Wybierz potrawę, a zobaczysz, co każda przyprawa robi właśnie w niej. Porównujemy tylko warianty tej samej potrawy różniące się wyłącznie jednym składnikiem – reszta (mięso, jajko, mąka, procenty slotów) musi być identyczna. Ta sama przyprawa może robić co innego w wędzonce, a co innego w surowej potrawie, dlatego liczymy każdą potrawę osobno.
⚠ Jakość przyprawy nie ma znaczenia, a mnożnik przyprawy w obrębie jednej potrawy jest stały (np. sól w Meat-in-Jelly zawsze ×1.80, w Smoked Wolfdog ×1.12) – to cecha pary (przyprawa, potrawa). Zmienia się tylko to, KTÓRY FEP zostaje pomnożony: zależy od pozostałych składników, np. od tego, co wniosło drewno. Dane nie zawierają jakości mięsa czy mąki, więc ujemne zmiany na bazowych FEP-ach to zwykle szum jakości bazy, nie efekt przyprawy.
Juniper🪵 drewnoDodaje nowe FEP-y, których bez niego nie ma: Intelligence +1 +2.00 2/3 Charisma +1 +2.25 1/1 Will +1 +1.13 1/2
Podbija konkretne istniejące FEP-y, reszta stoi w miejscu: Agility +2 +0.75 100%
Najmocniej rośnie w poszczególnych potrawach: Smoked Big Bear Banger → Strength +1 +11.88, Smoked Boar Boudin → Intelligence +1 +2.25, Smoked Cow Chorizo → Constitution +1 +4.78, Smoked Delicious Deer Dog → Agility +2 +0.75, Smoked Elk Dog → Will +1 +2.25, Smoked Fox Fuet → Charisma +1 +2.25, Smoked Piglet Wursts → Strength +1 +2.81, Smoked Wolfdog → Intelligence +1 +3.75
Średni mnożnik FEP-ów obecnych po obu stronach: ×1.07, rosną w 13% przypadków.
| Potrawa | Typ | Efekt | Przykład: bez → z | Głód Δ | Par |
|---|---|---|---|---|---|
| Smoked Badger Botillo | bez efektu | FEP-y identyczne – nic nie zmienia | Con+1 7.50, Agi+1 4.50 → Con+1 7.50, Agi+1 4.50 | -0.43 | 1 |
| Smoked Big Bear Banger | podbija | Strength +1 +11.88 ×1.91 · +91% 1/1 | Str+2 6.00, Str+1 13.05 → Str+2 6.00, Str+1 24.93 | +1.58 | 1 |
| Smoked Boar Baloney | bez efektu | FEP-y identyczne – nic nie zmienia | Str+1 3.00, Agi+1 3.00, Con+1 3.00 → Str+1 3.00, Agi+1 3.00, Con+1 3.00 | -0.28 | 1 |
| Smoked Boar Boudin | dodaje FEP | Intelligence +1 +2.25 1/1 | Str+1 4.50, Con+1 4.50 → Str+1 4.50, Con+1 4.50, Int+1 2.25 | +0.30 | 1 |
| Smoked Cow Chorizo | podbija | Constitution +1 +4.78 ×1.49 · +49% 1/1 | Con+1 9.75, Str+1 4.50, Wil+1 0.75 → Con+1 14.53, Str+1 4.50, Wil+1 0.75 | +0.64 | 1 |
| Smoked Delicious Deer Dog | podbija | Agility +2 +0.75 ×1.10 · +10% 1/1 | Agi+2 7.50, Int+1 3.00, Per+1 3.00 → Agi+2 8.25, Int+1 3.00, Per+1 3.00 | +0.20 | 1 |
| Smoked Elk Dog | dodaje FEP | Will +1 +2.25 1/1 | Str+1 4.50, Int+2 4.50 → Str+1 4.50, Int+2 4.50, Wil+1 2.25 | +0.30 | 1 |
| Smoked Fox Fuet | dodaje FEP | Charisma +1 +2.25 1/1 | Str+1 6.52, Agi+1 4.50 → Str+1 6.53, Agi+1 4.50, Cha+1 2.25 | +0.30 | 1 |
| Smoked Piglet Wursts | podbija | Strength +1 +2.81 ×1.43 · +43% 1/1 | Str+1 6.52 → Str+1 9.33 | +0.37 | 1 |
| Smoked Wolfdog | dodaje FEP | Intelligence +1 +3.75 1/1 | Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.50 | 1 |
| FEP | Δ średnia | Mnożnik | Δ mediana | Tylko ze składnikiem | Spójność | Par |
|---|---|---|---|---|---|---|
| Charisma +1 | +2.25 | nowy FEP | +2.25 | 1/1 | 100% | 1 |
| Strength +1 | +2.10 | ×1.19 +19% | 0.00 | 0/7 | 43% | 7 |
| Intelligence +1 | +2.00 | ×1.00 0% | +2.25 | 2/3 | 67% | 3 |
| Constitution +1 | +1.19 | ×1.12 +12% | 0.00 | 0/4 | 25% | 4 |
| Will +1 | +1.13 | ×1.00 0% | +2.25 | 1/2 | 50% | 2 |
| Agility +2 | +0.75 | ×1.10 +10% | +0.75 | 0/1 | 100% | 1 |
Mnożnik: średnia z (wartość z przyprawą ÷ wartość bez), czyli o ile procent przyprawa podniosła stat; „nowy FEP” = bez przyprawy go nie było. Tylko ze składnikiem: w ilu parach ten FEP istnieje wyłącznie w wariancie z badanym składnikiem. Spójność: odsetek par ze zmianą dodatnią.
