πŸ§‚ What spices do

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Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.

⚠ Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always Γ—1.80, in Smoked Wolfdog Γ—1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.

or

KvannπŸ§‚ spice

With / without pairs
50
Swap pairs
493
Compared in dishes
16/42
Hunger Ξ”
+0.04
Energy Ξ”
0.00

Ingredient character

Swaps values between stats (in 9 of 16 dishes). The set of numbers stays the same, only which stat gets which changes: Perception +1 β†’ Will +2, Will +2 β†’ Constitution +1, Constitution +1 β†’ Perception +1 Γ—3 Constitution +1 β†’ Will +2, Will +2 β†’ Constitution +1 Γ—3 Agility +1 β†’ Will +2, Will +2 β†’ Constitution +1, Constitution +1 β†’ Agility +1 Γ—3

No effect at all in 5 dishes: Smoked Wolfdog, Iced Caviar, Leg of Boar, Sizzling Roast Badger, Sizzling Roast Troll

Boosts specific existing FEPs while the rest stay put: Will +2 +1.24 67% Perception +1 +1.41 67%

Grows the most in individual dishes: Clambake β†’ Intelligence +1 +7.00, Lemon Fish β†’ Intelligence +2 +3.00

Average multiplier of FEPs present on both sides: Γ—1.35, growing in 37% of cases.

Per dish

Dish Type Effect Example: without β†’ with Hunger Ξ” Pairs
Meat-in-Jelly swaps stats Swaps values between stats: Perception +1 β†’ Will +2, Will +2 β†’ Constitution +1, Constitution +1 β†’ Perception +1 Γ—3 Constitution +1 β†’ Will +2, Will +2 β†’ Constitution +1 Γ—3 Wil+2 1.80, Con+1 5.00, Per+2 1.50 β†’ Wil+2 1.50, Con+1 1.80, Per+2 5.00 +0.11 23
Smoked Wolfdog no effect FEPs identical – changes nothing Int+2 14.55, Str+2 3.00 β†’ Int+2 14.55, Str+2 3.00 0.00 9
Autumn Steak swaps stats Swaps values between stats: Dexterity +1 β†’ Perception +1, Perception +1 β†’ Constitution +1, Strength +2 β†’ Dexterity +1, Constitution +1 β†’ Strength +2 Γ—1 Constitution +1 β†’ Perception +1, Perception +1 β†’ Constitution +1, Strength +2 β†’ Will +1, Will +1 β†’ Strength +2, Strength +1 β†’ Intelligence +1 Γ—1 Per+1 2.50, Con+1 3.00, Dex+1 1.40, Str+2 2.50, Str+1 1.00 β†’ Per+1 1.40, Con+1 2.50, Dex+1 2.50, Str+2 3.00, Str+1 1.00 -0.07 5
Clambake adds FEP Charisma +1 -10.20 Γ—0.22 Β· -78% 1/1 Intelligence +1 +7.00 1/1 Dexterity +1 +4.40 Γ—3.75 Β· +275% 1/1 Perception +1 -1.20 Γ—0.57 Β· -43% 1/1 Cha+2 3.00, Cha+1 13.00, Per+1 2.80, Dex+1 1.60 β†’ Cha+2 3.00, Cha+1 2.80, Per+1 1.60, Dex+1 6.00, Int+1 7.00 0.00 1
Hop Jellies swaps stats Swaps values between stats: Strength +1 β†’ Will +2, Will +2 β†’ Strength +1 Γ—1 Wil+2 4.00, Str+1 3.00 β†’ Wil+2 3.00, Str+1 4.00 -0.16 1
Iced Caviar no effect FEPs identical – changes nothing Int+1 0.09, Per+1 3.00, Dex+1 1.88 β†’ Int+1 0.09, Per+1 3.00, Dex+1 1.88 0.00 1
Jelly Cake swaps stats Swaps values between stats: Agility +1 β†’ Charisma +2, Charisma +2 β†’ Perception +2, Perception +2 β†’ Agility +1 Γ—1 Cha+2 3.20, Per+2 4.00, Agi+1 2.40 β†’ Cha+2 2.40, Per+2 3.20, Agi+1 4.00 -0.26 1
Leg of Boar no effect FEPs identical – changes nothing Str+1 4.00, Cha+1 4.00 β†’ Str+1 4.00, Cha+1 4.00 0.00 1
Lemon Fish boosts Perception +1 -3.90 Γ—0.50 Β· -50% 1/1 Intelligence +2 +3.00 Γ—2.00 Β· +100% 1/1 Int+2 3.00, Per+1 7.80 β†’ Int+2 6.00, Per+1 3.90 +0.42 1
Liver & Onions swaps stats Swaps values between stats: Charisma +1 β†’ Psyche +1, Psyche +1 β†’ Intelligence +1, Dexterity +1 β†’ Charisma +1 Γ—1 Psy+1 2.40, Dex+1 1.00, Int+1 1.00, Cha+1 1.35 β†’ Psy+1 1.35, Dex+1 1.00, Int+1 2.40, Cha+1 1.00 0.00 1
Liver PatΓ© swaps stats Swaps values between stats: Dexterity +1 β†’ Psyche +1, Psyche +1 β†’ Strength +1, Intelligence +1 β†’ Dexterity +1, Strength +1 β†’ Intelligence +1 Γ—1 Psy+1 3.00, Str+1 5.00, Dex+1 5.60, Int+1 3.50 β†’ Psy+1 5.60, Str+1 3.00, Dex+1 3.50, Int+1 5.00 0.00 1
Pan-Seared Fish swaps stats Swaps values between stats: Intelligence +1 β†’ Strength +1, Intelligence +2 β†’ Intelligence +1, Strength +1 β†’ Intelligence +2 Γ—1 Str+1 4.05, Int+1 4.50, Int+2 6.00 β†’ Str+1 4.50, Int+1 6.00, Int+2 4.05 -0.39 1
Pickled Onions swaps stats Swaps values between stats: Constitution +1 β†’ Intelligence +1, Intelligence +1 β†’ Constitution +1 Γ—1 Int+1 1.00, Con+1 0.50 β†’ Int+1 0.50, Con+1 1.00 0.00 1
Sizzling Roast Badger no effect FEPs identical – changes nothing Agi+1 1.25, Con+1 1.25 β†’ Agi+1 1.25, Con+1 1.25 0.00 1
Sizzling Roast Troll no effect FEPs identical – changes nothing Str+2 7.50, Psy+2 5.00 β†’ Str+2 7.50, Psy+2 5.00 0.00 1
Wolfdog swaps stats Swaps values between stats: Strength +2 β†’ Intelligence +2, Intelligence +2 β†’ Strength +2 Γ—1 Int+2 5.00, Str+2 2.00 β†’ Int+2 2.00, Str+2 5.00 0.00 1

