Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.
⚠Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.
Fig| Instead of | Type | FEP change | Example: without → with | Hunger Δ | Pairs |
|---|---|---|---|---|---|
Green Apple |
adds FEP | Perception +1 -3.14 ×0.42 · -58% 2/2 Constitution +1 +0.90 ×1.28 · +28% 2/2 Charisma +1 +2.00 1/1 Agility +1 +1.50 1/1 +1 | Con+1 3.20, Per+1 7.68, Per+2 3.00 → Con+1 5.00, Per+1 3.20, Per+2 3.00, Cha+1 2.00 | -0.06 | 2 |
| Blueberries | adds FEP | Perception +1 -2.68 ×0.43 · -57% 2/2 Constitution +1 +0.90 ×1.28 · +28% 2/2 Charisma +1 +2.00 1/1 Agility +1 +1.50 1/1 +1 | Con+1 3.20, Per+1 7.36, Per+2 3.00 → Con+1 5.00, Per+1 3.20, Per+2 3.00, Cha+1 2.00 | -0.02 | 2 |
Persimmon |
adds FEP | Constitution +1 -1.67 ×0.48 · -52% 2/2 Agility +1 +1.25 2/2 Intelligence +1 -0.12 ×0.94 · -6% 2/2 Dexterity +1 -0.12 ×0.76 · -24% 1/2 | Int+1 2.10, Con+1 3.60, Wil+1 1.50 → Int+1 1.95, Con+1 1.50, Wil+1 1.50, Agi+1 1.50 | -0.09 | 2 |
Medlar |
adds FEP | Strength +1 -1.50 2/2 Agility +1 +1.25 2/2 Intelligence +1 -0.12 ×0.94 · -6% 2/2 | Int+1 2.10, Con+1 1.50, Wil+1 1.50, Str+1 1.80 → Int+1 1.95, Con+1 1.50, Wil+1 1.50, Agi+1 1.50 | -0.06 | 2 |
Quince |
adds FEP | Charisma +1 -1.43 2/2 Agility +1 +1.25 2/2 Intelligence +1 -0.12 ×0.94 · -6% 2/2 Dexterity +1 -0.12 ×0.76 · -24% 1/2 | Int+1 2.10, Con+1 1.50, Wil+1 1.50, Cha+1 1.80 → Int+1 1.95, Con+1 1.50, Wil+1 1.50, Agi+1 1.50 | -0.06 | 2 |
Orange |
adds FEP | Intelligence +2 -2.40 1/1 Charisma +1 +2.00 1/1 Constitution +1 -0.20 ×0.96 · -4% 1/1 | Con+1 5.20, Per+1 3.20, Per+2 3.00, Int+2 2.40 → Con+1 5.00, Per+1 3.20, Per+2 3.00, Cha+1 2.00 | -0.40 | 1 |
| Watermelon | adds FEP | Perception +1 -3.20 ×0.50 · -50% 1/1 Constitution +1 +3.08 ×2.60 · +160% 1/1 Charisma +1 +2.00 1/1 Charisma +2 -1.92 1/1 | Con+1 1.92, Per+1 6.40, Per+2 3.00, Cha+2 1.92 → Con+1 5.00, Per+1 3.20, Per+2 3.00, Cha+1 2.00 | -0.26 | 1 |
Plum |
boosts | Constitution +1 +0.40 ×1.09 · +9% 1/1 Charisma +1 -0.20 ×0.91 · -9% 1/1 | Con+1 4.60, Per+1 3.20, Per+2 3.00, Cha+1 2.20 → Con+1 5.00, Per+1 3.20, Per+2 3.00, Cha+1 2.00 | +0.03 | 1 |
