🧂 Co robią przyprawy

16 online

Wybierz potrawę, a zobaczysz, co każda przyprawa robi właśnie w niej. Porównujemy tylko warianty tej samej potrawy różniące się wyłącznie jednym składnikiem – reszta (mięso, jajko, mąka, procenty slotów) musi być identyczna. Ta sama przyprawa może robić co innego w wędzonce, a co innego w surowej potrawie, dlatego liczymy każdą potrawę osobno.

⚠ Jakość przyprawy nie ma znaczenia, a mnożnik przyprawy w obrębie jednej potrawy jest stały (np. sól w Meat-in-Jelly zawsze ×1.80, w Smoked Wolfdog ×1.12) – to cecha pary (przyprawa, potrawa). Zmienia się tylko to, KTÓRY FEP zostaje pomnożony: zależy od pozostałych składników, np. od tego, co wniosło drewno. Dane nie zawierają jakości mięsa czy mąki, więc ujemne zmiany na bazowych FEP-ach to zwykle szum jakości bazy, nie efekt przyprawy.

albo

Juniper🪵 drewno

Par z / bez
10
Par zamiany
375
Porównano w potrawach
10/15
Głód Δ
+0.35
Energia Δ
0.00

Charakter składnika

Dodaje nowe FEP-y, których bez niego nie ma: Intelligence +1 +2.00 2/3 Charisma +1 +2.25 1/1 Will +1 +1.13 1/2

Podbija konkretne istniejące FEP-y, reszta stoi w miejscu: Agility +2 +0.75 100%

Najmocniej rośnie w poszczególnych potrawach: Smoked Big Bear Banger → Strength +1 +11.88, Smoked Boar Boudin → Intelligence +1 +2.25, Smoked Cow Chorizo → Constitution +1 +4.78, Smoked Delicious Deer Dog → Agility +2 +0.75, Smoked Elk Dog → Will +1 +2.25, Smoked Fox Fuet → Charisma +1 +2.25, Smoked Piglet Wursts → Strength +1 +2.81, Smoked Wolfdog → Intelligence +1 +3.75

Średni mnożnik FEP-ów obecnych po obu stronach: ×1.07, rosną w 13% przypadków.

Per potrawa

Potrawa Typ Efekt Przykład: bez → z Głód Δ Par
Smoked Badger Botillo bez efektu FEP-y identyczne – nic nie zmienia Con+1 7.50, Agi+1 4.50 → Con+1 7.50, Agi+1 4.50 -0.43 1
Smoked Big Bear Banger podbija Strength +1 +11.88 ×1.91 · +91% 1/1 Str+2 6.00, Str+1 13.05 → Str+2 6.00, Str+1 24.93 +1.58 1
Smoked Boar Baloney bez efektu FEP-y identyczne – nic nie zmienia Str+1 3.00, Agi+1 3.00, Con+1 3.00 → Str+1 3.00, Agi+1 3.00, Con+1 3.00 -0.28 1
Smoked Boar Boudin dodaje FEP Intelligence +1 +2.25 1/1 Str+1 4.50, Con+1 4.50 → Str+1 4.50, Con+1 4.50, Int+1 2.25 +0.30 1
Smoked Cow Chorizo podbija Constitution +1 +4.78 ×1.49 · +49% 1/1 Con+1 9.75, Str+1 4.50, Wil+1 0.75 → Con+1 14.53, Str+1 4.50, Wil+1 0.75 +0.64 1
Smoked Delicious Deer Dog podbija Agility +2 +0.75 ×1.10 · +10% 1/1 Agi+2 7.50, Int+1 3.00, Per+1 3.00 → Agi+2 8.25, Int+1 3.00, Per+1 3.00 +0.20 1
Smoked Elk Dog dodaje FEP Will +1 +2.25 1/1 Str+1 4.50, Int+2 4.50 → Str+1 4.50, Int+2 4.50, Wil+1 2.25 +0.30 1
Smoked Fox Fuet dodaje FEP Charisma +1 +2.25 1/1 Str+1 6.52, Agi+1 4.50 → Str+1 6.53, Agi+1 4.50, Cha+1 2.25 +0.30 1
Smoked Piglet Wursts podbija Strength +1 +2.81 ×1.43 · +43% 1/1 Str+1 6.52 → Str+1 9.33 +0.37 1
Smoked Wolfdog dodaje FEP Intelligence +1 +3.75 1/1 Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 +0.50 1

