Wybierz potrawę, a zobaczysz, co każda przyprawa robi właśnie w niej. Porównujemy tylko warianty tej samej potrawy różniące się wyłącznie jednym składnikiem – reszta (mięso, jajko, mąka, procenty slotów) musi być identyczna. Ta sama przyprawa może robić co innego w wędzonce, a co innego w surowej potrawie, dlatego liczymy każdą potrawę osobno.
⚠ Jakość przyprawy nie ma znaczenia, a mnożnik przyprawy w obrębie jednej potrawy jest stały (np. sól w Meat-in-Jelly zawsze ×1.80, w Smoked Wolfdog ×1.12) – to cecha pary (przyprawa, potrawa). Zmienia się tylko to, KTÓRY FEP zostaje pomnożony: zależy od pozostałych składników, np. od tego, co wniosło drewno. Dane nie zawierają jakości mięsa czy mąki, więc ujemne zmiany na bazowych FEP-ach to zwykle szum jakości bazy, nie efekt przyprawy.
| Zamiast | Typ | Zmiana FEP | Przykład: bez → z | Głód Δ | Par |
|---|---|---|---|---|---|
| Mammoth | dodaje FEP | Strength +2 +2.44 ×2.20 · +120% 2/26 Constitution +1 +0.33 ×1.54 · +54% 26/30 Strength +1 -4.59 ×0.88 · -12% 14/30 Constitution +2 +4.81 ×3.13 · +213% 5/11 +11 | Str+1 29.26, Con+1 4.50, Dex+1 20.25, Con+2 13.99, Cha+1 0.25 → Str+1 3.82, Con+1 4.50, Str+2 13.50, Cha+1 23.20, Dex+1 27.00 | +0.97 | 30 |
| Narwhal | dodaje FEP | Constitution +2 -2.52 5/14 Constitution +1 +0.75 ×1.62 · +62% 14/17 Strength +2 +9.19 ×7.92 · +692% 9/11 Agility +1 +0.39 ×1.07 · +7% 3/9 +7 | Str+1 7.32, Con+1 4.50, Dex+1 20.25, Cha+1 0.25, Con+2 25.82 → Str+1 3.82, Con+1 4.50, Str+2 13.50, Cha+1 23.20, Dex+1 27.00 | +0.47 | 17 |
| Troll | dodaje FEP | Constitution +1 +0.09 ×1.55 · +55% 13/16 Strength +2 +1.63 ×0.91 · -9% 4/11 Agility +2 -10.09 8/16 Strength +1 -6.14 ×0.90 · -10% 7/16 +5 | Str+1 29.26, Con+1 4.50, Dex+1 20.25, Cha+1 0.25, Con+2 42.21 → Str+1 3.82, Con+1 4.50, Str+2 13.50, Cha+1 23.20, Dex+1 27.00 | -1.21 | 16 |
| Bear | dodaje FEP | Constitution +1 -0.17 ×1.42 · +42% 13/15 Strength +1 -5.80 ×0.71 · -29% 11/15 Strength +2 +0.94 ×1.05 · +5% 2/8 Constitution +2 +10.32 5/5 +7 | Per+1 1.00, Con+1 2.55, Dex+1 0.75, Wil+1 2.19, Str+1 23.49 → Per+1 0.21, Con+1 3.00, Con+2 10.00, Agi+1 0.31, Wil+1 3.33 | +0.87 | 15 |
