Wybierz potrawę, a zobaczysz, co każda przyprawa robi właśnie w niej. Porównujemy tylko warianty tej samej potrawy różniące się wyłącznie jednym składnikiem – reszta (mięso, jajko, mąka, procenty slotów) musi być identyczna. Ta sama przyprawa może robić co innego w wędzonce, a co innego w surowej potrawie, dlatego liczymy każdą potrawę osobno.
⚠Jakość przyprawy nie ma znaczenia, a mnożnik przyprawy w obrębie jednej potrawy jest stały (np. sól w Meat-in-Jelly zawsze ×1.80, w Smoked Wolfdog ×1.12) – to cecha pary (przyprawa, potrawa). Zmienia się tylko to, KTÓRY FEP zostaje pomnożony: zależy od pozostałych składników, np. od tego, co wniosło drewno. Dane nie zawierają jakości mięsa czy mąki, więc ujemne zmiany na bazowych FEP-ach to zwykle szum jakości bazy, nie efekt przyprawy.
| Zamiast | Typ | Zmiana FEP | Przykład: bez → z | Głód Δ | Par |
|---|---|---|---|---|---|
| Burbot | dodaje FEP | Constitution +1 -2.03 ×0.61 · -39% 2/2 Intelligence +1 +0.86 ×1.35 · +35% 2/2 Psyche +1 +3.58 1/1 Agility +1 +2.69 1/1 +2 | Int+1 1.40, Con+1 5.36, Cha+1 5.48 → Int+1 2.00, Con+1 2.00, Cha+1 2.86, Psy+1 3.58, Agi+1 2.69 | +0.09 | 2 |
| Asp | dodaje FEP | Dexterity +1 -3.35 2/2 Constitution +1 -1.70 ×0.80 · -20% 2/2 Charisma +1 +1.01 1/2 Intelligence +1 +0.56 ×1.14 · +14% 2/2 +3 | Int+1 2.00, Con+1 6.21, Dex+1 4.54 → Int+1 2.00, Con+1 2.00, Cha+1 2.86, Psy+1 3.58, Agi+1 2.69 | 0.00 | 2 |
| Grayling | dodaje FEP | Constitution +1 -1.38 ×0.71 · -29% 2/2 Perception +1 -0.85 2/2 Intelligence +1 +0.56 ×1.14 · +14% 2/2 Psyche +1 +3.58 1/1 +3 | Int+1 2.00, Con+1 4.76, Cha+1 4.48, Per+1 1.00 → Int+1 2.00, Con+1 2.00, Cha+1 2.86, Psy+1 3.58, Agi+1 2.69 | +0.09 | 2 |
| Carp | dodaje FEP | Perception +1 -3.75 2/2 Constitution +1 +0.84 ×2.33 · +133% 2/2 Intelligence +1 -0.44 ×0.89 · -11% 2/2 Psyche +1 +3.58 1/1 +3 | Int+1 4.00, Con+1 0.90, Per+1 5.00, Str+1 0.35 → Int+1 5.12, Con+1 3.60, Str+1 0.71 | -0.04 | 2 |
| Salmon | podbija | Charisma +1 -4.00 1/1 Intelligence +1 +3.52 ×3.20 · +220% 1/1 Strength +1 -0.69 ×0.51 · -49% 1/1 | Int+1 1.60, Con+1 3.60, Str+1 1.40, Cha+1 4.00 → Int+1 5.12, Con+1 3.60, Str+1 0.71 | -0.19 | 1 |