| Zamiast | Typ | Zmiana FEP | Przykład: bez → z | Głód Δ | Par |
|---|---|---|---|---|---|
Dragontree🪵 drewno |
dodaje FEP | Strength +1 +2.68 ×1.15 · +15% 10/15 Constitution +1 +0.43 ×0.98 · -2% 6/15 Agility +1 +0.17 1/6 Intelligence +1 +2.00 2/3 +3 | Str+2 6.00, Str+1 24.75 → Str+2 6.00, Str+1 47.27 | +0.65 | 15 |
| Elderberry bush | podbija | Constitution +1 +0.32 ×1.09 · +9% 7/14 Agility +1 +0.17 1/6 Intelligence +1 -0.66 1/4 Charisma +1 +1.84 ×4.36 · +336% 1/3 +1 | Str+1 4.50, Con+1 4.50, Per+1 2.25 → Str+1 4.50, Con+1 4.50, Int+1 2.25 | +0.12 | 14 |
Laurel🪵 drewno |
dodaje FEP | Strength +1 +3.22 ×1.15 · +15% 9/13 Constitution +1 -0.56 6/13 Strength +2 -2.20 ×0.78 · -22% 3/13 Intelligence +1 +2.00 2/3 +4 | Str+1 4.50, Int+2 4.50, Con+1 2.25 → Str+1 4.50, Int+2 4.50, Wil+1 2.25 | +0.29 | 13 |
King's Oak🪵 drewno |
dodaje FEP | Strength +1 +3.10 ×1.19 · +19% 10/13 Intelligence +1 +0.94 2/4 Agility +1 -0.42 ×0.93 · -7% 4/13 Constitution +1 +0.29 ×1.02 · +2% 4/13 +4 | Str+1 4.50, Int+2 4.50, Dex+1 2.25 → Str+1 4.50, Int+2 4.50, Wil+1 2.25 | +0.37 | 13 |
Crampbark🪵 drewno |
dodaje FEP | Strength +1 -0.12 ×1.06 · +6% 8/13 Constitution +1 +0.36 ×1.08 · +8% 7/13 Agility +1 +0.17 1/6 Intelligence +1 +2.00 2/3 +5 | Str+1 4.50, Con+1 4.50, Dex+1 2.25 → Str+1 4.50, Con+1 4.50, Int+1 2.25 | +0.17 | 13 |
Linden🪵 drewno |
dodaje FEP | Strength +1 +2.46 ×1.14 · +14% 10/12 Agility +1 -1.09 ×0.88 · -12% 4/12 Constitution +1 -0.51 ×0.97 · -3% 4/12 Will +1 +0.75 1/3 +5 | Str+1 6.52, Agi+1 4.50, Per+1 2.25 → Str+1 6.53, Agi+1 4.50, Cha+1 2.25 | +0.24 | 12 |
Bay willow🪵 drewno |
dodaje FEP | Strength +1 +2.90 ×1.18 · +18% 9/12 Constitution +1 +0.51 ×1.12 · +12% 5/12 Intelligence +1 +2.00 2/3 Strength +2 -1.41 ×0.85 · -15% 3/12 +3 | Str+1 4.50, Int+2 4.50, Con+1 2.25 → Str+1 4.50, Int+2 4.50, Wil+1 2.25 | +0.48 | 12 |
Buckthorn🪵 drewno |
dodaje FEP | Strength +1 +3.48 ×1.15 · +15% 8/12 Constitution +1 -1.00 ×0.92 · -8% 4/12 Agility +1 -0.94 4/12 Intelligence +1 +0.75 1/3 +2 | Str+1 4.50, Con+1 4.50, Wil+1 2.25 → Str+1 4.50, Con+1 4.50, Int+1 2.25 | +0.26 | 12 |
Osier🪵 drewno |
dodaje FEP | Strength +1 +3.12 ×1.08 · +8% 8/12 Constitution +1 +0.26 ×1.04 · +4% 4/12 Intelligence +1 +2.00 2/3 Will +1 -0.87 ×0.57 · -43% 1/3 +4 | Str+2 6.00, Str+1 24.75 → Str+2 6.00, Str+1 47.27 | +0.33 | 12 |
Zelkova🪵 drewno |
dodaje FEP | Strength +1 +3.74 ×1.18 · +18% 8/11 Constitution +1 -0.67 ×0.91 · -9% 4/11 Intelligence +1 +2.00 2/3 Charisma +1 -0.75 1/2 +2 | Str+1 4.50, Int+2 4.50, Dex+1 2.25 → Str+1 4.50, Int+2 4.50, Wil+1 2.25 | +0.56 | 11 |
