πŸ§‚ What spices do

101 online

Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.

⚠ Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always Γ—1.80, in Smoked Wolfdog Γ—1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.

or

ChivesπŸ§‚ spice

With / without pairs
37
Swap pairs
306
Compared in dishes
23/50
Hunger Ξ”
+0.14
Energy Ξ”
0.00

Ingredient character

Adds new FEPs that do not exist without it: Agility +1 +0.95 30/37

Average multiplier of FEPs present on both sides: Γ—1.11, growing in 8% of cases.

Per dish

Dish Type Effect Example: without β†’ with Hunger Ξ” Pairs
Meat-in-Jelly no effect FEPs identical – changes nothing Wil+2 1.80, Con+1 5.00, Per+2 1.50 β†’ Wil+2 1.80, Con+1 5.00, Per+2 1.50, Agi+1 0.00 0.00 7
Smoked Wolfdog no effect FEPs identical – changes nothing Int+2 8.25, Str+2 3.00 β†’ Int+2 8.25, Str+2 3.00, Agi+1 0.01 0.00 7
Autumn Steak adds FEP Agility +1 +3.48 Γ—12.92 Β· +1192% 2/3 Perception +1 -0.28 Γ—0.87 Β· -13% 3/3 Dexterity +1 -0.16 2/3 Per+1 2.12, Con+1 3.00, Str+1 5.00, Agi+1 0.37, Dex+1 0.31 β†’ Per+1 1.28, Con+1 3.00, Str+1 5.00, Agi+1 4.78 +0.50 3
Cattail Stew no effect FEPs identical – changes nothing Con+1 2.00, Agi+1 1.00, Per+1 1.00 β†’ Con+1 2.00, Agi+1 1.03, Per+1 1.00 +0.01 1
Iced Caviar adds FEP Agility +1 +0.32 1/1 Int+1 0.09, Per+1 3.00, Dex+1 1.88 β†’ Int+1 0.09, Per+1 3.00, Agi+1 0.32, Dex+1 1.88 +0.06 1
Leg of Boar adds FEP Agility +1 +6.64 1/1 Str+1 4.00, Cha+1 4.00 β†’ Str+1 4.00, Cha+1 4.00, Agi+1 6.64 +0.88 1
Meatpie adds FEP Agility +1 +0.16 1/1 Str+1 5.58, Con+1 2.34, Per+1 2.70 β†’ Str+1 5.58, Con+1 2.34, Per+1 2.70, Agi+1 0.16 +0.02 1
Pickled Onions no effect FEPs identical – changes nothing Int+1 1.00, Con+1 0.50 β†’ Int+1 1.00, Con+1 0.50, Agi+1 0.02 0.00 1
Roast Filet of Chub adds FEP Agility +1 +0.95 1/1 Cha+1 1.00, Int+1 1.00 β†’ Cha+1 1.00, Int+1 1.00, Agi+1 0.95 +0.19 1
Roast Filet of Haddock boosts Agility +1 +0.23 Γ—1.12 Β· +12% 1/1 Per+1 3.00, Agi+1 2.00 β†’ Per+1 3.00, Agi+1 2.23 +0.05 1
Shrimp Skewer boosts Agility +1 +0.51 Γ—1.13 Β· +13% 1/1 Agi+1 4.00, Wil+1 2.00 β†’ Agi+1 4.51, Wil+1 2.00 +0.08 1
Sizzling Roast Ant boosts Agility +1 +2.37 Γ—1.95 Β· +95% 1/1 Agi+1 2.50, Wil+1 2.50 β†’ Agi+1 4.87, Wil+1 2.50 +0.38 1
Sizzling Roast Chicken no effect FEPs identical – changes nothing Dex+1 1.25 β†’ Dex+1 1.25, Agi+1 0.00 0.00 1
Sizzling Roast Filet of Chub adds FEP Agility +1 +1.19 1/1 Cha+1 1.25, Int+1 1.25 β†’ Cha+1 1.25, Int+1 1.25, Agi+1 1.19 +0.24 1
Sizzling Roast Filet of Haddock boosts Agility +1 +0.29 Γ—1.12 Β· +12% 1/1 Per+1 3.75, Agi+1 2.50 β†’ Per+1 3.75, Agi+1 2.79 +0.06 1
Sizzling Roast Filet of Mullet adds FEP Agility +1 +0.17 1/1 Str+1 3.75, Per+1 2.50 β†’ Str+1 3.75, Per+1 2.50, Agi+1 0.17 +0.03 1
Sizzling Roast Fox adds FEP Agility +1 +0.97 1/1 Int+1 1.25 β†’ Int+1 1.25, Agi+1 0.97 +0.19 1
Sizzling Roast Magpie adds FEP Agility +1 +0.16 1/1 Dex+1 1.25 β†’ Dex+1 1.25, Agi+1 0.16 +0.03 1
Sizzling Roast Mammoth adds FEP Agility +1 +4.42 1/1 Str+2 2.50, Con+1 2.50 β†’ Str+2 2.50, Con+1 2.50, Agi+1 4.42 +0.44 1
Sizzling Roast Rabbit boosts Agility +1 +0.30 Γ—1.24 Β· +24% 1/1 Agi+1 1.25 β†’ Agi+1 1.55 +0.06 1
Sizzling Roast Squirrel no effect FEPs identical – changes nothing Int+1 1.25 β†’ Int+1 1.25, Agi+1 0.00 0.00 1
Sizzling Roast Wild Beef adds FEP Agility +1 +0.59 1/1 Cha+1 1.25 β†’ Cha+1 1.25, Agi+1 0.59 +0.12 1
Wolfdog adds FEP Agility +1 +5.45 1/1 Int+2 5.00, Str+2 2.00 β†’ Int+2 5.00, Str+2 2.00, Agi+1 5.45 +0.87 1

