Wybierz potrawę, a zobaczysz, co każda przyprawa robi właśnie w niej. Porównujemy tylko warianty tej samej potrawy różniące się wyłącznie jednym składnikiem – reszta (mięso, jajko, mąka, procenty slotów) musi być identyczna. Ta sama przyprawa może robić co innego w wędzonce, a co innego w surowej potrawie, dlatego liczymy każdą potrawę osobno.
⚠Jakość przyprawy nie ma znaczenia, a mnożnik przyprawy w obrębie jednej potrawy jest stały (np. sól w Meat-in-Jelly zawsze ×1.80, w Smoked Wolfdog ×1.12) – to cecha pary (przyprawa, potrawa). Zmienia się tylko to, KTÓRY FEP zostaje pomnożony: zależy od pozostałych składników, np. od tego, co wniosło drewno. Dane nie zawierają jakości mięsa czy mąki, więc ujemne zmiany na bazowych FEP-ach to zwykle szum jakości bazy, nie efekt przyprawy.
| Zamiast | Typ | Zmiana FEP | Przykład: bez → z | Głód Δ | Par |
|---|---|---|---|---|---|
| Cave Lantern | dodaje FEP | Perception +1 -0.10 ×0.59 · -41% 2/4 Will +1 -12.11 ×0.19 · -81% 2/4 Constitution +2 +5.54 ×5.00 · +400% 2/4 Intelligence +1 -3.90 ×0.49 · -51% 2/4 +3 | Con+2 1.97, Wil+1 20.22, Cha+1 3.00 → Con+2 9.84, Wil+1 3.00, Cha+1 1.20, Per+1 3.30 | -0.29 | 4 |
| Snowtop | dodaje FEP | Constitution +2 +2.79 ×4.00 · +300% 3/3 Perception +1 +1.89 ×1.10 · +10% 2/3 Agility +1 -2.50 2/3 Charisma +1 -1.50 ×0.40 · -60% 2/3 +4 | Con+2 2.46, Wil+1 3.00, Cha+1 3.00, Agi+1 3.00 → Con+2 9.84, Wil+1 3.00, Cha+1 1.20, Per+1 3.30 | +0.95 | 3 |
| Oyster Mushroom | dodaje FEP | Perception +1 +2.75 2/2 Dexterity +2 -1.63 2/2 Charisma +1 -0.25 ×0.80 · -20% 2/2 | Con+2 9.84, Wil+1 3.00, Cha+1 1.50, Dex+2 1.95 → Con+2 9.84, Wil+1 3.00, Cha+1 1.20, Per+1 3.30 | -0.11 | 2 |
| Portobello Mushroom | dodaje FEP | Constitution +2 +2.08 ×1.43 · +43% 2/2 Charisma +1 -1.50 ×0.40 · -60% 2/2 Perception +1 +0.78 ×0.84 · -16% 1/2 Strength +1 -1.60 1/2 | Con+2 6.89, Wil+1 3.00, Cha+1 3.00, Per+1 3.94 → Con+2 9.84, Wil+1 3.00, Cha+1 1.20, Per+1 3.30 | +0.38 | 2 |
| Yellowfeet | dodaje FEP | Perception +1 +2.75 2/2 Intelligence +1 -1.25 2/2 Charisma +1 -0.75 ×0.57 · -43% 2/2 | Con+2 9.84, Wil+1 3.00, Cha+1 2.10, Int+1 1.50 → Con+2 9.84, Wil+1 3.00, Cha+1 1.20, Per+1 3.30 | +0.11 | 2 |
| Parboiled Morels | dodaje FEP | Perception +1 +4.50 ×2.89 · +189% 1/2 Agility +1 -2.70 1/2 Constitution +1 -1.80 ×0.40 · -60% 1/2 Intelligence +1 -1.11 ×0.81 · -19% 1/2 +2 | Con+1 3.00, Dex+1 4.00, Int+1 5.91, Per+1 3.60, Agi+1 2.70 → Con+1 1.20, Dex+1 4.00, Int+1 4.80, Per+1 10.39 | +0.12 | 2 |
| Cremini Mushroom | podbija | Constitution +2 +1.20 ×1.43 · +43% 1/1 Charisma +1 -1.20 ×0.40 · -60% 1/1 Perception +1 +0.20 ×1.10 · +10% 1/1 | Con+2 2.80, Wil+1 2.00, Cha+1 2.00, Per+1 2.00 → Con+2 4.00, Wil+1 2.00, Cha+1 0.80, Per+1 2.20 | +0.22 | 1 |
