🧂 What spices do

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Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.

⚠ Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.

or

Conker🪵 wood

With / without pairs
11
Swap pairs
441
Compared in dishes
8/16
Hunger Δ
-0.06
Energy Δ
0.00

Ingredient character

Adds new FEPs that do not exist without it: Perception +1 +0.75 1/2

Boosts specific existing FEPs while the rest stay put: Intelligence +1 +3.75 100% Charisma +1 +1.50 100%

Grows the most in individual dishes: Smoked Beaver Dog → Charisma +1 +1.50, Smoked Boar Baloney → Strength +1 +1.65, Smoked Delicious Deer Dog → Intelligence +1 +3.75, Smoked Fox Fuet → Strength +1 +4.64, Smoked Moodog → Constitution +1 +3.28

FEPs identical with and without this ingredient – it does nothing in these dishes.

Average multiplier of FEPs present on both sides: ×1.14, growing in 20% of cases.

Per dish

Dish Type Effect Example: without → with Hunger Δ Pairs
Smoked Wolfdog no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00 -0.54 4
Smoked Beaver Dog adds FEP Charisma +1 +1.50 ×2.00 · +100% 1/1 Perception +1 +1.50 1/1 Con+2 6.00, Wil+1 3.00, Cha+1 1.50, Dex+2 1.95 → Con+2 6.00, Wil+1 3.00, Cha+1 3.00, Per+1 1.50, Dex+2 1.95 +0.40 1
Smoked Boar Baloney boosts Strength +1 +1.65 ×1.55 · +55% 1/1 Str+1 3.00, Agi+1 3.00, Con+1 3.00 → Str+1 4.65, Agi+1 3.00, Con+1 3.00 +0.22 1
Smoked Boar Boudin no effect FEPs identical – changes nothing Str+1 4.50, Con+1 4.50 → Str+1 4.50, Con+1 4.50 -0.25 1
Smoked Delicious Deer Dog boosts Intelligence +1 +3.75 ×2.25 · +125% 1/1 Agi+2 7.50, Int+1 3.00, Per+1 3.00 → Agi+2 7.50, Int+1 6.75, Per+1 3.00 +0.50 1
Smoked Elk Dog no effect FEPs identical – changes nothing Str+1 4.50, Int+2 4.50 → Str+1 4.50, Int+2 4.50 -0.56 1
Smoked Fox Fuet boosts Strength +1 +4.64 ×1.71 · +71% 1/1 Agility +1 +0.91 ×1.20 · +20% 1/1 Str+1 6.52, Agi+1 4.50 → Str+1 11.16, Agi+1 5.41 +0.74 1
Smoked Moodog boosts Constitution +1 +3.28 ×1.97 · +97% 1/1 Con+2 4.50, Agi+1 4.50, Str+1 1.13, Con+1 3.37 → Con+2 4.50, Agi+1 4.50, Str+1 1.12, Con+1 6.65 +0.44 1

Effect on FEPs (with / without pairs)

FEP Δ average Multiplier Δ median Only with ingredient Consistency Pairs
Intelligence +1 +3.75 ×2.25 +125% +3.75 0/1 100% 1
Charisma +1 +1.50 ×2.00 +100% +1.50 0/1 100% 1
Strength +1 +1.26 ×1.25 +25% 0.00 0/5 40% 5
Constitution +1 +1.09 ×1.32 +32% 0.00 0/3 33% 3
Perception +1 +0.75 ×1.00 0% +1.50 1/2 50% 2
Agility +1 +0.30 ×1.07 +7% 0.00 0/3 33% 3

Multiplier: average of (value with spice ÷ value without), i.e. by what percent the spice raised the stat; "new FEP" = absent without the spice. Only with ingredient: in how many pairs this FEP exists only in the variant with the ingredient. Consistency: share of pairs with a positive change.

