🧂 What spices do

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Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.

⚠ Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.

or

Chastetree🪵 wood

With / without pairs
17
Swap pairs
473
Compared in dishes
14/18
Hunger Δ
+0.02
Energy Δ
0.00

Ingredient character

FEPs identical with and without this ingredient – it does nothing in these dishes.

Average multiplier of FEPs present on both sides: ×1.11, growing in 17% of cases.

Per dish

Dish Type Effect Example: without → with Hunger Δ Pairs
Smoked Wolfdog no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00 -0.50 4
Smoked Badger Botillo boosts Constitution +1 +3.45 ×1.46 · +46% 1/1 Con+1 7.50, Agi+1 4.50 → Con+1 10.95, Agi+1 4.50 +0.46 1
Smoked Big Bear Banger adds FEP Intelligence +1 +3.00 1/1 Str+2 6.00, Str+1 13.05 → Str+2 6.00, Str+1 13.05, Int+1 3.00 +0.40 1
Smoked Boar Baloney boosts Agility +1 +1.50 ×1.50 · +50% 1/1 Str+1 3.00, Agi+1 3.00, Con+1 3.00 → Str+1 3.00, Agi+1 4.50, Con+1 3.00 +0.20 1
Smoked Boar Boudin boosts Strength +1 +2.88 ×1.64 · +64% 1/1 Str+1 4.50, Con+1 4.50 → Str+1 7.38, Con+1 4.50 +0.38 1
Smoked Cow Chorizo no effect FEPs identical – changes nothing Con+1 9.75, Str+1 4.50, Wil+1 0.75 → Con+1 9.75, Str+1 4.50, Wil+1 0.75 -0.35 1
Smoked Delicious Deer Dog boosts Agility +2 +3.23 ×1.43 · +43% 1/1 Agi+2 7.50, Int+1 3.00, Per+1 3.00 → Agi+2 10.73, Int+1 3.00, Per+1 3.00 +0.86 1
Smoked Elk Dog boosts Intelligence +2 +4.36 ×1.97 · +97% 1/1 Str+1 4.50, Int+2 4.50 → Str+1 4.50, Int+2 8.86 +1.16 1
Smoked Fox Fuet no effect FEPs identical – changes nothing Str+1 6.52, Agi+1 4.50 → Str+1 6.52, Agi+1 4.50 -0.31 1
Smoked Fox Wurst boosts Intelligence +1 +4.36 ×1.97 · +97% 1/1 Per+1 3.00, Int+1 4.50 → Per+1 3.00, Int+1 8.86 +0.58 1
Smoked Lynxalami no effect FEPs identical – changes nothing Per+1 2.93, Agi+2 3.00, Con+1 3.60 → Per+1 2.92, Agi+2 3.00, Con+1 3.60 -0.29 1
Smoked Moodog no effect FEPs identical – changes nothing Con+2 4.50, Agi+1 4.50, Str+1 1.13, Con+1 3.37 → Con+2 4.50, Agi+1 4.50, Str+1 1.12, Con+1 3.38 -0.45 1
Smoked Piglet Wursts boosts Strength +1 +0.66 ×1.10 · +10% 1/1 Str+1 6.52 → Str+1 7.18 +0.09 1
Smoked Running Rabbit Sausage no effect FEPs identical – changes nothing Agi+1 6.00, Int+1 3.00 → Agi+1 6.00, Int+1 3.00 -0.36 1

Effect on FEPs (with / without pairs)

FEP Δ average Multiplier Δ median Only with ingredient Consistency Pairs
Intelligence +1 +1.84 ×1.32 +32% +3.00 1/4 50% 4
Agility +2 +1.62 ×1.22 +22% +3.23 0/2 50% 2
Intelligence +2 +0.87 ×1.19 +19% 0.00 0/5 20% 5
Constitution +1 +0.58 ×1.08 +8% 0.00 0/6 33% 6
Strength +1 +0.44 ×1.09 +9% 0.00 0/8 25% 8
Agility +1 +0.30 ×1.10 +10% 0.00 0/5 20% 5

Multiplier: average of (value with spice ÷ value without), i.e. by what percent the spice raised the stat; "new FEP" = absent without the spice. Only with ingredient: in how many pairs this FEP exists only in the variant with the ingredient. Consistency: share of pairs with a positive change.