Effect on FEPs (with / without pairs)

FEP Ξ” average Multiplier Ξ” median Only with ingredient Consistency Pairs
Agility +1 +0.95 Γ—2.93 +193% +0.16 30/37 76% 37
Dexterity +1 -0.04 Γ—1.00 0% 0.00 βˆ’1/7 0% 7
Perception +1 -0.09 Γ—0.96 -4% 0.00 0/9 0% 9

Multiplier: average of (value with spice Γ· value without), i.e. by what percent the spice raised the stat; "new FEP" = absent without the spice. Only with ingredient: in how many pairs this FEP exists only in the variant with the ingredient. Consistency: share of pairs with a positive change.

Instead of another ingredient in the same slot

Instead of Type FEP change Example: without β†’ with Hunger Ξ” Pairs
SaltπŸ§‚ spice adds FEP Agility +1 +2.88 Γ—2.45 Β· +145% 48/62 Constitution +1 -1.27 Γ—0.79 Β· -21% 32/62 Strength +1 -0.20 Γ—0.96 Β· -4% 1/19 Strength +2 -0.36 Γ—0.94 Β· -6% 18/62 +9 Con+1 6.70, Per+1 10.76, Dex+1 4.00, Dex+2 7.20 β†’ Con+1 6.70, Per+1 4.00, Dex+1 4.00, Dex+2 7.20, Agi+1 61.84 +0.10 62
Juniper BerriesπŸ§‚ spice adds FEP Agility +1 +1.84 Γ—3.05 Β· +205% 29/37 Constitution +1 -0.82 Γ—0.82 Β· -18% 17/37 Strength +2 -1.17 Γ—0.74 Β· -26% 13/37 Dexterity +1 -0.10 Γ—0.94 Β· -6% 12/37 +6 Wil+2 2.25, Str+1 12.28, Con+1 2.00, Agi+2 10.75 β†’ Wil+2 2.25, Str+1 6.50, Con+1 2.00, Agi+2 10.75, Agi+1 9.44 +0.01 37
Clove of GarlicπŸ§‚ spice adds FEP Agility +1 +1.40 Γ—3.84 Β· +284% 29/34 Constitution +1 -0.42 Γ—0.92 Β· -8% 16/34 Strength +2 -0.13 Γ—0.92 Β· -8% 1/12 Intelligence +2 -1.52 Γ—0.85 Β· -15% 10/34 +11 Wil+2 2.95, Str+1 6.50, Con+1 2.00, Agi+2 11.45 β†’ Wil+2 2.25, Str+1 6.50, Con+1 2.00, Agi+2 10.75, Agi+1 9.44 -0.22 34
Laurel LeavesπŸ§‚ spice adds FEP Agility +1 +1.20 Γ—3.01 Β· +201% 26/34 Constitution +1 +0.06 Γ—1.03 Β· +3% 14/34 Strength +2 +0.23 1/11 Intelligence +2 -1.19 Γ—0.87 Β· -13% 10/34 +10 Wil+2 2.25, Str+1 11.44, Con+1 2.00, Agi+2 15.69 β†’ Wil+2 2.25, Str+1 6.50, Con+1 2.00, Agi+2 10.75, Agi+1 9.44 -0.15 34
KvannπŸ§‚ spice adds FEP Agility +1 +1.58 Γ—9.96 Β· +896% 26/29 Constitution +1 +0.31 Γ—1.22 Β· +22% 12/29 Strength +2 -0.41 Γ—0.91 Β· -9% 11/29 Intelligence +2 +1.05 Γ—1.45 Β· +45% 10/29 +9 Wil+2 6.50, Str+1 2.00, Con+1 2.25, Agi+2 10.75 β†’ Wil+2 2.25, Str+1 6.50, Con+1 2.00, Agi+2 10.75, Agi+1 9.44 +0.14 29
TansyπŸ§‚ spice adds FEP Agility +1 +1.12 Γ—5.09 Β· +409% 23/26 Constitution +1 -0.97 Γ—0.78 Β· -22% 13/26 Strength +2 -0.71 Γ—0.82 Β· -18% 10/26 Strength +1 -0.80 Γ—0.79 Β· -21% 6/26 +6 Wil+2 2.25, Str+1 6.50, Con+1 2.96, Agi+2 11.71 β†’ Wil+2 2.25, Str+1 6.50, Con+1 2.00, Agi+2 10.75, Agi+1 9.44 -0.08 26
DillπŸ§‚ spice adds FEP Agility +1 +2.39 Γ—4.83 Β· +383% 13/16 Constitution +1 -0.37 Γ—0.87 Β· -13% 9/16 Perception +1 -0.36 Γ—0.80 Β· -20% 6/16 Strength +1 -1.24 Γ—0.88 Β· -12% 5/16 +5 Wil+2 2.25, Str+1 11.89, Con+1 2.00, Agi+2 10.75 β†’ Wil+2 2.25, Str+1 6.50, Con+1 2.00, Agi+2 10.75, Agi+1 9.44 +0.03 16
ThymeπŸ§‚ spice adds FEP Agility +1 +1.91 8/8 Intelligence +2 -3.20 Γ—0.68 Β· -32% 2/8 Perception +2 -0.17 Γ—0.92 Β· -8% 2/8 Agility +2 -9.57 Γ—0.53 Β· -47% 1/8 +2 Wil+2 2.25, Str+1 6.50, Con+1 2.00, Agi+2 20.32 β†’ Wil+2 2.25, Str+1 6.50, Con+1 2.00, Agi+2 10.75, Agi+1 9.44 -0.33 8
SageπŸ§‚ spice adds FEP Agility +1 +2.18 7/7 Constitution +1 -0.12 Γ—0.95 Β· -5% 3/7 Will +2 -1.37 Γ—0.76 Β· -24% 2/7 Perception +1 -0.76 Γ—0.57 Β· -43% 2/7 +4 Wil+2 2.25, Str+1 6.50, Con+1 2.36, Agi+2 11.11 β†’ Wil+2 2.25, Str+1 6.50, Con+1 2.00, Agi+2 10.75, Agi+1 9.44 +0.10 7