Instead of another ingredient in the same slot

Instead of Type FEP change Example: without → with Hunger Δ Pairs
Linden🪵 wood adds FEP Strength +1 +0.45 ×1.19 · +19% 1/12 Charisma +1 +0.77 ×1.31 · +31% 7/21 Constitution +2 -1.55 ×0.74 · -26% 6/21 Will +1 -1.12 ×0.95 · -5% 6/21 +6 Con+2 1.97, Wil+1 20.22, Cha+1 3.00 → Con+2 1.20, Wil+1 13.50, Cha+1 3.00, Per+1 3.00 -0.16 21
Laurel🪵 wood adds FEP Strength +1 +0.58 ×1.12 · +12% 1/10 Charisma +1 +0.13 ×1.33 · +33% 7/21 Strength +2 -0.88 ×0.92 · -8% 6/21 Constitution +1 -0.39 ×1.05 · +5% 6/21 +7 Con+2 2.29, Wil+1 23.06, Cha+1 3.00 → Con+2 1.20, Wil+1 13.50, Cha+1 3.00, Per+1 3.00 -0.22 21
Lemon tree🪵 wood boosts Strength +1 +0.47 ×1.15 · +15% 1/11 Charisma +1 +1.49 ×1.32 · +32% 6/18 Will +1 -1.50 5/18 Strength +2 -2.75 ×0.64 · -36% 4/18 +7 Per+1 14.55, Dex+1 4.50, Wil+1 0.37, Cha+1 1.13 → Per+1 7.50, Dex+1 8.25, Wil+1 0.38, Cha+1 1.13 -0.29 18
King's Oak🪵 wood boosts Strength +1 -0.05 ×1.13 · +13% 12/17 Charisma +1 +1.61 ×1.30 · +30% 5/17 Will +1 -0.90 5/17 Dexterity +1 -0.66 ×1.02 · +2% 5/17 +7 Con+2 6.00, Wil+1 3.00, Cha+1 3.00, Dex+1 1.50, Dex+2 1.95 → Con+2 6.00, Wil+1 3.00, Cha+1 3.00, Per+1 1.50, Dex+2 1.95 -0.02 17
Bay willow🪵 wood boosts Strength +1 +0.39 ×1.18 · +18% 9/17 Intelligence +2 -0.72 ×0.92 · -8% 6/17 Strength +2 -0.64 ×0.93 · -7% 6/17 Constitution +1 -0.25 ×1.04 · +4% 5/17 +6 Str+1 6.00, Int+1 6.00, Wil+1 4.50, Psy+2 3.00 → Str+1 10.56, Int+1 6.00, Wil+1 4.50, Psy+2 3.00 -0.24 17
Buckthorn🪵 wood boosts Intelligence +1 -2.54 ×1.63 · +63% 7/17 Strength +1 +1.12 ×1.27 · +27% 7/17 Agility +1 -0.57 ×1.05 · +5% 5/17 Constitution +1 +0.82 ×1.24 · +24% 4/17 +4 Agi+2 12.75, Int+1 3.00, Per+1 3.00 → Agi+2 7.50, Int+1 6.75, Per+1 3.00 -0.28 17
Rowan🪵 wood boosts Strength +1 +0.95 ×1.10 · +10% 1/9 Intelligence +2 -7.09 ×0.54 · -46% 5/16 Perception +1 -0.79 1/4 Charisma +1 +0.35 ×1.13 · +13% 4/16 +7 Int+2 20.37, Str+2 4.32 → Int+2 10.50, Str+2 4.32 -0.82 16
Larch🪵 wood boosts Strength +1 +1.26 ×1.22 · +22% 7/14 Charisma +1 +0.16 ×1.09 · +9% 5/14 Constitution +1 +0.05 ×1.24 · +24% 5/14 Agility +1 -0.22 ×0.98 · -2% 4/14 +5 Con+2 1.20, Wil+1 13.50, Cha+1 3.00, Con+1 3.00 → Con+2 1.20, Wil+1 13.50, Cha+1 3.00, Per+1 3.00 +0.35 14
Strawberry tree🪵 wood inconclusive Strength +1 +0.53 ×1.13 · +13% 8/14 Charisma +1 +0.60 ×1.15 · +15% 5/14 Perception +1 -1.50 1/4 Constitution +1 +0.66 ×1.16 · +16% 4/14 +5 Int+2 10.50, Str+2 4.32, Per+1 5.25 → Int+2 10.50, Str+2 4.32 +0.02 14
