Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.
⚠Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.
Pear| Instead of | Type | FEP change | Example: without → with | Hunger Δ | Pairs |
|---|---|---|---|---|---|
Medlar |
adds FEP | Strength +1 -1.00 3/3 Perception +1 +0.83 3/3 Intelligence +1 -0.15 ×0.93 · -7% 3/3 | Int+1 2.10, Con+1 1.50, Wil+1 1.50, Str+1 1.80 → Int+1 1.80, Con+1 1.50, Wil+1 1.50, Per+1 1.50 | -0.05 | 3 |
Wood Strawberry |
adds FEP | Perception +1 +1.00 2/2 Dexterity +1 -1.00 2/2 Intelligence +1 -0.09 ×0.95 · -5% 2/2 | Int+1 1.95, Con+1 1.50, Wil+1 1.50, Dex+1 1.50 → Int+1 1.80, Con+1 1.50, Wil+1 1.50, Per+1 1.50 | -0.02 | 2 |
| Seaberries | adds FEP | Perception +1 +0.96 ×6.25 · +525% 1/2 Intelligence +1 -0.94 ×0.70 · -30% 2/2 Will +1 +0.19 ×1.16 · +16% 2/2 Dexterity +1 -0.05 ×0.95 · -5% 1/2 | Int+1 3.38, Con+1 1.50, Wil+1 1.13 → Int+1 1.80, Con+1 1.50, Wil+1 1.50, Per+1 1.50 | +0.03 | 2 |
| Raspberry | adds FEP | Perception +1 +1.00 2/2 Intelligence +1 -0.75 ×0.73 · -27% 2/2 Charisma +1 -0.60 2/2 Will +1 +0.30 ×1.27 · +27% 2/2 +1 | Int+1 3.00, Con+1 1.50, Wil+1 1.05, Cha+1 0.90 → Int+1 1.80, Con+1 1.50, Wil+1 1.50, Per+1 1.50 | -0.02 | 2 |
Persimmon |
adds FEP | Constitution +1 -2.10 ×0.42 · -58% 1/1 Perception +1 +1.50 1/1 Intelligence +1 -0.30 ×0.86 · -14% 1/1 | Int+1 2.10, Con+1 3.60, Wil+1 1.50 → Int+1 1.80, Con+1 1.50, Wil+1 1.50, Per+1 1.50 | -0.14 | 1 |
Green Apple |
inconclusive | Perception +1 -0.30 ×0.83 · -17% 1/1 | Int+1 1.80, Con+1 1.50, Wil+1 1.50, Per+1 1.80 → Int+1 1.80, Con+1 1.50, Wil+1 1.50, Per+1 1.50 | -0.05 | 1 |
Gooseberry |
boosts | Intelligence +1 -1.20 ×0.60 · -40% 1/1 Will +1 +0.45 ×1.43 · +43% 1/1 Perception +1 +0.37 ×1.33 · +33% 1/1 | Int+1 3.00, Con+1 1.50, Wil+1 1.05, Per+1 1.13 → Int+1 1.80, Con+1 1.50, Wil+1 1.50, Per+1 1.50 | -0.06 | 1 |
Fig |
adds FEP | Perception +1 +1.50 1/1 Agility +1 -1.50 1/1 Intelligence +1 -0.15 ×0.92 · -8% 1/1 | Int+1 1.95, Con+1 1.50, Wil+1 1.50, Agi+1 1.50 → Int+1 1.80, Con+1 1.50, Wil+1 1.50, Per+1 1.50 | -0.02 | 1 |
| Sorb Apple | inconclusive | Intelligence +1 -0.30 ×0.86 · -14% 1/1 | Int+1 2.10, Con+1 1.50, Wil+1 1.50, Per+1 1.50 → Int+1 1.80, Con+1 1.50, Wil+1 1.50, Per+1 1.50 | -0.05 | 1 |
| Blueberries | boosts | Intelligence +1 -0.45 ×0.80 · -20% 1/1 Perception +1 +0.30 ×1.25 · +25% 1/1 | Int+1 2.25, Con+1 1.50, Wil+1 1.50, Per+1 1.20 → Int+1 1.80, Con+1 1.50, Wil+1 1.50, Per+1 1.50 | -0.02 | 1 |
Quince |
adds FEP | Charisma +1 -1.80 1/1 Perception +1 +1.50 1/1 Intelligence +1 -0.30 ×0.86 · -14% 1/1 | Int+1 2.10, Con+1 1.50, Wil+1 1.50, Cha+1 1.80 → Int+1 1.80, Con+1 1.50, Wil+1 1.50, Per+1 1.50 | -0.09 | 1 |
| Sloan Berries | adds FEP | Perception +1 +1.50 1/1 Intelligence +1 -1.20 ×0.60 · -40% 1/1 Will +1 +0.75 ×2.00 · +100% 1/1 Psyche +1 -0.37 1/1 | Int+1 3.00, Con+1 1.50, Wil+1 0.75, Psy+1 0.37 → Int+1 1.80, Con+1 1.50, Wil+1 1.50, Per+1 1.50 | +0.11 | 1 |
| Cherries | adds FEP | Strength +1 -1.80 1/1 Perception +1 +1.50 1/1 | Int+1 1.80, Con+1 1.50, Wil+1 1.50, Str+1 1.80 → Int+1 1.80, Con+1 1.50, Wil+1 1.50, Per+1 1.50 | -0.05 | 1 |
Lemon |
adds FEP | Intelligence +1 -2.10 ×0.46 · -54% 1/1 Perception +1 +1.50 1/1 | Int+1 3.90, Con+1 1.50, Wil+1 1.50 → Int+1 1.80, Con+1 1.50, Wil+1 1.50, Per+1 1.50 | -0.09 | 1 |