Instead of another ingredient in the same slot

Instead of Type FEP change Example: without → with Hunger Δ Pairs
Buckthorn🪵 wood boosts Strength +1 -0.40 ×1.06 · +6% 11/20 Intelligence +1 -0.55 ×1.32 · +32% 3/10 Constitution +1 -0.89 ×0.96 · -4% 6/20 Intelligence +2 +0.42 ×1.10 · +10% 6/20 +5 Psy+1 9.00, Psy+2 9.00, Wil+2 18.00 → Psy+1 17.73, Psy+2 9.00, Wil+2 18.00 -0.08 20
Laurel🪵 wood inconclusive Strength +1 -0.17 ×1.06 · +6% 10/19 Constitution +1 -0.83 ×0.96 · -4% 7/19 Strength +2 -1.10 ×0.89 · -11% 6/19 Intelligence +1 +0.99 2/6 +4 Str+2 11.28, Str+1 24.75 → Str+2 6.00, Str+1 24.75, Int+1 3.00 -0.03 19
Osier🪵 wood inconclusive Strength +1 -0.58 ×0.95 · -5% 10/18 Intelligence +1 +1.73 ×1.24 · +24% 2/6 Agility +1 -0.99 ×0.95 · -5% 5/18 Strength +2 -0.67 ×0.86 · -14% 5/18 +4 Str+1 12.46 → Str+1 7.18 -0.14 18
Linden🪵 wood adds FEP Strength +1 -0.24 ×1.06 · +6% 10/16 Constitution +1 -1.07 ×0.93 · -7% 6/16 Intelligence +2 +0.59 ×1.10 · +10% 5/16 Agility +1 -0.72 4/16 +3 Con+1 16.57, Str+1 4.50, Wil+1 0.75 → Con+1 9.75, Str+1 4.50, Wil+1 0.75 -0.03 16
Bay willow🪵 wood adds FEP Strength +1 -0.09 ×1.07 · +7% 10/16 Strength +2 -0.71 ×0.92 · -8% 6/16 Constitution +1 -0.18 ×1.01 · +1% 6/16 Intelligence +2 +0.22 ×1.12 · +12% 5/16 +3 Str+1 4.50, Int+2 4.50, Con+1 2.25 → Str+1 4.50, Int+2 8.86 +0.02 16
Zelkova🪵 wood inconclusive Strength +1 -0.08 ×1.04 · +4% 10/16 Intelligence +1 +1.16 ×1.24 · +24% 2/7 Constitution +1 -0.67 ×0.96 · -4% 6/16 Agility +1 +0.11 ×1.07 · +7% 5/16 +6 Str+1 12.27, Agi+1 4.50 → Str+1 6.52, Agi+1 4.50 +0.09 16
King's Oak🪵 wood inconclusive Intelligence +1 +0.29 ×0.95 · -5% 2/7 Perception +1 -0.75 4/16 Agility +2 -2.26 ×0.76 · -24% 2/16 Intelligence +2 +2.18 ×1.48 · +48% 2/16 +1 Str+1 4.50, Int+2 4.50, Dex+1 2.25 → Str+1 4.50, Int+2 8.86 +0.01 16
Sallow🪵 wood inconclusive Strength +1 -0.96 ×0.95 · -5% 9/15 Constitution +1 -1.03 ×0.90 · -10% 6/15 Intelligence +1 +1.84 ×1.32 · +32% 1/4 Strength +2 -2.20 ×0.69 · -31% 3/15 +5 Con+1 15.70, Str+1 4.50, Wil+1 0.75 → Con+1 9.75, Str+1 4.50, Wil+1 0.75 -0.23 15
Almond tree🪵 wood adds FEP Agility +1 -1.50 6/14 Dexterity +1 -4.01 5/14 Intelligence +2 +0.70 ×1.13 · +13% 5/14 Constitution +1 +0.86 ×1.12 · +12% 4/14 +2 Str+2 6.00, Str+1 13.05, Agi+1 3.00 → Str+2 6.00, Str+1 13.05, Int+1 3.00 -0.41 14
