Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.
⚠Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.
| Instead of | Type | FEP change | Example: without → with | Hunger Δ | Pairs |
|---|---|---|---|---|---|
| Garlic | boosts | Constitution +1 -1.30 ×0.56 · -44% 3/4 Intelligence +1 +1.05 1/3 Psyche +1 +0.43 ×1.24 · +24% 3/4 Dexterity +1 +0.12 ×1.02 · +2% 3/4 +4 | Dex+2 4.20, Per+1 5.49, Wil+1 4.80 → Dex+2 4.80, Per+1 10.43 | 0.00 | 4 |
| Yellow Onion | swaps stats | Swaps values between stats: Charisma +1 → Constitution +1 ×2 | Psy+1 2.40, Dex+1 1.00, Int+1 1.00, Cha+1 1.35 → Psy+1 2.40, Dex+1 1.00, Int+1 1.00, Con+1 1.35 | +0.12 | 3 |
| Red Onion | adds FEP | Strength +1 -0.83 3/3 Constitution +1 +1.35 2/2 Psyche +1 -0.60 ×0.80 · -20% 2/3 Intelligence +1 +0.28 ×1.25 · +25% 2/3 +2 | Dex+2 6.00, Per+1 4.39, Str+1 1.50 → Dex+2 4.80, Per+1 10.43 | +0.18 | 3 |
| Pickled Onions | boosts | Intelligence +1 -4.50 2/2 Perception +1 +4.94 ×1.90 · +90% 1/2 Constitution +1 -3.15 ×0.30 · -70% 1/2 Dexterity +2 +0.30 ×1.07 · +7% 1/2 +1 | Dex+2 4.50, Per+1 5.49, Int+1 9.00 → Dex+2 4.80, Per+1 10.43 | -0.07 | 2 |
| White Onion | adds FEP | Strength +1 -1.00 2/2 Perception +1 +6.04 ×2.38 · +138% 1/2 Constitution +1 +1.35 1/1 Dexterity +2 -1.20 ×0.80 · -20% 1/2 +2 | Dex+2 6.00, Per+1 4.39, Str+1 1.50 → Dex+2 4.80, Per+1 10.43 | +0.23 | 2 |
| Wild Onion | adds FEP | Constitution +1 +1.35 1/1 Intelligence +1 +1.26 ×3.52 · +252% 1/1 Dexterity +1 +0.50 ×2.00 · +100% 1/1 Psyche +1 -0.24 ×0.91 · -9% 1/1 | Psy+1 2.64, Dex+1 0.50, Int+1 0.50 → Psy+1 2.40, Dex+1 1.00, Int+1 1.76, Con+1 1.35 | +0.57 | 1 |