Wybierz potrawę, a zobaczysz, co każda przyprawa robi właśnie w niej. Porównujemy tylko warianty tej samej potrawy różniące się wyłącznie jednym składnikiem – reszta (mięso, jajko, mąka, procenty slotów) musi być identyczna. Ta sama przyprawa może robić co innego w wędzonce, a co innego w surowej potrawie, dlatego liczymy każdą potrawę osobno.
⚠ Jakość przyprawy nie ma znaczenia, a mnożnik przyprawy w obrębie jednej potrawy jest stały (np. sól w Meat-in-Jelly zawsze ×1.80, w Smoked Wolfdog ×1.12) – to cecha pary (przyprawa, potrawa). Zmienia się tylko to, KTÓRY FEP zostaje pomnożony: zależy od pozostałych składników, np. od tego, co wniosło drewno. Dane nie zawierają jakości mięsa czy mąki, więc ujemne zmiany na bazowych FEP-ach to zwykle szum jakości bazy, nie efekt przyprawy.
Laurel🪵 drewnoPodbija konkretne istniejące FEP-y, reszta stoi w miejscu: Intelligence +1 +1.47 67%
Najmocniej rośnie w poszczególnych potrawach: Smoked Badger Botillo → Perception +1 +3.75, Smoked Beaver Dog → Constitution +2 +5.46, Smoked Big Bear Banger → Strength +1 +4.97, Smoked Cow Chorizo → Constitution +1 +4.78, Smoked Elk Dog → Constitution +1 +2.25, Smoked Fox Fuet → Strength +1 +3.27, Smoked Fox Wurst → Intelligence +1 +1.50, Smoked Moodog → Constitution +1 +2.25, Smoked Running Rabbit Sausage → Intelligence +1 +2.91
FEP-y identyczne z tym składnikiem i bez niego – w tych potrawach nic nie robi.
Średni mnożnik FEP-ów obecnych po obu stronach: ×1.10, rosną w 20% przypadków.
| Potrawa | Typ | Efekt | Przykład: bez → z | Głód Δ | Par |
|---|---|---|---|---|---|
| Smoked Wolfdog | bez efektu | FEP-y identyczne – nic nie zmienia | Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00 | -0.53 | 4 |
| Smoked Badger Botillo | dodaje FEP | Perception +1 +3.75 1/1 | Con+1 7.50, Agi+1 4.50 → Con+1 7.50, Agi+1 4.50, Per+1 3.75 | +0.50 | 1 |
| Smoked Beaver Dog | podbija | Constitution +2 +5.46 ×1.91 · +91% 1/1 | Con+2 6.00, Wil+1 3.00, Cha+1 1.50, Dex+2 1.95 → Con+2 11.46, Wil+1 3.00, Cha+1 1.50, Dex+2 1.95 | +1.46 | 1 |
| Smoked Big Bear Banger | podbija | Strength +1 +4.97 ×1.38 · +38% 1/1 Strength +2 +1.33 ×1.22 · +22% 1/1 | Str+2 6.00, Str+1 13.05 → Str+2 7.33, Str+1 18.02 | +1.02 | 1 |
| Smoked Boar Baloney | bez efektu | FEP-y identyczne – nic nie zmienia | Str+1 3.00, Agi+1 3.00, Con+1 3.00 → Str+1 3.00, Agi+1 3.00, Con+1 3.00 | -0.31 | 1 |
| Smoked Boar Boudin | bez efektu | FEP-y identyczne – nic nie zmienia | Str+1 4.50, Con+1 4.50 → Str+1 4.50, Con+1 4.50 | -0.34 | 1 |
