Wybierz potrawę, a zobaczysz, co każda przyprawa robi właśnie w niej. Porównujemy tylko warianty tej samej potrawy różniące się wyłącznie jednym składnikiem – reszta (mięso, jajko, mąka, procenty slotów) musi być identyczna. Ta sama przyprawa może robić co innego w wędzonce, a co innego w surowej potrawie, dlatego liczymy każdą potrawę osobno.
⚠ Jakość przyprawy nie ma znaczenia, a mnożnik przyprawy w obrębie jednej potrawy jest stały (np. sól w Meat-in-Jelly zawsze ×1.80, w Smoked Wolfdog ×1.12) – to cecha pary (przyprawa, potrawa). Zmienia się tylko to, KTÓRY FEP zostaje pomnożony: zależy od pozostałych składników, np. od tego, co wniosło drewno. Dane nie zawierają jakości mięsa czy mąki, więc ujemne zmiany na bazowych FEP-ach to zwykle szum jakości bazy, nie efekt przyprawy.
Clove of Garlic🧂 przyprawaDodaje nowe FEP-y, których bez niego nie ma: Constitution +2 +3.18 2/2
Podbija konkretne istniejące FEP-y, reszta stoi w miejscu: Intelligence +2 +1.66 87% Will +2 +0.48 71% Agility +1 +0.80 67% Charisma +1 +0.48 67% Psyche +1 +1.09 80% Dexterity +2 +2.17 100% Will +1 +0.66 100% Perception +2 +0.47 100%
Najmocniej rośnie w poszczególnych potrawach: Smoked Wolfdog → Intelligence +2 +1.97, Meat-in-Jelly → Intelligence +2 +2.40, Autumn Steak → Dexterity +2 +3.80, Liver Paté → Psyche +1 +1.36, Omelette → Dexterity +2 +0.54, Clambake → Perception +1 +4.20, Jelly Cake → Perception +1 +3.43, Leg of Boar → Strength +1 +2.08, Lemon Fish → Intelligence +2 +0.83, Liver & Onions → Intelligence +1 +0.36, Magpie → Agility +1 +3.26, Pan-Seared Fish → Intelligence +1 +1.36, Pickled Onions → Intelligence +1 +0.80, Roast Filet of Salmon → Charisma +1 +0.45, Sizzling Roast Badger → Agility +1 +0.88, Sizzling Roast Filet of Salmon → Charisma +1 +0.56, Sizzling Roast Fox → Intelligence +1 +0.46, Sizzling Roast Troll → Strength +2 +7.35, Wolfdog → Strength +2 +1.14
Średni mnożnik FEP-ów obecnych po obu stronach: ×1.19, rosną w 50% przypadków.
| Potrawa | Typ | Efekt | Przykład: bez → z | Głód Δ | Par |
|---|---|---|---|---|---|
| Smoked Wolfdog | podbija | Intelligence +2 +1.97 ×1.24 · +24% 11/11 Intelligence +1 +0.90 ×1.24 · +24% 2/11 Will +1 +0.90 ×1.24 · +24% 1/11 Dexterity +1 +0.90 ×1.24 · +24% 1/11 | Int+2 14.55, Str+2 3.00 → Int+2 18.04, Str+2 3.00 | +0.54 | 11 |
