🧂 What spices do

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Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.

⚠ Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.

or

Lotetree🪵 wood

With / without pairs
15
Swap pairs
405
Compared in dishes
15/16
Hunger Δ
+0.26
Energy Δ
0.00

Ingredient character

Adds new FEPs that do not exist without it: Dexterity +1 +2.25 1/1

Boosts specific existing FEPs while the rest stay put: Charisma +1 +1.50 100%

Grows the most in individual dishes: Smoked Badger Botillo → Agility +1 +1.12, Smoked Beaver Dog → Strength +1 +1.95, Smoked Big Bear Banger → Agility +1 +3.00, Smoked Boar Boudin → Agility +1 +2.25, Smoked Cow Chorizo → Constitution +1 +2.44, Smoked Delicious Deer Dog → Agility +2 +5.48, Smoked Elk Dog → Dexterity +1 +2.25, Smoked Fox Fuet → Strength +1 +3.13, Smoked Lynxalami → Constitution +1 +1.01, Smoked Moodog → Strength +1 +0.51, Smoked Running Rabbit Sausage → Agility +1 +3.00, Smoked Wolfdog → Strength +2 +2.37

Average multiplier of FEPs present on both sides: ×1.14, growing in 28% of cases.

Per dish

Dish Type Effect Example: without → with Hunger Δ Pairs
Smoked Badger Botillo boosts Agility +1 +1.12 ×1.25 · +25% 1/1 Con+1 7.50, Agi+1 4.50 → Con+1 7.50, Agi+1 5.62 +0.15 1
Smoked Beaver Dog adds FEP Strength +1 +1.95 1/1 Dexterity +2 -1.95 1/1 Charisma +1 +1.50 ×2.00 · +100% 1/1 Constitution +1 +1.50 1/1 Con+2 6.00, Wil+1 3.00, Cha+1 1.50, Dex+2 1.95 → Con+2 6.00, Wil+1 3.00, Cha+1 3.00, Con+1 1.50, Str+1 1.95 +0.14 1
Smoked Big Bear Banger adds FEP Agility +1 +3.00 1/1 Str+2 6.00, Str+1 13.05 → Str+2 6.00, Str+1 13.05, Agi+1 3.00 +0.40 1
Smoked Boar Baloney no effect FEPs identical – changes nothing Str+1 3.00, Agi+1 3.00, Con+1 3.00 → Str+1 3.00, Agi+1 3.00, Con+1 3.00 -0.28 1
Smoked Boar Boudin adds FEP Agility +1 +2.25 1/1 Str+1 4.50, Con+1 4.50 → Str+1 4.50, Con+1 4.50, Agi+1 2.25 +0.30 1
Smoked Cow Chorizo boosts Constitution +1 +2.44 ×1.25 · +25% 1/1 Con+1 9.75, Str+1 4.50, Wil+1 0.75 → Con+1 12.19, Str+1 4.50, Wil+1 0.75 +0.32 1
Smoked Delicious Deer Dog boosts Agility +2 +5.48 ×1.73 · +73% 1/1 Agi+2 7.50, Int+1 3.00, Per+1 3.00 → Agi+2 12.98, Int+1 3.00, Per+1 3.00 +1.46 1
Smoked Elk Dog adds FEP Dexterity +1 +2.25 1/1 Str+1 4.50, Int+2 4.50 → Str+1 4.50, Int+2 4.50, Dex+1 2.25 +0.30 1
Smoked Fox Fuet boosts Strength +1 +3.13 ×1.48 · +48% 1/1 Agility +1 -0.32 ×0.93 · -7% 1/1 Str+1 6.52, Agi+1 4.50 → Str+1 9.65, Agi+1 4.18 +0.37 1
Smoked Fox Wurst no effect FEPs identical – changes nothing Per+1 3.00, Int+1 4.50 → Per+1 3.00, Int+1 4.50 -0.33 1
Smoked Lynxalami boosts Constitution +1 +1.01 ×1.28 · +28% 1/1 Perception +1 +0.81 ×1.28 · +28% 1/1 Per+1 2.93, Agi+2 3.00, Con+1 3.60 → Per+1 3.74, Agi+2 3.00, Con+1 4.61 +0.24 1
Smoked Moodog boosts Strength +1 +0.51 ×1.45 · +45% 1/1 Con+2 4.50, Agi+1 4.50, Str+1 1.13, Con+1 3.37 → Con+2 4.50, Agi+1 4.50, Str+1 1.64, Con+1 3.37 +0.07 1
Smoked Piglet Wursts no effect FEPs identical – changes nothing Str+1 6.52 → Str+1 6.53 -0.26 1
Smoked Running Rabbit Sausage boosts Agility +1 +3.00 ×1.50 · +50% 1/1 Agi+1 6.00, Int+1 3.00 → Agi+1 9.00, Int+1 3.00 +0.40 1
Smoked Wolfdog boosts Strength +2 +2.37 ×1.79 · +79% 1/1 Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 5.37 +0.63 1