| Wolf | dodaje FEP | Constitution +1 -0.52 ×0.84 · -16% 13/15 Agility +1 -2.67 ×0.50 · -50% 10/15 Strength +2 +7.74 ×2.68 · +168% 3/8 Strength +1 -12.90 ×0.44 · -56% 7/15 +6 | Str+1 43.89, Con+1 4.50, Dex+1 30.37, Cha+1 0.25 → Str+1 3.82, Con+1 4.50, Str+2 13.50, Cha+1 23.20, Dex+1 27.00 | +1.64 | 15 |
| Beef | dodaje FEP | Strength +1 -2.00 ×1.36 · +36% 11/12 Constitution +2 +1.56 5/11 Constitution +1 -1.21 ×0.82 · -18% 10/12 Strength +2 +8.77 ×4.50 · +350% 5/6 +6 | Str+1 1.75, Con+1 1.50, Con+2 6.50 → Str+1 1.00, Con+1 1.50, Str+2 11.38 | +1.40 | 12 |
| Boar | dodaje FEP | Constitution +1 -1.11 ×0.94 · -6% 11/12 Strength +1 -4.73 ×0.43 · -57% 10/12 Strength +2 +9.48 ×3.88 · +288% 5/6 Constitution +2 +8.37 5/5 +4 | Str+1 14.29, Con+1 3.60 → Str+1 1.13, Con+1 6.83, Str+2 10.00 | +1.85 | 12 |
| Beef bollock | dodaje FEP | Constitution +1 -2.28 ×0.76 · -24% 9/11 Strength +2 +9.78 ×3.19 · +219% 5/7 Constitution +2 -0.22 ×3.70 · +270% 7/11 Strength +1 -3.03 ×0.77 · -23% 6/11 +8 | Per+1 1.25, Con+1 3.83, Dex+1 1.12, Wil+1 21.79, Con+2 2.49 → Per+1 0.21, Con+1 3.00, Con+2 16.60, Agi+1 0.31, Wil+1 1.86 | +0.18 | 11 |
| Pork | dodaje FEP | Constitution +1 -2.49 ×0.85 · -15% 9/11 Strength +1 -10.51 ×0.59 · -41% 7/11 Strength +2 +7.82 ×4.08 · +308% 4/7 Constitution +2 -1.25 ×0.80 · -20% 1/4 +1 | Str+1 27.10, Con+1 3.60 → Str+1 1.13, Con+1 6.83, Str+2 10.00 | -0.03 | 11 |
| Lynx | dodaje FEP | Constitution +1 -0.74 ×0.77 · -23% 9/11 Strength +1 -2.44 ×2.75 · +175% 8/11 Strength +2 +8.74 ×4.50 · +350% 4/5 Constitution +2 +8.37 5/5 +5 | Agi+1 5.10, Con+1 2.24 → Agi+1 0.68, Con+1 2.00, Str+2 11.22 | +1.88 | 11 |
| Boreworm | dodaje FEP | Constitution +1 -1.52 ×1.06 · +6% 9/11 Dexterity +1 -1.46 8/11 Strength +2 +8.44 ×2.25 · +125% 4/5 Constitution +2 +8.37 5/5 +6 | Agi+1 3.00, Con+1 1.20, Dex+1 0.48, Wil+1 0.45 → Agi+1 0.68, Con+1 2.00, Str+2 11.22 | +2.34 | 11 |
| Ant | dodaje FEP | Constitution +1 -2.40 ×0.79 · -21% 9/10 Constitution +2 +8.64 6/6 Will +1 -3.41 6/10 Agility +1 -3.39 ×0.26 · -74% 5/10 +6 | Agi+1 4.50, Con+1 2.24 → Agi+1 0.68, Con+1 2.00, Str+2 11.22 | +2.19 | 10 |
| Moose | dodaje FEP | Constitution +1 -0.09 ×1.11 · +11% 7/9 Intelligence +1 -6.23 6/9 Will +1 -0.79 ×0.86 · -14% 5/9 Constitution +2 +9.15 4/4 +9 | Per+1 1.66, Con+1 2.55, Dex+1 0.75, Wil+1 5.81, Str+1 17.43 → Per+1 0.21, Con+1 3.00, Con+2 16.60, Agi+1 0.31, Wil+1 1.86 | +1.94 | 9 |
