Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.
⚠Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.
| Instead of | Type | FEP change | Example: without → with | Hunger Δ | Pairs |
|---|---|---|---|---|---|
| Wild Mutton | adds FEP | Dexterity +1 +2.38 ×1.14 · +14% 1/2 Constitution +1 +2.32 ×2.18 · +118% 2/2 Charisma +2 -2.24 ×0.50 · -50% 2/2 Perception +1 +4.95 ×3.20 · +220% 1/2 +2 | Cha+2 6.16, Con+1 8.55, Per+1 2.25, Dex+1 5.40 → Cha+2 3.08, Con+1 9.90, Per+1 7.20, Dex+1 6.16 | +0.04 | 2 |