Wybierz potrawę, a zobaczysz, co każda przyprawa robi właśnie w niej. Porównujemy tylko warianty tej samej potrawy różniące się wyłącznie jednym składnikiem – reszta (mięso, jajko, mąka, procenty slotów) musi być identyczna. Ta sama przyprawa może robić co innego w wędzonce, a co innego w surowej potrawie, dlatego liczymy każdą potrawę osobno.
⚠Jakość przyprawy nie ma znaczenia, a mnożnik przyprawy w obrębie jednej potrawy jest stały (np. sól w Meat-in-Jelly zawsze ×1.80, w Smoked Wolfdog ×1.12) – to cecha pary (przyprawa, potrawa). Zmienia się tylko to, KTÓRY FEP zostaje pomnożony: zależy od pozostałych składników, np. od tego, co wniosło drewno. Dane nie zawierają jakości mięsa czy mąki, więc ujemne zmiany na bazowych FEP-ach to zwykle szum jakości bazy, nie efekt przyprawy.
| Zamiast | Typ | Zmiana FEP | Przykład: bez → z | Głód Δ | Par |
|---|---|---|---|---|---|
| Puffin | niejednoznaczne | Dexterity +1 -3.20 5/5 Constitution +1 +1.02 ×1.24 · +24% 5/5 Will +2 +0.51 ×1.17 · +17% 5/5 | Wil+2 3.00, Con+1 3.00, Dex+1 4.00 → Wil+2 6.05, Con+1 2.40 | -0.19 | 5 |
| Beaver | jakość | Will +1 -1.97 5/5 Will +2 +1.60 ×2.10 · +110% 5/5 Constitution +1 +0.17 ×1.09 · +9% 5/5 | Wil+2 1.20, Con+1 2.10, Wil+1 5.00 → Wil+2 6.05, Con+1 2.40 | +0.22 | 5 |
| Grey Seal | podbija | Intelligence +2 -8.62 5/5 Constitution +1 +2.57 ×1.88 · +88% 5/5 Will +2 -0.86 ×0.90 · -10% 5/5 | Wil+2 3.00, Con+1 2.50, Int+2 10.60 → Wil+2 2.54, Con+1 6.05 | -2.62 | 5 |
| Mammoth | niejednoznaczne | Strength +2 -4.22 5/5 Will +2 +0.31 ×1.07 · +7% 5/5 | Wil+2 4.00, Con+1 3.00, Str+2 5.00 → Wil+2 6.05, Con+1 2.40 | -1.25 | 5 |
| Boar | niejednoznaczne | Will +2 +0.35 ×1.10 · +10% 5/5 Constitution +1 +0.30 ×1.32 · +32% 5/5 Strength +1 -4.47 3/5 | Wil+2 3.00, Con+1 4.39, Str+1 5.40 → Wil+2 2.40, Con+1 8.17 | -0.27 | 5 |
| Lynx | podbija | Strength +1 -4.50 5/5 Constitution +1 +2.57 ×1.88 · +88% 5/5 Will +2 +0.11 5/5 | Wil+2 3.00, Con+1 2.50, Str+1 5.00 → Wil+2 2.40, Con+1 6.05 | -0.28 | 5 |
| Bat | jakość | Perception +1 -1.97 5/5 Will +2 +1.62 ×2.12 · +112% 5/5 Constitution +1 +0.17 ×1.09 · +9% 5/5 | Wil+2 1.20, Con+1 2.10, Per+1 5.00 → Wil+2 6.05, Con+1 2.40 | +0.23 | 5 |