Alder🪵 wood inconclusive Strength +1 -0.53 ×0.92 · -8% 8/14 Constitution +1 -0.38 ×0.99 · -1% 6/14 Intelligence +1 +1.02 ×1.32 · +32% 1/5 Agility +1 +0.22 ×1.08 · +8% 5/14 +5 Con+1 14.62, Str+1 4.50, Wil+1 0.75 → Con+1 9.75, Str+1 4.50, Wil+1 0.75 +0.07 14
Persimmon tree🪵 wood inconclusive Agility +1 -0.56 ×1.10 · +10% 6/14 Intelligence +1 +1.84 ×1.32 · +32% 1/4 Perception +1 -0.56 4/14 Will +1 -1.50 3/14 +3 Str+2 6.00, Str+1 13.05, Wil+1 3.00 → Str+2 6.00, Str+1 13.05, Int+1 3.00 +0.16 14
Lotetree🪵 wood inconclusive Agility +1 -1.08 7/14 Intelligence +1 +1.84 ×1.32 · +32% 1/4 Perception +1 -0.27 ×0.93 · -7% 3/14 Intelligence +2 +2.18 ×1.48 · +48% 2/14 +3 Str+2 6.00, Str+1 13.05, Agi+1 3.00 → Str+2 6.00, Str+1 13.05, Int+1 3.00 -0.13 14
Gray alder🪵 wood inconclusive Strength +1 -0.19 ×0.94 · -6% 8/14 Constitution +1 +0.17 ×1.08 · +8% 7/14 Agility +1 +0.08 ×1.06 · +6% 5/14 Intelligence +1 +0.90 ×1.14 · +14% 1/4 +4 Str+2 6.00, Str+1 13.05, Cha+1 3.00 → Str+2 6.00, Str+1 13.05, Int+1 3.00 +0.17 14
Elm🪵 wood inconclusive Strength +1 -0.26 ×1.05 · +5% 8/14 Constitution +1 -1.06 ×0.92 · -8% 7/14 Agility +1 +0.30 ×1.10 · +10% 5/14 Intelligence +1 +1.84 ×1.32 · +32% 1/4 +4 Str+1 3.00, Agi+1 3.00, Con+1 4.50 → Str+1 3.00, Agi+1 4.50, Con+1 3.00 -0.05 14
Sorb tree🪵 wood inconclusive Strength +1 -0.89 ×0.98 · -2% 9/14 Agility +1 -1.01 6/14 Constitution +1 +0.57 ×1.08 · +8% 6/14 Intelligence +1 +0.87 ×1.16 · +16% 4/14 +5 Agi+1 11.28, Int+1 3.00 → Agi+1 6.00, Int+1 3.00 -0.10 14
Cherry🪵 wood inconclusive Strength +1 -0.41 ×0.99 · -1% 8/14 Constitution +1 -0.07 6/14 Agility +1 +0.30 ×1.10 · +10% 5/14 Intelligence +1 +1.43 ×1.20 · +20% 1/4 +5 Str+1 4.50, Int+2 4.50 → Str+1 4.50, Int+2 8.86 +0.04 14
Dogwood🪵 wood inconclusive Strength +1 -0.96 ×0.93 · -7% 8/14 Constitution +1 +0.57 ×1.08 · +8% 6/14 Agility +1 -0.30 ×1.02 · +2% 5/14 Perception +1 -0.94 4/14 +5 Per+1 3.00, Int+1 4.50, Dex+1 1.50 → Per+1 3.00, Int+1 8.86 -0.05 14
Chestnut tree🪵 wood inconclusive Strength +1 -0.39 ×1.04 · +4% 9/14 Constitution +1 -0.56 6/14 Agility +1 -0.63 ×0.98 · -2% 5/14 Intelligence +1 +1.84 ×1.32 · +32% 1/4 +5 Con+1 16.58, Str+1 4.50, Wil+1 0.75 → Con+1 9.75, Str+1 4.50, Wil+1 0.75 -0.06 14