| Meat-in-Jelly | podbija | Will +2 +0.48 ×1.17 · +17% 7/7 Intelligence +2 +2.40 ×1.24 · +24% 1/7 Strength +2 +0.36 ×1.09 · +9% 1/7 Perception +2 +0.36 ×1.24 · +24% 1/7 +1 | Wil+2 3.00, Con+1 2.50, Int+2 10.00 → Wil+2 3.00, Con+1 2.50, Int+2 12.40 | +0.30 | 7 |
| Autumn Steak | dodaje FEP | Perception +1 +1.30 ×1.82 · +82% 5/5 Constitution +1 -0.09 ×0.97 · -3% 5/5 Dexterity +1 +0.35 ×1.30 · +30% 4/5 Agility +1 +1.01 ×1.51 · +51% 3/5 +3 | Per+1 0.30, Con+1 4.50, Dex+2 5.00, Agi+1 2.75 → Per+1 0.53, Con+1 4.50, Dex+2 8.80, Agi+1 4.84 | +0.90 | 5 |
| Liver Paté | podbija | Psyche +1 +1.36 ×1.52 · +52% 4/4 Constitution +1 +1.25 ×1.52 · +52% 1/4 Charisma +1 +0.70 ×1.52 · +52% 1/4 | Psy+1 3.00, Str+1 5.00, Dex+1 5.60, Int+1 3.50 → Psy+1 4.56, Str+1 5.00, Dex+1 5.60, Int+1 3.50 | +0.25 | 4 |
| Omelette | podbija | Dexterity +2 +0.54 ×1.10 · +10% 2/2 Constitution +1 +0.27 ×1.10 · +10% 1/2 | Dex+2 6.00, Per+1 2.40, Str+1 1.50 → Dex+2 6.60, Per+1 2.40, Str+1 1.50 | +0.20 | 2 |
| Clambake | podbija | Perception +1 +4.20 ×2.50 · +150% 1/1 Dexterity +1 -1.60 1/1 Charisma +1 +1.18 ×1.09 · +9% 1/1 Charisma +2 -0.09 ×0.97 · -3% 1/1 | Cha+2 3.00, Cha+1 13.00, Per+1 2.80, Dex+1 1.60 → Cha+2 2.91, Cha+1 14.18, Per+1 7.00 | +0.58 | 1 |
| Jelly Cake | dodaje FEP | Perception +1 +3.43 1/1 Agility +1 -2.40 1/1 Charisma +2 +0.80 ×1.25 · +25% 1/1 Perception +2 +0.58 ×1.15 · +15% 1/1 | Cha+2 3.20, Per+2 4.00, Agi+1 2.40 → Cha+2 4.00, Per+2 4.58, Per+1 3.43 | +0.60 | 1 |
| Leg of Boar | podbija | Strength +1 +2.08 ×1.52 · +52% 1/1 | Str+1 4.00, Cha+1 4.00 → Str+1 6.08, Cha+1 4.00 | +0.27 | 1 |
| Lemon Fish | podbija | Intelligence +2 +0.83 ×1.46 · +46% 1/1 Intelligence +1 +0.69 ×1.46 · +46% 1/1 | Int+2 1.80, Per+1 6.00, Int+1 1.50 → Int+2 2.63, Per+1 6.00, Int+1 2.19 | +0.47 | 1 |
| Liver & Onions | podbija | Intelligence +1 +0.36 ×1.36 · +36% 1/1 | Psy+1 2.10, Dex+1 1.00, Int+1 1.00, Con+1 2.40 → Psy+1 2.10, Dex+1 1.00, Int+1 1.36, Con+1 2.40 | +0.07 | 1 |
| Magpie | dodaje FEP | Agility +1 +3.26 1/1 Constitution +1 -1.06 ×0.80 · -20% 1/1 Will +1 +0.80 ×1.25 · +25% 1/1 | Int+2 3.00, Wil+1 3.20, Con+1 5.40 → Int+2 3.00, Wil+1 4.00, Con+1 4.34, Agi+1 3.26 | +0.40 | 1 |
| Pan-Seared Fish | podbija | Intelligence +1 +1.36 ×1.65 · +65% 1/1 | Str+1 4.20, Int+1 2.10, Per+1 1.80, Cha+1 1.80 → Str+1 4.20, Int+1 3.46, Per+1 1.80, Cha+1 1.80 | +0.27 | 1 |