Effect on FEPs (with / without pairs)

FEP Δ average Multiplier Δ median Only with ingredient Consistency Pairs
Agility +2 +2.74 ×1.37 +37% +5.48 0/2 50% 2
Dexterity +1 +2.25 new FEP +2.25 1/1 100% 1
Charisma +1 +1.50 ×2.00 +100% +1.50 0/1 100% 1
Agility +1 +1.29 ×1.14 +14% +1.12 2/7 57% 7
Strength +2 +1.19 ×1.40 +40% +2.37 0/2 50% 2
Constitution +1 +0.71 ×1.09 +9% 0.00 1/7 43% 7
Strength +1 +0.62 ×1.12 +12% 0.00 1/9 44% 9
Perception +1 +0.27 ×1.09 +9% 0.00 0/3 33% 3
Dexterity +2 -1.95 new FEP -1.95 −1/1 0% 1

Multiplier: average of (value with spice ÷ value without), i.e. by what percent the spice raised the stat; "new FEP" = absent without the spice. Only with ingredient: in how many pairs this FEP exists only in the variant with the ingredient. Consistency: share of pairs with a positive change.

Instead of another ingredient in the same slot

Instead of Type FEP change Example: without → with Hunger Δ Pairs
Laurel🪵 wood adds FEP Strength +1 -0.29 ×1.02 · +2% 1/9 Constitution +1 -0.54 ×0.95 · -5% 1/8 Agility +1 +1.29 ×1.14 · +14% 2/7 Perception +1 -0.65 ×1.02 · +2% 5/16 +7 Str+1 4.50, Int+2 4.50, Con+1 2.25 → Str+1 4.50, Int+2 4.50, Dex+1 2.25 +0.06 16
Persimmon tree🪵 wood adds FEP Strength +1 +0.26 ×1.05 · +5% 1/9 Constitution +1 +0.13 ×1.09 · +9% 1/9 Agility +1 +0.52 ×1.14 · +14% 2/8 Will +1 -1.13 4/15 +6 Str+2 6.00, Str+1 13.05, Wil+1 3.00 → Str+2 6.00, Str+1 13.05, Agi+1 3.00 +0.32 15
Elm🪵 wood adds FEP Constitution +1 -0.74 ×0.91 · -9% 1/8 Agility +1 +1.29 ×1.14 · +14% 2/7 Will +1 -1.50 4/15 Perception +1 +0.27 ×1.09 · +9% 3/15 +7 Str+2 6.00, Str+1 18.66 → Str+2 6.00, Str+1 13.05, Agi+1 3.00 +0.02 15
Sorb tree🪵 wood adds FEP Strength +1 -0.87 9/15 Agility +1 +0.22 1/7 Constitution +1 +0.57 ×1.09 · +9% 6/15 Perception +1 -0.14 ×1.07 · +7% 5/15 +7 Str+2 6.00, Str+1 13.05, Int+1 3.00 → Str+2 6.00, Str+1 13.05, Agi+1 3.00 +0.05 15
Dogwood🪵 wood inconclusive Strength +1 -0.62 1/9 Agility +1 +0.86 ×1.06 · +6% 2/7 Constitution +1 +0.71 ×1.09 · +9% 1/7 Perception +1 -0.73 ×1.09 · +9% 4/15 +7 Agi+2 7.50, Int+1 6.75, Per+1 3.00 → Agi+2 12.98, Int+1 3.00, Per+1 3.00 +0.14 15
King's Oak🪵 wood inconclusive Strength +1 -0.06 ×1.05 · +5% 1/10 Agility +1 +1.05 ×1.07 · +7% 2/7 Constitution +1 +0.19 ×1.03 · +3% 1/7 Intelligence +1 -1.52 ×0.85 · -15% 4/15 +5 Con+2 6.00, Wil+1 3.00, Cha+1 3.00, Dex+1 1.50, Dex+2 1.95 → Con+2 6.00, Wil+1 3.00, Cha+1 3.00, Con+1 1.50, Str+1 1.95 -0.01 15