| Smoked Cow Chorizo | podbija | Constitution +1 +4.78 ×1.49 · +49% 1/1 | Con+1 9.75, Str+1 4.50, Wil+1 0.75 → Con+1 14.53, Str+1 4.50, Wil+1 0.75 | +0.64 | 1 |
| Smoked Delicious Deer Dog | bez efektu | FEP-y identyczne – nic nie zmienia | Agi+2 7.50, Int+1 3.00, Per+1 3.00 → Agi+2 7.50, Int+1 3.00, Per+1 3.00 | -0.64 | 1 |
| Smoked Elk Dog | dodaje FEP | Constitution +1 +2.25 1/1 | Str+1 4.50, Int+2 4.50 → Str+1 4.50, Int+2 4.50, Con+1 2.25 | +0.30 | 1 |
| Smoked Fox Fuet | podbija | Strength +1 +3.27 ×1.50 · +50% 1/1 | Str+1 6.52, Agi+1 4.50 → Str+1 9.79, Agi+1 4.50 | +0.44 | 1 |
| Smoked Fox Wurst | podbija | Intelligence +1 +1.50 ×1.33 · +33% 1/1 | Per+1 3.00, Int+1 4.50 → Per+1 3.00, Int+1 6.00 | +0.20 | 1 |
| Smoked Lynxalami | bez efektu | FEP-y identyczne – nic nie zmienia | Per+1 2.93, Agi+2 3.00, Con+1 3.60 → Per+1 2.93, Agi+2 3.00, Con+1 3.60 | -0.34 | 1 |
| Smoked Moodog | podbija | Constitution +1 +2.25 ×1.67 · +67% 1/1 | Con+2 4.50, Agi+1 4.50, Str+1 1.13, Con+1 3.37 → Con+2 4.50, Agi+1 4.50, Str+1 1.13, Con+1 5.62 | +0.30 | 1 |
| Smoked Piglet Wursts | bez efektu | FEP-y identyczne – nic nie zmienia | Str+1 6.52 → Str+1 6.53 | -0.16 | 1 |
| Smoked Running Rabbit Sausage | podbija | Intelligence +1 +2.91 ×1.97 · +97% 1/1 | Agi+1 6.00, Int+1 3.00 → Agi+1 6.00, Int+1 5.91 | +0.39 | 1 |
| FEP | Δ średnia | Mnożnik | Δ mediana | Tylko ze składnikiem | Spójność | Par |
|---|---|---|---|---|---|---|
| Constitution +2 | +2.73 | ×1.46 +46% | +5.46 | 0/2 | 50% | 2 |
| Intelligence +1 | +1.47 | ×1.43 +43% | +1.50 | 0/3 | 67% | 3 |
| Constitution +1 | +1.33 | ×1.19 +19% | 0.00 | 1/7 | 43% | 7 |
| Strength +1 | +1.03 | ×1.11 +11% | 0.00 | 0/8 | 38% | 8 |
| Perception +1 | +0.94 | ×1.00 0% | 0.00 | 1/4 | 25% | 4 |
| Strength +2 | +0.27 | ×1.04 +4% | 0.00 | 0/5 | 20% | 5 |
Mnożnik: średnia z (wartość z przyprawą ÷ wartość bez), czyli o ile procent przyprawa podniosła stat; „nowy FEP” = bez przyprawy go nie było. Tylko ze składnikiem: w ilu parach ten FEP istnieje wyłącznie w wariancie z badanym składnikiem. Spójność: odsetek par ze zmianą dodatnią.
| Zamiast | Typ | Zmiana FEP | Przykład: bez → z | Głód Δ | Par |
|---|---|---|---|---|---|
Linden🪵 drewno |
podbija | Strength +1 -0.08 ×1.08 · +8% 13/26 Constitution +1 -0.15 ×0.96 · -4% 2/10 Strength +2 +0.83 ×1.14 · +14% 8/26 Agility +1 -0.80 ×0.84 · -16% 1/7 +4 | Str+2 6.00, Str+1 27.97 → Str+2 11.28, Str+1 24.75 | +0.14 | 26 |
Buckthorn🪵 drewno |