| Pickled Onions | podbija | Intelligence +1 +0.80 ×1.80 · +80% 1/1 | Int+1 1.00, Con+1 0.50 → Int+1 1.80, Con+1 0.50 | +0.11 | 1 |
| Roast Filet of Salmon | podbija | Charisma +1 +0.45 ×1.15 · +15% 1/1 | Int+1 2.00, Cha+1 3.00 → Int+1 2.00, Cha+1 3.45 | +0.07 | 1 |
| Sizzling Roast Badger | podbija | Agility +1 +0.88 ×1.70 · +70% 1/1 | Agi+1 1.25, Con+1 1.25 → Agi+1 2.13, Con+1 1.25 | +0.17 | 1 |
| Sizzling Roast Filet of Salmon | podbija | Charisma +1 +0.56 ×1.15 · +15% 1/1 | Int+1 2.50, Cha+1 3.75 → Int+1 2.50, Cha+1 4.31 | +0.09 | 1 |
| Sizzling Roast Fox | podbija | Intelligence +1 +0.46 ×1.37 · +37% 1/1 | Int+1 1.25 → Int+1 1.71 | +0.09 | 1 |
| Sizzling Roast Troll | podbija | Strength +2 +7.35 ×1.98 · +98% 1/1 | Str+2 7.50, Psy+2 5.00 → Str+2 14.85, Psy+2 5.00 | +1.47 | 1 |
| Wolfdog | podbija | Strength +2 +1.14 ×1.57 · +57% 1/1 | Int+2 5.00, Str+2 2.00 → Int+2 5.00, Str+2 3.14 | +0.36 | 1 |
| FEP | Δ średnia | Mnożnik | Δ mediana | Tylko ze składnikiem | Spójność | Par |
|---|---|---|---|---|---|---|
| Constitution +2 | +3.18 | nowy FEP | +3.23 | 2/2 | 100% | 2 |
| Dexterity +2 | +2.17 | ×1.43 +43% | +3.80 | 0/4 | 100% | 4 |
| Intelligence +2 | +1.66 | ×1.22 +22% | +1.80 | 0/15 | 87% | 15 |
| Perception +1 | +1.28 | ×1.56 +56% | +0.23 | 1/11 | 64% | 11 |
| Psyche +1 | +1.09 | ×1.42 +42% | +1.25 | 0/5 | 80% | 5 |
| Agility +1 | +0.80 | ×1.56 +56% | +0.95 | 1/6 | 67% | 6 |
| Will +1 | +0.66 | ×1.24 +24% | +0.80 | 0/3 | 100% | 3 |
| Intelligence +1 | +0.50 | ×1.28 +28% | +0.46 | 0/11 | 64% | 11 |
| Will +2 | +0.48 | ×1.17 +17% | +0.72 | 0/7 | 71% | 7 |
| Charisma +1 | +0.48 | ×1.15 +15% | +0.56 | 0/6 | 67% | 6 |
| Perception +2 | +0.47 | ×1.19 +19% | +0.58 | 0/2 | 100% | 2 |
| Charisma +2 | +0.36 | ×1.11 +11% | +0.80 | 0/2 | 50% | 2 |
| Strength +2 | +0.23 | ×1.12 +12% | 0.00 | −2/16 | 19% | 16 |
| Strength +1 | +0.19 | ×1.05 +5% | 0.00 | 0/11 | 9% | 11 |
| Dexterity +1 | +0.06 | ×1.13 +13% | 0.00 | −1/12 | 25% | 12 |
Mnożnik: średnia z (wartość z przyprawą ÷ wartość bez), czyli o ile procent przyprawa podniosła stat; „nowy FEP” = bez przyprawy go nie było. Tylko ze składnikiem: w ilu parach ten FEP istnieje wyłącznie w wariancie z badanym składnikiem. Spójność: odsetek par ze zmianą dodatnią.