| Pork bollock | dodaje FEP | Constitution +1 -1.74 ×0.65 · -35% 8/9 Constitution +2 -20.59 ×0.47 · -53% 1/6 Strength +2 -8.52 ×0.46 · -54% 2/6 Perception +1 -1.18 ×0.67 · -33% 5/9 +7 | Str+1 43.89, Con+1 6.75, Dex+1 7.59, Cha+1 0.38, Con+2 75.94 → Str+1 3.82, Con+1 4.50, Str+2 13.50, Cha+1 23.20, Dex+1 27.00 | -4.57 | 9 |
| Venison | dodaje FEP | Agility +1 -3.14 ×0.21 · -79% 1/7 Constitution +1 -1.41 ×0.67 · -33% 7/9 Constitution +2 +8.64 6/6 Will +2 +1.11 ×1.32 · +32% 5/9 +4 | Agi+1 3.65, Con+1 1.50, Dex+1 1.31 → Agi+1 0.75, Con+1 1.50, Dex+1 0.70, Str+2 11.22 | +1.89 | 9 |
| Badger | dodaje FEP | Agility +1 -3.46 ×0.22 · -78% 9/9 Constitution +1 -1.72 ×0.60 · -40% 7/9 Constitution +2 +8.37 5/5 Will +2 +1.26 ×1.36 · +36% 5/9 +5 | Agi+1 3.00, Con+1 1.99, Dex+1 0.92 → Agi+1 0.75, Con+1 1.50, Dex+1 0.70, Str+2 11.22 | +1.87 | 9 |
| Puffin | dodaje FEP | Dexterity +1 -3.09 7/8 Constitution +1 -2.02 ×0.61 · -39% 7/8 Constitution +2 +8.37 5/5 Will +2 +1.36 ×1.46 · +46% 5/8 +6 | Wil+2 3.18, Con+1 4.00, Dex+1 3.00 → Wil+2 3.00, Con+1 1.25, Con+2 10.60 | +1.75 | 8 |
| Reindeer Venison | dodaje FEP | Constitution +1 -0.27 ×0.90 · -10% 6/7 Constitution +2 +9.73 4/4 Perception +1 -4.58 ×0.18 · -82% 4/7 Dexterity +2 -3.33 3/7 +8 | Per+1 1.89, Con+1 3.00, Agi+1 2.49, Int+1 3.77 → Per+1 0.47, Con+1 3.00, Con+2 8.30, Agi+1 0.63, Int+2 16.60 | +2.37 | 7 |
| Horse bollock | dodaje FEP | Strength +2 +3.86 ×3.20 · +220% 2/6 Constitution +1 -0.96 ×1.04 · +4% 5/7 Agility +2 -4.77 4/7 Strength +1 -2.20 ×1.24 · +24% 3/7 +7 | Str+1 7.26, Con+1 9.94, Agi+2 7.26 → Str+1 1.42, Con+1 8.17, Str+2 12.80 | +0.23 | 7 |
| Wolverine | dodaje FEP | Agility +1 -2.49 ×0.36 · -64% 7/7 Constitution +2 +8.64 6/6 Constitution +1 -3.28 ×0.55 · -45% 6/7 Will +2 +2.46 ×2.15 · +115% 5/7 +4 | Wil+2 1.91, Con+1 5.00, Agi+1 2.54 → Wil+2 3.00, Con+1 1.25, Con+2 10.60 | +2.15 | 7 |
| Fox | dodaje FEP | Constitution +2 +8.37 5/5 Constitution +1 -3.68 ×0.49 · -51% 5/7 Perception +1 -2.46 5/7 Will +2 +2.33 ×2.24 · +124% 5/7 +4 | Wil+2 2.23, Con+1 5.00, Per+1 1.91 → Wil+2 3.00, Con+1 1.25, Con+2 10.60 | +2.06 | 7 |
