Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.
⚠Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.
| Instead of | Type | FEP change | Example: without → with | Hunger Δ | Pairs |
|---|---|---|---|---|---|
| Oyster Mushroom | adds FEP | Perception +1 +2.40 ×1.51 · +51% 10/17 Dexterity +1 -0.98 ×0.80 · -20% 10/18 Constitution +1 -0.76 ×0.86 · -14% 10/18 Strength +1 -2.19 ×0.40 · -60% 8/18 +9 | Con+2 11.46, Wil+1 3.00, Cha+1 1.50, Dex+2 1.95 → Con+2 4.58, Wil+1 3.00, Cha+1 3.00, Per+1 7.45 | -0.06 | 18 |
| Yellowfeet | adds FEP | Perception +1 +2.06 ×1.02 · +2% 8/15 Intelligence +1 -1.16 ×0.81 · -19% 13/16 Perception +2 +1.83 ×1.29 · +29% 5/8 Constitution +1 -1.27 ×0.70 · -30% 8/16 +7 | Con+2 11.46, Wil+1 3.00, Cha+1 2.10, Int+1 1.50 → Con+2 4.58, Wil+1 3.00, Cha+1 3.00, Per+1 7.45 | -0.05 | 16 |
| Bay Bolete | adds FEP | Perception +1 +2.91 ×1.66 · +66% 8/15 Dexterity +2 -3.74 ×0.28 · -72% 13/16 Perception +2 +1.45 ×0.84 · -16% 5/8 Constitution +1 -0.30 ×0.91 · -9% 8/16 +8 | Con+2 3.00, Wil+1 3.00, Cha+1 3.00, Dex+2 8.60 → Con+2 4.58, Wil+1 3.00, Cha+1 3.00, Per+1 7.45 | -0.48 | 16 |
| Chantrelles | adds FEP | Perception +1 +2.51 ×1.32 · +32% 7/13 Dexterity +1 -1.19 ×1.03 · +3% 10/13 Agility +1 -0.60 ×1.21 · +21% 9/13 Charisma +1 +0.73 ×1.67 · +67% 6/13 +7 | Con+2 11.46, Wil+1 3.00, Cha+1 1.80, Dex+1 1.50 → Con+2 4.58, Wil+1 3.00, Cha+1 3.00, Per+1 7.45 | +0.02 | 13 |
| Parasol Mushroom | adds FEP | Perception +1 +2.53 ×1.22 · +22% 9/12 Dexterity +1 -2.23 ×0.25 · -75% 10/12 Intelligence +1 -0.82 ×0.74 · -26% 6/12 Charisma +1 +0.06 ×1.11 · +11% 6/12 +8 | Con+2 4.50, Wil+1 4.11, Cha+1 3.00, Dex+1 3.00 → Con+2 3.29, Wil+1 3.00, Cha+1 3.00, Per+1 5.34 | -0.09 | 12 |
| Portobello Mushroom | adds FEP | Perception +1 +1.78 ×1.24 · +24% 5/10 Strength +1 -1.57 6/10 Intelligence +1 -1.23 ×0.68 · -32% 5/10 Charisma +2 -0.37 ×0.86 · -14% 4/10 +5 | Con+2 8.02, Wil+1 3.00, Cha+1 3.00, Per+1 4.58 → Con+2 4.58, Wil+1 3.00, Cha+1 3.00, Per+1 7.45 | -0.13 | 10 |
| Black Trumpets | adds FEP | Perception +1 +2.67 5/5 Intelligence +1 -1.33 ×0.73 · -27% 5/5 Charisma +2 -1.14 ×0.70 · -30% 4/5 Will +1 -2.10 ×0.73 · -27% 2/5 +5 | Wil+1 5.50, Int+1 4.92, Per+2 1.40 → Wil+1 4.00, Int+1 1.97, Per+2 2.00, Per+1 3.20 | -0.28 | 5 |
| Liberty Caps | adds FEP | Perception +1 +1.71 ×2.00 · +100% 1/4 Psyche +1 -0.94 4/4 Perception +2 +2.22 3/3 Constitution +1 -1.35 ×0.60 · -40% 3/4 +2 | Con+2 2.00, Wil+1 2.00, Cha+1 2.00, Psy+1 1.20 → Con+2 1.60, Wil+1 2.00, Cha+1 2.00, Per+1 2.60 | +0.38 | 4 |