| Zamiast | Typ | Zmiana FEP | Przykład: bez → z | Głód Δ | Par |
|---|---|---|---|---|---|
Salt🧂 przyprawa |
podbija | Constitution +1 -0.21 1/47 Perception +1 +0.69 ×1.37 · +37% 3/38 Strength +1 +0.25 ×1.19 · +19% 1/32 Dexterity +1 +0.19 ×1.14 · +14% 4/28 +12 | Str+1 2.00, Con+1 4.00, Wil+1 4.00, Int+2 2.26, Int+1 4.00 → Str+1 11.08, Con+1 3.54, Wil+1 4.00, Int+2 2.00 | -0.02 | 103 |
Juniper Berries🧂 przyprawa |
podbija | Constitution +1 +0.80 ×1.14 · +14% 2/40 Perception +1 +0.51 ×1.32 · +32% 2/38 Strength +2 -0.53 ×0.92 · -8% 28/93 Agility +1 -0.22 ×1.12 · +12% 1/28 +12 | Str+2 53.15, Per+2 12.64, Con+1 5.00, Cha+1 25.39, Agi+1 3.98 → Str+2 55.94, Per+2 12.64, Con+1 8.15, Cha+1 12.83, Agi+1 3.98 | +0.12 | 93 |
Laurel Leaves🧂 przyprawa |
podbija | Perception +1 +0.56 ×1.18 · +18% 3/35 Constitution +1 +0.38 ×1.13 · +13% 31/80 Agility +1 -0.75 ×0.86 · -14% 1/24 Dexterity +1 -1.86 ×1.02 · +2% 3/23 +11 | Str+2 7.73, Per+2 12.60, Con+1 3.75, Cha+1 10.26, Str+1 10.26, Dex+1 42.12, Agi+1 7.06 → Str+2 55.94, Per+2 12.64, Con+1 8.15, Cha+1 12.83, Agi+1 3.98 | +0.01 | 80 |
Kvann🧂 przyprawa |
podbija | Perception +1 +1.35 ×1.92 · +92% 1/21 Constitution +1 +1.18 ×2.15 · +115% 1/21 Dexterity +1 -2.24 ×0.97 · -3% 1/16 Charisma +1 +1.64 ×1.57 · +57% 1/14 +12 | Dex+1 32.05, Cha+1 2.25, Per+2 5.00, Str+1 22.50, Agi+1 10.00 → Dex+1 3.66, Cha+1 10.00, Per+2 5.00, Str+1 44.77, Agi+1 19.69 | +0.45 | 54 |
Tansy🧂 przyprawa |
dodaje FEP | Constitution +1 -0.63 ×0.92 · -8% 16/40 Perception +1 +0.83 ×1.37 · +37% 14/40 Dexterity +1 -0.24 ×0.96 · -4% 1/14 Strength +1 -0.64 ×0.85 · -15% 12/40 +13 | Cha+2 3.00, Cha+1 18.46, Per+1 4.98, Dex+1 1.60 → Cha+2 2.91, Cha+1 14.18, Per+1 7.00 | +0.04 | 40 |
Dill🧂 przyprawa |
dodaje FEP | Perception +1 +1.15 ×1.44 · +44% 1/18 Charisma +1 -1.24 16/40 Dexterity +1 +0.18 ×1.12 · +12% 1/16 Constitution +1 +0.32 ×1.01 · +1% 1/15 +14 | Str+2 11.32, Per+2 12.03, Con+1 5.00, Cha+1 33.77, Dex+1 8.49, Agi+1 3.00 → Str+2 11.32, Per+2 12.03, Con+1 8.15, Cha+1 20.97, Dex+1 8.49, Agi+1 3.00 | -0.07 | 40 |
Chives🧂 przyprawa |
dodaje FEP | Agility +1 -1.40 ×0.66 · -34% 34/34 Constitution +1 +0.42 ×1.15 · +15% 16/34 Strength +2 +0.13 ×1.11 · +11% 12/34 Intelligence +2 +1.52 ×1.19 · +19% 10/34 +11 | Wil+2 2.25, Str+1 6.50, Con+1 2.00, Agi+2 10.75, Agi+1 9.44 → Wil+2 2.95, Str+1 6.50, Con+1 2.00, Agi+2 11.45 | +0.22 | 34 |
Sage🧂 przyprawa |
podbija | Perception +1 -0.07 ×1.04 · +4% 6/16 Constitution +1 +0.56 ×1.10 · +10% 5/16 Strength +2 +1.99 ×1.33 · +33% 4/16 Intelligence +1 -0.50 ×0.97 · -3% 4/16 +11 | Str+2 7.50, Psy+2 5.95 → Str+2 14.85, Psy+2 5.00 | -0.06 | 16 |
Thyme🧂 przyprawa |