Wpływ na FEP-y (pary z / bez)

FEP Δ średnia Mnożnik Δ mediana Tylko ze składnikiem Spójność Par
Charisma +1 +2.25 nowy FEP +2.25 1/1 100% 1
Strength +1 +2.10 ×1.19 +19% 0.00 0/7 43% 7
Intelligence +1 +2.00 ×1.00 0% +2.25 2/3 67% 3
Constitution +1 +1.19 ×1.12 +12% 0.00 0/4 25% 4
Will +1 +1.13 ×1.00 0% +2.25 1/2 50% 2
Agility +2 +0.75 ×1.10 +10% +0.75 0/1 100% 1

Mnożnik: średnia z (wartość z przyprawą ÷ wartość bez), czyli o ile procent przyprawa podniosła stat; „nowy FEP” = bez przyprawy go nie było. Tylko ze składnikiem: w ilu parach ten FEP istnieje wyłącznie w wariancie z badanym składnikiem. Spójność: odsetek par ze zmianą dodatnią.

Zamiast innego składnika w tym samym slocie

Zamiast Typ Zmiana FEP Przykład: bez → z Głód Δ Par
Dragontree🪵 drewno dodaje FEP Strength +1 +2.68 ×1.15 · +15% 10/15 Constitution +1 +0.43 ×0.98 · -2% 6/15 Agility +1 +0.17 1/6 Intelligence +1 +2.00 2/3 +3 Str+2 6.00, Str+1 24.75 → Str+2 6.00, Str+1 47.27 +0.65 15
Elderberry bush podbija Constitution +1 +0.32 ×1.09 · +9% 7/14 Agility +1 +0.17 1/6 Intelligence +1 -0.66 1/4 Charisma +1 +1.84 ×4.36 · +336% 1/3 +1 Str+1 4.50, Con+1 4.50, Per+1 2.25 → Str+1 4.50, Con+1 4.50, Int+1 2.25 +0.12 14
Laurel🪵 drewno dodaje FEP Strength +1 +3.22 ×1.15 · +15% 9/13 Constitution +1 -0.56 6/13 Strength +2 -2.20 ×0.78 · -22% 3/13 Intelligence +1 +2.00 2/3 +4 Str+1 4.50, Int+2 4.50, Con+1 2.25 → Str+1 4.50, Int+2 4.50, Wil+1 2.25 +0.29 13
King's Oak🪵 drewno dodaje FEP Strength +1 +3.10 ×1.19 · +19% 10/13 Intelligence +1 +0.94 2/4 Agility +1 -0.42 ×0.93 · -7% 4/13 Constitution +1 +0.29 ×1.02 · +2% 4/13 +4 Str+1 4.50, Int+2 4.50, Dex+1 2.25 → Str+1 4.50, Int+2 4.50, Wil+1 2.25 +0.37 13
Crampbark🪵 drewno dodaje FEP Strength +1 -0.12 ×1.06 · +6% 8/13 Constitution +1 +0.36 ×1.08 · +8% 7/13 Agility +1 +0.17 1/6 Intelligence +1 +2.00 2/3 +5 Str+1 4.50, Con+1 4.50, Dex+1 2.25 → Str+1 4.50, Con+1 4.50, Int+1 2.25 +0.17 13
Linden🪵 drewno dodaje FEP Strength +1 +2.46 ×1.14 · +14% 10/12 Agility +1 -1.09 ×0.88 · -12% 4/12 Constitution +1 -0.51 ×0.97 · -3% 4/12 Will +1 +0.75 1/3 +5 Str+1 6.52, Agi+1 4.50, Per+1 2.25 → Str+1 6.53, Agi+1 4.50, Cha+1 2.25 +0.24 12
Bay willow🪵 drewno dodaje FEP Strength +1 +2.90 ×1.18 · +18% 9/12 Constitution +1 +0.51 ×1.12 · +12% 5/12 Intelligence +1 +2.00 2/3 Strength +2 -1.41 ×0.85 · -15% 3/12 +3 Str+1 4.50, Int+2 4.50, Con+1 2.25 → Str+1 4.50, Int+2 4.50, Wil+1 2.25 +0.48 12
Buckthorn🪵 drewno dodaje FEP Strength +1 +3.48 ×1.15 · +15% 8/12 Constitution +1 -1.00 ×0.92 · -8% 4/12 Agility +1 -0.94 4/12 Intelligence +1 +0.75 1/3 +2 Str+1 4.50, Con+1 4.50, Wil+1 2.25 → Str+1 4.50, Con+1 4.50, Int+1 2.25 +0.26 12
