🧂 Co robią przyprawy

30 online

Wybierz potrawę, a zobaczysz, co każda przyprawa robi właśnie w niej. Porównujemy tylko warianty tej samej potrawy różniące się wyłącznie jednym składnikiem – reszta (mięso, jajko, mąka, procenty slotów) musi być identyczna. Ta sama przyprawa może robić co innego w wędzonce, a co innego w surowej potrawie, dlatego liczymy każdą potrawę osobno.

⚠ Jakość przyprawy nie ma znaczenia, a mnożnik przyprawy w obrębie jednej potrawy jest stały (np. sól w Meat-in-Jelly zawsze ×1.80, w Smoked Wolfdog ×1.12) – to cecha pary (przyprawa, potrawa). Zmienia się tylko to, KTÓRY FEP zostaje pomnożony: zależy od pozostałych składników, np. od tego, co wniosło drewno. Dane nie zawierają jakości mięsa czy mąki, więc ujemne zmiany na bazowych FEP-ach to zwykle szum jakości bazy, nie efekt przyprawy.

albo

Osier🪵 drewno

Par z / bez
18
Par zamiany
517
Porównano w potrawach
15/19
Głód Δ
+0.27
Energia Δ
0.00

Charakter składnika

Dodaje nowe FEP-y, których bez niego nie ma: Charisma +1 +2.63 1/2

Podbija konkretne istniejące FEP-y, reszta stoi w miejscu: Strength +2 +0.85 80% Will +1 +2.12 67%

Najmocniej rośnie w poszczególnych potrawach: Smoked Wolfdog → Strength +2 +1.07, Smoked Badger Botillo → Constitution +1 +3.75, Smoked Beaver Dog → Strength +1 +3.45, Smoked Boar Baloney → Strength +1 +2.91, Smoked Boar Boudin → Strength +1 +3.42, Smoked Cow Chorizo → Will +1 +4.87, Smoked Delicious Deer Dog → Charisma +1 +3.75, Smoked Elk Dog → Intelligence +2 +1.40, Smoked Fox Wurst → Will +1 +1.50, Smoked Moodog → Agility +1 +2.25, Smoked Piglet Wursts → Strength +1 +5.94, Smoked Running Rabbit Sausage → Agility +1 +4.20

Średni mnożnik FEP-ów obecnych po obu stronach: ×1.28, rosną w 31% przypadków.