Osier🪵 wood adds FEP Strength +1 -1.13 ×0.90 · -10% 9/15 Agility +1 +0.37 ×0.95 · -5% 2/7 Constitution +1 +0.17 ×1.03 · +3% 1/7 Will +1 -2.12 ×0.57 · -43% 3/15 +6 Str+1 12.46 → Str+1 6.53 0.00 15
Zelkova🪵 wood inconclusive Strength +1 -0.46 ×0.99 · -1% 8/14 Agility +1 +1.16 ×1.09 · +9% 2/7 Constitution +1 -0.67 ×0.96 · -4% 6/14 Intelligence +1 -0.56 4/14 +6 Agi+2 7.50, Int+1 3.00, Per+1 3.00 → Agi+2 12.98, Int+1 3.00, Per+1 3.00 +0.12 14
Chastetree🪵 wood adds FEP Agility +1 +1.08 ×1.07 · +7% 2/7 Intelligence +1 -1.84 ×0.84 · -16% 4/14 Perception +1 +0.27 ×1.09 · +9% 3/14 Intelligence +2 -2.18 ×0.75 · -25% 2/14 +3 Str+2 6.00, Str+1 13.05, Int+1 3.00 → Str+2 6.00, Str+1 13.05, Agi+1 3.00 +0.13 14
Alder🪵 wood adds FEP Strength +1 -0.51 ×0.90 · -10% 8/14 Agility +1 +1.24 ×1.12 · +12% 2/7 Constitution +1 -0.38 ×0.98 · -2% 6/14 Intelligence +1 -0.56 4/14 +5 Str+1 4.50, Con+1 4.50, Wil+1 2.25 → Str+1 4.50, Con+1 4.50, Agi+1 2.25 +0.21 14
Gray alder🪵 wood adds FEP Strength +1 -0.18 ×0.96 · -4% 8/14 Agility +1 +1.13 ×1.09 · +9% 2/7 Constitution +1 +0.17 ×1.09 · +9% 7/14 Intelligence +1 -1.25 ×0.81 · -19% 3/14 +5 Str+2 6.00, Str+1 13.05, Cha+1 3.00 → Str+2 6.00, Str+1 13.05, Agi+1 3.00 +0.30 14
Sallow🪵 wood adds FEP Strength +1 -0.95 ×0.95 · -5% 9/14 Agility +1 +1.04 ×1.13 · +13% 1/7 Constitution +1 -1.03 ×0.88 · -12% 6/14 Perception +1 -0.46 ×0.89 · -11% 3/14 +4 Agi+2 7.50, Int+1 3.00, Per+1 3.00, Str+1 3.75 → Agi+2 12.98, Int+1 3.00, Per+1 3.00 +0.01 14
Cherry🪵 wood adds FEP Strength +1 -0.39 ×0.99 · -1% 8/14 Agility +1 +1.29 ×1.14 · +14% 2/7 Constitution +1 -0.07 6/14 Perception +1 -0.74 ×1.09 · +9% 4/14 +5 Con+1 7.50, Agi+1 4.50, Per+1 3.75 → Con+1 7.50, Agi+1 5.62 +0.17 14
Chestnut tree🪵 wood adds FEP Strength +1 -0.37 ×1.05 · +5% 9/14 Agility +1 +0.63 ×0.98 · -2% 2/7 Constitution +1 -0.56 6/14 Perception +1 -0.31 ×0.97 · -3% 3/14 +5 Str+1 4.50, Con+1 4.50, Wil+1 2.25 → Str+1 4.50, Con+1 4.50, Agi+1 2.25 +0.08 14
Buckthorn🪵 wood adds FEP Strength +1 -0.47 ×1.06 · +6% 9/13 Agility +1 +1.01 ×1.04 · +4% 2/6 Constitution +1 -0.89 ×0.97 · -3% 6/13 Will +1 -1.50 3/13 +4 Str+1 4.50, Con+1 4.50, Wil+1 2.25 → Str+1 4.50, Con+1 4.50, Agi+1 2.25 -0.03 13
Linden🪵 wood adds FEP Constitution +1 -0.71 ×0.92 · -8% 1/7 Agility +1 +0.28 ×0.89 · -11% 2/6 Constitution +2 -1.92 ×0.80 · -20% 2/12 Strength +2 +1.19 ×1.40 · +40% 2/12 +5 Con+1 16.57, Str+1 4.50, Wil+1 0.75 → Con+1 12.19, Str+1 4.50, Wil+1 0.75 -0.09 12
