Wybierz potrawę, a zobaczysz, co każda przyprawa robi właśnie w niej. Porównujemy tylko warianty tej samej potrawy różniące się wyłącznie jednym składnikiem – reszta (mięso, jajko, mąka, procenty slotów) musi być identyczna. Ta sama przyprawa może robić co innego w wędzonce, a co innego w surowej potrawie, dlatego liczymy każdą potrawę osobno.
⚠Jakość przyprawy nie ma znaczenia, a mnożnik przyprawy w obrębie jednej potrawy jest stały (np. sól w Meat-in-Jelly zawsze ×1.80, w Smoked Wolfdog ×1.12) – to cecha pary (przyprawa, potrawa). Zmienia się tylko to, KTÓRY FEP zostaje pomnożony: zależy od pozostałych składników, np. od tego, co wniosło drewno. Dane nie zawierają jakości mięsa czy mąki, więc ujemne zmiany na bazowych FEP-ach to zwykle szum jakości bazy, nie efekt przyprawy.
| Zamiast | Typ | Zmiana FEP | Przykład: bez → z | Głód Δ | Par |
|---|---|---|---|---|---|
Plum |
dodaje FEP | Charisma +1 +0.21 ×1.06 · +6% 3/3 Strength +1 +1.32 1/1 Intelligence +1 -0.88 ×0.60 · -40% 1/3 Intelligence +2 -0.88 ×0.60 · -40% 1/3 +1 | Int+1 2.20, Cha+1 4.84 → Int+1 1.32, Cha+1 4.40, Str+1 1.32 | -0.02 | 3 |
Lemon |
dodaje FEP | Agility +1 -2.40 2/3 Charisma +1 +2.40 ×1.86 · +86% 1/2 Constitution +1 -0.18 ×0.93 · -7% 2/3 Intelligence +1 -2.10 ×0.46 · -54% 1/3 +2 | Int+2 2.20, Cha+1 3.08, Agi+1 2.64 → Int+2 1.32, Cha+1 5.72 | -0.11 | 3 |
| Red Apple | dodaje FEP | Charisma +1 +2.62 ×2.17 · +117% 1/2 Constitution +1 -2.40 ×0.50 · -50% 2/2 Intelligence +2 -0.88 ×0.60 · -40% 1/2 | Int+2 2.20, Cha+1 2.64, Con+1 2.64 → Int+2 1.32, Cha+1 5.72 | -0.09 | 2 |
| Blackcurrant | dodaje FEP | Charisma +1 +1.74 ×1.30 · +30% 1/2 Perception +2 +1.62 ×2.50 · +150% 1/2 Constitution +1 -1.44 ×0.60 · -40% 1/2 Dexterity +1 -1.35 1/2 +2 | Con+1 3.60, Per+1 3.60, Per+2 1.08, Dex+1 1.35 → Con+1 2.16, Per+1 3.60, Per+2 2.70, Cha+1 2.16 | +0.25 | 2 |
| Elderberries | dodaje FEP | Charisma +1 +1.74 ×1.30 · +30% 1/2 Intelligence +1 -1.45 2/2 Constitution +1 -0.36 ×0.86 · -14% 1/2 Intelligence +2 -0.22 ×0.86 · -14% 1/2 | Con+1 2.52, Per+1 3.60, Per+2 2.70, Int+1 1.80 → Con+1 2.16, Per+1 3.60, Per+2 2.70, Cha+1 2.16 | -0.01 | 2 |
Orange |
dodaje FEP | Intelligence +2 -2.84 ×0.27 · -73% 2/2 Charisma +1 +2.40 ×1.86 · +86% 1/2 Constitution +1 -0.36 ×0.86 · -14% 1/2 | Int+2 4.84, Cha+1 3.08 → Int+2 1.32, Cha+1 5.72 | -0.46 | 2 |
| Raspberry | dodaje FEP | Strength +1 +1.56 2/2 Intelligence +1 -0.71 ×0.73 · -27% 2/2 Charisma +1 -0.45 2/2 Perception +1 -1.32 1/2 +1 | Int+1 3.00, Con+1 1.50, Wil+1 1.05, Cha+1 0.90 → Int+1 1.80, Con+1 1.50, Wil+1 1.50, Str+1 1.80 | 0.00 | 2 |
| Watermelon | zamienia staty | Zamienia wartości między statami: Intelligence +1 → Strength +1 ×1 | Int+1 1.32, Cha+1 4.40, Cha+2 1.32 → Int+1 1.32, Cha+1 4.40, Str+1 1.32 | -0.20 | 2 |
Green Apple |
zamienia staty | Zamienia wartości między statami: Intelligence +1 → Strength +1 ×1 | Int+1 1.80, Con+1 1.50, Wil+1 1.50, Per+1 1.80 → Int+1 1.80, Con+1 1.50, Wil+1 1.50, Str+1 1.80 | -0.09 | 2 |