Dragontree🪵 wood adds FEP Strength +1 -0.35 ×1.03 · +3% 11/14 Constitution +1 -0.23 ×0.95 · -5% 6/14 Intelligence +1 +1.50 2/4 Agility +1 +0.38 ×1.13 · +13% 4/14 +3 Con+1 9.75, Str+1 9.38, Wil+1 0.75 → Con+1 9.75, Str+1 4.50, Wil+1 0.75 +0.43 14
Lemon tree🪵 wood adds FEP Strength +1 -0.95 ×1.03 · +3% 8/14 Constitution +1 +0.15 5/14 Agility +1 -0.13 ×1.13 · +13% 5/14 Strength +2 -1.77 ×0.76 · -24% 4/14 +5 Psy+1 9.00, Psy+2 9.00, Wil+2 18.00, Wil+1 4.50 → Psy+1 17.73, Psy+2 9.00, Wil+2 18.00 -0.05 14
Conker🪵 wood boosts Strength +1 -0.71 ×0.96 · -4% 7/13 Intelligence +2 +0.87 ×1.19 · +19% 5/13 Constitution +1 -1.09 ×0.84 · -16% 3/13 Intelligence +1 -0.25 ×0.72 · -28% 1/3 +3 Psy+1 9.00, Psy+2 9.00, Wil+2 18.00 → Psy+1 17.73, Psy+2 9.00, Wil+2 18.00 +0.42 13
Ash🪵 wood inconclusive Strength +1 +0.35 ×1.08 · +8% 7/12 Intelligence +1 -2.66 1/5 Intelligence +2 +0.11 ×1.01 · +1% 5/12 Constitution +1 +0.38 ×1.04 · +4% 4/12 +1 Int+2 9.30, Str+2 3.00, Int+1 4.65 → Int+2 9.30, Str+2 3.00 -0.22 12
Yew🪵 wood adds FEP Strength +1 -0.29 ×1.03 · +3% 7/12 Will +1 -3.26 5/12 Intelligence +2 +0.87 ×1.19 · +19% 5/12 Strength +2 -0.41 ×0.95 · -5% 5/12 +3 Str+1 12.07 → Str+1 7.18 -0.22 12
Juniper🪵 wood boosts Strength +1 -4.21 ×0.93 · -7% 8/11 Constitution +1 -0.33 ×1.03 · +3% 4/11 Agility +1 +0.50 ×1.17 · +17% 3/11 Intelligence +2 +2.18 ×1.48 · +48% 2/11 +3 Str+2 6.00, Str+1 47.27 → Str+2 6.00, Str+1 24.75, Int+1 3.00 -0.33 11
Rowan🪵 wood adds FEP Strength +1 +0.30 ×1.02 · +2% 7/11 Intelligence +2 -5.31 ×0.69 · -31% 4/11 Constitution +1 +0.38 ×1.04 · +4% 4/11 Agility +1 +0.38 ×1.13 · +13% 4/11 +3 Str+2 6.00, Str+1 24.75, Per+1 3.00 → Str+2 6.00, Str+1 24.75, Int+1 3.00 -0.76 11
Elderberry bush boosts Strength +1 +0.15 ×1.08 · +8% 6/9 Constitution +1 +0.11 ×1.01 · +1% 4/9 Intelligence +1 -2.88 3/9 Agility +1 +0.50 ×1.17 · +17% 3/9 +4 Con+1 9.75, Str+1 4.50, Wil+1 0.75, Int+1 4.88 → Con+1 9.75, Str+1 4.50, Wil+1 0.75 +0.09 9
Crampbark🪵 wood boosts Constitution +1 +0.24 ×1.12 · +12% 5/9 Agility +1 +0.50 ×1.17 · +17% 3/9 Intelligence +2 +2.18 ×1.48 · +48% 2/9 Dexterity +1 -2.25 1/9 +1 Str+1 4.50, Int+2 4.50 → Str+1 4.50, Int+2 8.86 +0.26 9
Stonepine🪵 wood adds FEP Strength +1 +0.50 ×1.08 · +8% 6/9 Agility +1 +0.38 ×1.13 · +13% 4/9 Constitution +1 -0.10 3/9 Intelligence +2 +2.18 ×1.48 · +48% 2/9 +3 Str+1 4.50, Int+2 4.50 → Str+1 4.50, Int+2 8.86 +0.24 9