Dragontree🪵 wood inconclusive Strength +1 +1.01 ×1.17 · +17% 9/14 Agility +1 -0.12 ×0.99 · -1% 5/14 Constitution +1 +0.40 ×1.18 · +18% 4/14 Dexterity +1 +1.88 ×1.42 · +42% 2/14 +3 Str+1 6.53, Agi+1 4.50 → Str+1 11.16, Agi+1 5.41 +0.50 14
Almond tree🪵 wood inconclusive Dexterity +1 -2.89 ×1.09 · +9% 7/14 Strength +1 +0.58 ×1.06 · +6% 7/14 Intelligence +2 -0.14 ×0.97 · -3% 6/14 Agility +1 -1.22 5/14 +2 Int+2 10.50, Str+2 4.32, Dex+1 5.25 → Int+2 10.50, Str+2 4.32 -0.61 14
Stonepine🪵 wood boosts Strength +1 +1.73 ×1.31 · +31% 8/13 Agility +1 +0.23 ×1.05 · +5% 4/13 Constitution +1 +1.09 ×1.32 · +32% 3/13 Charisma +1 +1.01 ×1.26 · +26% 3/13 +4 Psy+1 17.73, Psy+2 9.00, Wil+2 18.00 → Psy+1 9.00, Psy+2 9.00, Wil+2 18.00 -0.10 13
Osier🪵 wood adds FEP Strength +1 +0.13 ×1.12 · +12% 8/13 Charisma +1 -2.62 ×0.62 · -38% 4/13 Strength +2 -0.84 ×0.82 · -18% 4/13 Intelligence +2 -0.35 ×0.94 · -6% 4/13 +6 Str+1 6.53, Agi+1 4.50 → Str+1 11.16, Agi+1 5.41 -0.27 13
Chastetree🪵 wood inconclusive Strength +1 +0.71 ×1.15 · +15% 7/13 Intelligence +2 -0.87 ×0.90 · -10% 5/13 Constitution +1 +1.09 ×1.32 · +32% 3/13 Intelligence +1 +0.25 ×1.63 · +63% 3/13 +3 Psy+1 17.73, Psy+2 9.00, Wil+2 18.00 → Psy+1 9.00, Psy+2 9.00, Wil+2 18.00 -0.42 13
Sallow🪵 wood adds FEP Strength +1 -0.36 ×1.02 · +2% 8/12 Charisma +1 -0.62 ×0.91 · -9% 4/12 Perception +1 -0.26 ×0.77 · -23% 2/4 Agility +1 -0.21 ×1.12 · +12% 4/12 +4 Con+2 1.20, Wil+1 13.50, Cha+1 3.00, Int+1 3.00 → Con+2 1.20, Wil+1 13.50, Cha+1 3.00, Per+1 3.00 -0.35 12
Sycamore🪵 wood inconclusive Strength +1 -3.29 ×1.15 · +15% 5/10 Intelligence +2 -6.41 ×0.54 · -46% 4/10 Charisma +1 +1.26 ×1.19 · +19% 4/10 Constitution +1 -3.38 2/10 +3 Str+2 6.00, Str+1 48.76 → Str+2 6.00, Str+1 24.75 -1.35 10
Fig tree🪵 wood boosts Strength +1 +0.76 ×1.13 · +13% 6/10 Will +1 -1.75 3/10 Intelligence +1 +0.50 ×1.63 · +63% 3/10 Constitution +1 -0.36 ×1.16 · +16% 3/10 +6 Int+2 10.50, Str+2 4.32, Wil+1 5.25 → Int+2 10.50, Str+2 4.32 +0.05 10
Wartybirch🪵 wood boosts Strength +1 -1.82 ×0.93 · -7% 4/9 Constitution +1 -3.00 3/9 Perception +1 -0.75 3/9 Will +1 -0.66 3/9 +5 Str+2 6.00, Str+1 30.94 → Str+2 6.00, Str+1 24.75 -0.46 9