| Badger | niejednoznaczne | Agility +1 -3.50 5/5 Constitution +1 +1.54 ×1.39 · +39% 5/5 Will +2 +0.41 ×1.11 · +11% 5/5 | Wil+2 3.00, Con+1 3.50, Agi+1 3.50 → Wil+2 2.40, Con+1 6.05 | -0.19 | 5 |
| Venison | podbija | Constitution +1 +1.80 ×1.44 · +44% 5/5 Will +2 +0.25 ×1.05 · +5% 5/5 Agility +1 -3.22 3/5 Perception +1 -3.68 2/5 | Wil+2 3.78, Con+1 5.00, Per+1 4.16 → Wil+2 4.32, Con+1 6.05 | -0.18 | 5 |
| Wolverine | jakość | Agility +1 -2.95 5/5 Will +2 +1.60 ×1.78 · +78% 5/5 Constitution +1 +0.23 ×1.13 · +13% 5/5 | Wil+2 2.40, Con+1 1.80, Agi+1 5.00 → Wil+2 6.05, Con+1 2.40 | +0.08 | 5 |
| Fox | jakość | Perception +1 -2.46 5/5 Will +2 +1.48 ×1.77 · +77% 5/5 Constitution +1 +0.17 ×1.09 · +9% 5/5 | Wil+2 1.80, Con+1 2.10, Per+1 5.00 → Wil+2 6.05, Con+1 2.40 | +0.11 | 5 |
| Mole | niejednoznaczne | Perception +1 -1.55 5/5 Constitution +1 +1.28 ×1.31 · +31% 5/5 Will +2 +0.91 ×1.98 · +98% 5/5 | Wil+2 1.00, Con+1 3.00, Per+1 3.75 → Wil+2 6.05, Con+1 2.40 | +0.25 | 5 |
| Boreworm | jakość | Dexterity +1 -1.97 5/5 Will +2 +1.86 ×2.30 · +130% 5/5 Constitution +1 +0.23 ×1.13 · +13% 5/5 | Wil+2 1.20, Con+1 1.80, Dex+1 5.00 → Wil+2 6.05, Con+1 2.40 | +0.32 | 5 |
| Wildgoat | podbija | Constitution +1 +3.86 ×3.60 · +260% 5/5 Charisma +1 -3.25 5/5 Will +2 +0.36 ×1.09 · +9% 5/5 | Wil+2 3.00, Con+1 1.69, Cha+1 3.75 → Wil+2 2.40, Con+1 8.17 | +0.21 | 5 |
| Ant | podbija | Will +1 -3.19 5/5 Will +2 +2.03 ×2.37 · +137% 5/5 Constitution +1 +0.35 ×1.26 · +26% 5/5 | Wil+2 2.70, Con+1 1.20, Wil+1 5.00 → Wil+2 6.05, Con+1 2.40 | +0.19 | 5 |
| Ice Bear | podbija | Constitution +2 -8.37 5/5 Constitution +1 +3.86 ×3.60 · +260% 5/5 Will +2 -0.86 ×0.90 · -10% 5/5 | Wil+2 3.00, Con+1 1.25, Con+2 10.60 → Wil+2 2.54, Con+1 6.05 | -2.34 | 5 |
| Wild Mutton | podbija | Constitution +1 +3.86 ×3.60 · +260% 5/5 Charisma +1 -3.25 5/5 Will +2 +0.36 ×1.09 · +9% 5/5 | Wil+2 3.00, Con+1 1.69, Cha+1 3.75 → Wil+2 2.40, Con+1 8.17 | +0.21 | 5 |
| Cave louse | podbija | Will +2 -1.54 ×0.70 · -30% 5/5 Constitution +1 +0.55 ×1.08 · +8% 5/5 | Wil+2 7.56, Con+1 5.00 → Wil+2 4.32, Con+1 6.05 | -0.40 | 5 |
| Troll | niejednoznaczne | Agility +2 -7.44 5/5 Will +2 -0.49 ×0.92 · -8% 5/5 | Wil+2 3.18, Con+1 5.00, Agi+2 8.18 → Wil+2 2.54, Con+1 6.05 | -2.54 | 5 |