Per potrawa

Potrawa Typ Efekt Przykład: bez → z Głód Δ Par
Smoked Wolfdog podbija Strength +2 +1.07 ×1.31 · +31% 4/4 Int+2 7.50, Str+2 4.77 → Int+2 7.50, Str+2 6.25 +0.29 4
Smoked Badger Botillo podbija Constitution +1 +3.75 ×1.50 · +50% 1/1 Con+1 7.50, Agi+1 4.50 → Con+1 11.25, Agi+1 4.50 +0.50 1
Smoked Beaver Dog dodaje FEP Strength +1 +3.45 1/1 Dexterity +2 -1.95 1/1 Charisma +1 +1.50 ×2.00 · +100% 1/1 Con+2 6.00, Wil+1 3.00, Cha+1 1.50, Dex+2 1.95 → Con+2 6.00, Wil+1 3.00, Cha+1 3.00, Str+1 3.45 +0.14 1
Smoked Big Bear Banger bez efektu FEP-y identyczne – nic nie zmienia Str+2 6.00, Str+1 13.05 → Str+2 6.00, Str+1 13.05 -0.48 1
Smoked Boar Baloney podbija Strength +1 +2.91 ×1.97 · +97% 1/1 Str+1 3.00, Agi+1 3.00, Con+1 3.00 → Str+1 5.91, Agi+1 3.00, Con+1 3.00 +0.39 1
Smoked Boar Boudin podbija Strength +1 +3.42 ×1.76 · +76% 1/1 Str+1 4.50, Con+1 4.50 → Str+1 7.92, Con+1 4.50 +0.46 1
Smoked Cow Chorizo podbija Will +1 +4.87 ×7.49 · +649% 1/1 Con+1 9.75, Str+1 4.50, Wil+1 0.75 → Con+1 9.75, Str+1 4.50, Wil+1 5.62 +0.65 1
Smoked Delicious Deer Dog dodaje FEP Charisma +1 +3.75 1/1 Agi+2 7.50, Int+1 3.00, Per+1 3.00 → Agi+2 7.50, Int+1 3.00, Per+1 3.00, Cha+1 3.75 +0.50 1
Smoked Elk Dog podbija Intelligence +2 +1.40 ×1.31 · +31% 1/1 Str+1 4.50, Int+2 4.50 → Str+1 4.50, Int+2 5.90 +0.37 1
Smoked Fox Fuet bez efektu FEP-y identyczne – nic nie zmienia Str+1 6.52, Agi+1 4.50 → Str+1 6.53, Agi+1 4.50 -0.22 1
Smoked Fox Wurst dodaje FEP Will +1 +1.50 1/1 Per+1 3.00, Int+1 4.50 → Per+1 3.00, Int+1 4.50, Wil+1 1.50 +0.20 1
Smoked Lynxalami bez efektu FEP-y identyczne – nic nie zmienia Per+1 2.93, Agi+2 3.00, Con+1 3.60 → Per+1 2.92, Agi+2 3.00, Con+1 3.60 -0.44 1
Smoked Moodog podbija Agility +1 +2.25 ×1.50 · +50% 1/1 Con+2 4.50, Agi+1 4.50, Str+1 1.13, Con+1 3.37 → Con+2 4.50, Agi+1 6.75, Str+1 1.13, Con+1 3.37 +0.30 1
Smoked Piglet Wursts podbija Strength +1 +5.94 ×1.91 · +91% 1/1 Str+1 6.52 → Str+1 12.46 +0.79 1
Smoked Running Rabbit Sausage podbija Agility +1 +4.20 ×1.70 · +70% 1/1 Agi+1 6.00, Int+1 3.00 → Agi+1 10.20, Int+1 3.00 +0.56 1

Wpływ na FEP-y (pary z / bez)

FEP Δ średnia Mnożnik Δ mediana Tylko ze składnikiem Spójność Par
Charisma +1 +2.63 ×2.00 +100% +3.75 1/2 100% 2
Will +1 +2.12 ×4.25 +325% +1.50 1/3 67% 3
Strength +1 +1.75 ×1.33 +33% +0.01 1/9 56% 9
Agility +1 +1.29 ×1.24 +24% 0.00 0/5 40% 5
Strength +2 +0.85 ×1.25 +25% +0.93 0/5 80% 5
Constitution +1 +0.63 ×1.08 +8% 0.00 0/6 17% 6
Intelligence +2 +0.28 ×1.06 +6% 0.00 0/5 20% 5
Dexterity +2 -1.95 nowy FEP -1.95 −1/1 0% 1

Mnożnik: średnia z (wartość z przyprawą ÷ wartość bez), czyli o ile procent przyprawa podniosła stat; „nowy FEP” = bez przyprawy go nie było. Tylko ze składnikiem: w ilu parach ten FEP istnieje wyłącznie w wariancie z badanym składnikiem. Spójność: odsetek par ze zmianą dodatnią.