Effect on FEPs (with / without pairs)

FEP Ξ” average Multiplier Ξ” median Only with ingredient Consistency Pairs
Will +1 +1.48 Γ—1.99 +99% +2.30 0/4 50% 4
Perception +1 +1.41 Γ—3.56 +256% +2.75 1/12 67% 12
Intelligence +1 +1.35 Γ—1.24 +24% +1.25 2/9 56% 9
Perception +2 +1.35 Γ—2.07 +107% +3.50 0/2 50% 2
Will +2 +1.24 Γ—1.57 +57% +0.75 0/24 67% 24
Dexterity +1 +1.04 Γ—2.43 +143% +0.89 0/11 55% 11
Psyche +1 +0.77 Γ—1.21 +21% +2.60 0/2 50% 2
Agility +1 +0.41 Γ—1.54 +54% 0.00 βˆ’1/9 44% 9
Strength +2 +0.36 Γ—1.15 +15% 0.00 0/15 33% 15
Charisma +2 -0.40 Γ—0.88 -13% 0.00 0/2 0% 2
Intelligence +2 -0.73 Γ—0.95 -5% 0.00 0/13 8% 13
Constitution +1 -1.16 Γ—0.90 -10% -0.87 0/30 27% 30
Strength +1 -1.45 Γ—0.76 -24% -1.25 βˆ’2/10 20% 10
Agility +2 -3.00 Γ—0.63 -38% -3.00 0/1 0% 1
Charisma +1 -3.11 Γ—0.52 -48% -2.50 0/5 0% 5
Dexterity +2 -3.37 Γ—0.33 -67% -3.37 0/1 0% 1
Constitution +2 -8.75 Γ—0.13 -88% -8.75 0/1 0% 1

Multiplier: average of (value with spice Γ· value without), i.e. by what percent the spice raised the stat; "new FEP" = absent without the spice. Only with ingredient: in how many pairs this FEP exists only in the variant with the ingredient. Consistency: share of pairs with a positive change.