Black PepperπŸ§‚ spice adds FEP Intelligence +2 -3.48 Γ—0.70 Β· -30% 6/6 Strength +2 -1.27 Γ—0.69 Β· -31% 6/6 Agility +1 +0.92 6/6 Intelligence +1 -1.50 Γ—0.71 Β· -29% 1/6 +1 Int+2 19.11, Str+2 4.32 β†’ Int+2 13.65, Str+2 3.00, Agi+1 0.02 -1.19 6
RowanπŸͺ΅ wood adds FEP Intelligence +2 -7.05 Γ—0.52 Β· -48% 1/1 Int+2 14.55, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -1.88 1
Bay willowπŸͺ΅ wood adds FEP Intelligence +2 -0.75 Γ—0.91 Β· -9% 1/1 Int+2 8.25, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -0.20 1
AshπŸͺ΅ wood adds FEP Intelligence +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Int+1 3.75 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -0.50 1
BuckthornπŸͺ΅ wood adds FEP Intelligence +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Int+1 3.75 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -0.50 1
YewπŸͺ΅ wood adds FEP Will +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Wil+1 3.75 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -0.50 1
Almond treeπŸͺ΅ wood adds FEP Dexterity +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Dex+1 3.75 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -0.50 1
LindenπŸͺ΅ wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 +0.48 1
ZelkovaπŸͺ΅ wood adds FEP Charisma +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Cha+1 3.75 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -0.50 1
ChastetreeπŸͺ΅ wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 +0.45 1
AlderπŸͺ΅ wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 +0.67 1
Persimmon treeπŸͺ΅ wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 +0.88 1
LotetreeπŸͺ΅ wood adds FEP Strength +2 -2.37 Γ—0.56 Β· -44% 1/1 Int+2 7.50, Str+2 5.37 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -0.63 1
Gray alderπŸͺ΅ wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 +0.92 1
SallowπŸͺ΅ wood adds FEP Strength +2 -2.55 Γ—0.54 Β· -46% 1/1 Int+2 7.50, Str+2 5.55 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -0.68 1
ElmπŸͺ΅ wood adds FEP Strength +2 -0.75 Γ—0.80 Β· -20% 1/1 Int+2 7.50, Str+2 3.75 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -0.20 1
Sorb treeπŸͺ΅ wood adds FEP Strength +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Str+1 3.75 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -0.50 1
CherryπŸͺ΅ wood adds FEP Strength +2 -1.11 Γ—0.73 Β· -27% 1/1 Int+2 7.50, Str+2 4.11 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -0.30 1
DogwoodπŸͺ΅ wood adds FEP Charisma +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Cha+1 3.75 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -0.50 1
Chestnut treeπŸͺ΅ wood adds FEP Strength +2 -1.65 Γ—0.65 Β· -35% 1/1 Int+2 7.50, Str+2 4.65 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -0.44 1
LaurelπŸͺ΅ wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 +0.48 1
King's OakπŸͺ΅ wood adds FEP Strength +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Str+1 3.75 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -0.50 1
OsierπŸͺ΅ wood adds FEP Strength +2 -0.93 Γ—0.76 Β· -24% 1/1 Int+2 7.50, Str+2 3.93 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -0.25 1