Chastetree🪵 drewno |
dodaje FEP | Strength +1 +4.21 ×1.22 · +22% 8/11 Constitution +1 +0.33 ×1.04 · +4% 4/11 Agility +1 -0.50 ×0.89 · -11% 3/11 Intelligence +2 -2.18 ×0.75 · -25% 2/11 +3 | Str+2 6.00, Str+1 24.75, Int+1 3.00 → Str+2 6.00, Str+1 47.27 | +0.33 | 11 |
Sallow🪵 drewno |
dodaje FEP | Strength +1 +0.31 ×1.03 · +3% 8/11 Agility +1 -0.44 ×1.04 · +4% 4/11 Constitution +1 -0.29 ×0.98 · -2% 4/11 Intelligence +1 +2.00 2/3 +4 | Str+1 4.50, Con+1 4.50, Agi+1 2.25 → Str+1 4.50, Con+1 4.50, Int+1 2.25 | +0.06 | 11 |
Almond tree🪵 drewno |
dodaje FEP | Strength +1 +4.76 ×1.24 · +24% 7/10 Agility +1 -1.50 4/10 Dexterity +1 -3.33 ×0.64 · -36% 3/10 Constitution +1 +1.59 ×1.16 · +16% 3/10 +4 | Int+2 7.50, Str+2 3.00, Dex+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.32 | 10 |
Alder🪵 drewno |
dodaje FEP | Strength +1 +1.14 ×1.07 · +7% 7/10 Intelligence +1 +0.94 2/4 Agility +1 -0.13 ×0.97 · -3% 3/10 Dexterity +1 -3.75 1/10 +2 | Str+1 4.50, Con+1 4.50, Wil+1 2.25 → Str+1 4.50, Con+1 4.50, Int+1 2.25 | +0.33 | 10 |
Persimmon tree🪵 drewno |
dodaje FEP | Strength +1 +1.63 ×1.14 · +14% 7/10 Constitution +1 +0.51 ×1.12 · +12% 5/10 Agility +1 -1.22 4/10 Will +1 -0.56 1/4 +4 | Str+1 4.50, Int+2 4.50, Per+1 2.25 → Str+1 4.50, Int+2 4.50, Wil+1 2.25 | +0.35 | 10 |
Lotetree🪵 drewno |
dodaje FEP | Strength +1 +1.65 ×1.15 · +15% 7/10 Agility +1 -1.21 ×0.96 · -4% 5/10 Constitution +1 +0.59 ×1.05 · +5% 4/10 Intelligence +1 +2.00 2/3 +5 | Str+1 4.50, Con+1 4.50, Agi+1 2.25 → Str+1 4.50, Con+1 4.50, Int+1 2.25 | +0.01 | 10 |
Gray alder🪵 drewno |
dodaje FEP | Strength +1 +1.51 ×1.10 · +10% 7/10 Constitution +1 +0.51 ×1.12 · +12% 5/10 Intelligence +1 +0.75 ×0.44 · -56% 2/3 Agility +1 -0.37 ×0.93 · -7% 3/10 +4 | Str+1 6.52, Agi+1 4.50, Con+1 2.25 → Str+1 6.53, Agi+1 4.50, Cha+1 2.25 | +0.31 | 10 |
Elm🪵 drewno |
dodaje FEP | Strength +1 +1.30 ×1.11 · +11% 7/10 Will +1 -0.94 1/4 Constitution +1 -0.78 ×0.84 · -16% 4/10 Intelligence +1 +2.00 2/3 +4 | Str+2 6.00, Str+1 18.66 → Str+2 6.00, Str+1 24.93 | +0.04 | 10 |
Sorb tree🪵 drewno |
dodaje FEP | Strength +1 +0.40 ×1.06 · +6% 8/10 Constitution +1 +1.19 ×1.12 · +12% 4/10 Intelligence +1 +0.75 2/4 Agility +1 -0.56 4/10 +3 | Str+1 4.50, Con+1 4.50, Agi+1 2.25 → Str+1 4.50, Con+1 4.50, Int+1 2.25 | +0.09 | 10 |
Cherry🪵 drewno |
dodaje FEP | Strength +1 +1.13 ×1.07 · +7% 7/10 Constitution +1 +0.23 4/10 Intelligence +1 +2.00 2/3 Perception +1 -1.88 2/10 +4 | Str+2 6.00, Str+1 13.05 → Str+2 6.00, Str+1 24.93 | +0.21 | 10 |
Dogwood🪵 drewno |