| Wildgoat | dodaje FEP | Charisma +1 -3.15 6/7 Constitution +2 +8.37 5/5 Will +2 +1.21 ×1.32 · +32% 5/7 Agility +1 -1.86 ×0.45 · -55% 2/7 +4 | Wil+2 3.18, Con+1 1.25, Cha+1 3.75 → Wil+2 3.00, Con+1 1.25, Con+2 10.60 | +2.18 | 7 |
| Bee | dodaje FEP | Agility +1 -2.87 ×0.94 · -6% 6/7 Constitution +1 -2.69 ×1.28 · +28% 6/7 Constitution +2 +8.37 5/5 Will +2 +3.31 ×4.60 · +360% 5/7 +2 | Agi+1 0.72, Con+1 1.20, Dex+1 6.73 → Agi+1 0.68, Con+1 2.00, Str+2 11.22 | +2.48 | 7 |
| Cave louse | dodaje FEP | Constitution +2 +6.71 5/6 Constitution +1 -2.67 ×0.54 · -46% 6/7 Will +2 -0.77 ×0.90 · -10% 6/7 Strength +2 +4.88 ×2.25 · +125% 1/2 +4 | Wil+2 4.45, Con+1 5.00 → Wil+2 3.00, Con+1 1.25, Con+2 10.60 | +1.68 | 7 |
| Grey Seal | dodaje FEP | Intelligence +2 -8.85 6/7 Constitution +1 -1.14 ×0.65 · -35% 6/7 Constitution +2 +8.37 5/5 Strength +2 +7.63 ×4.50 · +350% 1/2 +2 | Wil+2 3.00, Con+1 2.50, Int+2 10.60 → Wil+2 3.00, Con+1 1.25, Con+2 10.60 | -0.29 | 7 |
| Wild Mutton | dodaje FEP | Charisma +1 -2.75 ×0.57 · -43% 7/7 Constitution +2 +8.37 5/5 Will +2 +1.21 ×1.32 · +32% 5/7 Will +1 +1.50 ×4.00 · +300% 2/7 +3 | Wil+2 3.18, Con+1 1.25, Cha+1 3.75 → Wil+2 3.00, Con+1 1.25, Con+2 10.60 | +2.22 | 7 |
| Bat | dodaje FEP | Constitution +2 +8.37 5/5 Constitution +1 -3.68 ×0.49 · -51% 5/6 Will +2 +2.48 ×2.81 · +181% 5/6 Perception +1 -1.97 5/6 +3 | Wil+2 2.10, Con+1 5.00, Per+1 1.27 → Wil+2 3.00, Con+1 1.25, Con+2 10.60 | +2.31 | 6 |
| Beaver | dodaje FEP | Constitution +2 +8.37 5/5 Constitution +1 -3.68 ×0.49 · -51% 5/6 Will +2 +2.45 ×2.79 · +179% 5/6 Will +1 -1.97 5/6 +3 | Wil+2 2.23, Con+1 5.00, Wil+1 1.27 → Wil+2 3.00, Con+1 1.25, Con+2 10.60 | +2.30 | 6 |
| Horse | dodaje FEP | Strength +2 +8.70 ×3.75 · +275% 5/6 Agility +2 -2.56 5/6 Constitution +1 +0.43 ×1.09 · +9% 5/6 Strength +1 -2.62 ×0.33 · -67% 4/6 +3 | Agi+1 1.80, Con+1 2.00, Agi+2 0.90, Cha+1 3.03 → Agi+1 1.05, Con+1 2.00, Str+2 11.22 | +1.70 | 6 |
| Walrus | dodaje FEP | Constitution +1 +1.92 ×2.52 · +152% 6/6 Strength +2 +8.56 5/5 Agility +1 -4.29 ×0.38 · -62% 4/6 Will +2 +0.55 ×1.41 · +41% 3/6 +4 | Agi+1 5.85, Con+1 2.24 → Agi+1 0.68, Con+1 2.00, Str+2 11.22 | +1.89 | 6 |