| Whiting | podbija | Intelligence +1 +1.12 ×1.28 · +28% 1/1 Will +1 -0.98 1/1 Strength +1 -0.27 ×0.72 · -28% 1/1 | Int+1 4.00, Con+1 3.60, Str+1 0.98, Wil+1 0.98 → Int+1 5.12, Con+1 3.60, Str+1 0.71 | -0.02 | 1 |
| Plaice | podbija | Intelligence +1 +0.28 ×1.06 · +6% 1/1 Strength +1 -0.27 ×0.72 · -28% 1/1 | Int+1 4.84, Con+1 3.60, Str+1 0.98 → Int+1 5.12, Con+1 3.60, Str+1 0.71 | 0.00 | 1 |
| Smelt | podbija | Intelligence +1 +1.12 ×1.28 · +28% 1/1 Charisma +1 -0.56 1/1 Strength +1 -0.27 ×0.72 · -28% 1/1 | Int+1 4.00, Con+1 3.60, Str+1 0.98, Cha+1 0.56 → Int+1 5.12, Con+1 3.60, Str+1 0.71 | +0.05 | 1 |
| Chub | podbija | Intelligence +1 +1.12 ×1.28 · +28% 1/1 Charisma +1 -0.42 1/1 Strength +1 -0.41 ×0.63 · -37% 1/1 | Int+1 4.00, Con+1 3.60, Str+1 1.12, Cha+1 0.42 → Int+1 5.12, Con+1 3.60, Str+1 0.71 | +0.05 | 1 |
| Tench | podbija | Intelligence +1 +1.12 ×1.28 · +28% 1/1 Constitution +1 -0.98 ×0.79 · -21% 1/1 Strength +1 -0.13 ×0.85 · -15% 1/1 | Int+1 4.00, Con+1 4.58, Str+1 0.84 → Int+1 5.12, Con+1 3.60, Str+1 0.71 | 0.00 | 1 |
| Perch | podbija | Intelligence +1 -2.48 ×0.67 · -33% 1/1 Constitution +1 +1.80 ×2.00 · +100% 1/1 | Int+1 7.60, Con+1 1.80, Str+1 0.70 → Int+1 5.12, Con+1 3.60, Str+1 0.71 | -0.11 | 1 |
| Sturgeon | podbija | Psyche +1 -3.00 1/1 Intelligence +1 +2.72 ×2.13 · +113% 1/1 Strength +1 -0.69 ×0.51 · -49% 1/1 | Int+1 2.40, Con+1 3.60, Str+1 1.40, Psy+1 3.00 → Int+1 5.12, Con+1 3.60, Str+1 0.71 | -0.15 | 1 |
| Ide | podbija | Intelligence +1 +1.12 ×1.28 · +28% 1/1 Strength +1 -0.41 ×0.63 · -37% 1/1 Dexterity +1 -0.35 1/1 | Int+1 4.00, Con+1 3.60, Str+1 1.12, Dex+1 0.35 → Int+1 5.12, Con+1 3.60, Str+1 0.71 | +0.06 | 1 |
| Zope | podbija | Intelligence +1 +1.12 ×1.28 · +28% 1/1 Perception +1 -0.84 1/1 Strength +1 -0.27 ×0.72 · -28% 1/1 | Int+1 4.00, Con+1 3.60, Str+1 0.98, Per+1 0.84 → Int+1 5.12, Con+1 3.60, Str+1 0.71 | 0.00 | 1 |
| Pike | dodaje FEP | Strength +1 -3.60 1/1 Psyche +1 +3.58 1/1 Agility +1 +2.69 1/1 Constitution +1 -1.89 ×0.51 · -49% 1/1 +1 | Int+1 2.00, Con+1 3.89, Str+1 3.60, Cha+1 3.58 → Int+1 2.00, Con+1 2.00, Cha+1 2.86, Psy+1 3.58, Agi+1 2.69 | +0.01 | 1 |
| Rose fish | dodaje FEP | Psyche +1 +3.58 1/1 Constitution +1 -3.36 ×0.37 · -63% 1/1 Will +1 -3.14 1/1 Agility +1 +2.69 1/1 +1 | Int+1 2.00, Con+1 5.36, Cha+1 3.14, Wil+1 3.14 → Int+1 2.00, Con+1 2.00, Cha+1 2.86, Psy+1 3.58, Agi+1 2.69 | -0.08 | 1 |