dodaje FEP | Strength +1 +0.50 7/10 Constitution +1 +1.19 ×1.12 · +12% 4/10 Intelligence +1 +0.75 ×0.44 · -56% 2/3 Perception +1 -1.88 2/10 +4 | Int+2 7.50, Str+2 3.00, Cha+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.15 | 10 |
Chestnut tree🪵 drewno |
dodaje FEP | Strength +1 +0.96 ×1.13 · +13% 8/10 Constitution +1 -0.51 ×0.97 · -3% 4/10 Intelligence +1 +2.00 2/3 Strength +2 -0.83 ×0.82 · -18% 2/10 +3 | Str+1 4.50, Con+1 4.50, Wil+1 2.25 → Str+1 4.50, Con+1 4.50, Int+1 2.25 | +0.13 | 10 |
Lemon tree🪵 drewno |
dodaje FEP | Strength +1 +3.49 ×1.09 · +9% 6/10 Agility +1 -0.53 4/10 Intelligence +1 +2.00 2/3 Strength +2 -0.91 ×0.84 · -16% 3/10 +5 | Str+1 4.50, Int+2 4.50, Agi+1 2.25 → Str+1 4.50, Int+2 4.50, Wil+1 2.25 | +0.14 | 10 |
Cypress🪵 drewno |
dodaje FEP | Strength +1 -0.58 ×0.90 · -10% 6/9 Constitution +1 +1.19 ×1.12 · +12% 4/9 Will +1 +0.75 ×0.99 · -1% 1/3 Intelligence +1 +3.00 2/2 +1 | Str+1 4.50, Int+2 4.50, Cha+1 2.25 → Str+1 4.50, Int+2 4.50, Wil+1 2.25 | +0.24 | 9 |
Larch🪵 drewno |
dodaje FEP | Strength +1 +1.29 ×1.05 · +5% 5/9 Intelligence +1 +2.00 2/3 Charisma +1 +3.01 ×4.36 · +336% 1/2 Will +1 +0.97 ×0.54 · -46% 1/2 +2 | Str+2 7.33, Str+1 18.02 → Str+2 6.00, Str+1 24.93 | +0.49 | 9 |
Conker🪵 drewno |
dodaje FEP | Strength +1 +2.71 ×1.02 · +2% 6/9 Intelligence +1 +0.75 ×0.44 · -56% 2/3 Agility +1 -0.30 ×0.94 · -6% 3/9 Charisma +1 +3.00 ×4.32 · +332% 1/2 +4 | Str+2 6.00, Str+1 24.75 → Str+2 6.00, Str+1 47.27 | +0.50 | 9 |
Ash🪵 drewno |
dodaje FEP | Strength +1 +2.28 ×1.19 · +19% 6/8 Constitution +1 +0.95 ×1.06 · +6% 3/8 Intelligence +2 -1.91 ×0.77 · -23% 2/8 Agility +1 -1.88 ×0.77 · -23% 2/8 +3 | Str+2 6.00, Str+1 13.05 → Str+2 6.00, Str+1 24.93 | +0.33 | 8 |
Yew🪵 drewno |
dodaje FEP | Strength +1 +1.52 ×1.11 · +11% 6/8 Constitution +1 +1.59 ×1.16 · +16% 3/8 Will +1 -0.50 1/3 Intelligence +1 +3.00 2/2 +2 | Int+2 7.50, Str+2 3.00, Wil+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.45 | 8 |
Rowan🪵 drewno |
dodaje FEP | Strength +1 +4.20 ×1.12 · +12% 5/8 Perception +1 -1.75 3/8 Intelligence +1 +0.75 2/3 Constitution +1 -0.64 ×0.90 · -10% 3/8 +3 | Str+1 6.53, Agi+1 4.50, Per+1 2.25 → Str+1 6.53, Agi+1 4.50, Cha+1 2.25 | -0.07 | 8 |
Stonepine🪵 drewno |
dodaje FEP | Strength +1 +5.63 ×1.23 · +23% 4/7 Charisma +1 +3.01 ×4.36 · +336% 1/2 Constitution +1 -1.88 ×0.83 · -17% 2/7 Will +1 +1.13 1/2 +3 | Str+2 8.04, Str+1 24.75 → Str+2 6.00, Str+1 47.27 | +0.58 | 7 |
Strawberry tree🪵 drewno |