| Wild Horse | dodaje FEP | Agility +1 -3.57 ×0.18 · -82% 5/5 Strength +1 +5.18 ×7.85 · +685% 3/5 Constitution +1 +0.65 1/3 Strength +2 +10.00 2/2 +3 | Str+1 4.15, Agi+1 2.25 → Con+1 1.95, Str+2 12.00, Str+1 0.25 | +1.83 | 5 |
| Pelican | dodaje FEP | Constitution +1 -2.13 ×0.96 · -4% 4/5 Constitution +2 +7.08 3/3 Will +2 +3.63 ×3.33 · +233% 3/5 Perception +2 -2.67 3/5 +6 | Wil+2 1.80, Con+1 5.00, Per+2 1.50 → Wil+2 3.00, Con+1 1.25, Con+2 10.00 | +1.74 | 5 |
| Hedgehog | dodaje FEP | Constitution +2 +8.37 5/5 Constitution +1 -3.86 ×0.45 · -55% 5/5 Will +2 +0.86 ×1.21 · +21% 5/5 | Wil+2 2.54, Con+1 6.05 → Wil+2 3.00, Con+1 1.25, Con+2 10.60 | +2.34 | 5 |
| Mole | dodaje FEP | Constitution +2 +8.37 5/5 Constitution +1 -2.57 ×0.47 · -53% 5/5 Will +2 +1.76 ×2.79 · +179% 5/5 Perception +1 -1.55 5/5 | Wil+2 3.18, Con+1 3.75, Per+1 1.00 → Wil+2 3.00, Con+1 1.25, Con+2 10.60 | +2.58 | 5 |
| Roe Venison | dodaje FEP | Perception +1 -4.63 ×0.10 · -90% 3/4 Constitution +1 -2.10 ×0.81 · -19% 3/4 Constitution +2 +10.00 2/2 Agility +1 -3.30 ×0.21 · -79% 1/2 +5 | Per+1 10.74, Con+1 2.55, Dex+1 0.86 → Per+1 1.06, Con+1 3.00, Con+2 10.00, Agi+1 0.16, Dex+1 0.36 | +1.47 | 4 |
| Stoat | dodaje FEP | Agility +1 -2.80 ×0.22 · -78% 4/4 Constitution +1 -0.48 ×1.04 · +4% 3/4 Strength +2 +9.61 2/2 Intelligence +2 +8.75 ×1.66 · +66% 1/2 +4 | Per+1 1.87, Con+1 1.80, Agi+1 2.82, Int+1 5.64 → Per+1 0.47, Con+1 3.00, Con+2 8.30, Agi+1 0.63, Int+2 16.60 | +3.07 | 4 |
| Mallard | dodaje FEP | Constitution +1 -2.43 ×0.63 · -38% 3/4 Constitution +2 +10.00 2/2 Agility +1 -2.33 ×0.32 · -68% 2/4 Intelligence +1 -0.51 2/4 +5 | Wil+2 2.40, Con+1 5.60 → Wil+2 3.00, Con+1 1.25, Con+2 10.00 | +1.91 | 4 |
| Golden Eagle | dodaje FEP | Agility +1 -3.89 ×0.22 · -78% 2/4 Strength +2 +3.63 ×1.23 · +23% 1/2 Constitution +1 -3.13 ×0.79 · -21% 2/4 Will +1 -0.94 2/4 +7 | Wil+2 0.75, Con+1 9.00, Per+2 3.75 → Wil+2 3.00, Con+1 2.25, Con+2 10.00 | +1.00 | 4 |
| Wild Beef | dodaje FEP | Constitution +1 -2.19 ×0.56 · -44% 3/4 Will +1 +1.00 ×3.00 · +200% 3/4 Strength +2 +5.88 ×2.25 · +125% 1/2 Strength +1 +4.23 ×3.49 · +249% 2/4 +4 | Wil+2 5.40, Con+1 5.00 → Wil+2 3.00, Con+1 2.25, Con+2 10.00 | +1.56 | 4 |