Zelkova🪵 wood inconclusive Strength +1 +0.51 ×1.10 · +10% 7/9 Agility +1 +0.30 ×1.07 · +7% 3/9 Constitution +1 -0.09 ×1.18 · +18% 3/9 Dexterity +1 -2.25 2/9 +3 Str+1 6.00, Int+1 6.00, Wil+1 4.50, Psy+2 3.00, Per+1 3.00 → Str+1 10.56, Int+1 6.00, Wil+1 4.50, Psy+2 3.00 -0.17 9
Juniper🪵 wood boosts Strength +1 -2.71 ×1.13 · +13% 6/9 Intelligence +1 -0.75 ×2.25 · +125% 3/9 Agility +1 +0.30 ×1.07 · +7% 3/9 Charisma +1 -3.00 ×0.23 · -77% 2/9 +4 Str+2 6.00, Str+1 47.27 → Str+2 6.00, Str+1 24.75 -0.50 9
Moundtree🪵 wood boosts Dexterity +1 -1.05 ×1.28 · +28% 5/9 Strength +1 +0.07 ×1.06 · +6% 5/9 Charisma +1 +2.68 ×1.51 · +51% 3/9 Intelligence +1 -2.00 3/9 +2 Int+2 10.50, Str+2 4.32, Dex+1 5.25 → Int+2 10.50, Str+2 4.32 -0.14 9
Persimmon tree🪵 wood boosts Strength +1 +0.60 ×1.14 · +14% 5/8 Constitution +1 +1.09 ×1.32 · +32% 3/8 Agility +1 +0.30 ×1.07 · +7% 3/8 Perception +1 -0.25 1/3 +3 Agi+2 7.50, Int+1 3.00, Per+1 3.00 → Agi+2 7.50, Int+1 6.75, Per+1 3.00 +0.27 8
Lotetree🪵 wood adds FEP Strength +1 +0.12 ×1.08 · +8% 6/8 Constitution +1 +0.45 ×1.32 · +32% 4/8 Agility +1 -0.25 ×1.10 · +10% 4/8 Perception +1 +0.75 1/2 +5 Con+2 6.00, Wil+1 3.00, Cha+1 3.00, Con+1 1.50, Str+1 1.95 → Con+2 6.00, Wil+1 3.00, Cha+1 3.00, Per+1 1.50, Dex+2 1.95 -0.25 8
Elm🪵 wood adds FEP Strength +1 +1.26 ×1.25 · +25% 5/8 Agility +1 +0.30 ×1.07 · +7% 3/8 Constitution +1 -0.15 ×1.10 · +10% 3/8 Constitution +2 -1.74 ×0.82 · -18% 2/8 +6 Str+1 6.53, Agi+1 4.50 → Str+1 11.16, Agi+1 5.41 -0.07 8
Dogwood🪵 wood adds FEP Strength +1 +0.68 ×1.17 · +17% 5/8 Constitution +1 +1.09 ×1.32 · +32% 3/8 Agility +1 -0.70 ×0.93 · -7% 3/8 Charisma +1 -1.13 ×2.00 · +100% 2/8 +2 Str+1 6.52, Agi+1 4.50 → Str+1 11.16, Agi+1 5.41 +0.07 8
Elderberry bush boosts Strength +1 +0.74 ×1.15 · +15% 5/8 Perception +1 -0.75 3/8 Agility +1 +0.30 ×1.07 · +7% 3/8 Will +1 -1.12 ×1.03 · +3% 2/8 +2 Per+1 7.50, Dex+1 4.50, Wil+1 0.37, Cha+1 1.12 → Per+1 7.50, Dex+1 8.25, Wil+1 0.38, Cha+1 1.13 +0.26 8
Crampbark🪵 wood boosts Strength +1 +0.42 ×1.25 · +25% 6/8 Constitution +1 -0.75 3/8 Agility +1 +0.30 ×1.07 · +7% 3/8 Dexterity +1 -0.08 ×1.34 · +34% 2/8 +3 Str+1 6.52, Agi+1 4.50, Con+1 2.25 → Str+1 11.16, Agi+1 5.41 +0.07 8
Ash🪵 wood inconclusive Intelligence +2 -0.76 ×0.91 · -9% 5/8 Intelligence +1 -4.07 4/8 Strength +1 +1.16 ×1.18 · +18% 4/8 Constitution +1 +0.68 ×1.34 · +34% 2/8 +1 Int+2 9.30, Str+2 3.00, Int+1 4.65 → Int+2 9.30, Str+2 3.00 -0.55 8