| Strawberries | adds FEP | Perception +1 -4.28 ×0.43 · -57% 1/1 Charisma +1 +2.00 1/1 Constitution +1 +0.36 ×1.08 · +8% 1/1 | Con+1 4.64, Per+1 7.48, Per+2 3.00 → Con+1 5.00, Per+1 3.20, Per+2 3.00, Cha+1 2.00 | -0.26 | 1 |
Pear |
adds FEP | Agility +1 +1.50 1/1 Perception +1 -1.50 1/1 Intelligence +1 +0.15 ×1.08 · +8% 1/1 | Int+1 1.80, Con+1 1.50, Wil+1 1.50, Per+1 1.50 → Int+1 1.95, Con+1 1.50, Wil+1 1.50, Agi+1 1.50 | +0.02 | 1 |
Wood Strawberry |
swaps stats | Swaps values between stats: Constitution +1 → Agility +1 ×1 | Int+1 1.95, Con+1 1.50, Wil+1 1.50, Dex+1 1.50 → Int+1 1.95, Con+1 1.50, Wil+1 1.50, Agi+1 1.50 | 0.00 | 1 |
| Seaberries | adds FEP | Agility +1 +1.50 1/1 Intelligence +1 -1.43 ×0.58 · -42% 1/1 Will +1 +0.37 ×1.33 · +33% 1/1 | Int+1 3.38, Con+1 1.50, Wil+1 1.13 → Int+1 1.95, Con+1 1.50, Wil+1 1.50, Agi+1 1.50 | +0.07 | 1 |
Gooseberry |
adds FEP | Agility +1 +1.50 1/1 Perception +1 -1.13 1/1 Intelligence +1 -1.05 ×0.65 · -35% 1/1 Will +1 +0.45 ×1.43 · +43% 1/1 | Int+1 3.00, Con+1 1.50, Wil+1 1.05, Per+1 1.13 → Int+1 1.95, Con+1 1.50, Wil+1 1.50, Agi+1 1.50 | -0.04 | 1 |
| Raspberry | adds FEP | Agility +1 +1.50 1/1 Intelligence +1 -1.05 ×0.65 · -35% 1/1 Charisma +1 -0.90 1/1 Will +1 +0.45 ×1.43 · +43% 1/1 | Int+1 3.00, Con+1 1.50, Wil+1 1.05, Cha+1 0.90 → Int+1 1.95, Con+1 1.50, Wil+1 1.50, Agi+1 1.50 | 0.00 | 1 |
| Sorb Apple | adds FEP | Agility +1 +1.50 1/1 Perception +1 -1.50 1/1 Intelligence +1 -0.15 ×0.93 · -7% 1/1 | Int+1 2.10, Con+1 1.50, Wil+1 1.50, Per+1 1.50 → Int+1 1.95, Con+1 1.50, Wil+1 1.50, Agi+1 1.50 | -0.03 | 1 |
| Sloan Berries | adds FEP | Agility +1 +1.50 1/1 Intelligence +1 -1.05 ×0.65 · -35% 1/1 Will +1 +0.75 ×2.00 · +100% 1/1 Psyche +1 -0.37 1/1 | Int+1 3.00, Con+1 1.50, Wil+1 0.75, Psy+1 0.37 → Int+1 1.95, Con+1 1.50, Wil+1 1.50, Agi+1 1.50 | +0.13 | 1 |
| Cherries | adds FEP | Strength +1 -1.80 1/1 Agility +1 +1.50 1/1 Intelligence +1 +0.15 ×1.08 · +8% 1/1 | Int+1 1.80, Con+1 1.50, Wil+1 1.50, Str+1 1.80 → Int+1 1.95, Con+1 1.50, Wil+1 1.50, Agi+1 1.50 | -0.03 | 1 |
Lemon |
adds FEP | Intelligence +1 -1.95 ×0.50 · -50% 1/1 Agility +1 +1.50 1/1 | Int+1 3.90, Con+1 1.50, Wil+1 1.50 → Int+1 1.95, Con+1 1.50, Wil+1 1.50, Agi+1 1.50 | -0.07 | 1 |