ConkerπŸͺ΅ wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 +0.49 1
BeechπŸͺ΅ wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 +0.67 1
WillowπŸͺ΅ wood adds FEP Strength +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Str+1 3.75 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -0.50 1
SpruceπŸͺ΅ wood adds FEP Strength +2 -0.39 Γ—0.88 Β· -12% 1/1 Int+2 7.50, Str+2 3.39 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -0.10 1
Tree HeathπŸͺ΅ wood adds FEP Intelligence +2 -3.00 Γ—0.71 Β· -29% 1/1 Int+2 10.50, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -0.80 1
WhitebeamπŸͺ΅ wood adds FEP Will +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Wil+1 3.75 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -0.50 1
CedarπŸͺ΅ wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 +0.66 1
Mayflower treeπŸͺ΅ wood adds FEP Strength +2 -2.01 Γ—0.60 Β· -40% 1/1 Int+2 7.50, Str+2 5.01 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -0.54 1
OakπŸͺ΅ wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 +0.64 1
BlackpineπŸͺ΅ wood adds FEP Strength +2 -1.29 Γ—0.70 Β· -30% 1/1 Int+2 7.50, Str+2 4.29 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -0.34 1
LarchπŸͺ΅ wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 +0.71 1
Strawberry treeπŸͺ΅ wood adds FEP Perception +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Per+1 3.75 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -0.50 1
Lemon treeπŸͺ΅ wood adds FEP Strength +2 -2.73 Γ—0.52 Β· -48% 1/1 Int+2 7.50, Str+2 5.73 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -0.73 1
HornbeamπŸͺ΅ wood adds FEP Charisma +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Cha+1 3.75 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -0.50 1
Tea bushπŸͺ΅ wood adds FEP Intelligence +2 -5.25 Γ—0.59 Β· -41% 1/1 Int+2 12.75, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -1.40 1
Apple treeπŸͺ΅ wood adds FEP Intelligence +2 -4.80 Γ—0.61 Β· -39% 1/1 Int+2 12.30, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -1.28 1
CypressπŸͺ΅ wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 +0.85 1
JuniperπŸͺ΅ wood adds FEP Intelligence +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Int+1 3.75 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -0.50 1
Elderberry bush adds FEP Intelligence +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Int+1 3.75 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -0.50 1
DragontreeπŸͺ΅ wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 +0.91 1
CrampbarkπŸͺ΅ wood adds FEP Strength +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Str+1 3.75 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -0.50 1
StonepineπŸͺ΅ wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 +0.41 1
TowercapπŸͺ΅ wood adds FEP Intelligence +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Int+1 3.75 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -0.50 1
MoundtreeπŸͺ΅ wood adds FEP Dexterity +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Dex+1 3.75 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -0.50 1
WartybirchπŸͺ΅ wood adds FEP Constitution +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Con+1 3.75 β†’ Int+2 7.50, Str+2 3.00, Agi+1 0.01 -0.50 1