🧂 What spices do

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Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.

⚠ Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.

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Lettuce Leaf

With / without pairs
0
Swap pairs
114
Compared in dishes
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Hunger Δ
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Energy Δ
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Instead of another ingredient in the same slot

Instead of Type FEP change Example: without → with Hunger Δ Pairs
Stinging Nettle adds FEP Constitution +1 +3.59 ×2.40 · +140% 3/17 Dexterity +2 +5.95 15/15 Dexterity +1 -0.41 ×1.39 · +39% 14/21 Perception +1 -3.43 ×0.63 · -37% 12/21 +8 Per+1 10.74, Con+1 2.55, Dex+1 0.86 → Per+1 1.50, Con+1 8.05, Dex+2 6.00, Dex+1 1.95 +1.30 21
Beetroot Leaves adds FEP Constitution +1 +3.74 ×2.24 · +124% 7/15 Dexterity +2 +5.81 ×1.41 · +41% 10/12 Charisma +1 +0.93 ×1.31 · +31% 9/21 Strength +1 -1.45 ×0.67 · -33% 8/21 +10 Wil+2 5.00, Cha+1 5.97 → Wil+2 3.00, Cha+1 5.00, Dex+2 11.94 +1.24 21
Brown Kelp adds FEP Constitution +1 +3.09 ×2.33 · +133% 2/15 Dexterity +2 +6.01 ×2.55 · +155% 10/13 Perception +1 -3.04 ×0.90 · -10% 11/19 Dexterity +1 -0.96 ×0.75 · -25% 2/9 +8 Per+2 18.89, Cha+1 12.89 → Per+2 8.59, Cha+1 9.00, Dex+2 9.00 +0.28 19
Green Kale swaps stats Swaps values between stats: Intelligence +2 → Constitution +1 ×4 Intelligence +2 → Dexterity +2 ×2 Str+1 1.50, Wil+1 3.00, Int+2 3.00 → Str+1 1.50, Wil+1 3.00, Con+1 3.00 -0.36 15
Dusk Fern adds FEP Will +1 -2.14 ×0.62 · -38% 10/13 Constitution +1 +3.97 ×2.74 · +174% 3/9 Dexterity +2 +5.83 8/8 Strength +1 -0.17 ×0.96 · -4% 6/13 +8 Per+2 11.46, Cha+1 4.50, Wil+1 3.60 → Per+2 8.59, Cha+1 9.00, Dex+2 9.00 +1.37 13
Wildkale Leaf adds FEP Dexterity +1 -2.86 10/11 Constitution +1 +3.55 ×2.96 · +196% 3/8 Dexterity +2 +5.67 5/6 Charisma +1 +2.40 ×1.60 · +60% 5/11 +6 Per+2 11.46, Cha+1 4.50, Dex+1 5.40 → Per+2 8.59, Cha+1 9.00, Dex+2 9.00 +0.89 11
Green Kelp adds FEP Charisma +1 -1.57 ×0.91 · -9% 10/11 Constitution +1 +4.17 ×2.88 · +188% 3/8 Dexterity +2 +5.93 ×5.10 · +410% 4/5 Strength +1 -1.83 ×0.64 · -36% 5/11 +7 Per+2 6.00, Cha+1 17.19 → Per+2 8.59, Cha+1 9.00, Dex+2 9.00 +1.10 11
Heartwood Leaves adds FEP Intelligence +1 -2.80 3/3 Dexterity +2 +7.50 2/2 Charisma +1 -7.50 ×0.50 · -50% 2/3 Perception +2 -3.25 ×0.54 · -46% 2/3 +4 Per+2 8.40, Cha+1 18.00, Int+1 3.60 → Per+2 4.50, Cha+1 9.00, Dex+2 9.00 -0.77 3