Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.
⚠Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.
| Instead of | Type | FEP change | Example: without → with | Hunger Δ | Pairs |
|---|---|---|---|---|---|
| Wildgoat | adds FEP | Dexterity +2 +1.50 1/1 Will +1 -0.77 1/1 Perception +1 +0.67 ×3.58 · +258% 1/1 Strength +1 -0.40 ×0.80 · -20% 1/1 +2 | Str+1 1.98, Con+1 3.53, Cha+1 1.36, Per+1 0.26, Wil+1 0.77 → Str+1 1.58, Con+1 3.19, Dex+2 1.50, Cha+1 1.14, Per+1 0.93 | +0.30 | 1 |