| Zander | dodaje FEP | Psyche +1 +3.58 1/1 Constitution +1 -2.90 ×0.41 · -59% 1/1 Agility +1 +2.69 1/1 Charisma +1 -2.07 ×0.58 · -42% 1/1 +1 | Int+1 3.20, Con+1 4.90, Cha+1 4.93 → Int+1 2.00, Con+1 2.00, Cha+1 2.86, Psy+1 3.58, Agi+1 2.69 | +0.02 | 1 |
| Roach | dodaje FEP | Psyche +1 +3.58 1/1 Constitution +1 -3.30 ×0.38 · -62% 1/1 Agility +1 +2.69 1/1 Charisma +1 -2.07 ×0.58 · -42% 1/1 +1 | Int+1 2.80, Con+1 5.30, Cha+1 4.93 → Int+1 2.00, Con+1 2.00, Cha+1 2.86, Psy+1 3.58, Agi+1 2.69 | +0.02 | 1 |
| Mullet | dodaje FEP | Psyche +1 +3.58 1/1 Constitution +1 -3.36 ×0.37 · -63% 1/1 Charisma +1 -0.72 ×0.80 · -20% 1/1 Agility +1 +0.45 ×1.20 · +20% 1/1 | Int+1 2.00, Con+1 5.36, Cha+1 3.58, Agi+1 2.24 → Int+1 2.00, Con+1 2.00, Cha+1 2.86, Psy+1 3.58, Agi+1 2.69 | -0.01 | 1 |
| Eel | dodaje FEP | Psyche +1 +3.58 1/1 Constitution +1 -3.36 ×0.37 · -63% 1/1 Agility +1 +2.69 1/1 Charisma +1 -1.62 ×0.64 · -36% 1/1 +2 | Int+1 1.60, Con+1 5.36, Cha+1 4.48, Agi+2 0.80 → Int+1 2.00, Con+1 2.00, Cha+1 2.86, Psy+1 3.58, Agi+1 2.69 | +0.01 | 1 |
| Haddock | dodaje FEP | Psyche +1 +3.58 1/1 Intelligence +1 -3.58 ×0.36 · -64% 1/1 Constitution +1 -3.36 ×0.37 · -63% 1/1 Agility +1 +2.69 1/1 +1 | Int+1 5.58, Con+1 5.36, Cha+1 2.28 → Int+1 2.00, Con+1 2.00, Cha+1 2.86, Psy+1 3.58, Agi+1 2.69 | -0.02 | 1 |
| Abyss Gazer | dodaje FEP | Psyche +1 +3.58 1/1 Constitution +1 -3.36 ×0.37 · -63% 1/1 Agility +1 +2.69 1/1 Charisma +1 -1.62 ×0.64 · -36% 1/1 +2 | Int+1 1.50, Con+1 5.36, Cha+1 4.48, Per+1 1.00 → Int+1 2.00, Con+1 2.00, Cha+1 2.86, Psy+1 3.58, Agi+1 2.69 | +0.13 | 1 |
| Cavelacanth | dodaje FEP | Psyche +1 +3.58 1/1 Constitution +1 -3.36 ×0.37 · -63% 1/1 Agility +1 +2.69 1/1 Charisma +1 -1.62 ×0.64 · -36% 1/1 +2 | Int+1 1.40, Con+1 5.36, Cha+1 4.48, Per+1 1.00 → Int+1 2.00, Con+1 2.00, Cha+1 2.86, Psy+1 3.58, Agi+1 2.69 | +0.14 | 1 |
| Silver Bream | dodaje FEP | Psyche +1 +3.58 1/1 Agility +1 +2.69 1/1 Constitution +1 -2.56 ×0.44 · -56% 1/1 Charisma +1 -1.62 ×0.64 · -36% 1/1 +1 | Int+1 3.00, Con+1 4.56, Cha+1 4.48 → Int+1 2.00, Con+1 2.00, Cha+1 2.86, Psy+1 3.58, Agi+1 2.69 | +0.17 | 1 |