Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.
⚠Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.
| Instead of | Type | FEP change | Example: without → with | Hunger Δ | Pairs |
|---|---|---|---|---|---|
| River Pearl Mussel | adds FEP | Dexterity +1 -0.96 1/1 Will +1 +0.60 1/1 Strength +1 -0.12 ×0.93 · -7% 1/1 | Cha+2 2.40, Cha+1 6.00, Per+1 11.34, Str+1 1.80, Dex+1 0.96 → Cha+2 2.40, Cha+1 6.00, Per+1 11.34, Str+1 1.68, Wil+1 0.60 | -0.07 | 1 |
| Bay Shrimp | adds FEP | Constitution +2 -1.69 ×0.83 · -17% 1/1 Will +1 +0.50 1/1 Constitution +1 +0.20 ×1.17 · +17% 1/1 Agility +1 -0.15 ×0.83 · -17% 1/1 | Agi+1 0.90, Con+1 1.20, Con+2 10.10 → Agi+1 0.75, Con+1 1.40, Wil+1 0.50, Con+2 8.41 | -0.45 | 1 |
| Oyster | adds FEP | Constitution +1 -0.60 ×0.70 · -30% 1/1 Will +1 +0.50 1/1 Agility +1 -0.30 ×0.71 · -29% 1/1 | Agi+1 1.05, Con+1 2.00, Con+2 8.41 → Agi+1 0.75, Con+1 1.40, Wil+1 0.50, Con+2 8.41 | -0.06 | 1 |
| Lake Snail | adds FEP | Constitution +2 +2.52 ×1.43 · +43% 1/1 Constitution +1 -1.80 ×0.44 · -56% 1/1 Will +1 +0.50 1/1 Agility +1 +0.22 ×1.42 · +42% 1/1 | Agi+1 0.53, Con+1 3.20, Con+2 5.89 → Agi+1 0.75, Con+1 1.40, Wil+1 0.50, Con+2 8.41 | +0.64 | 1 |