Instead of another ingredient in the same slot

Instead of Type FEP change Example: without β†’ with Hunger Ξ” Pairs
Juniper BerriesπŸ§‚ spice boosts Constitution +1 -1.63 Γ—0.85 Β· -15% 37/81 Perception +1 -0.61 Γ—1.83 Β· +83% 1/29 Will +2 +1.35 Γ—1.63 Β· +63% 25/81 Charisma +1 -2.31 Γ—0.90 Β· -10% 20/81 +13 Str+1 0.75, Per+1 1.50 β†’ Str+1 1.50, Per+1 0.75 -0.37 81
SaltπŸ§‚ spice inconclusive Constitution +1 -2.82 Γ—0.73 Β· -27% 34/75 Will +2 +1.06 Γ—1.53 Β· +53% 26/75 Perception +1 -0.40 Γ—2.05 Β· +105% 23/75 Charisma +1 -2.38 Γ—0.71 Β· -29% 18/75 +11 Cha+2 3.00, Cha+1 17.34, Per+1 4.54, Dex+1 1.60 β†’ Cha+2 3.00, Cha+1 2.80, Per+1 1.60, Dex+1 6.00, Int+1 7.00 -0.44 75
Laurel LeavesπŸ§‚ spice boosts Constitution +1 -0.80 Γ—1.03 Β· +3% 35/74 Perception +1 +0.18 Γ—1.65 Β· +65% 1/26 Will +2 +1.15 Γ—1.56 Β· +56% 25/74 Charisma +1 -2.20 Γ—0.83 Β· -17% 17/74 +13 Cha+1 5.00, Con+2 2.00 β†’ Cha+1 2.00, Con+2 5.00 -0.46 74
Clove of GarlicπŸ§‚ spice boosts Perception +1 -1.35 Γ—1.21 Β· +21% 21/54 Constitution +1 -1.18 21/54 Dexterity +1 +2.24 Γ—2.06 Β· +106% 1/16 Charisma +1 -1.64 Γ—0.93 Β· -7% 14/54 +12 Dex+1 3.66, Cha+1 10.00, Per+2 5.00, Str+1 44.77, Agi+1 19.69 β†’ Dex+1 32.05, Cha+1 2.25, Per+2 5.00, Str+1 22.50, Agi+1 10.00 -0.45 54
DillπŸ§‚ spice boosts Perception +1 -0.69 Γ—1.73 Β· +73% 22/45 Constitution +1 -2.18 Γ—0.76 Β· -24% 17/45 Charisma +1 -1.68 Γ—0.86 Β· -14% 15/45 Dexterity +1 +0.75 Γ—1.79 Β· +79% 14/45 +11 Wil+2 3.00, Con+1 2.50, Int+2 13.60 β†’ Wil+2 10.00, Con+1 3.00, Int+2 2.50 -0.47 45
TansyπŸ§‚ spice boosts Constitution +1 -0.99 Γ—0.88 Β· -12% 19/43 Perception +1 -0.46 Γ—0.83 Β· -17% 1/17 Strength +2 -0.45 Γ—0.96 Β· -4% 12/43 Strength +1 -1.96 Γ—1.25 Β· +25% 11/43 +13 Cha+2 3.00, Cha+1 18.46, Per+1 4.98, Dex+1 1.60 β†’ Cha+2 3.00, Cha+1 2.80, Per+1 1.60, Dex+1 6.00, Int+1 7.00 -0.31 43
ChivesπŸ§‚ spice boosts Agility +1 -1.58 Γ—0.20 Β· -80% 29/29 Constitution +1 -0.31 Γ—1.18 Β· +18% 12/29 Strength +2 +0.41 Γ—1.18 Β· +18% 11/29 Intelligence +2 -1.05 Γ—0.87 Β· -14% 10/29 +9 Wil+2 2.25, Str+1 6.50, Con+1 2.00, Agi+2 10.75, Agi+1 9.44 β†’ Wil+2 6.50, Str+1 2.00, Con+1 2.25, Agi+2 10.75 -0.14 29
SageπŸ§‚ spice boosts Perception +1 -0.31 Γ—2.70 Β· +170% 7/20 Charisma +1 -2.26 Γ—0.77 Β· -23% 5/20 Strength +1 -2.25 Γ—0.71 Β· -29% 4/20 Intelligence +1 -0.85 Γ—0.98 Β· -2% 4/20 +13 Str+1 7.57, Int+1 2.70, Int+2 15.13 β†’ Str+1 2.70, Int+1 7.80, Int+2 3.90 -0.65 20
ThymeπŸ§‚ spice boosts Perception +1 -0.29 Γ—3.04 Β· +204% 8/17 Constitution +1 -0.49 Γ—1.32 Β· +32% 6/17 Strength +1 -1.40 4/17 Dexterity +2 -0.36 Γ—0.83 Β· -17% 4/17 +9 Wil+2 3.00, Con+1 2.50, Int+2 13.00 β†’ Wil+2 10.00, Con+1 3.00, Int+2 2.50 -0.50 17
Black PepperπŸ§‚ spice boosts Strength +2 -1.79 Γ—0.77 Β· -23% 8/8 Intelligence +2 -4.24 Γ—0.65 Β· -35% 7/8 Constitution +1 +1.83 Γ—1.22 Β· +22% 1/8 Intelligence +1 -1.50 Γ—0.71 Β· -29% 1/8 +2 Str+1 1.42, Con+1 8.17, Str+2 12.80 β†’ Str+1 1.13, Con+1 10.00, Str+2 4.44 -1.54 8