Osier🪵 drewno dodaje FEP Strength +1 +3.12 ×1.08 · +8% 8/12 Constitution +1 +0.26 ×1.04 · +4% 4/12 Intelligence +1 +2.00 2/3 Will +1 -0.87 ×0.57 · -43% 1/3 +4 Str+2 6.00, Str+1 24.75 → Str+2 6.00, Str+1 47.27 +0.33 12
Zelkova🪵 drewno dodaje FEP Strength +1 +3.74 ×1.18 · +18% 8/11 Constitution +1 -0.67 ×0.91 · -9% 4/11 Intelligence +1 +2.00 2/3 Charisma +1 -0.75 1/2 +2 Str+1 4.50, Int+2 4.50, Dex+1 2.25 → Str+1 4.50, Int+2 4.50, Wil+1 2.25 +0.56 11
Chastetree🪵 drewno dodaje FEP Strength +1 +4.21 ×1.22 · +22% 8/11 Constitution +1 +0.33 ×1.04 · +4% 4/11 Agility +1 -0.50 ×0.89 · -11% 3/11 Intelligence +2 -2.18 ×0.75 · -25% 2/11 +3 Str+2 6.00, Str+1 24.75, Int+1 3.00 → Str+2 6.00, Str+1 47.27 +0.33 11
Sallow🪵 drewno dodaje FEP Strength +1 +0.31 ×1.03 · +3% 8/11 Agility +1 -0.44 ×1.04 · +4% 4/11 Constitution +1 -0.29 ×0.98 · -2% 4/11 Intelligence +1 +2.00 2/3 +4 Str+1 4.50, Con+1 4.50, Agi+1 2.25 → Str+1 4.50, Con+1 4.50, Int+1 2.25 +0.06 11
Almond tree🪵 drewno dodaje FEP Strength +1 +4.76 ×1.24 · +24% 7/10 Agility +1 -1.50 4/10 Dexterity +1 -3.33 ×0.64 · -36% 3/10 Constitution +1 +1.59 ×1.16 · +16% 3/10 +4 Int+2 7.50, Str+2 3.00, Dex+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 +0.32 10
Alder🪵 drewno dodaje FEP Strength +1 +1.14 ×1.07 · +7% 7/10 Intelligence +1 +0.94 2/4 Agility +1 -0.13 ×0.97 · -3% 3/10 Dexterity +1 -3.75 1/10 +2 Str+1 4.50, Con+1 4.50, Wil+1 2.25 → Str+1 4.50, Con+1 4.50, Int+1 2.25 +0.33 10
Persimmon tree🪵 drewno dodaje FEP Strength +1 +1.63 ×1.14 · +14% 7/10 Constitution +1 +0.51 ×1.12 · +12% 5/10 Agility +1 -1.22 4/10 Will +1 -0.56 1/4 +4 Str+1 4.50, Int+2 4.50, Per+1 2.25 → Str+1 4.50, Int+2 4.50, Wil+1 2.25 +0.35 10
Lotetree🪵 drewno dodaje FEP Strength +1 +1.65 ×1.15 · +15% 7/10 Agility +1 -1.21 ×0.96 · -4% 5/10 Constitution +1 +0.59 ×1.05 · +5% 4/10 Intelligence +1 +2.00 2/3 +5 Str+1 4.50, Con+1 4.50, Agi+1 2.25 → Str+1 4.50, Con+1 4.50, Int+1 2.25 +0.01 10
Gray alder🪵 drewno dodaje FEP Strength +1 +1.51 ×1.10 · +10% 7/10 Constitution +1 +0.51 ×1.12 · +12% 5/10 Intelligence +1 +0.75 ×0.44 · -56% 2/3 Agility +1 -0.37 ×0.93 · -7% 3/10 +4 Str+1 6.52, Agi+1 4.50, Con+1 2.25 → Str+1 6.53, Agi+1 4.50, Cha+1 2.25 +0.31 10
Elm🪵 drewno dodaje FEP Strength +1 +1.30 ×1.11 · +11% 7/10 Will +1 -0.94 1/4 Constitution +1 -0.78 ×0.84 · -16% 4/10 Intelligence +1 +2.00 2/3 +4 Str+2 6.00, Str+1 18.66 → Str+2 6.00, Str+1 24.93 +0.04 10
