🧂 What spices do

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Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.

⚠ Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.

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Heartwood Leaves

With / without pairs
0
Swap pairs
23
Compared in dishes
0/4
Hunger Δ
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Energy Δ
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Instead of another ingredient in the same slot

Instead of Type FEP change Example: without → with Hunger Δ Pairs
Lettuce Leaf adds FEP Intelligence +1 +2.80 3/3 Charisma +1 +7.50 ×2.00 · +100% 2/3 Dexterity +2 -7.50 2/3 Perception +2 +3.25 ×1.87 · +87% 2/3 +4 Per+2 4.50, Cha+1 9.00, Dex+2 9.00 → Per+2 8.40, Cha+1 18.00, Int+1 3.60 +0.77 3
Green Kale adds FEP Intelligence +1 +2.80 3/3 Charisma +1 +7.50 ×2.00 · +100% 2/3 Perception +1 -5.50 2/3 Perception +2 +3.25 ×1.87 · +87% 2/3 +5 Per+2 4.50, Cha+1 9.00, Int+2 9.00 → Per+2 8.40, Cha+1 18.00, Int+1 3.60 +1.09 3
Stinging Nettle adds FEP Intelligence +1 +2.80 3/3 Charisma +1 +7.50 ×2.00 · +100% 2/3 Perception +2 +2.75 ×1.65 · +65% 2/3 Agility +1 -1.25 2/3 +5 Per+2 5.10, Cha+1 9.00, Agi+1 1.50 → Per+2 8.40, Cha+1 18.00, Int+1 3.60 +1.93 3
Beetroot Leaves adds FEP Intelligence +1 +2.80 3/3 Charisma +1 +10.00 ×3.00 · +200% 2/3 Perception +2 +0.75 ×1.12 · +12% 2/3 Will +1 +5.53 ×2.24 · +124% 1/3 +3 Per+2 7.50, Cha+1 6.00 → Per+2 8.40, Cha+1 18.00, Int+1 3.60 +1.93 3
Green Kelp adds FEP Charisma +1 +4.50 ×2.00 · +100% 3/3 Intelligence +1 +2.80 3/3 Perception +2 +2.00 ×1.40 · +40% 2/3 Will +1 +6.50 ×2.86 · +186% 1/3 +3 Per+2 6.00, Cha+1 9.00 → Per+2 8.40, Cha+1 18.00, Int+1 3.60 +1.91 3
Dusk Fern adds FEP Intelligence +1 +2.80 3/3 Will +1 -0.17 ×2.22 · +122% 3/3 Charisma +1 +11.25 ×4.00 · +300% 2/3 Perception +2 +2.00 ×1.40 · +40% 2/3 +3 Per+2 6.00, Cha+1 4.50, Wil+1 3.60 → Per+2 8.40, Cha+1 18.00, Int+1 3.60 +2.00 3
Wildkale Leaf adds FEP Dexterity +1 -4.00 3/3 Intelligence +1 +2.80 3/3 Charisma +1 +11.25 ×4.00 · +300% 2/3 Perception +2 +2.00 ×1.40 · +40% 2/3 +4 Per+2 6.00, Cha+1 4.50, Dex+1 5.40 → Per+2 8.40, Cha+1 18.00, Int+1 3.60 +1.83 3
Brown Kelp adds FEP Charisma +1 +9.38 ×2.67 · +167% 2/2 Intelligence +1 +3.00 2/2 Perception +2 -1.38 ×1.03 · +3% 2/2 Strength +1 -4.50 1/2 Per+2 12.75, Cha+1 6.75 → Per+2 8.40, Cha+1 18.00, Int+1 3.60 +0.97 2