| Bee | podbija | Agility +1 -3.44 5/5 Will +2 +2.45 ×4.24 · +324% 5/5 Constitution +1 +0.47 ×1.66 · +66% 5/5 | Wil+2 3.00, Con+1 0.60, Agi+1 5.00 → Wil+2 6.05, Con+1 2.40 | +0.31 | 5 |
| Wolf | podbija | Agility +1 -4.56 5/5 Constitution +1 +2.57 ×1.88 · +88% 5/5 Will +2 +0.14 ×1.02 · +2% 5/5 | Wil+2 3.00, Con+1 2.50, Agi+1 5.30 → Wil+2 2.54, Con+1 6.05 | -0.27 | 5 |
| Pelican | podbija | Perception +2 -2.67 3/3 Will +2 +2.56 ×2.59 · +159% 3/3 Constitution +1 -0.43 ×1.07 · +7% 3/3 | Wil+2 1.50, Con+1 1.80, Per+2 5.00 → Wil+2 6.05, Con+1 2.40 | -0.11 | 3 |
| Adder | podbija | Will +2 -6.56 ×0.32 · -68% 3/3 Constitution +1 +3.05 ×2.02 · +102% 3/3 | Wil+2 13.50, Con+1 3.00 → Wil+2 4.32, Con+1 6.05 | -1.61 | 3 |
| Beef | podbija | Strength +1 -3.06 3/3 Will +2 +1.56 ×2.03 · +103% 3/3 Constitution +1 -0.28 ×1.03 · +3% 3/3 | Wil+2 1.59, Con+1 5.00, Str+1 3.18 → Wil+2 2.54, Con+1 6.05 | -0.04 | 3 |
| Mallard | podbija | Constitution +1 +0.45 ×1.08 · +8% 2/2 | Wil+2 2.40, Con+1 5.60 → Wil+2 2.40, Con+1 6.05 | +0.08 | 2 |
| Beef bollock | podbija | Constitution +1 -4.70 ×0.63 · -37% 2/2 Constitution +2 -4.50 2/2 Will +2 +1.11 ×1.49 · +49% 2/2 | Wil+2 2.25, Con+1 13.50, Con+2 4.50 → Wil+2 4.32, Con+1 6.05 | -1.84 | 2 |
| Reindeer Venison | podbija | Dexterity +2 -3.64 2/2 Constitution +1 +3.25 ×2.35 · +135% 2/2 Will +2 +0.34 ×1.12 · +12% 2/2 | Wil+2 3.18, Con+1 2.00, Dex+2 3.68 → Wil+2 2.54, Con+1 6.05 | -0.54 | 2 |
| Bear | niejednoznaczne | Constitution +1 -2.70 ×0.69 · -31% 1/1 Will +2 -1.08 ×0.80 · -20% 1/1 | Wil+2 5.40, Con+1 8.75 → Wil+2 4.32, Con+1 6.05 | -0.78 | 1 |
| Walrus | podbija | Constitution +1 -3.45 ×0.64 · -36% 1/1 Will +2 +2.97 ×3.20 · +220% 1/1 | Wil+2 1.35, Con+1 9.50 → Wil+2 4.32, Con+1 6.05 | +0.40 | 1 |
| Roe Venison | podbija | Constitution +1 -2.95 ×0.67 · -33% 1/1 Will +2 +2.52 ×2.40 · +140% 1/1 Perception +1 -1.80 1/1 | Wil+2 1.80, Con+1 9.00, Per+1 1.80 → Wil+2 4.32, Con+1 6.05 | +0.05 | 1 |
| Moose | podbija | Charisma +1 -6.00 1/1 Constitution +1 +2.45 ×1.68 · +68% 1/1 Will +2 +1.32 ×1.44 · +44% 1/1 | Wil+2 3.00, Con+1 3.60, Cha+1 6.00 → Wil+2 4.32, Con+1 6.05 | -0.15 | 1 |