Sorb tree🪵 drewno dodaje FEP Strength +1 +0.40 ×1.06 · +6% 8/10 Constitution +1 +1.19 ×1.12 · +12% 4/10 Intelligence +1 +0.75 2/4 Agility +1 -0.56 4/10 +3 Str+1 4.50, Con+1 4.50, Agi+1 2.25 → Str+1 4.50, Con+1 4.50, Int+1 2.25 +0.09 10
Cherry🪵 drewno dodaje FEP Strength +1 +1.13 ×1.07 · +7% 7/10 Constitution +1 +0.23 4/10 Intelligence +1 +2.00 2/3 Perception +1 -1.88 2/10 +4 Str+2 6.00, Str+1 13.05 → Str+2 6.00, Str+1 24.93 +0.21 10
Dogwood🪵 drewno dodaje FEP Strength +1 +0.50 7/10 Constitution +1 +1.19 ×1.12 · +12% 4/10 Intelligence +1 +0.75 ×0.44 · -56% 2/3 Perception +1 -1.88 2/10 +4 Int+2 7.50, Str+2 3.00, Cha+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 +0.15 10
Chestnut tree🪵 drewno dodaje FEP Strength +1 +0.96 ×1.13 · +13% 8/10 Constitution +1 -0.51 ×0.97 · -3% 4/10 Intelligence +1 +2.00 2/3 Strength +2 -0.83 ×0.82 · -18% 2/10 +3 Str+1 4.50, Con+1 4.50, Wil+1 2.25 → Str+1 4.50, Con+1 4.50, Int+1 2.25 +0.13 10
Lemon tree🪵 drewno dodaje FEP Strength +1 +3.49 ×1.09 · +9% 6/10 Agility +1 -0.53 4/10 Intelligence +1 +2.00 2/3 Strength +2 -0.91 ×0.84 · -16% 3/10 +5 Str+1 4.50, Int+2 4.50, Agi+1 2.25 → Str+1 4.50, Int+2 4.50, Wil+1 2.25 +0.14 10
Cypress🪵 drewno dodaje FEP Strength +1 -0.58 ×0.90 · -10% 6/9 Constitution +1 +1.19 ×1.12 · +12% 4/9 Will +1 +0.75 ×0.99 · -1% 1/3 Intelligence +1 +3.00 2/2 +1 Str+1 4.50, Int+2 4.50, Cha+1 2.25 → Str+1 4.50, Int+2 4.50, Wil+1 2.25 +0.24 9
Larch🪵 drewno dodaje FEP Strength +1 +1.29 ×1.05 · +5% 5/9 Intelligence +1 +2.00 2/3 Charisma +1 +3.01 ×4.36 · +336% 1/2 Will +1 +0.97 ×0.54 · -46% 1/2 +2 Str+2 7.33, Str+1 18.02 → Str+2 6.00, Str+1 24.93 +0.49 9
Conker🪵 drewno dodaje FEP Strength +1 +2.71 ×1.02 · +2% 6/9 Intelligence +1 +0.75 ×0.44 · -56% 2/3 Agility +1 -0.30 ×0.94 · -6% 3/9 Charisma +1 +3.00 ×4.32 · +332% 1/2 +4 Str+2 6.00, Str+1 24.75 → Str+2 6.00, Str+1 47.27 +0.50 9
Ash🪵 drewno dodaje FEP Strength +1 +2.28 ×1.19 · +19% 6/8 Constitution +1 +0.95 ×1.06 · +6% 3/8 Intelligence +2 -1.91 ×0.77 · -23% 2/8 Agility +1 -1.88 ×0.77 · -23% 2/8 +3 Str+2 6.00, Str+1 13.05 → Str+2 6.00, Str+1 24.93 +0.33 8
Yew🪵 drewno dodaje FEP Strength +1 +1.52 ×1.11 · +11% 6/8 Constitution +1 +1.59 ×1.16 · +16% 3/8 Will +1 -0.50 1/3 Intelligence +1 +3.00 2/2 +2 Int+2 7.50, Str+2 3.00, Wil+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 +0.45 8
Rowan🪵 drewno dodaje FEP Strength +1 +4.20 ×1.12 · +12% 5/8 Perception +1 -1.75 3/8 Intelligence +1 +0.75 2/3 Constitution +1 -0.64 ×0.90 · -10% 3/8 +3 Str+1 6.53, Agi+1 4.50, Per+1 2.25 → Str+1 6.53, Agi+1 4.50, Cha+1 2.25 -0.07 8