Dragontree🪵 wood adds FEP Strength +1 -0.75 9/12 Agility +1 +1.01 ×1.04 · +4% 2/6 Constitution +1 -0.23 ×0.94 · -6% 6/12 Agility +2 +2.74 ×1.37 · +37% 2/12 +3 Agi+2 7.50, Int+1 3.00, Per+1 3.00 → Agi+2 12.98, Int+1 3.00, Per+1 3.00 +0.43 12
Bay willow🪵 wood adds FEP Strength +1 -0.47 ×1.02 · +2% 8/11 Agility +1 +1.00 ×1.04 · +4% 2/6 Constitution +1 -0.35 ×0.97 · -3% 6/11 Strength +2 +0.98 ×1.36 · +36% 2/11 +3 Str+1 4.50, Int+2 4.50, Con+1 2.25 → Str+1 4.50, Int+2 4.50, Dex+1 2.25 +0.31 11
Juniper🪵 wood adds FEP Strength +1 -1.65 ×0.96 · -4% 7/10 Agility +1 +1.21 ×1.06 · +6% 2/5 Constitution +1 -0.59 ×0.96 · -4% 4/10 Intelligence +1 -2.00 3/10 +5 Str+1 4.50, Con+1 4.50, Int+1 2.25 → Str+1 4.50, Con+1 4.50, Agi+1 2.25 -0.01 10
Lemon tree🪵 wood adds FEP Agility +1 +0.56 ×1.05 · +5% 2/7 Strength +1 -0.61 6/10 Constitution +1 -0.34 ×0.99 · -1% 5/10 Agility +2 +1.92 ×1.21 · +21% 2/10 +3 Str+1 4.50, Int+2 4.50, Agi+1 2.25 → Str+1 4.50, Int+2 4.50, Dex+1 2.25 +0.16 10
Ash🪵 wood adds FEP Strength +1 +0.37 ×1.11 · +11% 7/9 Agility +1 +0.46 ×0.87 · -13% 2/5 Constitution +1 +0.13 ×0.99 · -1% 4/9 Intelligence +2 -1.91 ×0.77 · -23% 2/9 +3 Str+1 4.50, Int+2 8.32 → Str+1 4.50, Int+2 4.50, Dex+1 2.25 +0.22 9
Yew🪵 wood adds FEP Strength +1 -0.27 ×1.07 · +7% 7/9 Agility +1 +0.55 ×0.92 · -8% 2/5 Constitution +1 +0.61 ×1.06 · +6% 4/9 Will +1 -1.88 2/9 +2 Str+1 12.07 → Str+1 6.53 +0.21 9
Almond tree🪵 wood inconclusive Strength +1 -0.36 ×0.92 · -8% 7/9 Agility +1 +0.61 ×1.04 · +4% 1/5 Constitution +1 +0.61 ×1.06 · +6% 4/9 Dexterity +1 -1.75 1/3 +4 Con+1 9.75, Str+1 4.50, Wil+1 0.75, Int+1 4.87 → Con+1 12.19, Str+1 4.50, Wil+1 0.75 -0.12 9
Elderberry bush adds FEP Strength +1 +0.09 6/9 Agility +1 +0.76 ×1.06 · +6% 1/4 Constitution +1 -0.14 4/9 Intelligence +1 -2.88 3/9 +5 Str+1 4.50, Con+1 4.50, Per+1 2.25 → Str+1 4.50, Con+1 4.50, Agi+1 2.25 +0.19 9
Crampbark🪵 wood adds FEP Strength +1 -0.09 ×1.08 · +8% 7/9 Agility +1 +0.76 ×1.06 · +6% 1/4 Agility +2 +3.16 ×1.32 · +32% 1/9 Strength +2 +2.37 ×1.79 · +79% 1/9 Str+1 4.50, Con+1 4.50, Dex+1 2.25 → Str+1 4.50, Con+1 4.50, Agi+1 2.25 +0.37 9
Larch🪵 wood adds FEP Agility +1 +1.01 ×1.04 · +4% 2/6 Strength +1 -0.30 ×1.09 · +9% 6/9 Strength +2 +0.52 ×1.30 · +30% 2/9 Agility +2 +5.48 ×1.73 · +73% 1/9 +1 Agi+2 7.50, Int+1 3.00, Per+1 3.00 → Agi+2 12.98, Int+1 3.00, Per+1 3.00 +0.59 9
Conker🪵 wood adds FEP Strength +1 -0.12 1/6 Constitution +1 -0.45 ×0.84 · -16% 1/4 Agility +1 +0.25 ×0.92 · -8% 1/4 Perception +1 -0.75 2/8 +5 Con+2 6.00, Wil+1 3.00, Cha+1 3.00, Per+1 1.50, Dex+2 1.95 → Con+2 6.00, Wil+1 3.00, Cha+1 3.00, Con+1 1.50, Str+1 1.95 +0.25 8
