Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.
⚠Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.
| Instead of | Type | FEP change | Example: without → with | Hunger Δ | Pairs |
|---|---|---|---|---|---|
| Bay Bolete | adds FEP | Strength +1 +2.44 ×2.50 · +150% 1/2 Perception +1 +0.88 ×1.50 · +50% 2/2 Constitution +1 -0.75 ×0.75 · -25% 2/2 Charisma +2 -2.63 1/2 +4 | Per+1 2.50, Con+1 3.00, Str+1 1.75, Cha+1 1.50, Cha+2 2.63 → Per+1 2.50, Con+1 3.00, Str+1 4.38, Cha+1 1.88 | -0.41 | 2 |
| Parasol Mushroom | adds FEP | Dexterity +1 -1.88 2/2 Strength +1 +1.57 ×1.25 · +25% 1/2 Perception +1 +0.75 ×1.33 · +33% 2/2 Constitution +1 -0.75 ×0.75 · -25% 2/2 +4 | Per+1 2.63, Con+1 3.00, Dex+1 2.50, Agi+2 1.13, Str+2 2.31 → Per+1 3.50, Con+1 1.50, Str+1 2.25, Agi+2 1.50, Con+2 2.19 | +0.02 | 2 |
| Chantrelles | boosts | Strength +1 +1.47 ×1.25 · +25% 2/2 Dexterity +1 -0.53 2/2 Charisma +1 +0.98 ×2.09 · +109% 1/2 Agility +1 +0.24 ×1.63 · +63% 1/2 | Per+1 2.12, Con+1 3.00, Str+1 8.30, Agi+1 0.38, Dex+1 0.31 → Per+1 2.13, Con+1 3.00, Str+1 10.37, Agi+1 0.62 | +0.25 | 2 |
| Liberty Caps | boosts | Perception +1 +1.25 ×2.00 · +100% 1/1 Strength +1 +0.88 ×1.25 · +25% 1/1 Psyche +1 -0.75 1/1 Charisma +1 +0.38 ×1.25 · +25% 1/1 | Per+1 1.25, Con+1 3.00, Str+1 3.50, Cha+1 1.50, Psy+1 0.75 → Per+1 2.50, Con+1 3.00, Str+1 4.38, Cha+1 1.88 | +0.28 | 1 |
| Oyster Mushroom | boosts | Charisma +1 +1.13 ×2.51 · +151% 1/1 Dexterity +1 -0.98 1/1 Strength +1 +0.88 ×1.25 · +25% 1/1 | Per+1 2.50, Con+1 3.00, Str+1 3.50, Cha+1 0.75, Dex+1 0.98 → Per+1 2.50, Con+1 3.00, Str+1 4.38, Cha+1 1.88 | +0.16 | 1 |
| Yellowfeet | boosts | Strength +1 +0.88 ×1.25 · +25% 1/1 Charisma +1 +0.83 ×1.79 · +79% 1/1 Intelligence +1 -0.75 1/1 | Per+1 2.50, Con+1 3.00, Str+1 3.50, Cha+1 1.05, Int+1 0.75 → Per+1 2.50, Con+1 3.00, Str+1 4.38, Cha+1 1.88 | +0.15 | 1 |
| Giant Puffball | boosts | Strength +1 +2.98 ×3.13 · +213% 1/1 Perception +2 -2.27 1/1 Charisma +1 +0.38 ×1.25 · +25% 1/1 | Per+1 2.50, Con+1 3.00, Str+1 1.40, Cha+1 1.50, Per+2 2.27 → Per+1 2.50, Con+1 3.00, Str+1 4.38, Cha+1 1.88 | -0.19 | 1 |
| Cave Lantern | boosts | Will +1 -3.72 1/1 Strength +1 +2.07 ×1.25 · +25% 1/1 Perception +1 +1.70 ×4.95 · +395% 1/1 | Per+1 0.43, Con+1 3.00, Str+1 8.30, Agi+1 0.62, Wil+1 3.72 → Per+1 2.13, Con+1 3.00, Str+1 10.37, Agi+1 0.62 | +0.01 | 1 |
| Button Mushroom | boosts | Perception +1 +0.75 ×1.43 · +43% 1/1 Strength +1 -0.62 ×0.96 · -4% 1/1 | Per+1 1.75, Con+1 3.00, Str+1 16.18 → Per+1 2.50, Con+1 3.00, Str+1 15.56 | +0.02 | 1 |
| Cremini Mushroom | boosts | Strength +1 +1.23 ×1.09 · +9% 1/1 Perception +1 +0.75 ×1.43 · +43% 1/1 | Per+1 1.75, Con+1 3.00, Str+1 14.33 → Per+1 2.50, Con+1 3.00, Str+1 15.56 | +0.32 | 1 |
| Black Trumpets | boosts | Strength +1 +3.11 ×1.25 · +25% 1/1 Will +2 -1.88 1/1 Perception +1 +0.75 ×1.43 · +43% 1/1 | Per+1 1.75, Con+1 3.00, Str+1 12.45, Wil+2 1.88 → Per+1 2.50, Con+1 3.00, Str+1 15.56 | +0.02 | 1 |