Zamiast innego składnika w tym samym slocie

Zamiast Typ Zmiana FEP Przykład: bez → z Głód Δ Par
Buckthorn🪵 drewno dodaje FEP Strength +1 +0.12 ×1.17 · +17% 12/20 Intelligence +1 -2.20 7/20 Constitution +1 +0.25 ×1.04 · +4% 7/20 Strength +2 +0.71 ×1.21 · +21% 6/20 +6 Per+1 3.00, Int+1 4.50, Str+1 1.50 → Per+1 3.00, Int+1 4.50, Wil+1 1.50 -0.01 20
Laurel🪵 drewno dodaje FEP Strength +1 +0.68 ×1.20 · +20% 1/11 Constitution +1 -0.79 ×0.96 · -4% 7/20 Agility +1 +0.57 ×1.24 · +24% 6/20 Will +1 +1.25 ×2.56 · +156% 1/5 +7 Str+1 6.00, Int+1 6.00, Wil+1 4.50, Psy+2 3.00, Agi+1 3.00 → Str+1 6.00, Int+1 6.00, Wil+1 4.50, Psy+2 3.00, Cha+1 3.00 +0.05 20
Linden🪵 drewno podbija Strength +1 +0.26 ×1.17 · +17% 1/12 Constitution +1 -1.03 ×0.94 · -6% 6/19 Strength +2 +0.71 ×1.21 · +21% 6/19 Will +1 +0.52 ×2.62 · +162% 5/19 +5 Con+1 16.57, Str+1 4.50, Wil+1 0.75 → Con+1 9.75, Str+1 4.50, Wil+1 5.62 +0.09 19
Chastetree🪵 drewno dodaje FEP Strength +1 +0.58 ×1.15 · +15% 10/18 Intelligence +1 -1.73 ×0.88 · -12% 6/18 Agility +1 +0.99 ×1.17 · +17% 5/18 Strength +2 +0.67 ×1.19 · +19% 5/18 +4 Str+1 7.18 → Str+1 12.46 +0.14 18
King's Oak🪵 drewno dodaje FEP Strength +1 +0.79 ×1.18 · +18% 1/12 Intelligence +1 -1.66 ×0.82 · -18% 5/18 Will +1 +1.27 ×2.62 · +162% 1/5 Agility +1 +0.96 ×1.19 · +19% 5/18 +7 Agi+2 14.32, Int+1 3.00, Per+1 3.00 → Agi+2 7.50, Int+1 3.00, Per+1 3.00, Cha+1 3.75 +0.04 18
Bay willow🪵 drewno dodaje FEP Strength +1 +0.10 ×1.21 · +21% 11/17 Constitution +1 -0.13 ×1.02 · +2% 6/17 Intelligence +2 -0.33 ×0.99 · -1% 5/17 Agility +1 +0.55 ×1.12 · +12% 4/17 +3 Str+1 6.53 → Str+1 12.46 +0.19 17
Sallow🪵 drewno dodaje FEP Constitution +1 -0.98 ×0.91 · -9% 6/17 Agility +1 +0.78 ×1.26 · +26% 6/17 Perception +1 -1.15 ×0.92 · -8% 5/17 Will +1 +1.03 ×4.23 · +323% 1/4 +5 Agi+2 7.50, Int+1 3.00, Per+1 3.00, Str+1 3.75 → Agi+2 7.50, Int+1 3.00, Per+1 3.00, Cha+1 3.75 -0.05 17
Zelkova🪵 drewno dodaje FEP Strength +1 +0.50 ×1.15 · +15% 10/16 Constitution +1 -0.62 ×0.96 · -4% 6/16 Agility +1 +1.10 ×1.19 · +19% 5/16 Intelligence +1 -0.45 5/16 +6 Str+1 6.00, Int+1 6.00, Wil+1 4.50, Psy+2 3.00, Per+1 3.00 → Str+1 6.00, Int+1 6.00, Wil+1 4.50, Psy+2 3.00, Cha+1 3.00 +0.14 16
Dragontree🪵 drewno dodaje FEP Strength +1 +0.16 ×1.14 · +14% 12/16 Constitution +1 +1.31 ×1.10 · +10% 7/16 Agility +1 +0.56 ×1.13 · +13% 4/16 Charisma +1 +3.18 ×2.34 · +134% 2/3 +4 Str+1 1.12, Con+1 11.25 → Str+1 1.13, Con+1 21.49 +0.53 16