| Button Mushroom | adds FEP | Perception +1 +3.50 ×1.43 · +43% 3/4 Will +1 -0.20 ×0.96 · -4% 3/4 Strength +1 -4.94 2/4 Agility +1 -2.40 2/4 +6 | Con+2 4.20, Wil+1 3.00, Cha+1 3.00, Str+1 6.88 → Con+2 4.58, Wil+1 3.00, Cha+1 3.00, Per+1 7.45 | -0.04 | 4 |
| Parboiled Morels | boosts | Perception +1 +1.22 ×1.47 · +47% 1/4 Perception +2 -0.57 ×0.79 · -21% 3/4 Constitution +1 +0.95 ×2.49 · +149% 2/4 Intelligence +1 -0.55 ×0.78 · -22% 2/4 +3 | Con+2 4.00, Wil+1 2.00, Cha+1 0.50, Per+2 1.00 → Con+2 1.60, Wil+1 2.00, Cha+1 2.00, Per+1 2.60 | -0.03 | 4 |
| Cave Lantern | adds FEP | Will +1 -9.56 ×1.38 · +38% 4/4 Perception +1 +4.65 4/4 Constitution +2 +1.58 ×2.00 · +100% 3/4 Agility +1 -7.00 1/4 +1 | Con+2 2.29, Wil+1 23.06, Cha+1 3.00 → Con+2 4.58, Wil+1 3.00, Cha+1 3.00, Per+1 7.45 | -0.72 | 4 |
| Cremini Mushroom | adds FEP | Perception +1 +0.85 ×1.44 · +44% 3/3 Perception +2 +0.98 1/2 Will +1 +0.60 ×1.21 · +21% 2/3 Intelligence +1 -2.95 ×0.40 · -60% 1/3 +4 | Wil+1 2.80, Int+1 4.92, Per+2 2.00, Per+1 2.00 → Wil+1 4.00, Int+1 1.97, Per+2 2.00, Per+1 3.20 | +0.01 | 3 |
| Bloated Bolete | adds FEP | Dexterity +1 -3.79 ×0.29 · -71% 3/3 Perception +1 +2.38 ×2.24 · +124% 2/3 Constitution +2 -1.49 ×0.80 · -20% 2/3 Dexterity +2 -1.20 ×0.80 · -20% 2/3 +5 | Dex+2 2.58, Dex+1 5.50, Agi+1 2.25, Cha+1 0.37 → Dex+2 2.06, Dex+1 1.60, Agi+1 2.25, Cha+1 0.30, Per+1 2.60 | -0.38 | 3 |
| Snowtop | adds FEP | Perception +1 +2.90 2/2 Will +1 +1.18 ×1.72 · +72% 2/2 Agility +1 -2.00 1/2 Constitution +1 -2.00 1/2 +2 | Wil+1 1.64, Int+1 3.00, Per+2 2.00, Con+1 2.00 → Wil+1 4.00, Int+1 1.97, Per+2 2.00, Per+1 3.20 | +0.35 | 2 |
| Dried Morels | adds FEP | Strength +1 -2.98 ×0.32 · -68% 1/1 Perception +2 +2.27 1/1 Charisma +1 -0.38 ×0.80 · -20% 1/1 | Per+1 2.50, Con+1 3.00, Str+1 4.38, Cha+1 1.88 → Per+1 2.50, Con+1 3.00, Str+1 1.40, Cha+1 1.50, Per+2 2.27 | +0.19 | 1 |
| Ruby Bolete | adds FEP | Perception +1 +7.19 ×4.51 · +351% 1/1 Perception +2 -2.81 ×0.25 · -75% 1/1 Constitution +1 -0.45 ×0.85 · -15% 1/1 Dexterity +1 +0.19 1/1 +1 | Per+1 2.05, Con+1 3.00, Per+2 3.75, Agi+1 0.11 → Per+1 9.24, Con+1 2.55, Dex+1 0.19, Per+2 0.94 | +0.20 | 1 |
| Field Blewits | boosts | Constitution +2 -2.40 ×0.40 · -60% 1/1 Charisma +1 +1.20 ×2.50 · +150% 1/1 Perception +1 +0.40 ×1.18 · +18% 1/1 | Con+2 4.00, Wil+1 2.00, Cha+1 0.80, Per+1 2.20 → Con+2 1.60, Wil+1 2.00, Cha+1 2.00, Per+1 2.60 | -0.51 | 1 |