Yew🪵 wood inconclusive Will +1 -4.07 4/8 Strength +1 +1.16 ×1.18 · +18% 4/8 Constitution +1 +1.64 ×1.49 · +49% 2/8 Agility +1 -1.19 ×0.89 · -11% 2/8 Int+2 9.30, Str+2 3.00, Wil+1 4.65 → Int+2 9.30, Str+2 3.00 -0.41 8
Mallorn🪵 wood inconclusive Strength +1 -0.14 ×1.04 · +4% 5/8 Charisma +1 -0.74 ×1.38 · +38% 3/8 Will +1 -0.66 ×1.01 · +1% 3/8 Intelligence +1 +0.50 ×1.63 · +63% 3/8 +2 Int+2 10.50, Str+2 4.32, Cha+1 5.25 → Int+2 10.50, Str+2 4.32 -0.11 8
Alder🪵 wood boosts Strength +1 -0.30 ×0.88 · -12% 5/7 Constitution +1 +1.09 ×1.32 · +32% 3/7 Agility +1 +0.18 ×1.04 · +4% 3/7 Intelligence +1 +3.75 ×2.25 · +125% 1/7 +1 Agi+2 7.50, Int+1 3.00, Per+1 3.00 → Agi+2 7.50, Int+1 6.75, Per+1 3.00 +0.14 7
Gray alder🪵 wood inconclusive Strength +1 +0.24 ×1.04 · +4% 5/7 Constitution +1 +0.26 ×1.32 · +32% 4/7 Agility +1 +0.30 ×1.07 · +7% 3/7 Dexterity +1 -1.50 1/7 Str+1 6.52, Agi+1 4.50, Con+1 2.25 → Str+1 11.16, Agi+1 5.41 -0.02 7
Sorb tree🪵 wood boosts Strength +1 -0.06 ×1.17 · +17% 6/7 Agility +1 -0.33 ×1.07 · +7% 4/7 Constitution +1 +1.09 ×1.32 · +32% 3/7 Will +1 -2.25 2/7 +3 Str+1 6.53, Agi+1 4.50, Wil+1 2.25 → Str+1 11.16, Agi+1 5.41 -0.27 7
Cherry🪵 wood boosts Strength +1 -0.11 ×0.97 · -3% 5/7 Constitution +1 +0.71 ×1.26 · +26% 3/7 Agility +1 +0.30 ×1.07 · +7% 3/7 Intelligence +1 +3.75 ×2.25 · +125% 1/7 +3 Agi+2 9.60, Int+1 3.00, Per+1 3.00 → Agi+2 7.50, Int+1 6.75, Per+1 3.00 -0.15 7
Chestnut tree🪵 wood boosts Strength +1 +0.81 ×1.16 · +16% 5/7 Constitution +1 +1.09 ×1.32 · +32% 3/7 Agility +1 -0.45 ×0.96 · -4% 3/7 Intelligence +2 -0.29 ×0.94 · -6% 2/7 +4 Agi+2 9.37, Int+1 3.00, Per+1 3.00 → Agi+2 7.50, Int+1 6.75, Per+1 3.00 -0.16 7
Cypress🪵 wood boosts Strength +1 +0.56 ×1.07 · +7% 5/7 Agility +1 +0.30 ×1.07 · +7% 3/7 Charisma +1 -1.12 2/7 Dexterity +1 +3.75 ×1.83 · +83% 1/7 +1 Str+1 7.18, Agi+1 4.50 → Str+1 11.16, Agi+1 5.41 +0.23 7
Hornbeam🪵 wood adds FEP Charisma +1 -0.15 ×1.19 · +19% 5/5 Intelligence +1 -2.49 2/5 Dexterity +1 +1.88 ×1.42 · +42% 2/5 Will +1 -1.88 ×0.55 · -45% 2/5 +2 Con+2 1.20, Wil+1 13.50, Cha+1 3.00, Int+1 3.00 → Con+2 1.20, Wil+1 13.50, Cha+1 3.00, Per+1 3.00 -0.16 5
Towercap🪵 wood adds FEP Will +1 -0.97 ×0.94 · -6% 4/5 Intelligence +1 -2.75 ×0.67 · -33% 3/5 Perception +1 +2.20 3/3 Constitution +2 -1.63 ×0.73 · -27% 3/5 +2 Str+1 6.00, Int+1 9.00, Wil+1 4.50, Psy+2 3.00 → Str+1 10.56, Int+1 6.00, Wil+1 4.50, Psy+2 3.00 -0.28 5