niejednoznaczne | Strength +1 -0.24 ×1.02 · +2% 11/24 Intelligence +1 -2.50 ×1.11 · +11% 8/24 Strength +2 +0.83 ×1.14 · +14% 8/24 Constitution +1 +0.06 ×1.05 · +5% 1/8 +7 | Con+2 6.00, Wil+1 6.00, Cha+1 1.80, Dex+1 1.50 → Con+2 11.46, Wil+1 3.00, Cha+1 1.80, Dex+1 1.50 | -0.01 | 24 |
King's Oak🪵 drewno |
niejednoznaczne | Constitution +1 +0.76 ×1.11 · +11% 2/9 Agility +1 +0.17 ×0.96 · -4% 1/8 Perception +1 +0.32 ×1.16 · +16% 1/7 Will +1 -0.73 ×1.08 · +8% 6/24 +6 | Str+1 4.50, Int+2 4.50, Dex+1 2.25 → Str+1 4.50, Int+2 4.50, Con+1 2.25 | +0.14 | 24 |
Bay willow🪵 drewno |
podbija | Constitution +1 +0.68 ×1.07 · +7% 7/21 Strength +2 +0.34 ×1.04 · +4% 7/21 Intelligence +2 -0.72 ×0.92 · -8% 6/21 Agility +1 +0.42 ×0.98 · -2% 1/6 +3 | Con+1 9.75, Str+1 4.50, Wil+1 0.75 → Con+1 14.53, Str+1 4.50, Wil+1 0.75 | +0.02 | 21 |
Conker🪵 drewno |
niejednoznaczne | Strength +1 -0.58 ×0.97 · -3% 10/21 Charisma +1 -0.13 ×0.84 · -16% 1/7 Strength +2 +0.88 ×1.15 · +15% 6/21 Constitution +1 +0.39 ×0.96 · -4% 2/6 +7 | Con+2 1.20, Wil+1 13.50, Cha+1 3.00, Per+1 3.00 → Con+2 2.29, Wil+1 23.06, Cha+1 3.00 | +0.22 | 21 |
Almond tree🪵 drewno |
podbija | Strength +1 +0.35 ×1.04 · +4% 11/20 Dexterity +1 -3.47 ×0.82 · -18% 8/20 Strength +2 +0.83 ×1.14 · +14% 8/20 Constitution +1 +1.04 ×1.23 · +23% 1/7 +5 | Con+1 7.50, Agi+1 4.50, Dex+1 3.75 → Con+1 7.50, Agi+1 4.50, Per+1 3.75 | -0.20 | 20 |
Osier🪵 drewno |
dodaje FEP | Strength +1 -0.68 ×0.95 · -5% 11/20 Constitution +1 +0.79 ×1.14 · +14% 1/7 Agility +1 -0.57 ×0.85 · -15% 1/6 Will +1 -1.25 ×0.87 · -13% 5/20 +7 | Str+1 6.00, Int+1 6.00, Wil+1 4.50, Psy+2 3.00, Cha+1 3.00 → Str+1 6.00, Int+1 6.00, Wil+1 4.50, Psy+2 3.00, Agi+1 3.00 | -0.05 | 20 |
Dragontree🪵 drewno |
niejednoznaczne | Strength +1 +0.09 ×1.05 · +5% 13/20 Constitution +1 +0.62 ×1.06 · +6% 2/9 Agility +1 +0.21 ×0.96 · -4% 1/7 Strength +2 +1.32 ×1.22 · +22% 5/20 +2 | Con+1 7.50, Agi+1 4.50, Str+1 3.75 → Con+1 7.50, Agi+1 4.50, Per+1 3.75 | +0.52 | 20 |
Chastetree🪵 drewno |
niejednoznaczne | Strength +1 +0.17 10/19 Constitution +1 +0.83 ×1.14 · +14% 1/7 Strength +2 +1.10 ×1.18 · +18% 6/19 Intelligence +1 -0.99 ×1.16 · +16% 6/19 +4 | Str+2 6.00, Str+1 24.75, Int+1 3.00 → Str+2 11.28, Str+1 24.75 | +0.03 | 19 |
Sallow🪵 drewno |
podbija | Strength +1 -0.54 ×0.95 · -5% 10/18 Constitution +1 -0.05 ×0.94 · -6% 1/7 Agility +1 -0.29 ×1.02 · +2% 6/18 Will +1 +1.49 ×1.26 · +26% 5/18 +6 | Con+2 1.20, Wil+1 13.50, Cha+1 3.00, Int+1 3.00 → Con+2 2.29, Wil+1 23.06, Cha+1 3.00 | -0.13 | 18 |
Lemon tree🪵 drewno |