RowanπŸͺ΅ wood inconclusive Intelligence +2 -7.05 Γ—0.52 Β· -48% 1/1 Int+2 14.55, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00 -1.88 1
Bay willowπŸͺ΅ wood inconclusive Intelligence +2 -0.75 Γ—0.91 Β· -9% 1/1 Int+2 8.25, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00 -0.20 1
AshπŸͺ΅ wood inconclusive Intelligence +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Int+1 3.75 β†’ Int+2 7.50, Str+2 3.00 -0.50 1
BuckthornπŸͺ΅ wood inconclusive Intelligence +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Int+1 3.75 β†’ Int+2 7.50, Str+2 3.00 -0.50 1
YewπŸͺ΅ wood inconclusive Will +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Wil+1 3.75 β†’ Int+2 7.50, Str+2 3.00 -0.50 1
Almond treeπŸͺ΅ wood inconclusive Dexterity +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Dex+1 3.75 β†’ Int+2 7.50, Str+2 3.00 -0.50 1
LindenπŸͺ΅ wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00 +0.48 1
ZelkovaπŸͺ΅ wood inconclusive Charisma +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Cha+1 3.75 β†’ Int+2 7.50, Str+2 3.00 -0.50 1
ChastetreeπŸͺ΅ wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00 +0.45 1
AlderπŸͺ΅ wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00 +0.67 1
Persimmon treeπŸͺ΅ wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00 +0.88 1
LotetreeπŸͺ΅ wood inconclusive Strength +2 -2.37 Γ—0.56 Β· -44% 1/1 Int+2 7.50, Str+2 5.37 β†’ Int+2 7.50, Str+2 3.00 -0.63 1
Gray alderπŸͺ΅ wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00 +0.92 1
SallowπŸͺ΅ wood inconclusive Strength +2 -2.55 Γ—0.54 Β· -46% 1/1 Int+2 7.50, Str+2 5.55 β†’ Int+2 7.50, Str+2 3.00 -0.68 1
ElmπŸͺ΅ wood inconclusive Strength +2 -0.75 Γ—0.80 Β· -20% 1/1 Int+2 7.50, Str+2 3.75 β†’ Int+2 7.50, Str+2 3.00 -0.20 1
Sorb treeπŸͺ΅ wood inconclusive Strength +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Str+1 3.75 β†’ Int+2 7.50, Str+2 3.00 -0.50 1
CherryπŸͺ΅ wood inconclusive Strength +2 -1.11 Γ—0.73 Β· -27% 1/1 Int+2 7.50, Str+2 4.11 β†’ Int+2 7.50, Str+2 3.00 -0.30 1
DogwoodπŸͺ΅ wood inconclusive Charisma +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Cha+1 3.75 β†’ Int+2 7.50, Str+2 3.00 -0.50 1
Chestnut treeπŸͺ΅ wood inconclusive Strength +2 -1.65 Γ—0.65 Β· -35% 1/1 Int+2 7.50, Str+2 4.65 β†’ Int+2 7.50, Str+2 3.00 -0.44 1
LaurelπŸͺ΅ wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00 +0.48 1
King's OakπŸͺ΅ wood inconclusive Strength +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Str+1 3.75 β†’ Int+2 7.50, Str+2 3.00 -0.50 1
OsierπŸͺ΅ wood inconclusive Strength +2 -0.93 Γ—0.76 Β· -24% 1/1 Int+2 7.50, Str+2 3.93 β†’ Int+2 7.50, Str+2 3.00 -0.25 1
ConkerπŸͺ΅ wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00 +0.49 1
BeechπŸͺ΅ wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00 +0.67 1