Tea bush🪵 wood adds FEP Perception +1 +1.50 1/2 Intelligence +2 -5.25 ×0.59 · -41% 1/4 Dexterity +1 +3.75 ×1.83 · +83% 1/4 Strength +1 +3.00 ×1.50 · +50% 1/4 Int+2 12.75, Str+2 3.00 → Int+2 7.50, Str+2 3.00 +0.26 4
Apple tree🪵 wood boosts Intelligence +2 -4.80 ×0.61 · -39% 1/3 Dexterity +1 +3.75 ×1.83 · +83% 1/3 Strength +1 -0.48 ×0.95 · -5% 1/3 Int+2 12.30, Str+2 3.00 → Int+2 7.50, Str+2 3.00 -0.28 3
Oak🪵 wood no effect FEPs identical – changes nothing Str+2 6.00, Str+1 24.75 → Str+2 6.00, Str+1 24.75 -0.34 2
Mayflower tree🪵 wood inconclusive Strength +2 -2.61 ×0.60 · -40% 2/2 Int+2 7.50, Str+2 7.97 → Int+2 7.50, Str+2 4.77 -1.22 2
Blackpine🪵 wood inconclusive Strength +2 -1.67 ×0.70 · -30% 2/2 Int+2 7.50, Str+2 6.82 → Int+2 7.50, Str+2 4.77 -0.97 2
Checkertree🪵 wood no effect FEPs identical – changes nothing Str+2 6.00, Str+1 24.75 → Str+2 6.00, Str+1 24.75 +0.01 1
Plum tree🪵 wood no effect FEPs identical – changes nothing Str+2 6.00, Str+1 24.75 → Str+2 6.00, Str+1 24.75 -0.48 1
Salt🧂 spice inconclusive Intelligence +2 -0.90 ×0.89 · -11% 1/1 Int+2 8.40, Str+2 3.00 → Int+2 7.50, Str+2 3.00 -0.73 1
Chives🧂 spice no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00, Agi+1 0.01 → Int+2 7.50, Str+2 3.00 -0.49 1
Clove of Garlic🧂 spice inconclusive Intelligence +2 -1.80 ×0.81 · -19% 1/1 Int+2 9.30, Str+2 3.00 → Int+2 7.50, Str+2 3.00 -0.97 1
Kvann🧂 spice no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00 -0.49 1
Laurel Leaves🧂 spice inconclusive Intelligence +2 -0.75 ×0.91 · -9% 1/1 Int+2 8.25, Str+2 3.00 → Int+2 7.50, Str+2 3.00 -0.69 1
Juniper Berries🧂 spice inconclusive Strength +2 -1.77 ×0.63 · -37% 1/1 Int+2 7.50, Str+2 4.77 → Int+2 7.50, Str+2 3.00 -0.96 1
Beech🪵 wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00 +0.18 1
Willow🪵 wood inconclusive Strength +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Str+1 3.75 → Int+2 7.50, Str+2 3.00 -0.99 1
Spruce🪵 wood inconclusive Strength +2 -0.39 ×0.88 · -12% 1/1 Int+2 7.50, Str+2 3.39 → Int+2 7.50, Str+2 3.00 -0.59 1
Tree Heath🪵 wood inconclusive Intelligence +2 -3.00 ×0.71 · -29% 1/1 Int+2 10.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00 -1.29 1
Whitebeam🪵 wood inconclusive Will +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Wil+1 3.75 → Int+2 7.50, Str+2 3.00 -0.99 1
Cedar🪵 wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00 +0.17 1