Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.
⚠Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.
| Instead of | Type | FEP change | Example: without → with | Hunger Δ | Pairs |
|---|---|---|---|---|---|
| Oyster Mushroom | adds FEP | Dexterity +1 -0.94 ×0.83 · -17% 6/7 Psyche +1 +0.80 6/6 Constitution +1 -0.34 ×0.87 · -13% 6/7 Perception +1 -0.50 ×0.80 · -20% 5/7 +6 | Per+1 1.75, Con+1 3.75, Dex+1 2.28, Str+2 2.59, Agi+1 2.98 → Per+1 1.75, Con+1 3.75, Str+2 3.62, Agi+1 3.13, Psy+1 1.05 | -0.15 | 7 |
| Yellowfeet | adds FEP | Psyche +1 +0.80 6/6 Constitution +1 -0.15 ×0.92 · -8% 6/7 Perception +1 -0.99 ×0.59 · -41% 5/7 Strength +1 -0.73 5/7 +5 | Con+2 4.00, Wil+1 2.00, Cha+1 1.40, Int+1 1.00 → Con+2 2.00, Wil+1 2.00, Cha+1 2.00, Psy+1 1.20 | -0.19 | 7 |
| Chantrelles | adds FEP | Dexterity +1 -0.30 ×1.44 · +44% 6/6 Psyche +1 +0.81 5/5 Constitution +1 +0.29 ×1.06 · +6% 5/6 Perception +1 -1.09 ×0.58 · -42% 4/6 +3 | Per+1 0.60, Con+1 3.00, Dex+1 2.00, Wil+1 2.25, Agi+1 0.90 → Per+1 0.50, Con+1 5.37, Dex+1 2.00, Wil+1 2.25, Psy+1 0.30 | -0.11 | 6 |
| Bay Bolete | adds FEP | Psyche +1 +0.94 4/4 Constitution +1 +0.56 ×1.31 · +31% 4/5 Charisma +2 -2.08 3/5 Constitution +2 -1.65 3/5 +5 | Per+1 3.12, Con+1 3.00, Dex+2 2.50, Con+2 2.88, Agi+1 3.31 → Per+1 1.75, Con+1 3.75, Str+2 3.62, Agi+1 3.13, Psy+1 1.05 | -0.54 | 5 |
| Giant Puffball | adds FEP | Perception +1 -1.71 ×0.50 · -50% 4/4 Psyche +1 +0.94 4/4 Perception +2 -2.22 3/4 Constitution +1 +1.35 ×2.00 · +100% 3/4 +2 | Con+2 1.60, Wil+1 2.00, Cha+1 2.00, Per+1 2.60 → Con+2 2.00, Wil+1 2.00, Cha+1 2.00, Psy+1 1.20 | -0.38 | 4 |
| Portobello Mushroom | adds FEP | Psyche +1 +0.90 3/3 Perception +1 -1.50 ×0.45 · -55% 2/3 Constitution +2 -0.44 ×0.85 · -15% 2/3 Strength +1 -1.60 1/3 +1 | Con+2 2.80, Wil+1 2.00, Cha+1 2.00, Str+1 1.60 → Con+2 2.00, Wil+1 2.00, Cha+1 2.00, Psy+1 1.20 | -0.21 | 3 |
| Cremini Mushroom | adds FEP | Perception +1 -1.25 ×0.71 · -29% 2/2 Psyche +1 +0.98 2/2 Strength +1 -1.25 1/2 Constitution +2 -0.80 ×0.71 · -29% 1/2 +1 | Con+2 2.80, Wil+1 2.00, Cha+1 2.00, Per+1 2.00 → Con+2 2.00, Wil+1 2.00, Cha+1 2.00, Psy+1 1.20 | -0.20 | 2 |
| Button Mushroom | adds FEP | Psyche +1 +0.98 2/2 Strength +1 -3.00 1/2 Agility +1 -2.40 1/2 Constitution +2 -0.80 ×0.71 · -29% 1/2 +3 | Per+1 1.75, Con+1 3.00, Str+1 3.00, Dex+1 1.40, Str+2 2.29 → Per+1 1.25, Con+1 3.00, Dex+1 2.00, Str+2 2.50, Psy+1 0.75 | -0.37 | 2 |
| Bloated Bolete | adds FEP | Dexterity +1 -3.74 2/2 Constitution +2 -1.29 2/2 Psyche +1 +1.13 2/2 Strength +2 +3.62 1/1 +6 | Per+1 1.56, Con+1 3.00, Dex+1 3.87, Dex+2 1.87, Con+2 2.58, Agi+1 3.71 → Per+1 1.75, Con+1 3.75, Str+2 3.62, Agi+1 3.13, Psy+1 1.05 | -0.69 | 2 |
| Parasol Mushroom | adds FEP | Dexterity +1 -1.63 2/2 Psyche +1 +0.98 2/2 Constitution +2 -1.00 ×0.67 · -33% 1/2 Perception +1 -0.62 ×0.67 · -33% 1/2 | Con+2 3.00, Wil+1 2.00, Cha+1 2.00, Dex+1 2.00 → Con+2 2.00, Wil+1 2.00, Cha+1 2.00, Psy+1 1.20 | -0.31 | 2 |
| Dried Morels | adds FEP | Perception +1 -1.25 ×0.50 · -50% 1/1 Strength +1 -0.88 ×0.80 · -20% 1/1 Psyche +1 +0.75 1/1 Charisma +1 -0.38 ×0.80 · -20% 1/1 | Per+1 2.50, Con+1 3.00, Str+1 4.38, Cha+1 1.88 → Per+1 1.25, Con+1 3.00, Str+1 3.50, Cha+1 1.50, Psy+1 0.75 | -0.28 | 1 |
| Cave Lantern | adds FEP | Will +1 -7.00 ×0.22 · -78% 1/1 Constitution +2 +1.20 ×2.50 · +150% 1/1 Psyche +1 +1.20 1/1 | Con+2 0.80, Wil+1 9.00, Cha+1 2.00 → Con+2 2.00, Wil+1 2.00, Cha+1 2.00, Psy+1 1.20 | -0.55 | 1 |
| Field Blewits | adds FEP | Perception +1 -2.20 1/1 Constitution +2 -2.00 ×0.50 · -50% 1/1 Charisma +1 +1.20 ×2.50 · +150% 1/1 Psyche +1 +1.20 1/1 | Con+2 4.00, Wil+1 2.00, Cha+1 0.80, Per+1 2.20 → Con+2 2.00, Wil+1 2.00, Cha+1 2.00, Psy+1 1.20 | -0.61 | 1 |
| Snowtop | adds FEP | Agility +1 -2.00 1/1 Psyche +1 +1.20 1/1 Constitution +2 +1.00 ×2.00 · +100% 1/1 | Con+2 1.00, Wil+1 2.00, Cha+1 2.00, Agi+1 2.00 → Con+2 2.00, Wil+1 2.00, Cha+1 2.00, Psy+1 1.20 | +0.19 | 1 |
| Parboiled Morels | adds FEP | Constitution +2 -2.00 ×0.50 · -50% 1/1 Charisma +1 +1.50 ×4.00 · +300% 1/1 Psyche +1 +1.20 1/1 Perception +2 -1.00 1/1 | Con+2 4.00, Wil+1 2.00, Cha+1 0.50, Per+2 1.00 → Con+2 2.00, Wil+1 2.00, Cha+1 2.00, Psy+1 1.20 | -0.53 | 1 |