dodaje FEP | Strength +1 -0.85 ×0.91 · -9% 4/7 Intelligence +1 +3.00 2/2 Charisma +1 +3.00 ×4.32 · +332% 1/2 Dexterity +1 -1.88 2/7 +2 | Int+2 7.50, Str+2 3.00, Per+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.15 | 7 |
Wartybirch🪵 drewno |
dodaje FEP | Strength +1 +8.17 ×1.26 · +26% 2/6 Intelligence +1 +1.88 1/2 Constitution +1 -1.88 2/6 Agility +1 -1.11 ×0.84 · -16% 2/6 +2 | Int+2 7.50, Str+2 3.00, Con+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.20 | 6 |
Fig tree🪵 drewno |
dodaje FEP | Constitution +1 -5.26 ×0.53 · -47% 2/6 Intelligence +1 +1.13 1/2 Will +1 +1.12 ×0.97 · -3% 1/2 Perception +1 -0.38 ×0.95 · -5% 2/6 +3 | Con+1 13.65, Agi+1 4.50 → Con+1 7.50, Agi+1 4.50 | -0.21 | 6 |
Sycamore🪵 drewno |
podbija | Strength +1 -0.57 ×0.98 · -2% 4/5 Will +1 +0.75 ×0.99 · -1% 1/3 Constitution +1 -4.22 ×0.76 · -24% 2/5 Intelligence +2 -4.10 ×0.52 · -48% 1/5 +1 | Con+1 19.21, Str+1 4.50, Wil+1 0.75 → Con+1 14.53, Str+1 4.50, Wil+1 0.75 | -0.34 | 5 |
Mallorn🪵 drewno |
dodaje FEP | Constitution +1 -3.00 ×0.67 · -33% 2/4 Will +1 +1.13 1/2 Charisma +1 +3.76 ×4.36 · +336% 1/4 Dexterity +1 -1.66 ×0.73 · -27% 1/4 +1 | Str+1 4.50, Int+2 4.50, Con+1 2.25 → Str+1 4.50, Int+2 4.50, Wil+1 2.25 | +0.09 | 4 |
Moundtree🪵 drewno |
dodaje FEP | Strength +1 -3.99 ×0.52 · -48% 2/4 Dexterity +1 -1.88 2/4 Will +1 +1.12 ×0.97 · -3% 1/2 Charisma +1 +3.76 ×4.36 · +336% 1/4 | Int+2 7.50, Str+2 3.00, Dex+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | -0.30 | 4 |
Oak🪵 drewno |
dodaje FEP | Strength +1 +22.52 ×1.91 · +91% 1/2 Intelligence +1 +3.75 1/1 | Str+2 6.00, Str+1 24.75 → Str+2 6.00, Str+1 47.27 | +2.42 | 2 |
Hornbeam🪵 drewno |
zamienia staty | Zamienia wartości między statami: Charisma +1 → Intelligence +1 ×1 | Int+2 7.50, Str+2 3.00, Cha+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | 0.00 | 2 |
Tea bush🪵 drewno |
dodaje FEP | Intelligence +2 -5.25 ×0.59 · -41% 1/2 Charisma +1 +3.75 ×4.32 · +332% 1/2 Intelligence +1 +3.75 1/1 | Int+2 12.75, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.05 | 2 |
Apple tree🪵 drewno |
dodaje FEP | Intelligence +2 -4.80 ×0.61 · -39% 1/2 Charisma +1 +3.75 ×4.32 · +332% 1/2 Intelligence +1 +3.75 1/1 | Int+2 12.30, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.10 | 2 |
Checkertree🪵 drewno |
podbija | Strength +1 +22.52 ×1.91 · +91% 1/1 | Str+2 6.00, Str+1 24.75 → Str+2 6.00, Str+1 47.27 | +4.54 | 1 |
Plum tree🪵 drewno |
podbija | Strength +1 +22.52 ×1.91 · +91% 1/1 | Str+2 6.00, Str+1 24.75 → Str+2 6.00, Str+1 47.27 | +4.05 | 1 |
Southronpine🪵 drewno |
niejednoznaczne | Strength +1 -1.96 ×0.83 · -17% 1/1 | Str+1 11.29 → Str+1 9.33 | -0.27 | 1 |