niejednoznaczne | Strength +1 -0.21 ×1.04 · +4% 9/18 Constitution +1 +0.30 ×1.07 · +7% 1/6 Agility +1 +0.14 1/6 Perception +1 -1.11 ×0.84 · -16% 1/5 +4 | Str+1 4.50, Int+2 4.50, Agi+1 2.25 → Str+1 4.50, Int+2 4.50, Con+1 2.25 | -0.06 | 18 |
Rowan🪵 drewno |
niejednoznaczne | Strength +1 +0.35 ×1.02 · +2% 8/18 Strength +2 +0.88 ×1.15 · +15% 6/18 Agility +1 +0.50 1/6 Constitution +1 +0.43 ×1.07 · +7% 1/6 +6 | Con+1 7.50, Agi+1 4.50, Wil+1 3.75 → Con+1 7.50, Agi+1 4.50, Per+1 3.75 | -0.53 | 18 |
Zelkova🪵 drewno |
podbija | Strength +1 +0.09 ×0.98 · -2% 10/17 Constitution +1 +0.26 ×1.05 · +5% 1/7 Agility +1 +0.34 ×0.97 · -3% 1/6 Intelligence +1 +0.43 ×1.33 · +33% 5/17 +6 | Str+1 4.50, Int+2 4.50, Dex+1 2.25 → Str+1 4.50, Int+2 4.50, Con+1 2.25 | +0.24 | 17 |
Larch🪵 drewno |
niejednoznaczne | Strength +1 +1.17 ×1.24 · +24% 8/17 Constitution +1 -0.08 ×1.13 · +13% 1/8 Charisma +1 +0.75 ×1.05 · +5% 1/6 Agility +1 -0.36 ×0.94 · -6% 5/17 +4 | Con+2 1.20, Wil+1 13.50, Cha+1 3.00, Con+1 3.00 → Con+2 2.29, Wil+1 23.06, Cha+1 3.00 | +0.32 | 17 |
Lotetree🪵 drewno |
dodaje FEP | Strength +1 +0.29 ×1.01 · +1% 9/16 Constitution +1 +0.54 ×1.11 · +11% 1/8 Agility +1 -1.29 ×0.91 · -9% 7/16 Perception +1 +0.65 1/5 +7 | Str+1 4.50, Int+2 4.50, Dex+1 2.25 → Str+1 4.50, Int+2 4.50, Con+1 2.25 | -0.06 | 16 |
Strawberry tree🪵 drewno |
niejednoznaczne | Strength +1 +0.17 ×1.03 · +3% 7/16 Charisma +1 +0.70 ×1.03 · +3% 1/6 Constitution +1 +0.64 ×1.08 · +8% 1/6 Agility +1 +0.50 1/6 +6 | Con+1 7.50, Agi+1 4.50, Dex+1 3.75 → Con+1 7.50, Agi+1 4.50, Per+1 3.75 | +0.25 | 16 |
Alder🪵 drewno |
niejednoznaczne | Strength +1 +0.06 ×0.92 · -8% 8/15 Constitution +1 +0.51 ×1.08 · +8% 1/7 Perception +1 +0.87 ×1.14 · +14% 1/5 Agility +1 -0.08 ×0.98 · -2% 5/15 +6 | Con+1 7.50, Agi+1 4.50, Dex+1 3.75 → Con+1 7.50, Agi+1 4.50, Per+1 3.75 | +0.17 | 15 |
Persimmon tree🪵 drewno |
podbija | Constitution +1 +0.61 ×1.19 · +19% 1/9 Strength +1 +0.62 ×1.05 · +5% 8/15 Agility +1 -0.81 6/15 Perception +1 +0.30 1/5 +5 | Str+1 4.50, Int+2 4.50, Per+1 2.25 → Str+1 4.50, Int+2 4.50, Con+1 2.25 | +0.26 | 15 |
Gray alder🪵 drewno |
podbija | Constitution +1 +0.88 ×1.19 · +19% 1/8 Strength +1 +0.40 ×0.98 · -2% 8/15 Perception +1 +1.46 ×1.23 · +23% 1/5 Agility +1 -0.22 ×0.96 · -4% 5/15 +5 | Str+2 6.00, Str+1 13.05, Cha+1 3.00 → Str+2 7.33, Str+1 18.02 | +0.18 | 15 |
Elm🪵 drewno |
podbija | Strength +1 +0.33 ×1.06 · +6% 8/15 Constitution +1 -0.20 1/8 Will +1 -1.50 4/15 Perception +1 +0.94 1/4 +5 | Con+1 7.50, Agi+1 4.50, Wil+1 3.75 → Con+1 7.50, Agi+1 4.50, Per+1 3.75 | -0.04 | 15 |