Larch🪵 wood adds FEP Strength +1 -0.43 ×1.04 · +4% 6/9 Constitution +1 +0.86 ×1.12 · +12% 4/9 Agility +1 +0.38 ×1.13 · +13% 4/9 Intelligence +2 +2.18 ×1.48 · +48% 2/9 +3 Str+2 7.33, Str+1 18.02 → Str+2 6.00, Str+1 13.05, Int+1 3.00 +0.47 9
Sycamore🪵 wood adds FEP Strength +1 -6.73 ×0.90 · -10% 5/9 Intelligence +2 -3.17 ×0.78 · -22% 4/9 Intelligence +1 +1.59 3/4 Constitution +1 -5.08 ×0.67 · -33% 2/9 +3 Str+2 6.00, Str+1 48.76 → Str+2 6.00, Str+1 24.75, Int+1 3.00 -1.16 9
Strawberry tree🪵 wood inconclusive Strength +1 +0.41 ×1.13 · +13% 6/8 Constitution +1 +0.70 ×1.08 · +8% 4/8 Agility +1 +0.38 ×1.13 · +13% 4/8 Intelligence +2 +2.18 ×1.48 · +48% 2/8 +2 Str+1 4.50, Int+2 4.50 → Str+1 4.50, Int+2 8.86 +0.16 8
Cypress🪵 wood inconclusive Strength +1 -0.12 ×1.01 · +1% 5/7 Constitution +1 +0.86 ×1.12 · +12% 4/7 Agility +1 +0.50 ×1.17 · +17% 3/7 Charisma +1 -3.00 2/7 +1 Str+1 4.50, Int+2 4.50, Cha+1 2.25 → Str+1 4.50, Int+2 8.86 +0.24 7
Wartybirch🪵 wood inconclusive Intelligence +1 +1.00 1/3 Constitution +1 -0.72 ×1.06 · +6% 3/6 Strength +1 -4.42 ×0.79 · -21% 2/6 Agility +2 -1.23 ×0.91 · -9% 2/6 +2 Str+2 6.00, Str+1 30.94 → Str+2 6.00, Str+1 24.75, Int+1 3.00 -0.49 6
Fig tree🪵 wood boosts Strength +1 +1.47 ×1.29 · +28% 4/6 Constitution +1 -2.35 ×0.77 · -23% 3/6 Intelligence +2 +2.97 ×1.50 · +50% 1/6 Agility +2 +1.81 ×1.20 · +20% 1/6 Str+1 4.50, Con+1 8.87 → Str+1 7.38, Con+1 4.50 +0.33 6
Moundtree🪵 wood inconclusive Strength +1 -1.25 4/6 Intelligence +2 +2.18 ×1.48 · +48% 2/6 Intelligence +1 -1.13 2/6 Dexterity +1 -3.75 1/6 +2 Str+1 8.73, Int+2 4.50 → Str+1 4.50, Int+2 8.86 -0.40 6
Mallorn🪵 wood boosts Constitution +1 -0.85 ×0.99 · -1% 3/5 Intelligence +1 -0.75 3/5 Intelligence +2 +4.36 ×1.97 · +97% 1/5 Agility +2 +3.23 ×1.43 · +43% 1/5 Str+1 4.50, Int+2 4.50, Con+1 2.25 → Str+1 4.50, Int+2 8.86 +0.35 5
Towercap🪵 wood inconclusive Intelligence +1 -3.38 ×0.67 · -33% 2/3 Strength +1 +0.38 ×1.50 · +50% 2/3 Str+1 6.00, Int+1 9.00, Wil+1 4.50, Psy+2 3.00 → Str+1 9.00, Int+1 6.00, Wil+1 4.50, Psy+2 3.00 -0.51 3
Oak🪵 wood no effect FEPs identical – changes nothing Str+2 6.00, Str+1 24.75 → Str+2 6.00, Str+1 24.75, Int+1 3.00 +0.64 2
Mayflower tree🪵 wood inconclusive Strength +2 -2.61 ×0.60 · -40% 2/2 Int+2 7.50, Str+2 7.97 → Int+2 7.50, Str+2 4.77 -1.18 2