Almond tree🪵 drewno podbija Strength +1 +0.36 9/15 Dexterity +1 -3.60 ×0.64 · -36% 6/15 Agility +1 -1.13 ×1.17 · +17% 6/15 Strength +2 +0.71 ×1.21 · +21% 6/15 +5 Str+1 6.00, Int+1 6.00, Wil+1 4.50, Psy+2 3.00, Agi+1 3.00 → Str+1 6.00, Int+1 6.00, Wil+1 4.50, Psy+2 3.00, Cha+1 3.00 -0.16 15
Persimmon tree🪵 drewno podbija Strength +1 +1.38 ×1.29 · +29% 1/9 Agility +1 +0.26 ×1.24 · +24% 6/15 Will +1 +0.37 ×4.25 · +325% 1/5 Perception +1 -0.56 4/15 +4 Per+1 3.00, Int+1 4.50, Con+1 1.50 → Per+1 3.00, Int+1 4.50, Wil+1 1.50 +0.32 15
Lotetree🪵 drewno dodaje FEP Strength +1 +1.13 ×1.31 · +31% 9/15 Agility +1 -0.37 ×1.10 · +10% 7/15 Constitution +1 -0.17 ×1.01 · +1% 7/15 Will +1 +2.12 ×4.25 · +325% 1/3 +6 Str+1 6.53 → Str+1 12.46 +0.00 15
Elm🪵 drewno dodaje FEP Strength +1 +1.12 ×1.29 · +29% 1/9 Constitution +1 -1.02 ×0.92 · -8% 7/15 Agility +1 +1.29 ×1.24 · +24% 5/15 Will +1 +0.07 ×4.25 · +325% 1/5 +6 Str+1 6.52, Wil+1 2.25 → Str+1 12.46 +0.03 15
Cherry🪵 drewno dodaje FEP Strength +1 +0.68 ×1.17 · +17% 8/15 Agility +1 +1.29 ×1.24 · +24% 5/15 Perception +1 -1.02 ×0.96 · -4% 5/15 Will +1 +1.37 ×7.49 · +649% 1/3 +5 Str+1 6.52 → Str+1 12.46 +0.15 15
Dogwood🪵 drewno podbija Strength +1 +0.50 ×1.12 · +12% 1/9 Constitution +1 +0.62 ×1.08 · +8% 6/15 Agility +1 +0.69 ×1.12 · +12% 5/15 Perception +1 -0.94 4/15 +7 Per+1 3.00, Int+1 4.50, Dex+1 1.50 → Per+1 3.00, Int+1 4.50, Wil+1 1.50 +0.14 15
Lemon tree🪵 drewno dodaje FEP Strength +1 -1.04 ×1.08 · +8% 9/15 Constitution +1 +0.21 ×1.01 · +1% 5/15 Strength +2 -1.17 ×0.84 · -16% 4/15 Perception +1 -1.11 ×1.02 · +2% 4/15 +3 Per+1 14.55, Dex+1 4.50, Wil+1 0.37, Cha+1 1.13 → Per+1 7.50, Dex+1 4.50, Wil+1 0.37, Cha+1 4.87 -0.14 15
Alder🪵 drewno dodaje FEP Strength +1 +0.56 ×1.11 · +11% 8/14 Constitution +1 -0.33 6/14 Agility +1 +1.21 ×1.22 · +22% 5/14 Intelligence +1 -0.56 4/14 +7 Str+1 6.52, Int+1 2.25 → Str+1 12.46 +0.21 14
Gray alder🪵 drewno dodaje FEP Strength +1 +0.90 ×1.17 · +17% 8/14 Constitution +1 +0.21 ×1.08 · +8% 7/14 Agility +1 +1.07 ×1.20 · +20% 5/14 Intelligence +1 -1.25 ×0.81 · -19% 3/14 +5 Str+1 6.52 → Str+1 12.46 +0.31 14
Sorb tree🪵 drewno niejednoznaczne Strength +1 +0.08 ×1.22 · +22% 9/14 Constitution +1 +0.62 ×1.08 · +8% 6/14 Agility +1 -0.18 ×1.08 · +8% 6/14 Intelligence +1 -0.97 ×0.95 · -5% 4/14 +4 Str+1 6.53 → Str+1 12.46 +0.04 14