Sorb tree🪵 drewno |
niejednoznaczne | Strength +1 -0.36 9/15 Constitution +1 +1.32 ×1.19 · +19% 1/7 Agility +1 -1.26 ×0.91 · -9% 6/15 Perception +1 +0.43 ×1.06 · +6% 1/6 +5 | Agi+1 11.28, Int+1 3.00 → Agi+1 6.00, Int+1 5.91 | -0.10 | 15 |
Cherry🪵 drewno |
podbija | Strength +1 +0.18 ×0.98 · -2% 8/15 Constitution +1 +0.77 ×1.10 · +10% 1/7 Intelligence +1 +0.92 ×1.20 · +20% 3/15 Will +1 -0.75 3/15 +4 | Str+2 6.00, Str+1 13.05 → Str+2 7.33, Str+1 18.02 | +0.05 | 15 |
Dogwood🪵 drewno |
podbija | Strength +1 -0.37 ×0.97 · -3% 8/15 Constitution +1 +1.32 ×1.19 · +19% 1/7 Agility +1 -0.60 ×0.92 · -8% 5/15 Intelligence +1 +0.22 ×1.25 · +25% 3/15 +5 | Con+2 6.00, Wil+1 3.00, Cha+1 1.50, Dex+2 1.95 → Con+2 11.46, Wil+1 3.00, Cha+1 1.50, Dex+2 1.95 | +0.08 | 15 |
Chestnut tree🪵 drewno |
podbija | Strength +1 +0.14 ×1.05 · +5% 9/14 Constitution +1 +0.35 ×1.09 · +9% 1/7 Agility +1 -0.93 ×0.88 · -12% 5/14 Perception +1 +0.50 ×0.88 · -12% 1/4 +5 | Con+1 7.50, Agi+1 4.50, Str+1 3.75 → Con+1 7.50, Agi+1 4.50, Per+1 3.75 | -0.09 | 14 |
Stonepine🪵 drewno |
podbija | Strength +1 +0.94 ×1.17 · +17% 7/14 Agility +1 +0.50 1/6 Constitution +1 +0.15 ×1.08 · +8% 1/5 Will +1 -0.91 4/14 +6 | Agi+1 4.50, Con+1 6.00, Wil+1 2.25 → Agi+1 4.50, Con+1 6.00, Cha+1 2.25 | +0.44 | 14 |
Juniper🪵 drewno |
podbija | Strength +1 -3.22 ×0.94 · -6% 9/13 Constitution +1 +0.56 2/6 Strength +2 +2.20 ×1.37 · +37% 3/13 Intelligence +1 -2.00 3/13 +4 | Str+1 4.50, Int+2 4.50, Wil+1 2.25 → Str+1 4.50, Int+2 4.50, Con+1 2.25 | -0.29 | 13 |
Ash🪵 drewno |
dodaje FEP | Strength +1 +1.03 ×1.11 · +11% 7/12 Constitution +1 +1.47 ×1.21 · +21% 1/5 Intelligence +2 -0.76 ×0.91 · -9% 5/12 Strength +2 +0.27 ×1.04 · +4% 5/12 +3 | Str+2 6.00, Str+1 13.05 → Str+2 7.33, Str+1 18.02 | -0.12 | 12 |
Yew🪵 drewno |
dodaje FEP | Strength +1 +0.38 ×1.06 · +6% 7/12 Will +1 -3.26 5/12 Constitution +1 +1.86 ×1.29 · +29% 1/5 Strength +2 -0.14 ×0.98 · -2% 5/12 +2 | Str+1 12.07 → Str+1 6.53 | -0.12 | 12 |
Wartybirch🪵 drewno |
podbija | Constitution +1 -1.62 ×0.89 · -11% 1/6 Perception +1 +0.25 ×1.11 · +11% 1/6 Strength +1 -2.13 4/12 Strength +2 +1.32 ×1.22 · +22% 4/12 +5 | Agi+1 4.50, Con+1 6.00, Per+1 2.25 → Agi+1 4.50, Con+1 6.00, Cha+1 2.25 | -0.29 | 12 |
Fig tree🪵 drewno |
podbija | Constitution +1 -0.82 ×0.93 · -7% 2/6 Strength +1 +0.55 ×1.11 · +11% 6/12 Agility +1 +0.60 1/5 Perception +1 +1.12 ×1.23 · +23% 1/4 +7 | Agi+1 4.50, Con+1 6.00, Int+1 2.25 → Agi+1 4.50, Con+1 6.00, Cha+1 2.25 | -0.07 | 12 |