Blackpine🪵 wood inconclusive Strength +2 -1.67 ×0.70 · -30% 2/2 Int+2 7.50, Str+2 6.82 → Int+2 7.50, Str+2 4.77 -0.93 2
Checkertree🪵 wood adds FEP Intelligence +1 +3.00 1/1 Str+2 6.00, Str+1 24.75 → Str+2 6.00, Str+1 24.75, Int+1 3.00 +1.94 1
Plum tree🪵 wood adds FEP Intelligence +1 +3.00 1/1 Str+2 6.00, Str+1 24.75 → Str+2 6.00, Str+1 24.75, Int+1 3.00 +1.45 1
Southronpine🪵 wood inconclusive Strength +1 -4.11 ×0.64 · -36% 1/1 Str+1 11.29 → Str+1 7.18 -0.55 1
Salt🧂 spice inconclusive Intelligence +2 -0.90 ×0.89 · -11% 1/1 Int+2 8.40, Str+2 3.00 → Int+2 7.50, Str+2 3.00 -0.69 1
Chives🧂 spice no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00, Agi+1 0.01 → Int+2 7.50, Str+2 3.00 -0.45 1
Clove of Garlic🧂 spice inconclusive Intelligence +2 -1.80 ×0.81 · -19% 1/1 Int+2 9.30, Str+2 3.00 → Int+2 7.50, Str+2 3.00 -0.93 1
Kvann🧂 spice no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00 -0.45 1
Laurel Leaves🧂 spice inconclusive Intelligence +2 -0.75 ×0.91 · -9% 1/1 Int+2 8.25, Str+2 3.00 → Int+2 7.50, Str+2 3.00 -0.65 1
Juniper Berries🧂 spice inconclusive Strength +2 -1.77 ×0.63 · -37% 1/1 Int+2 7.50, Str+2 4.77 → Int+2 7.50, Str+2 3.00 -0.92 1
Beech🪵 wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00 +0.22 1
Willow🪵 wood inconclusive Strength +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Str+1 3.75 → Int+2 7.50, Str+2 3.00 -0.95 1
Spruce🪵 wood inconclusive Strength +2 -0.39 ×0.88 · -12% 1/1 Int+2 7.50, Str+2 3.39 → Int+2 7.50, Str+2 3.00 -0.55 1
Tree Heath🪵 wood inconclusive Intelligence +2 -3.00 ×0.71 · -29% 1/1 Int+2 10.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00 -1.25 1
Whitebeam🪵 wood inconclusive Will +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Wil+1 3.75 → Int+2 7.50, Str+2 3.00 -0.95 1
Cedar🪵 wood no effect FEPs identical – changes nothing Int+2 7.50, Str+2 3.00 → Int+2 7.50, Str+2 3.00 +0.21 1
Hornbeam🪵 wood inconclusive Charisma +1 -3.75 1/1 Int+2 7.50, Str+2 3.00, Cha+1 3.75 → Int+2 7.50, Str+2 3.00 -0.95 1
Tea bush🪵 wood inconclusive Intelligence +2 -5.25 ×0.59 · -41% 1/1 Int+2 12.75, Str+2 3.00 → Int+2 7.50, Str+2 3.00 -1.85 1
Apple tree🪵 wood inconclusive Intelligence +2 -4.80 ×0.61 · -39% 1/1 Int+2 12.30, Str+2 3.00 → Int+2 7.50, Str+2 3.00 -1.73 1