Chestnut tree🪵 drewno dodaje FEP Strength +1 +0.58 ×1.27 · +27% 9/14 Constitution +1 -0.51 ×1.01 · +1% 6/14 Agility +1 +0.36 ×1.04 · +4% 5/14 Will +1 +1.37 ×7.49 · +649% 1/3 +5 Con+1 16.58, Str+1 4.50, Wil+1 0.75 → Con+1 9.75, Str+1 4.50, Wil+1 5.62 +0.08 14
Conker🪵 drewno dodaje FEP Strength +1 -0.13 ×1.03 · +3% 1/8 Charisma +1 +2.62 ×2.65 · +165% 2/4 Strength +2 +0.84 ×1.23 · +23% 4/13 Intelligence +2 +0.35 ×1.08 · +8% 4/13 +6 Str+1 11.16, Agi+1 5.41 → Str+1 6.53, Agi+1 4.50 +0.27 13
Ash🪵 drewno podbija Strength +1 +1.19 ×1.20 · +20% 7/12 Strength +2 +0.85 ×1.25 · +25% 5/12 Intelligence +2 -0.48 ×0.94 · -6% 5/12 Intelligence +1 -3.84 4/12 +3 Str+1 7.57 → Str+1 12.46 +0.14 12
Yew🪵 drewno podbija Strength +1 +0.54 ×1.11 · +11% 7/12 Will +1 -2.10 ×7.49 · +649% 5/12 Strength +2 +0.45 ×1.20 · +20% 5/12 Intelligence +2 +0.28 ×1.06 · +6% 5/12 +2 Con+1 9.75, Str+1 4.50, Wil+1 0.75 → Con+1 9.75, Str+1 4.50, Wil+1 5.62 +0.13 12
Juniper🪵 drewno niejednoznaczne Strength +1 -3.12 ×1.14 · +14% 8/12 Constitution +1 -0.26 ×1.04 · +4% 4/12 Intelligence +1 -2.00 3/12 Will +1 +0.87 ×4.25 · +325% 3/12 +4 Str+2 6.00, Str+1 47.27 → Str+2 6.00, Str+1 24.75 -0.33 12
Rowan🪵 drewno dodaje FEP Strength +1 +0.37 ×1.06 · +6% 7/12 Intelligence +2 -5.62 ×0.59 · -41% 4/12 Strength +2 +0.84 ×1.23 · +23% 4/12 Agility +1 +0.56 ×1.13 · +13% 4/12 +5 Int+2 14.55, Str+2 3.00 → Int+2 7.50, Str+2 3.93 -0.52 12
Larch🪵 drewno dodaje FEP Strength +1 +0.15 ×1.20 · +20% 6/11 Constitution +1 +0.94 ×1.12 · +12% 4/11 Agility +1 +0.56 ×1.13 · +13% 4/11 Perception +1 +0.87 ×1.19 · +19% 3/11 +5 Str+2 7.33, Str+1 18.02 → Str+2 6.00, Str+1 13.05 +0.42 11
Sycamore🪵 drewno dodaje FEP Strength +1 -7.33 ×0.80 · -20% 5/11 Strength +2 +0.67 ×1.19 · +19% 5/11 Intelligence +2 -5.44 ×0.58 · -42% 4/11 Constitution +1 -4.64 ×0.67 · -33% 3/11 +5 Str+2 6.00, Str+1 48.76 → Str+2 6.00, Str+1 24.75 -1.12 11
Elderberry bush dodaje FEP Strength +1 +1.61 ×1.39 · +39% 6/10 Constitution +1 +0.19 ×1.02 · +2% 4/10 Intelligence +1 -2.88 3/10 Will +1 +0.87 ×4.25 · +325% 3/10 +4 Str+1 6.52 → Str+1 12.46 +0.35 10
Crampbark🪵 drewno dodaje FEP Strength +1 +1.22 ×1.44 · +44% 7/10 Constitution +1 +0.30 ×1.13 · +13% 5/10 Charisma +1 +3.75 ×4.35 · +335% 1/2 Will +1 +2.44 ×4.25 · +325% 2/10 +4 Str+1 6.53 → Str+1 12.46 +0.43 10
Stonepine🪵 drewno dodaje FEP Strength +1 +0.49 ×1.16 · +16% 6/10 Agility +1 +0.56 ×1.13 · +13% 4/10 Charisma +1 +3.38 ×4.35 · +335% 1/2 Perception +1 +1.31 ×1.29 · +29% 2/10 +4 Per+1 7.50, Dex+1 8.25, Wil+1 0.37, Cha+1 1.12 → Per+1 7.50, Dex+1 4.50, Wil+1 0.37, Cha+1 4.87 +0.26 10
