Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.
⚠Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.
| Instead of | Type | FEP change | Example: without → with | Hunger Δ | Pairs |
|---|---|---|---|---|---|
| Oyster Mushroom | adds FEP | Perception +2 +0.91 ×1.30 · +30% 5/7 Perception +1 +0.86 ×1.20 · +20% 2/7 Dexterity +2 -1.14 ×0.91 · -9% 5/8 Constitution +1 -0.83 ×0.83 · -17% 5/8 +4 | Cha+2 3.20, Int+1 2.00, Str+1 2.60, Con+1 2.40 → Cha+2 3.20, Int+1 2.00, Per+1 3.00, Con+1 2.40 | -0.09 | 8 |
| Parasol Mushroom | adds FEP | Perception +2 +2.43 ×1.88 · +88% 4/6 Dexterity +1 -2.14 ×0.41 · -59% 6/7 Perception +1 +0.83 ×1.19 · +19% 1/5 Constitution +1 -0.78 ×0.38 · -62% 1/4 +8 | Cha+2 3.00, Int+1 3.20, Dex+1 2.00, Per+1 2.40 → Cha+2 3.20, Int+1 2.00, Per+1 3.00, Con+1 2.40 | -0.32 | 7 |
| Yellowfeet | adds FEP | Perception +2 +1.00 ×1.61 · +61% 5/7 Perception +1 +0.40 ×1.09 · +9% 1/6 Intelligence +1 -1.42 ×0.52 · -48% 4/7 Charisma +1 -1.29 ×0.35 · -65% 4/7 +5 | Wil+1 4.00, Int+1 5.76, Per+2 1.40, Str+1 1.00 → Wil+1 4.00, Int+1 3.00, Per+2 1.92, Per+1 1.50 | -0.07 | 7 |
| Bay Bolete | adds FEP | Perception +2 +2.27 ×1.86 · +86% 3/6 Dexterity +2 -3.12 ×0.89 · -11% 4/6 Perception +1 +1.85 ×1.67 · +67% 1/4 Charisma +2 -6.62 3/6 +6 | Dex+1 18.56, Cha+1 11.60, Per+2 5.00, Str+1 11.25, Cha+2 16.87 → Dex+1 13.05, Cha+1 10.00, Per+2 16.25, Str+1 9.28 | -0.94 | 6 |
| Chantrelles | adds FEP | Perception +2 +3.49 ×5.42 · +442% 4/5 Dexterity +1 -2.10 ×0.70 · -30% 4/5 Charisma +1 -1.03 ×0.54 · -46% 4/5 Constitution +1 -0.81 ×0.86 · -14% 3/5 +4 | Dex+1 18.56, Cha+1 11.60, Per+2 3.00, Str+1 22.50, Agi+1 2.50 → Dex+1 13.05, Cha+1 10.00, Per+2 16.25, Str+1 9.28 | +0.07 | 5 |
| Cave Lantern | adds FEP | Perception +2 +3.81 ×3.25 · +225% 3/4 Perception +1 -3.23 ×0.76 · -24% 3/5 Charisma +1 -1.78 ×0.45 · -55% 3/5 Will +1 -8.75 ×0.22 · -78% 2/5 +7 | Dex+1 3.71, Cha+1 11.60, Per+2 5.00, Str+1 22.50, Agi+1 19.69 → Dex+1 13.05, Cha+1 10.00, Per+2 16.25, Str+1 9.28 | -0.26 | 5 |
| Giant Puffball | boosts | Perception +1 -1.22 ×0.84 · -16% 4/4 Perception +2 +0.57 ×1.40 · +40% 1/3 Constitution +1 -0.95 ×0.63 · -37% 2/4 Intelligence +1 +0.55 ×1.28 · +28% 2/4 +3 | Con+2 1.60, Wil+1 2.00, Cha+1 2.00, Per+1 2.60 → Con+2 4.00, Wil+1 2.00, Cha+1 0.50, Per+2 1.00 | +0.03 | 4 |