podbija | Perception +1 +0.56 ×1.37 · +37% 6/14 Constitution +1 +0.42 ×1.19 · +19% 6/14 Strength +2 -0.42 ×1.09 · +9% 4/14 Intelligence +2 -1.92 ×0.82 · -18% 3/14 +8 | Str+2 14.15, Per+2 12.03, Con+1 5.00, Cha+1 29.86, Dex+1 12.01, Agi+1 3.00 → Str+2 11.32, Per+2 12.03, Con+1 8.15, Cha+1 20.97, Dex+1 8.49, Agi+1 3.00 | -0.27 | 14 |
Black Pepper🧂 przyprawa |
niejednoznaczne | Intelligence +2 -1.59 ×0.85 · -15% 8/8 Strength +2 -1.14 ×0.74 · -26% 8/8 Intelligence +1 -0.60 ×0.89 · -11% 1/8 Dexterity +1 -0.60 ×0.89 · -11% 1/8 | Int+2 8.10, Str+2 3.00 → Int+2 5.00, Str+2 3.14 | -0.72 | 8 |
| Cowsmilk | podbija | Strength +1 -3.50 ×0.59 · -41% 1/1 Constitution +1 +1.85 ×2.03 · +103% 1/1 Dexterity +1 +1.75 ×1.33 · +33% 1/1 Psyche +1 +1.62 ×2.03 · +103% 1/1 | Psy+1 1.57, Str+1 8.50, Dex+1 5.25, Con+1 1.80 → Psy+1 3.19, Str+1 5.00, Dex+1 7.00, Con+1 3.65 | +0.23 | 1 |
| Sheepsmilk | podbija | Dexterity +1 -1.86 ×0.79 · -21% 1/1 Constitution +1 +1.85 ×2.03 · +103% 1/1 Psyche +1 +1.62 ×2.03 · +103% 1/1 | Psy+1 1.57, Str+1 5.00, Dex+1 8.86, Con+1 1.80 → Psy+1 3.19, Str+1 5.00, Dex+1 7.00, Con+1 3.65 | +0.21 | 1 |
| Goatsmilk | podbija | Will +1 -3.50 1/1 Constitution +1 +1.85 ×2.03 · +103% 1/1 Dexterity +1 +1.75 ×1.33 · +33% 1/1 Psyche +1 +1.61 ×2.02 · +102% 1/1 | Psy+1 1.58, Str+1 5.00, Dex+1 5.25, Wil+1 3.50, Con+1 1.80 → Psy+1 3.19, Str+1 5.00, Dex+1 7.00, Con+1 3.65 | +0.23 | 1 |
Rowan🪵 drewno |
niejednoznaczne | Intelligence +2 -5.25 ×0.64 · -36% 1/1 | Int+2 14.55, Str+2 3.00 → Int+2 9.30, Str+2 3.00 | -1.40 | 1 |
Bay willow🪵 drewno |
podbija | Intelligence +2 +1.05 ×1.13 · +13% 1/1 | Int+2 8.25, Str+2 3.00 → Int+2 9.30, Str+2 3.00 | +0.28 | 1 |
Ash🪵 drewno |
podbija | Intelligence +1 -3.75 1/1 Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00, Int+1 3.75 → Int+2 9.30, Str+2 3.00 | -0.02 | 1 |
Buckthorn🪵 drewno |
podbija | Intelligence +1 -3.75 1/1 Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00, Int+1 3.75 → Int+2 9.30, Str+2 3.00 | -0.02 | 1 |
Yew🪵 drewno |
podbija | Will +1 -3.75 1/1 Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00, Wil+1 3.75 → Int+2 9.30, Str+2 3.00 | -0.02 | 1 |
Almond tree🪵 drewno |
podbija | Dexterity +1 -3.75 1/1 Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00, Dex+1 3.75 → Int+2 9.30, Str+2 3.00 | -0.02 | 1 |
Linden🪵 drewno |
podbija | Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00 → Int+2 9.30, Str+2 3.00 | +0.96 | 1 |
Zelkova🪵 drewno |
podbija | Charisma +1 -3.75 1/1 Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00, Cha+1 3.75 → Int+2 9.30, Str+2 3.00 | -0.02 | 1 |
Chastetree🪵 drewno |
podbija | Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00 → Int+2 9.30, Str+2 3.00 | +0.93 | 1 |
Alder🪵 drewno |
podbija | Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00 → Int+2 9.30, Str+2 3.00 | +1.15 | 1 |
Persimmon tree🪵 drewno |