| Mutton bollock | dodaje FEP | Dexterity +2 -3.94 2/3 Constitution +1 -1.35 ×1.13 · +13% 2/3 Strength +1 -0.38 ×1.77 · +77% 2/3 Will +2 -0.09 ×0.89 · -11% 2/3 +4 | Agi+1 5.34, Str+1 3.00, Cha+2 10.68 → Agi+1 1.78, Str+1 10.00 | -0.75 | 3 |
| Crane | dodaje FEP | Agility +1 -3.59 ×0.20 · -80% 3/3 Strength +2 +7.00 2/2 Constitution +1 +0.25 ×1.17 · +17% 2/3 Strength +1 +8.50 ×6.67 · +567% 1/3 +4 | Agi+1 8.62, Str+1 1.50 → Agi+1 1.78, Str+1 10.00 | +1.04 | 3 |
| Goat | dodaje FEP | Strength +2 +7.08 ×4.50 · +350% 2/3 Agility +1 -3.50 2/3 Charisma +1 -4.00 1/3 Strength +1 -1.00 ×0.50 · -50% 1/3 +1 | Str+1 2.00, Con+1 4.00, Wil+1 4.00, Int+2 2.26, Agi+1 4.00 → Str+1 1.00, Con+1 4.00, Wil+1 4.00, Int+2 2.26, Str+2 8.00 | +1.52 | 3 |
| Goat bollock | dodaje FEP | Will +2 -1.53 ×0.74 · -26% 3/3 Constitution +1 -1.39 ×0.98 · -2% 3/3 Strength +2 +7.94 2/2 Constitution +2 +10.00 1/1 +4 | Wil+2 2.70, Con+1 10.12, Agi+2 2.70 → Wil+2 3.00, Con+1 1.69, Con+2 10.00 | +0.83 | 3 |
| Adder | dodaje FEP | Constitution +2 +10.20 3/3 Will +2 -6.65 ×0.33 · -67% 3/3 Constitution +1 -1.42 ×0.53 · -47% 3/3 | Wil+2 7.95, Con+1 3.00 → Wil+2 3.00, Con+1 1.25, Con+2 10.60 | +0.91 | 3 |
| Swan | podbija | Strength +1 +9.38 ×5.91 · +491% 2/2 Intelligence +1 -1.67 2/2 Agility +1 -2.22 ×0.45 · -55% 1/2 Will +1 +0.80 ×1.67 · +67% 1/2 | Str+1 4.00, Cha+1 2.00, Wil+1 1.20, Int+1 1.55 → Str+1 13.95, Cha+1 2.00, Wil+1 2.00 | +1.22 | 2 |
| Seagull | podbija | Dexterity +1 -1.01 2/2 Strength +1 +8.00 ×5.00 · +400% 1/2 Strength +2 +5.25 ×4.50 · +350% 1/2 Agility +1 -0.22 ×0.89 · -11% 1/2 | Agi+1 2.00, Str+1 2.00, Dex+1 1.42 → Agi+1 1.78, Str+1 10.00 | +1.43 | 2 |
| Reindeer bollock | dodaje FEP | Perception +2 -20.81 2/2 Strength +1 +2.06 ×1.87 · +87% 2/2 Constitution +1 +8.00 ×3.67 · +267% 1/2 Strength +2 +7.88 1/1 +2 | Wil+2 3.37, Str+1 4.88, Con+1 3.00, Per+2 25.59 → Wil+2 0.75, Str+1 2.00, Con+1 11.00, Str+2 7.88 | -4.99 | 2 |
| Tame Reindeer Venison | dodaje FEP | Strength +2 +6.63 ×4.50 · +350% 1/2 Dexterity +1 -4.80 1/2 Perception +1 -3.60 ×0.36 · -64% 1/2 Strength +1 -1.00 ×0.50 · -50% 1/2 | Str+1 2.00, Con+1 4.00, Wil+1 4.00, Int+2 2.26, Dex+1 4.80 → Str+1 1.00, Con+1 4.00, Wil+1 4.00, Int+2 2.26, Str+2 8.00 | +1.36 | 2 |