| Narwhal | podbija | Agility +2 -4.50 1/1 Will +2 +3.57 ×5.76 · +476% 1/1 Constitution +1 -2.95 ×0.67 · -33% 1/1 | Wil+2 0.75, Con+1 9.00, Agi+2 4.50 → Wil+2 4.32, Con+1 6.05 | -0.77 | 1 |
| Pork | niejednoznaczne | Constitution +1 -7.70 ×0.44 · -56% 1/1 Will +2 -1.08 ×0.80 · -20% 1/1 | Wil+2 5.40, Con+1 13.75 → Wil+2 4.32, Con+1 6.05 | -1.58 | 1 |
| Pork bollock | podbija | Strength +2 -18.75 1/1 Constitution +1 +2.67 ×1.79 · +79% 1/1 Will +2 -0.18 ×0.96 · -4% 1/1 | Wil+2 4.50, Con+1 3.38, Str+2 18.75 → Wil+2 4.32, Con+1 6.05 | -5.63 | 1 |
| Golden Eagle | podbija | Perception +2 -3.75 1/1 Will +2 +3.57 ×5.76 · +476% 1/1 Constitution +1 -2.95 ×0.67 · -33% 1/1 | Wil+2 0.75, Con+1 9.00, Per+2 3.75 → Wil+2 4.32, Con+1 6.05 | -0.53 | 1 |
| Wild Horse | podbija | Constitution +1 +3.80 ×2.69 · +169% 1/1 Agility +1 -3.75 1/1 Will +2 +1.32 ×1.44 · +44% 1/1 | Wil+2 3.00, Con+1 2.25, Agi+1 3.75 → Wil+2 4.32, Con+1 6.05 | +0.43 | 1 |
| Wild Beef | podbija | Will +2 -1.08 ×0.80 · -20% 1/1 Constitution +1 +1.05 ×1.21 · +21% 1/1 | Wil+2 5.40, Con+1 5.00 → Wil+2 4.32, Con+1 6.05 | -0.18 | 1 |
| Bog turtle | podbija | Constitution +1 +2.30 ×1.61 · +61% 1/1 Will +2 -1.08 ×0.80 · -20% 1/1 Perception +1 -1.00 1/1 | Wil+2 5.40, Con+1 3.75, Per+1 1.00 → Wil+2 4.32, Con+1 6.05 | -0.14 | 1 |
| Squirrel | podbija | Constitution +1 +2.05 ×1.51 · +51% 1/1 Intelligence +1 -1.50 1/1 Will +2 -1.08 ×0.80 · -20% 1/1 | Wil+2 5.40, Con+1 4.00, Int+1 1.50 → Wil+2 4.32, Con+1 6.05 | -0.26 | 1 |
| Caverat | podbija | Constitution +1 -2.95 ×0.67 · -33% 1/1 Will +2 +2.82 ×2.88 · +188% 1/1 Agility +1 -0.60 1/1 | Wil+2 1.50, Con+1 9.00, Agi+1 0.60 → Wil+2 4.32, Con+1 6.05 | +0.33 | 1 |
| Horse bollock | niejednoznaczne | Strength +2 -2.70 1/1 Constitution +1 -1.96 ×0.81 · -19% 1/1 Will +2 -0.30 ×0.89 · -11% 1/1 | Wil+2 2.70, Con+1 10.13, Str+2 2.70 → Wil+2 2.40, Con+1 8.17 | -1.28 | 1 |
| Mutton bollock | podbija | Dexterity +2 -4.50 1/1 Constitution +1 -1.96 ×0.81 · -19% 1/1 Will +2 +0.15 ×1.07 · +7% 1/1 | Wil+2 2.25, Con+1 10.13, Dex+2 4.50 → Wil+2 2.40, Con+1 8.17 | -1.71 | 1 |
| Goat bollock | niejednoznaczne | Agility +2 -2.70 1/1 Constitution +1 -1.95 ×0.81 · -19% 1/1 Will +2 -0.30 ×0.89 · -11% 1/1 | Wil+2 2.70, Con+1 10.12, Agi+2 2.70 → Wil+2 2.40, Con+1 8.17 | -1.28 | 1 |