Stonepine🪵 drewno dodaje FEP Strength +1 +5.63 ×1.23 · +23% 4/7 Charisma +1 +3.01 ×4.36 · +336% 1/2 Constitution +1 -1.88 ×0.83 · -17% 2/7 Will +1 +1.13 1/2 +3 Str+2 8.04, Str+1 24.75 → Str+2 6.00, Str+1 47.27 +0.58 7
Strawberry tree🪵 drewno dodaje FEP Strength +1 -0.85 ×0.91 · -9% 4/7 Intelligence +1 +3.00 2/2 Charisma +1 +3.00 ×4.32 · +332% 1/2 Dexterity +1 -1.88 2/7 +2 Int+2 7.50, Str+2 3.00, Per+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 +0.15 7
Wartybirch🪵 drewno dodaje FEP Strength +1 +8.17 ×1.26 · +26% 2/6 Intelligence +1 +1.88 1/2 Constitution +1 -1.88 2/6 Agility +1 -1.11 ×0.84 · -16% 2/6 +2 Int+2 7.50, Str+2 3.00, Con+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 +0.20 6
Fig tree🪵 drewno dodaje FEP Constitution +1 -5.26 ×0.53 · -47% 2/6 Intelligence +1 +1.13 1/2 Will +1 +1.12 ×0.97 · -3% 1/2 Perception +1 -0.38 ×0.95 · -5% 2/6 +3 Con+1 13.65, Agi+1 4.50 → Con+1 7.50, Agi+1 4.50 -0.21 6
Sycamore🪵 drewno podbija Strength +1 -0.57 ×0.98 · -2% 4/5 Will +1 +0.75 ×0.99 · -1% 1/3 Constitution +1 -4.22 ×0.76 · -24% 2/5 Intelligence +2 -4.10 ×0.52 · -48% 1/5 +1 Con+1 19.21, Str+1 4.50, Wil+1 0.75 → Con+1 14.53, Str+1 4.50, Wil+1 0.75 -0.34 5
Mallorn🪵 drewno dodaje FEP Constitution +1 -3.00 ×0.67 · -33% 2/4 Will +1 +1.13 1/2 Charisma +1 +3.76 ×4.36 · +336% 1/4 Dexterity +1 -1.66 ×0.73 · -27% 1/4 +1 Str+1 4.50, Int+2 4.50, Con+1 2.25 → Str+1 4.50, Int+2 4.50, Wil+1 2.25 +0.09 4
Moundtree🪵 drewno dodaje FEP Strength +1 -3.99 ×0.52 · -48% 2/4 Dexterity +1 -1.88 2/4 Will +1 +1.12 ×0.97 · -3% 1/2 Charisma +1 +3.76 ×4.36 · +336% 1/4 Int+2 7.50, Str+2 3.00, Dex+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 -0.30 4
Oak🪵 drewno dodaje FEP Strength +1 +22.52 ×1.91 · +91% 1/2 Intelligence +1 +3.75 1/1 Str+2 6.00, Str+1 24.75 → Str+2 6.00, Str+1 47.27 +2.42 2
Hornbeam🪵 drewno zamienia staty Zamienia wartości między statami: Charisma +1 → Intelligence +1 ×1 Int+2 7.50, Str+2 3.00, Cha+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 0.00 2
Tea bush🪵 drewno dodaje FEP Intelligence +2 -5.25 ×0.59 · -41% 1/2 Charisma +1 +3.75 ×4.32 · +332% 1/2 Intelligence +1 +3.75 1/1 Int+2 12.75, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 +0.05 2
Apple tree🪵 drewno dodaje FEP Intelligence +2 -4.80 ×0.61 · -39% 1/2 Charisma +1 +3.75 ×4.32 · +332% 1/2 Intelligence +1 +3.75 1/1 Int+2 12.30, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 +0.10 2
Checkertree🪵 drewno podbija Strength +1 +22.52 ×1.91 · +91% 1/1 Str+2 6.00, Str+1 24.75 → Str+2 6.00, Str+1 47.27 +4.54 1