podbija | Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00 → Int+2 9.30, Str+2 3.00 | +1.36 | 1 |
Lotetree🪵 drewno |
podbija | Strength +2 -2.37 ×0.56 · -44% 1/1 Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 5.37 → Int+2 9.30, Str+2 3.00 | -0.15 | 1 |
Gray alder🪵 drewno |
podbija | Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00 → Int+2 9.30, Str+2 3.00 | +1.40 | 1 |
Sallow🪵 drewno |
podbija | Strength +2 -2.55 ×0.54 · -46% 1/1 Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 5.55 → Int+2 9.30, Str+2 3.00 | -0.20 | 1 |
Elm🪵 drewno |
podbija | Intelligence +2 +1.80 ×1.24 · +24% 1/1 Strength +2 -0.75 ×0.80 · -20% 1/1 | Int+2 7.50, Str+2 3.75 → Int+2 9.30, Str+2 3.00 | +0.28 | 1 |
Sorb tree🪵 drewno |
podbija | Strength +1 -3.75 1/1 Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00, Str+1 3.75 → Int+2 9.30, Str+2 3.00 | -0.02 | 1 |
Cherry🪵 drewno |
podbija | Intelligence +2 +1.80 ×1.24 · +24% 1/1 Strength +2 -1.11 ×0.73 · -27% 1/1 | Int+2 7.50, Str+2 4.11 → Int+2 9.30, Str+2 3.00 | +0.18 | 1 |
Dogwood🪵 drewno |
podbija | Charisma +1 -3.75 1/1 Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00, Cha+1 3.75 → Int+2 9.30, Str+2 3.00 | -0.02 | 1 |
Chestnut tree🪵 drewno |
podbija | Intelligence +2 +1.80 ×1.24 · +24% 1/1 Strength +2 -1.65 ×0.65 · -35% 1/1 | Int+2 7.50, Str+2 4.65 → Int+2 9.30, Str+2 3.00 | +0.04 | 1 |
Laurel🪵 drewno |
podbija | Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00 → Int+2 9.30, Str+2 3.00 | +0.96 | 1 |
King's Oak🪵 drewno |
podbija | Strength +1 -3.75 1/1 Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00, Str+1 3.75 → Int+2 9.30, Str+2 3.00 | -0.02 | 1 |
Osier🪵 drewno |
podbija | Intelligence +2 +1.80 ×1.24 · +24% 1/1 Strength +2 -0.93 ×0.76 · -24% 1/1 | Int+2 7.50, Str+2 3.93 → Int+2 9.30, Str+2 3.00 | +0.23 | 1 |
Conker🪵 drewno |
podbija | Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00 → Int+2 9.30, Str+2 3.00 | +0.97 | 1 |
Beech🪵 drewno |
podbija | Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00 → Int+2 9.30, Str+2 3.00 | +1.15 | 1 |
Willow🪵 drewno |
podbija | Strength +1 -3.75 1/1 Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00, Str+1 3.75 → Int+2 9.30, Str+2 3.00 | -0.02 | 1 |
Spruce🪵 drewno |
podbija | Intelligence +2 +1.80 ×1.24 · +24% 1/1 Strength +2 -0.39 ×0.88 · -12% 1/1 | Int+2 7.50, Str+2 3.39 → Int+2 9.30, Str+2 3.00 | +0.38 | 1 |
Tree Heath🪵 drewno |
niejednoznaczne | Intelligence +2 -1.20 ×0.89 · -11% 1/1 | Int+2 10.50, Str+2 3.00 → Int+2 9.30, Str+2 3.00 | -0.32 | 1 |
Whitebeam🪵 drewno |
podbija | Will +1 -3.75 1/1 Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00, Wil+1 3.75 → Int+2 9.30, Str+2 3.00 | -0.02 | 1 |
Cedar🪵 drewno |
podbija | Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00 → Int+2 9.30, Str+2 3.00 | +1.14 | 1 |