| Portobello Mushroom | adds FEP | Perception +2 +1.10 ×1.84 · +84% 2/3 Constitution +1 -0.59 ×0.25 · -75% 1/3 Perception +1 -0.36 ×0.98 · -2% 3/4 Strength +1 -1.60 2/4 +5 | Cha+2 2.80, Int+1 3.20, Str+1 1.60, Per+1 2.40 → Cha+2 3.20, Int+1 2.00, Per+1 3.00, Con+1 2.40 | +0.08 | 4 |
| Snowtop | adds FEP | Perception +2 +3.81 ×3.25 · +225% 3/4 Constitution +2 +2.17 ×4.00 · +300% 3/4 Charisma +1 -0.82 ×0.55 · -45% 3/4 Constitution +1 -4.88 ×0.25 · -75% 2/4 +5 | Dex+1 6.19, Cha+1 8.70, Per+2 5.00, Con+1 7.50, Str+1 15.00 → Dex+1 13.05, Cha+1 10.00, Per+2 16.25, Str+1 9.28 | +1.05 | 4 |
| Bloated Bolete | boosts | Perception +2 +4.92 ×3.58 · +258% 1/3 Dexterity +1 -2.10 3/3 Perception +1 -9.00 ×4.00 · +300% 2/3 Charisma +1 -3.50 ×0.55 · -45% 2/3 +4 | Dex+1 13.05, Cha+1 16.50, Per+2 2.50, Str+1 11.25, Per+1 20.25, Dex+2 3.75 → Dex+1 13.05, Cha+1 10.00, Per+2 16.25, Str+1 9.28 | -0.50 | 3 |
| Black Trumpets | adds FEP | Psyche +1 -1.85 3/3 Constitution +1 -0.21 ×1.04 · +4% 3/3 Perception +1 -0.16 ×0.75 · -25% 1/3 Intelligence +1 -0.44 ×0.87 · -13% 2/3 +3 | Con+1 2.10, Dex+1 4.00, Int+1 4.80, Per+1 7.09, Psy+1 2.25 → Con+1 3.00, Dex+1 4.00, Int+1 5.91, Per+1 3.60, Agi+1 2.70 | -0.03 | 3 |
| Ruby Bolete | adds FEP | Constitution +1 -9.06 ×0.19 · -81% 2/2 Perception +1 +5.18 ×4.29 · +329% 1/2 Dexterity +1 +0.53 ×1.33 · +33% 1/2 Agility +1 -0.20 ×0.90 · -10% 2/2 +2 | Con+1 18.75, Dex+1 3.00, Agi+1 3.00 → Con+1 3.00, Dex+1 4.00, Int+1 5.91, Per+1 3.60, Agi+1 2.70 | -0.35 | 2 |
| Field Blewits | adds FEP | Perception +1 -4.50 ×0.35 · -65% 2/2 Agility +1 +2.70 1/1 Constitution +1 +1.80 ×2.50 · +150% 1/2 Intelligence +1 +1.11 ×1.23 · +23% 1/2 +2 | Con+1 1.20, Dex+1 4.00, Int+1 4.80, Per+1 10.39 → Con+1 3.00, Dex+1 4.00, Int+1 5.91, Per+1 3.60, Agi+1 2.70 | -0.12 | 2 |
| Cremini Mushroom | adds FEP | Perception +1 -2.00 1/1 Charisma +1 -1.50 ×0.25 · -75% 1/1 Constitution +2 +1.20 ×1.43 · +43% 1/1 Perception +2 +1.00 1/1 | Con+2 2.80, Wil+1 2.00, Cha+1 2.00, Per+1 2.00 → Con+2 4.00, Wil+1 2.00, Cha+1 0.50, Per+2 1.00 | +0.14 | 1 |
| Liberty Caps | adds FEP | Constitution +2 +2.00 ×2.00 · +100% 1/1 Charisma +1 -1.50 ×0.25 · -75% 1/1 Psyche +1 -1.20 1/1 Perception +2 +1.00 1/1 | Con+2 2.00, Wil+1 2.00, Cha+1 2.00, Psy+1 1.20 → Con+2 4.00, Wil+1 2.00, Cha+1 0.50, Per+2 1.00 | +0.53 | 1 |
| Button Mushroom | adds FEP | Agility +1 -2.40 1/1 Charisma +1 -1.50 ×0.25 · -75% 1/1 Constitution +2 +1.20 ×1.43 · +43% 1/1 Perception +2 +1.00 1/1 | Con+2 2.80, Wil+1 2.00, Cha+1 2.00, Agi+1 2.40 → Con+2 4.00, Wil+1 2.00, Cha+1 0.50, Per+2 1.00 | +0.08 | 1 |