Plum tree🪵 drewno podbija Strength +1 +22.52 ×1.91 · +91% 1/1 Str+2 6.00, Str+1 24.75 → Str+2 6.00, Str+1 47.27 +4.05 1
Southronpine🪵 drewno niejednoznaczne Strength +1 -1.96 ×0.83 · -17% 1/1 Str+1 11.29 → Str+1 9.33 -0.27 1
Salt🧂 przyprawa dodaje FEP Intelligence +1 +3.75 1/1 Intelligence +2 -0.90 ×0.89 · -11% 1/1 Int+2 8.40, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 +0.26 1
Chives🧂 przyprawa dodaje FEP Intelligence +1 +3.75 1/1 Int+2 7.50, Str+2 3.00, Agi+1 0.01 → Int+2 7.50, Str+2 3.00, Int+1 3.75 +0.50 1
Clove of Garlic🧂 przyprawa dodaje FEP Intelligence +1 +3.75 1/1 Intelligence +2 -1.80 ×0.81 · -19% 1/1 Int+2 9.30, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 +0.02 1
Kvann🧂 przyprawa dodaje FEP Intelligence +1 +3.75 1/1 Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 +0.50 1
Laurel Leaves🧂 przyprawa dodaje FEP Intelligence +1 +3.75 1/1 Intelligence +2 -0.75 ×0.91 · -9% 1/1 Int+2 8.25, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 +0.30 1
Juniper Berries🧂 przyprawa dodaje FEP Intelligence +1 +3.75 1/1 Strength +2 -1.77 ×0.63 · -37% 1/1 Int+2 7.50, Str+2 4.77 → Int+2 7.50, Str+2 3.00, Int+1 3.75 +0.03 1
Beech🪵 drewno dodaje FEP Intelligence +1 +3.75 1/1 Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 +1.17 1
Willow🪵 drewno zamienia staty Zamienia wartości między statami: Strength +1 → Intelligence +1 ×1 Int+2 7.50, Str+2 3.00, Str+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 0.00 1
Spruce🪵 drewno dodaje FEP Intelligence +1 +3.75 1/1 Strength +2 -0.39 ×0.88 · -12% 1/1 Int+2 7.50, Str+2 3.39 → Int+2 7.50, Str+2 3.00, Int+1 3.75 +0.40 1
Tree Heath🪵 drewno dodaje FEP Intelligence +1 +3.75 1/1 Intelligence +2 -3.00 ×0.71 · -29% 1/1 Int+2 10.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 -0.30 1
Whitebeam🪵 drewno zamienia staty Zamienia wartości między statami: Will +1 → Intelligence +1 ×1 Int+2 7.50, Str+2 3.00, Wil+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 0.00 1
Cedar🪵 drewno dodaje FEP Intelligence +1 +3.75 1/1 Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00, Int+1 3.75 +1.16 1
Mayflower tree🪵 drewno dodaje FEP Intelligence +1 +3.75 1/1 Strength +2 -2.01 ×0.60 · -40% 1/1 Int+2 7.50, Str+2 5.01 → Int+2 7.50, Str+2 3.00, Int+1 3.75 -0.04 1
Blackpine🪵 drewno dodaje FEP Intelligence +1 +3.75 1/1 Strength +2 -1.29 ×0.70 · -30% 1/1 Int+2 7.50, Str+2 4.29 → Int+2 7.50, Str+2 3.00, Int+1 3.75 +0.16 1
Towercap🪵 drewno bez efektu FEP-y identyczne – nic nie zmienia Int+2 7.50, Str+2 3.00, Int+1 3.75 → Int+2 7.50, Str+2 3.00, Int+1 3.75 0.00 1