| Bloated Bolete | dodaje FEP | Dexterity +1 -3.60 1/1 Perception +1 +2.20 1/1 Constitution +2 +2.00 ×2.00 · +100% 1/1 Perception +2 -1.50 1/1 +1 | Con+2 2.00, Wil+1 2.00, Cha+1 1.00, Dex+1 3.60, Per+2 1.50 → Con+2 4.00, Wil+1 2.00, Cha+1 0.80, Per+1 2.20 | -0.10 | 1 |
| Bay Bolete | dodaje FEP | Dexterity +2 -3.00 1/1 Perception +1 +2.20 1/1 Constitution +2 +2.00 ×2.00 · +100% 1/1 Charisma +1 -1.20 ×0.40 · -60% 1/1 | Con+2 2.00, Wil+1 2.00, Cha+1 2.00, Dex+2 3.00 → Con+2 4.00, Wil+1 2.00, Cha+1 0.80, Per+1 2.20 | -0.16 | 1 |
| Giant Puffball | podbija | Constitution +2 +2.40 ×2.50 · +150% 1/1 Charisma +1 -1.20 ×0.40 · -60% 1/1 Perception +1 -0.40 ×0.85 · -15% 1/1 | Con+2 1.60, Wil+1 2.00, Cha+1 2.00, Per+1 2.60 → Con+2 4.00, Wil+1 2.00, Cha+1 0.80, Per+1 2.20 | +0.51 | 1 |
| Liberty Caps | dodaje FEP | Perception +1 +2.20 1/1 Constitution +2 +2.00 ×2.00 · +100% 1/1 Charisma +1 -1.20 ×0.40 · -60% 1/1 Psyche +1 -1.20 1/1 | Con+2 2.00, Wil+1 2.00, Cha+1 2.00, Psy+1 1.20 → Con+2 4.00, Wil+1 2.00, Cha+1 0.80, Per+1 2.20 | +0.61 | 1 |
| Chantrelles | dodaje FEP | Perception +1 +2.20 1/1 Dexterity +1 -1.00 1/1 Charisma +1 -0.40 ×0.67 · -33% 1/1 | Con+2 4.00, Wil+1 2.00, Cha+1 1.20, Dex+1 1.00 → Con+2 4.00, Wil+1 2.00, Cha+1 0.80, Per+1 2.20 | +0.13 | 1 |
| Button Mushroom | dodaje FEP | Agility +1 -2.40 1/1 Perception +1 +2.20 1/1 Constitution +2 +1.20 ×1.43 · +43% 1/1 Charisma +1 -1.20 ×0.40 · -60% 1/1 | Con+2 2.80, Wil+1 2.00, Cha+1 2.00, Agi+1 2.40 → Con+2 4.00, Wil+1 2.00, Cha+1 0.80, Per+1 2.20 | +0.16 | 1 |
| Parasol Mushroom | dodaje FEP | Perception +1 +2.20 1/1 Dexterity +1 -2.00 1/1 Charisma +1 -1.20 ×0.40 · -60% 1/1 Constitution +2 +1.00 ×1.33 · +33% 1/1 | Con+2 3.00, Wil+1 2.00, Cha+1 2.00, Dex+1 2.00 → Con+2 4.00, Wil+1 2.00, Cha+1 0.80, Per+1 2.20 | +0.16 | 1 |
| Ruby Bolete | dodaje FEP | Constitution +1 -17.55 ×0.06 · -94% 1/1 Perception +1 +10.39 1/1 Intelligence +1 +4.80 1/1 Agility +1 -3.00 1/1 +1 | Con+1 18.75, Dex+1 3.00, Agi+1 3.00 → Con+1 1.20, Dex+1 4.00, Int+1 4.80, Per+1 10.39 | -0.58 | 1 |
| Black Trumpets | podbija | Perception +1 +3.30 ×1.47 · +47% 1/1 Psyche +1 -2.25 1/1 Constitution +1 -0.90 ×0.57 · -43% 1/1 | Con+1 2.10, Dex+1 4.00, Int+1 4.80, Per+1 7.09, Psy+1 2.25 → Con+1 1.20, Dex+1 4.00, Int+1 4.80, Per+1 10.39 | +0.02 | 1 |
| Fairy Mushroom | dodaje FEP | Intelligence +1 -6.00 ×0.33 · -67% 1/1 Dexterity +1 -5.60 ×0.33 · -67% 1/1 Charisma +2 -4.80 ×0.33 · -67% 1/1 Constitution +1 -4.68 ×0.13 · -87% 1/1 +1 | Cha+2 7.20, Int+1 9.00, Dex+1 8.40, Con+1 5.40 → Cha+2 2.40, Int+1 3.00, Dex+1 2.80, Con+1 0.72, Per+1 1.98 | -1.18 | 1 |