Cypress🪵 wood adds FEP Strength +1 -0.07 ×0.97 · -3% 5/7 Agility +1 +0.76 ×1.06 · +6% 1/4 Constitution +1 +0.61 ×1.06 · +6% 4/7 Charisma +1 -3.00 2/7 +2 Str+1 4.50, Int+2 4.50, Cha+1 2.25 → Str+1 4.50, Int+2 4.50, Dex+1 2.25 +0.34 7
Rowan🪵 wood adds FEP Agility +1 +0.61 ×1.04 · +4% 1/5 Constitution +1 -0.48 ×0.92 · -8% 4/7 Intelligence +2 -4.90 ×0.57 · -43% 2/7 Will +1 -3.75 1/7 +3 Int+2 14.55, Str+2 3.00 → Int+2 7.50, Str+2 5.37 -0.38 7
Strawberry tree🪵 wood adds FEP Agility +1 +0.61 ×1.04 · +4% 1/5 Strength +1 +0.05 ×1.09 · +9% 5/7 Constitution +1 -0.16 ×0.96 · -4% 4/7 Dexterity +1 -0.75 1/2 +2 Con+1 7.50, Agi+1 4.50, Dex+1 3.75 → Con+1 7.50, Agi+1 5.62 +0.14 7
Stonepine🪵 wood adds FEP Strength +1 +0.91 ×1.24 · +24% 4/6 Agility +1 +0.20 ×1.04 · +4% 4/6 Constitution +1 -1.25 ×0.89 · -11% 3/6 Strength +2 +2.37 ×1.79 · +79% 1/6 +1 Con+1 11.25, Agi+1 4.50 → Con+1 7.50, Agi+1 5.62 +0.52 6
Fig tree🪵 wood adds FEP Constitution +1 -3.51 ×0.69 · -31% 3/5 Agility +1 +1.12 ×1.12 · +12% 1/3 Strength +1 +0.17 ×1.15 · +15% 3/5 Agility +2 +4.06 ×1.46 · +46% 1/5 +2 Con+1 13.65, Agi+1 4.50 → Con+1 7.50, Agi+1 5.62 +0.17 5
Moundtree🪵 wood adds FEP Strength +1 -2.49 ×0.99 · -1% 3/5 Constitution +1 -0.79 ×0.89 · -11% 3/5 Dexterity +1 -0.75 1/2 Agility +1 +0.56 ×1.12 · +12% 2/5 +3 Str+1 8.73, Int+2 4.50 → Str+1 4.50, Int+2 4.50, Dex+1 2.25 -0.26 5
Wartybirch🪵 wood boosts Constitution +1 -1.54 ×0.92 · -8% 3/4 Perception +1 -0.36 ×0.92 · -8% 2/4 Agility +2 -0.11 2/4 Strength +2 +2.37 ×1.79 · +79% 1/4 +1 Int+2 7.50, Str+2 3.00, Con+1 3.75 → Int+2 7.50, Str+2 5.37 -0.07 4
Mallorn🪵 wood adds FEP Constitution +1 -2.00 ×0.83 · -17% 3/4 Intelligence +1 -1.13 2/4 Agility +1 +0.56 ×1.12 · +12% 2/4 Strength +1 +0.26 ×1.23 · +23% 2/4 +2 Str+1 4.50, Int+2 4.50, Con+1 2.25 → Str+1 4.50, Int+2 4.50, Dex+1 2.25 +0.42 4
Sycamore🪵 wood adds FEP Strength +1 -4.22 ×0.84 · -16% 3/4 Constitution +1 -3.36 ×0.85 · -15% 2/4 Intelligence +2 -4.10 ×0.52 · -48% 1/4 Agility +1 +3.00 1/1 +3 Str+2 6.00, Str+1 25.71 → Str+2 6.00, Str+1 13.05, Agi+1 3.00 -0.80 4
Towercap🪵 wood adds FEP Constitution +1 +1.26 ×1.28 · +28% 1/2 Strength +1 -0.15 1/2 Intelligence +1 -3.75 1/3 Strength +2 +2.37 ×1.79 · +79% 1/3 +4 Int+2 7.50, Str+2 3.00, Int+1 3.75 → Int+2 7.50, Str+2 5.37 -0.13 3
Southronpine🪵 wood inconclusive Strength +1 -4.76 ×0.58 · -42% 1/1 Str+1 11.29 → Str+1 6.53 -0.90 1