Salt🧂 przyprawa |
dodaje FEP | Intelligence +1 +3.75 1/1 Intelligence +2 -0.90 ×0.89 · -11% 1/1 | Int+2 8.40, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.26 | 1 |
Chives🧂 przyprawa |
dodaje FEP | Intelligence +1 +3.75 1/1 | Int+2 7.50, Str+2 3.00, Agi+1 0.01 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.50 | 1 |
Clove of Garlic🧂 przyprawa |
dodaje FEP | Intelligence +1 +3.75 1/1 Intelligence +2 -1.80 ×0.81 · -19% 1/1 | Int+2 9.30, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.02 | 1 |
Kvann🧂 przyprawa |
dodaje FEP | Intelligence +1 +3.75 1/1 | Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.50 | 1 |
Laurel Leaves🧂 przyprawa |
dodaje FEP | Intelligence +1 +3.75 1/1 Intelligence +2 -0.75 ×0.91 · -9% 1/1 | Int+2 8.25, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.30 | 1 |
Juniper Berries🧂 przyprawa |
dodaje FEP | Intelligence +1 +3.75 1/1 Strength +2 -1.77 ×0.63 · -37% 1/1 | Int+2 7.50, Str+2 4.77 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.03 | 1 |
Beech🪵 drewno |
dodaje FEP | Intelligence +1 +3.75 1/1 | Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +1.17 | 1 |
Willow🪵 drewno |
zamienia staty | Zamienia wartości między statami: Strength +1 → Intelligence +1 ×1 | Int+2 7.50, Str+2 3.00, Str+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | 0.00 | 1 |
Spruce🪵 drewno |
dodaje FEP | Intelligence +1 +3.75 1/1 Strength +2 -0.39 ×0.88 · -12% 1/1 | Int+2 7.50, Str+2 3.39 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.40 | 1 |
Tree Heath🪵 drewno |
dodaje FEP | Intelligence +1 +3.75 1/1 Intelligence +2 -3.00 ×0.71 · -29% 1/1 | Int+2 10.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | -0.30 | 1 |
Whitebeam🪵 drewno |
zamienia staty | Zamienia wartości między statami: Will +1 → Intelligence +1 ×1 | Int+2 7.50, Str+2 3.00, Wil+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | 0.00 | 1 |
Cedar🪵 drewno |
dodaje FEP | Intelligence +1 +3.75 1/1 | Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +1.16 | 1 |
Mayflower tree🪵 drewno |
dodaje FEP | Intelligence +1 +3.75 1/1 Strength +2 -2.01 ×0.60 · -40% 1/1 | Int+2 7.50, Str+2 5.01 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | -0.04 | 1 |
Blackpine🪵 drewno |
dodaje FEP | Intelligence +1 +3.75 1/1 Strength +2 -1.29 ×0.70 · -30% 1/1 | Int+2 7.50, Str+2 4.29 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | +0.16 | 1 |
Towercap🪵 drewno |
bez efektu | FEP-y identyczne – nic nie zmienia | Int+2 7.50, Str+2 3.00, Int+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 | 0.00 | 1 |