Strawberry tree🪵 drewno dodaje FEP Strength +1 +0.49 ×1.23 · +23% 6/10 Constitution +1 +0.17 ×1.08 · +8% 5/10 Agility +1 +0.56 ×1.13 · +13% 4/10 Perception +1 -0.38 ×1.29 · +29% 3/10 +4 Con+1 7.50, Agi+1 4.50, Dex+1 3.75 → Con+1 11.25, Agi+1 4.50 +0.32 10
Cypress🪵 drewno podbija Strength +1 +0.57 ×1.14 · +14% 5/8 Constitution +1 +0.94 ×1.13 · +13% 4/8 Charisma +1 -0.75 ×4.35 · +335% 3/8 Will +1 +2.43 ×4.23 · +323% 2/8 +2 Con+1 9.75, Str+1 4.50, Wil+1 0.75 → Con+1 9.75, Str+1 4.50, Wil+1 5.62 +0.49 8
Wartybirch🪵 drewno dodaje FEP Perception +1 +0.27 ×1.06 · +6% 4/8 Charisma +1 +3.50 ×4.35 · +335% 2/3 Constitution +1 -0.62 ×1.08 · +8% 3/8 Strength +1 -5.92 ×0.66 · -34% 2/8 +3 Str+2 6.00, Str+1 30.94 → Str+2 6.00, Str+1 24.75 -0.35 8
Fig tree🪵 drewno dodaje FEP Strength +1 +0.59 ×1.13 · +13% 5/8 Constitution +1 -1.69 ×0.83 · -17% 4/8 Charisma +1 +3.50 ×4.35 · +335% 2/3 Agility +1 +1.13 ×1.25 · +25% 2/8 +2 Str+1 4.50, Con+1 8.87 → Str+1 7.92, Con+1 4.50 +0.25 8
Moundtree🪵 drewno dodaje FEP Strength +1 -1.99 ×0.84 · -16% 4/7 Intelligence +1 -2.00 3/7 Constitution +1 +0.12 3/7 Charisma +1 +3.38 ×4.35 · +335% 1/2 +6 Str+1 8.73, Int+2 4.50 → Str+1 4.50, Int+2 5.90 -0.26 7
Mallorn🪵 drewno dodaje FEP Charisma +1 +3.50 ×4.35 · +335% 2/3 Strength +1 -1.00 ×0.89 · -11% 3/6 Constitution +1 -0.75 3/6 Intelligence +1 -0.75 3/6 +3 Per+1 7.50, Dex+1 6.16, Wil+1 0.37, Cha+1 1.12 → Per+1 7.50, Dex+1 4.50, Wil+1 0.37, Cha+1 4.87 +0.28 6
Towercap🪵 drewno dodaje FEP Strength +1 +0.40 1/3 Intelligence +1 -3.38 ×0.67 · -33% 2/4 Charisma +1 +2.25 ×2.00 · +100% 1/2 Constitution +2 -2.22 ×0.73 · -27% 1/4 +2 Int+2 7.50, Str+2 3.00, Int+1 3.75 → Int+2 7.50, Str+2 3.93 -0.36 4
Hornbeam🪵 drewno podbija Perception +1 +1.31 ×1.29 · +29% 2/3 Will +1 -3.76 ×0.09 · -91% 1/3 Strength +2 +0.93 ×1.31 · +31% 1/3 Per+1 7.50, Dex+1 4.50, Wil+1 4.13, Cha+1 1.12 → Per+1 7.50, Dex+1 4.50, Wil+1 0.37, Cha+1 4.87 +0.09 3
Tea bush🪵 drewno podbija Perception +1 +0.18 ×1.03 · +3% 2/3 Intelligence +2 -5.25 ×0.59 · -41% 1/3 Charisma +1 +3.74 ×4.31 · +331% 1/3 Strength +2 +0.93 ×1.31 · +31% 1/3 Int+2 12.75, Str+2 3.00 → Int+2 7.50, Str+2 3.93 -0.03 3
Apple tree🪵 drewno podbija Perception +1 +1.31 ×1.29 · +29% 2/3 Intelligence +2 -4.80 ×0.61 · -39% 1/3 Charisma +1 +3.74 ×4.31 · +331% 1/3 Strength +2 +0.93 ×1.31 · +31% 1/3 Int+2 12.30, Str+2 3.00 → Int+2 7.50, Str+2 3.93 +0.19 3