Mayflower tree🪵 drewno |
podbija | Strength +2 -2.01 ×0.60 · -40% 1/1 Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 5.01 → Int+2 9.30, Str+2 3.00 | -0.06 | 1 |
Oak🪵 drewno |
podbija | Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00 → Int+2 9.30, Str+2 3.00 | +1.12 | 1 |
Blackpine🪵 drewno |
podbija | Intelligence +2 +1.80 ×1.24 · +24% 1/1 Strength +2 -1.29 ×0.70 · -30% 1/1 | Int+2 7.50, Str+2 4.29 → Int+2 9.30, Str+2 3.00 | +0.14 | 1 |
Larch🪵 drewno |
podbija | Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00 → Int+2 9.30, Str+2 3.00 | +1.19 | 1 |
Strawberry tree🪵 drewno |
podbija | Perception +1 -3.75 1/1 Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00, Per+1 3.75 → Int+2 9.30, Str+2 3.00 | -0.02 | 1 |
Lemon tree🪵 drewno |
podbija | Strength +2 -2.73 ×0.52 · -48% 1/1 Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 5.73 → Int+2 9.30, Str+2 3.00 | -0.25 | 1 |
Hornbeam🪵 drewno |
podbija | Charisma +1 -3.75 1/1 Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00, Cha+1 3.75 → Int+2 9.30, Str+2 3.00 | -0.02 | 1 |
Tea bush🪵 drewno |
niejednoznaczne | Intelligence +2 -3.45 ×0.73 · -27% 1/1 | Int+2 12.75, Str+2 3.00 → Int+2 9.30, Str+2 3.00 | -0.92 | 1 |
Apple tree🪵 drewno |
niejednoznaczne | Intelligence +2 -3.00 ×0.76 · -24% 1/1 | Int+2 12.30, Str+2 3.00 → Int+2 9.30, Str+2 3.00 | -0.80 | 1 |
Cypress🪵 drewno |
podbija | Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00 → Int+2 9.30, Str+2 3.00 | +1.33 | 1 |
Juniper🪵 drewno |
podbija | Intelligence +1 -3.75 1/1 Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00, Int+1 3.75 → Int+2 9.30, Str+2 3.00 | -0.02 | 1 |
| Elderberry bush | podbija | Intelligence +1 -3.75 1/1 Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00, Int+1 3.75 → Int+2 9.30, Str+2 3.00 | -0.02 | 1 |
Dragontree🪵 drewno |
podbija | Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00 → Int+2 9.30, Str+2 3.00 | +1.39 | 1 |
Crampbark🪵 drewno |
podbija | Strength +1 -3.75 1/1 Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00, Str+1 3.75 → Int+2 9.30, Str+2 3.00 | -0.02 | 1 |
Stonepine🪵 drewno |
podbija | Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00 → Int+2 9.30, Str+2 3.00 | +0.89 | 1 |
Towercap🪵 drewno |
podbija | Intelligence +1 -3.75 1/1 Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00, Int+1 3.75 → Int+2 9.30, Str+2 3.00 | -0.02 | 1 |
Moundtree🪵 drewno |
podbija | Dexterity +1 -3.75 1/1 Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00, Dex+1 3.75 → Int+2 9.30, Str+2 3.00 | -0.02 | 1 |
Wartybirch🪵 drewno |
podbija | Constitution +1 -3.75 1/1 Intelligence +2 +1.80 ×1.24 · +24% 1/1 | Int+2 7.50, Str+2 3.00, Con+1 3.75 → Int+2 9.30, Str+2 3.00 | -0.02 | 1 |