Moundtree🪵 drewno |
niejednoznaczne | Dexterity +1 -2.40 5/12 Perception +1 +1.21 ×1.30 · +30% 1/5 Strength +1 -0.93 ×1.05 · +5% 5/12 Constitution +1 -0.08 1/5 +5 | Con+1 7.50, Agi+1 4.50, Str+1 3.75 → Con+1 7.50, Agi+1 4.50, Per+1 3.75 | -0.08 | 12 |
| Elderberry bush | niejednoznaczne | Strength +1 +0.10 ×1.01 · +1% 7/11 Constitution +1 +0.86 ×1.05 · +5% 2/6 Perception +1 +0.38 1/4 Intelligence +1 -2.88 3/11 +1 | Str+1 4.50, Int+2 4.50, Wil+1 2.25 → Str+1 4.50, Int+2 4.50, Con+1 2.25 | +0.01 | 11 |
Crampbark🪵 drewno |
niejednoznaczne | Strength +1 -0.06 ×1.07 · +7% 8/11 Constitution +1 +0.84 ×1.12 · +12% 2/7 Perception +1 +1.25 1/3 Dexterity +1 -1.96 ×0.73 · -27% 2/11 +2 | Con+1 9.75, Str+1 4.50, Wil+1 0.75 → Con+1 14.53, Str+1 4.50, Wil+1 0.75 | +0.06 | 11 |
Sycamore🪵 drewno |
dodaje FEP | Strength +1 -6.34 ×0.84 · -16% 5/11 Strength +2 +1.32 ×1.22 · +22% 5/11 Intelligence +2 -6.41 ×0.54 · -46% 4/11 Constitution +1 -1.72 ×0.80 · -20% 1/4 +6 | Str+2 6.00, Str+1 48.76 → Str+2 11.28, Str+1 24.75 | -1.21 | 11 |
Mallorn🪵 drewno |
niejednoznaczne | Strength +1 -0.39 ×1.08 · +8% 5/10 Perception +1 +1.31 ×1.27 · +27% 1/4 Will +1 -0.84 ×1.18 · +18% 4/10 Agility +1 +0.75 1/4 +4 | Agi+1 4.50, Con+1 6.00, Str+1 2.25 → Agi+1 4.50, Con+1 6.00, Cha+1 2.25 | -0.12 | 10 |
Towercap🪵 drewno |
dodaje FEP | Will +1 +0.57 8/10 Constitution +2 +1.99 ×1.34 · +34% 7/10 Intelligence +1 -2.25 ×0.83 · -17% 3/10 Perception +1 +1.13 ×1.26 · +26% 3/10 +3 | Con+2 1.64, Wil+1 17.38, Cha+1 3.00 → Con+2 2.29, Wil+1 23.06, Cha+1 3.00 | +0.43 | 10 |
Cypress🪵 drewno |
dodaje FEP | Constitution +1 +1.36 ×1.12 · +12% 2/6 Charisma +1 -2.00 3/9 Perception +1 +1.88 1/2 Will +1 +0.06 ×1.16 · +16% 2/9 +1 | Con+1 7.50, Agi+1 4.50, Cha+1 3.75 → Con+1 7.50, Agi+1 4.50, Per+1 3.75 | +0.21 | 9 |
Hornbeam🪵 drewno |
podbija | Charisma +1 -0.94 4/4 Will +1 +2.96 ×0.91 · -9% 2/4 Intelligence +1 -2.49 2/4 Strength +1 +3.32 ×1.67 · +67% 1/4 +1 | Con+2 1.20, Wil+1 13.50, Cha+1 3.00, Int+1 3.00 → Con+2 2.29, Wil+1 23.06, Cha+1 3.00 | -0.03 | 4 |
Tea bush🪵 drewno |
podbija | Will +1 +4.85 ×1.53 · +53% 2/3 Intelligence +2 -5.25 ×0.59 · -41% 1/3 Constitution +2 +1.09 ×1.91 · +91% 1/3 | Con+2 1.20, Wil+1 13.50, Cha+1 3.00 → Con+2 2.29, Wil+1 23.06, Cha+1 3.00 | +0.33 | 3 |
Oak🪵 drewno |
bez efektu | FEP-y identyczne – nic nie zmienia | Str+2 6.00, Str+1 24.75 → Str+2 11.28, Str+1 24.75 | +1.13 | 2 |
Apple tree🪵 drewno |