Oak🪵 drewno bez efektu FEP-y identyczne – nic nie zmienia Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.93 +0.44 2
Southronpine🪵 drewno podbija Strength +1 +0.59 ×1.05 · +5% 2/2 Constitution +1 +2.03 ×1.10 · +10% 1/2 Str+1 1.13, Con+1 19.46 → Str+1 1.13, Con+1 21.49 +0.21 2
Mayflower tree🪵 drewno niejednoznaczne Strength +2 -1.40 ×0.78 · -22% 2/2 Int+2 7.50, Str+2 7.97 → Int+2 7.50, Str+2 6.25 -0.37 2
Blackpine🪵 drewno niejednoznaczne Strength +2 -0.47 ×0.92 · -8% 2/2 Int+2 7.50, Str+2 6.82 → Int+2 7.50, Str+2 6.25 -0.12 2
Checkertree🪵 drewno bez efektu FEP-y identyczne – nic nie zmienia Str+2 6.00, Str+1 24.75 → Str+2 6.00, Str+1 24.75 +0.84 1
Plum tree🪵 drewno bez efektu FEP-y identyczne – nic nie zmienia Str+2 6.00, Str+1 24.75 → Str+2 6.00, Str+1 24.75 +0.35 1
Salt🧂 przyprawa podbija Strength +2 +0.93 ×1.31 · +31% 1/1 Intelligence +2 -0.90 ×0.89 · -11% 1/1 Int+2 8.40, Str+2 3.00 → Int+2 7.50, Str+2 3.93 +0.01 1
Chives🧂 przyprawa podbija Strength +2 +0.93 ×1.31 · +31% 1/1 Int+2 7.50, Str+2 3.00, Agi+1 0.01 → Int+2 7.50, Str+2 3.93 +0.25 1
Clove of Garlic🧂 przyprawa podbija Intelligence +2 -1.80 ×0.81 · -19% 1/1 Strength +2 +0.93 ×1.31 · +31% 1/1 Int+2 9.30, Str+2 3.00 → Int+2 7.50, Str+2 3.93 -0.23 1
Kvann🧂 przyprawa podbija Strength +2 +0.93 ×1.31 · +31% 1/1 Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.93 +0.25 1
Laurel Leaves🧂 przyprawa podbija Strength +2 +0.93 ×1.31 · +31% 1/1 Intelligence +2 -0.75 ×0.91 · -9% 1/1 Int+2 8.25, Str+2 3.00 → Int+2 7.50, Str+2 3.93 +0.05 1
Juniper Berries🧂 przyprawa niejednoznaczne Strength +2 -0.84 ×0.82 · -18% 1/1 Int+2 7.50, Str+2 4.77 → Int+2 7.50, Str+2 3.93 -0.22 1
Beech🪵 drewno podbija Strength +2 +0.93 ×1.31 · +31% 1/1 Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.93 +0.92 1
Willow🪵 drewno podbija Strength +1 -3.75 1/1 Strength +2 +0.93 ×1.31 · +31% 1/1 Int+2 7.50, Str+2 3.00, Str+1 3.75 → Int+2 7.50, Str+2 3.93 -0.25 1
Spruce🪵 drewno podbija Strength +2 +0.54 ×1.16 · +16% 1/1 Int+2 7.50, Str+2 3.39 → Int+2 7.50, Str+2 3.93 +0.15 1
Tree Heath🪵 drewno podbija Intelligence +2 -3.00 ×0.71 · -29% 1/1 Strength +2 +0.93 ×1.31 · +31% 1/1 Int+2 10.50, Str+2 3.00 → Int+2 7.50, Str+2 3.93 -0.55 1
Whitebeam🪵 drewno podbija Will +1 -3.75 1/1 Strength +2 +0.93 ×1.31 · +31% 1/1 Int+2 7.50, Str+2 3.00, Wil+1 3.75 → Int+2 7.50, Str+2 3.93 -0.25 1
Cedar🪵 drewno podbija Strength +2 +0.93 ×1.31 · +31% 1/1 Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.93 +0.91 1