoznaczne | Intelligence +2 -3.00 ×0.71 · -29% 1/1 | Int+2 10.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00 | -1.68 | 1 |
Whitebeam🪵 drewno |
niejednoznaczne | Will +1 -3.75 1/1 | Int+2 7.50, Str+2 3.00, Wil+1 3.75 → Int+2 7.50, Str+2 3.00 | -1.38 | 1 |
Cedar🪵 drewno |
bez efektu | FEP-y identyczne – nic nie zmienia | Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00 | -0.22 | 1 |
Mayflower tree🪵 drewno |
niejednoznaczne | Strength +2 -2.01 ×0.60 · -40% 1/1 | Int+2 7.50, Str+2 5.01 → Int+2 7.50, Str+2 3.00 | -1.42 | 1 |
Oak🪵 drewno |
bez efektu | FEP-y identyczne – nic nie zmienia | Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00 | -0.24 | 1 |
Blackpine🪵 drewno |
niejednoznaczne | Strength +2 -1.29 ×0.70 · -30% 1/1 | Int+2 7.50, Str+2 4.29 → Int+2 7.50, Str+2 3.00 | -1.22 | 1 |
Hornbeam🪵 drewno |
niejednoznaczne | Charisma +1 -3.75 1/1 | Int+2 7.50, Str+2 3.00, Cha+1 3.75 → Int+2 7.50, Str+2 3.00 | -1.38 | 1 |
Tea bush🪵 drewno |
niejednoznaczne | Intelligence +2 -5.25 ×0.59 · -41% 1/1 | Int+2 12.75, Str+2 3.00 → Int+2 7.50, Str+2 3.00 | -2.28 | 1 |
Apple tree🪵 drewno |
niejednoznaczne | Intelligence +2 -4.80 ×0.61 · -39% 1/1 | Int+2 12.30, Str+2 3.00 → Int+2 7.50, Str+2 3.00 | -2.16 | 1 |