podbija | Intelligence +2 -4.80 ×0.61 · -39% 1/2 Will +1 +0.12 ×1.32 · +32% 1/2 | Int+2 12.30, Str+2 3.00 → Int+2 7.50, Str+2 3.00 | -0.63 | 2 |
Mayflower tree🪵 drewno |
niejednoznaczne | Strength +2 -2.61 ×0.60 · -40% 2/2 | Int+2 7.50, Str+2 7.97 → Int+2 7.50, Str+2 4.77 | -1.22 | 2 |
Blackpine🪵 drewno |
niejednoznaczne | Strength +2 -1.67 ×0.70 · -30% 2/2 | Int+2 7.50, Str+2 6.82 → Int+2 7.50, Str+2 4.77 | -0.97 | 2 |
Checkertree🪵 drewno |
podbija | Strength +2 +5.28 ×1.88 · +88% 1/1 | Str+2 6.00, Str+1 24.75 → Str+2 11.28, Str+1 24.75 | +2.95 | 1 |
Plum tree🪵 drewno |
podbija | Strength +2 +5.28 ×1.88 · +88% 1/1 | Str+2 6.00, Str+1 24.75 → Str+2 11.28, Str+1 24.75 | +2.46 | 1 |
Southronpine🪵 drewno |
niejednoznaczne | Strength +1 -4.76 ×0.58 · -42% 1/1 | Str+1 11.29 → Str+1 6.53 | -0.80 | 1 |
Salt🧂 przyprawa |
niejednoznaczne | Intelligence +2 -0.90 ×0.89 · -11% 1/1 | Int+2 8.40, Str+2 3.00 → Int+2 7.50, Str+2 3.00 | -0.72 | 1 |
Chives🧂 przyprawa |
bez efektu | FEP-y identyczne – nic nie zmienia | Int+2 7.50, Str+2 3.00, Agi+1 0.01 → Int+2 7.50, Str+2 3.00 | -0.48 | 1 |
Clove of Garlic🧂 przyprawa |
niejednoznaczne | Intelligence +2 -1.80 ×0.81 · -19% 1/1 | Int+2 9.30, Str+2 3.00 → Int+2 7.50, Str+2 3.00 | -0.96 | 1 |
Kvann🧂 przyprawa |
bez efektu | FEP-y identyczne – nic nie zmienia | Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00 | -0.48 | 1 |
Laurel Leaves🧂 przyprawa |
niejednoznaczne | Intelligence +2 -0.75 ×0.91 · -9% 1/1 | Int+2 8.25, Str+2 3.00 → Int+2 7.50, Str+2 3.00 | -0.68 | 1 |
Juniper Berries🧂 przyprawa |
niejednoznaczne | Strength +2 -1.77 ×0.63 · -37% 1/1 | Int+2 7.50, Str+2 4.77 → Int+2 7.50, Str+2 3.00 | -0.95 | 1 |
Beech🪵 drewno |
bez efektu | FEP-y identyczne – nic nie zmienia | Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00 | +0.19 | 1 |
Willow🪵 drewno |
niejednoznaczne | Strength +1 -3.75 1/1 | Int+2 7.50, Str+2 3.00, Str+1 3.75 → Int+2 7.50, Str+2 3.00 | -0.98 | 1 |
Spruce🪵 drewno |
niejednoznaczne | Strength +2 -0.39 ×0.88 · -12% 1/1 | Int+2 7.50, Str+2 3.39 → Int+2 7.50, Str+2 3.00 | -0.58 | 1 |
Tree Heath🪵 drewno |
niejednoznaczne | Intelligence +2 -3.00 ×0.71 · -29% 1/1 | Int+2 10.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00 | -1.28 | 1 |
Whitebeam🪵 drewno |
niejednoznaczne | Will +1 -3.75 1/1 | Int+2 7.50, Str+2 3.00, Wil+1 3.75 → Int+2 7.50, Str+2 3.00 | -0.98 | 1 |
Cedar🪵 drewno |
bez efektu | FEP-y identyczne – nic nie zmienia | Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00 | +0.18 | 1 |