| Redcurrant | dodaje FEP | Charisma +1 +2.16 1/1 Perception +2 +1.62 ×2.50 · +150% 1/1 Constitution +1 -1.44 ×0.60 · -40% 1/1 Agility +1 -1.35 1/1 | Con+1 3.60, Per+1 3.60, Per+2 1.08, Agi+1 1.35 → Con+1 2.16, Per+1 3.60, Per+2 2.70, Cha+1 2.16 | +0.35 | 1 |
| Strawberries | podbija | Constitution +1 -1.32 1/1 Charisma +1 +1.32 ×1.30 · +30% 1/1 Intelligence +2 -0.55 ×0.71 · -29% 1/1 | Int+2 1.87, Cha+1 4.40, Con+1 1.32 → Int+2 1.32, Cha+1 5.72 | -0.15 | 1 |
Persimmon |
dodaje FEP | Constitution +1 -2.10 ×0.42 · -58% 1/1 Strength +1 +1.80 1/1 Intelligence +1 -0.30 ×0.86 · -14% 1/1 | Int+1 2.10, Con+1 3.60, Wil+1 1.50 → Int+1 1.80, Con+1 1.50, Wil+1 1.50, Str+1 1.80 | -0.09 | 1 |
Pear |
dodaje FEP | Strength +1 +1.80 1/1 Perception +1 -1.50 1/1 | Int+1 1.80, Con+1 1.50, Wil+1 1.50, Per+1 1.50 → Int+1 1.80, Con+1 1.50, Wil+1 1.50, Str+1 1.80 | +0.05 | 1 |
Wood Strawberry |
dodaje FEP | Strength +1 +1.80 1/1 Dexterity +1 -1.50 1/1 Intelligence +1 -0.15 ×0.92 · -8% 1/1 | Int+1 1.95, Con+1 1.50, Wil+1 1.50, Dex+1 1.50 → Int+1 1.80, Con+1 1.50, Wil+1 1.50, Str+1 1.80 | +0.03 | 1 |
| Seaberries | dodaje FEP | Strength +1 +1.80 1/1 Intelligence +1 -1.58 ×0.53 · -47% 1/1 Will +1 +0.37 ×1.33 · +33% 1/1 | Int+1 3.38, Con+1 1.50, Wil+1 1.13 → Int+1 1.80, Con+1 1.50, Wil+1 1.50, Str+1 1.80 | +0.10 | 1 |
Gooseberry |
dodaje FEP | Strength +1 +1.80 1/1 Intelligence +1 -1.20 ×0.60 · -40% 1/1 Perception +1 -1.13 1/1 Will +1 +0.45 ×1.43 · +43% 1/1 | Int+1 3.00, Con+1 1.50, Wil+1 1.05, Per+1 1.13 → Int+1 1.80, Con+1 1.50, Wil+1 1.50, Str+1 1.80 | -0.01 | 1 |
Fig |
dodaje FEP | Strength +1 +1.80 1/1 Agility +1 -1.50 1/1 Intelligence +1 -0.15 ×0.92 · -8% 1/1 | Int+1 1.95, Con+1 1.50, Wil+1 1.50, Agi+1 1.50 → Int+1 1.80, Con+1 1.50, Wil+1 1.50, Str+1 1.80 | +0.03 | 1 |
Medlar |
niejednoznaczne | Intelligence +1 -0.30 ×0.86 · -14% 1/1 | Int+1 2.10, Con+1 1.50, Wil+1 1.50, Str+1 1.80 → Int+1 1.80, Con+1 1.50, Wil+1 1.50, Str+1 1.80 | -0.04 | 1 |
| Sorb Apple | dodaje FEP | Strength +1 +1.80 1/1 Perception +1 -1.50 1/1 Intelligence +1 -0.30 ×0.86 · -14% 1/1 | Int+1 2.10, Con+1 1.50, Wil+1 1.50, Per+1 1.50 → Int+1 1.80, Con+1 1.50, Wil+1 1.50, Str+1 1.80 | 0.00 | 1 |
| Blueberries | dodaje FEP | Strength +1 +1.80 1/1 Perception +1 -1.20 1/1 Intelligence +1 -0.45 ×0.80 · -20% 1/1 | Int+1 2.25, Con+1 1.50, Wil+1 1.50, Per+1 1.20 → Int+1 1.80, Con+1 1.50, Wil+1 1.50, Str+1 1.80 | +0.03 | 1 |
Quince |
dodaje FEP | Strength +1 +1.80 1/1 Charisma +1 -1.80 1/1 Intelligence +1 -0.30 ×0.86 · -14% 1/1 | Int+1 2.10, Con+1 1.50, Wil+1 1.50, Cha+1 1.80 → Int+1 1.80, Con+1 1.50, Wil+1 1.50, Str+1 1.80 | -0.04 | 1 |
| Sloan Berries | dodaje FEP | Strength +1 +1.80 1/1 Intelligence +1 -1.20 ×0.60 · -40% 1/1 Will +1 +0.75 ×2.00 · +100% 1/1 Psyche +1 -0.37 1/1 | Int+1 3.00, Con+1 1.50, Wil+1 0.75, Psy+1 0.37 → Int+1 1.80, Con+1 1.50, Wil+1 1.50, Str+1 1.80 | +0.16 | 1 |