WillowπŸͺ΅ wood inconclusive Strength +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Str+1 3.75 β†’ Int+2 7.50, Str+2 3.00 -0.50 1
SpruceπŸͺ΅ wood inconclusive Strength +2 -0.39 Γ—0.88 Β· -12% 1/1 Int+2 7.50, Str+2 3.39 β†’ Int+2 7.50, Str+2 3.00 -0.10 1
Tree HeathπŸͺ΅ wood inconclusive Intelligence +2 -3.00 Γ—0.71 Β· -29% 1/1 Int+2 10.50, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00 -0.80 1
WhitebeamπŸͺ΅ wood inconclusive Will +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Wil+1 3.75 β†’ Int+2 7.50, Str+2 3.00 -0.50 1
CedarπŸͺ΅ wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00 +0.66 1
Mayflower treeπŸͺ΅ wood inconclusive Strength +2 -2.01 Γ—0.60 Β· -40% 1/1 Int+2 7.50, Str+2 5.01 β†’ Int+2 7.50, Str+2 3.00 -0.54 1
OakπŸͺ΅ wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00 +0.64 1
BlackpineπŸͺ΅ wood inconclusive Strength +2 -1.29 Γ—0.70 Β· -30% 1/1 Int+2 7.50, Str+2 4.29 β†’ Int+2 7.50, Str+2 3.00 -0.34 1
LarchπŸͺ΅ wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00 +0.71 1
Strawberry treeπŸͺ΅ wood inconclusive Perception +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Per+1 3.75 β†’ Int+2 7.50, Str+2 3.00 -0.50 1
Lemon treeπŸͺ΅ wood inconclusive Strength +2 -2.73 Γ—0.52 Β· -48% 1/1 Int+2 7.50, Str+2 5.73 β†’ Int+2 7.50, Str+2 3.00 -0.73 1
HornbeamπŸͺ΅ wood inconclusive Charisma +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Cha+1 3.75 β†’ Int+2 7.50, Str+2 3.00 -0.50 1
Tea bushπŸͺ΅ wood inconclusive Intelligence +2 -5.25 Γ—0.59 Β· -41% 1/1 Int+2 12.75, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00 -1.40 1
Apple treeπŸͺ΅ wood inconclusive Intelligence +2 -4.80 Γ—0.61 Β· -39% 1/1 Int+2 12.30, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00 -1.28 1
CypressπŸͺ΅ wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00 +0.85 1
JuniperπŸͺ΅ wood inconclusive Intelligence +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Int+1 3.75 β†’ Int+2 7.50, Str+2 3.00 -0.50 1
Elderberry bush inconclusive Intelligence +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Int+1 3.75 β†’ Int+2 7.50, Str+2 3.00 -0.50 1
DragontreeπŸͺ΅ wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00 +0.91 1
CrampbarkπŸͺ΅ wood inconclusive Strength +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Str+1 3.75 β†’ Int+2 7.50, Str+2 3.00 -0.50 1
StonepineπŸͺ΅ wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00 +0.41 1
TowercapπŸͺ΅ wood inconclusive Intelligence +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Int+1 3.75 β†’ Int+2 7.50, Str+2 3.00 -0.50 1
MoundtreeπŸͺ΅ wood inconclusive Dexterity +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Dex+1 3.75 β†’ Int+2 7.50, Str+2 3.00 -0.50 1
WartybirchπŸͺ΅ wood inconclusive Constitution +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Con+1 3.75 β†’ Int+2 7.50, Str+2 3.00 -0.50 1