| Wood Grouse | dodaje FEP | Strength +2 +4.88 ×2.25 · +125% 1/2 Agility +1 -2.44 ×0.19 · -81% 1/2 Dexterity +1 -1.80 1/2 Charisma +1 +0.56 1/1 +2 | Agi+1 3.00, Con+1 1.80, Dex+1 1.80 → Agi+1 0.56, Con+1 2.00, Str+2 6.00, Cha+1 0.56 | +1.25 | 2 |
| Eagle Owl | dodaje FEP | Strength +2 +4.88 ×2.25 · +125% 1/2 Perception +1 -0.40 ×2.50 · +150% 2/2 Agility +1 -2.44 ×0.19 · -81% 1/2 Intelligence +1 -2.00 1/2 +3 | Agi+1 3.00, Con+1 0.60, Per+1 2.00, Dex+1 0.60 → Agi+1 0.56, Con+1 2.00, Str+2 6.00, Cha+1 0.56 | +1.25 | 2 |
| Quail | podbija | Strength +2 +6.15 ×11.25 · +1025% 1/1 Dexterity +1 -4.20 1/1 | Str+2 0.60, Wil+1 2.00, Per+1 2.00, Dex+1 4.20 → Str+2 6.75, Wil+1 2.00, Per+1 2.00 | +1.30 | 1 |
| Bog turtle | dodaje FEP | Constitution +2 +10.00 1/1 Will +2 -2.40 ×0.56 · -44% 1/1 Constitution +1 -1.50 ×0.60 · -40% 1/1 Perception +1 -1.00 1/1 | Wil+2 5.40, Con+1 3.75, Per+1 1.00 → Wil+2 3.00, Con+1 2.25, Con+2 10.00 | +2.03 | 1 |
| Squirrel | dodaje FEP | Constitution +2 +10.00 1/1 Will +2 -2.40 ×0.56 · -44% 1/1 Constitution +1 -1.75 ×0.56 · -44% 1/1 Intelligence +1 -1.50 1/1 | Wil+2 5.40, Con+1 4.00, Int+1 1.50 → Wil+2 3.00, Con+1 2.25, Con+2 10.00 | +1.91 | 1 |
| Caverat | dodaje FEP | Constitution +2 +10.00 1/1 Constitution +1 -6.75 ×0.25 · -75% 1/1 Will +2 +1.50 ×2.00 · +100% 1/1 Agility +1 -0.60 1/1 | Wil+2 1.50, Con+1 9.00, Agi+1 0.60 → Wil+2 3.00, Con+1 2.25, Con+2 10.00 | +2.50 | 1 |
| Duck | dodaje FEP | Strength +2 +10.00 1/1 Strength +1 -6.68 ×0.20 · -80% 1/1 Constitution +1 +2.04 ×1.85 · +85% 1/1 Agility +1 -1.80 1/1 | Str+1 8.32, Con+1 2.40, Agi+1 1.80 → Str+1 1.64, Con+1 4.44, Str+2 10.00 | +2.17 | 1 |
| Bullfinch | dodaje FEP | Strength +2 +6.00 1/1 Perception +1 -4.20 1/1 Agility +1 +0.11 ×1.24 · +24% 1/1 Charisma +1 +0.11 ×1.24 · +24% 1/1 | Agi+1 0.45, Con+1 2.00, Per+1 4.20, Cha+1 0.45 → Agi+1 0.56, Con+1 2.00, Str+2 6.00, Cha+1 0.56 | +1.28 | 1 |
| Goshawk | dodaje FEP | Strength +2 +6.00 1/1 Psyche +2 -2.50 1/1 Agility +1 -2.44 ×0.19 · -81% 1/1 Constitution +1 +1.63 ×5.41 · +441% 1/1 +2 | Agi+1 3.00, Con+1 0.37, Psy+2 2.50, Dex+1 0.37 → Agi+1 0.56, Con+1 2.00, Str+2 6.00, Cha+1 0.56 | +1.02 | 1 |