Salt🧂 spice boosts Strength +2 +2.37 ×1.79 · +79% 1/1 Intelligence +2 -0.90 ×0.89 · -11% 1/1 Int+2 8.40, Str+2 3.00 → Int+2 7.50, Str+2 5.37 +0.39 1
Chives🧂 spice boosts Strength +2 +2.37 ×1.79 · +79% 1/1 Int+2 7.50, Str+2 3.00, Agi+1 0.01 → Int+2 7.50, Str+2 5.37 +0.63 1
Clove of Garlic🧂 spice boosts Strength +2 +2.37 ×1.79 · +79% 1/1 Intelligence +2 -1.80 ×0.81 · -19% 1/1 Int+2 9.30, Str+2 3.00 → Int+2 7.50, Str+2 5.37 +0.15 1
Kvann🧂 spice boosts Strength +2 +2.37 ×1.79 · +79% 1/1 Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 5.37 +0.63 1
Laurel Leaves🧂 spice boosts Strength +2 +2.37 ×1.79 · +79% 1/1 Intelligence +2 -0.75 ×0.91 · -9% 1/1 Int+2 8.25, Str+2 3.00 → Int+2 7.50, Str+2 5.37 +0.43 1
Juniper Berries🧂 spice boosts Strength +2 +0.60 ×1.13 · +13% 1/1 Int+2 7.50, Str+2 4.77 → Int+2 7.50, Str+2 5.37 +0.16 1
Beech🪵 wood boosts Strength +2 +2.37 ×1.79 · +79% 1/1 Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 5.37 +1.30 1
Willow🪵 wood boosts Strength +1 -3.75 1/1 Strength +2 +2.37 ×1.79 · +79% 1/1 Int+2 7.50, Str+2 3.00, Str+1 3.75 → Int+2 7.50, Str+2 5.37 +0.13 1
Spruce🪵 wood boosts Strength +2 +1.98 ×1.58 · +58% 1/1 Int+2 7.50, Str+2 3.39 → Int+2 7.50, Str+2 5.37 +0.53 1
Tree Heath🪵 wood boosts Intelligence +2 -3.00 ×0.71 · -29% 1/1 Strength +2 +2.37 ×1.79 · +79% 1/1 Int+2 10.50, Str+2 3.00 → Int+2 7.50, Str+2 5.37 -0.17 1
Whitebeam🪵 wood boosts Will +1 -3.75 1/1 Strength +2 +2.37 ×1.79 · +79% 1/1 Int+2 7.50, Str+2 3.00, Wil+1 3.75 → Int+2 7.50, Str+2 5.37 +0.13 1
Cedar🪵 wood boosts Strength +2 +2.37 ×1.79 · +79% 1/1 Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 5.37 +1.29 1
Mayflower tree🪵 wood boosts Strength +2 +0.36 ×1.07 · +7% 1/1 Int+2 7.50, Str+2 5.01 → Int+2 7.50, Str+2 5.37 +0.09 1
Oak🪵 wood boosts Strength +2 +2.37 ×1.79 · +79% 1/1 Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 5.37 +1.27 1
Blackpine🪵 wood boosts Strength +2 +1.08 ×1.25 · +25% 1/1 Int+2 7.50, Str+2 4.29 → Int+2 7.50, Str+2 5.37 +0.29 1
Hornbeam🪵 wood boosts Charisma +1 -3.75 1/1 Strength +2 +2.37 ×1.79 · +79% 1/1 Int+2 7.50, Str+2 3.00, Cha+1 3.75 → Int+2 7.50, Str+2 5.37 +0.13 1
Tea bush🪵 wood boosts Intelligence +2 -5.25 ×0.59 · -41% 1/1 Strength +2 +2.37 ×1.79 · +79% 1/1 Int+2 12.75, Str+2 3.00 → Int+2 7.50, Str+2 5.37 -0.77 1
Apple tree🪵 wood boosts Intelligence +2 -4.80 ×0.61 · -39% 1/1 Strength +2 +2.37 ×1.79 · +79% 1/1 Int+2 12.30, Str+2 3.00 → Int+2 7.50, Str+2 5.37 -0.65 1