Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.
⚠Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.
| Instead of | Type | FEP change | Example: without → with | Hunger Δ | Pairs |
|---|---|---|---|---|---|
| Grayling | adds FEP | Intelligence +1 +0.84 ×1.21 · +21% 5/5 Perception +1 -0.82 ×0.84 · -16% 5/5 Constitution +1 +0.77 ×1.16 · +16% 3/5 Strength +1 -1.38 ×0.80 · -20% 4/5 +1 | Str+1 10.08, Int+1 2.55, Agi+1 0.53, Per+1 0.38 → Str+1 6.00, Int+1 4.28, Agi+1 0.53, Con+1 0.38 | -0.03 | 5 |
| Roach | adds FEP | Intelligence +1 +1.31 ×1.59 · +59% 4/4 Constitution +1 +0.65 ×1.01 · +1% 3/4 Strength +1 -2.39 ×0.63 · -37% 3/4 Dexterity +1 -1.41 2/4 +2 | Str+1 5.04, Int+1 2.40, Dex+1 1.80, Int+2 6.00 → Str+1 2.10, Int+1 7.56, Int+2 6.00, Con+1 1.50 | -0.06 | 4 |
| Perch | adds FEP | Strength +1 -1.92 ×0.73 · -27% 4/4 Constitution +1 +1.26 ×2.39 · +139% 3/4 Intelligence +1 +1.18 ×2.06 · +106% 4/4 Perception +1 -2.16 ×0.71 · -29% 3/4 +1 | Str+1 5.04, Int+1 2.25, Per+1 2.70, Int+2 6.00 → Str+1 2.10, Int+1 7.56, Int+2 6.00, Con+1 1.50 | -0.19 | 4 |
| Haddock | adds FEP | Intelligence +1 -1.19 ×0.78 · -22% 4/4 Constitution +1 +0.64 3/4 Agility +1 -1.91 ×1.39 · +39% 3/4 Strength +1 -0.22 ×1.02 · +2% 3/4 +2 | Str+1 3.00, Int+1 7.56, Int+2 3.06, Agi+1 4.80 → Str+1 2.10, Int+1 7.56, Int+2 6.00, Con+1 1.50 | +0.04 | 4 |
| Zander | adds FEP | Constitution +1 +0.75 ×1.09 · +9% 3/4 Intelligence +1 +0.58 ×1.16 · +16% 4/4 Strength +1 -1.16 ×0.82 · -18% 3/4 Intelligence +2 -1.80 ×0.77 · -23% 1/4 +2 | Str+1 3.90, Int+1 4.54, Int+2 7.80 → Str+1 2.10, Int+1 7.56, Int+2 6.00, Con+1 1.50 | -0.05 | 4 |
| Asp | adds FEP | Intelligence +1 +1.76 ×1.83 · +83% 4/4 Constitution +1 +0.63 ×1.20 · +20% 2/4 Strength +1 -2.01 ×0.51 · -49% 1/3 Dexterity +1 -3.35 2/4 +3 | Int+1 2.00, Con+1 6.21, Dex+1 4.54 → Int+1 1.40, Con+1 5.36, Cha+1 5.48 | -0.13 | 4 |
| Pike | adds FEP | Strength +1 -1.56 ×0.73 · -27% 3/3 Intelligence +1 -0.92 ×0.79 · -21% 3/3 Constitution +1 +0.84 ×1.38 · +38% 2/3 Charisma +1 +1.90 ×1.53 · +53% 1/3 +1 | Int+1 2.00, Con+1 3.89, Str+1 3.60, Cha+1 3.58 → Int+1 1.40, Con+1 5.36, Cha+1 5.48 | -0.22 | 3 |
| Salmon | adds FEP | Strength +1 +0.93 ×1.30 · +30% 3/3 Constitution +1 +0.58 ×1.19 · +19% 2/3 Intelligence +1 -0.20 ×1.81 · +81% 3/3 Charisma +1 -4.50 2/3 +1 | Str+1 2.40, Int+1 10.28, Agi+1 0.75 → Str+1 6.00, Int+1 4.28, Agi+1 0.53, Con+1 0.38 | -0.32 | 3 |
| Mullet | adds FEP | Constitution +1 +0.35 2/3 Intelligence +1 -0.20 ×0.90 · -10% 3/3 Agility +1 -1.35 ×0.54 · -46% 2/3 Strength +1 -0.07 ×0.93 · -7% 2/3 +2 | Int+1 2.00, Con+1 5.36, Cha+1 3.58, Agi+1 2.24 → Int+1 1.40, Con+1 5.36, Cha+1 5.48 | -0.06 | 3 |
| Whiting | adds FEP | Will +1 -2.04 3/3 Intelligence +1 +1.02 ×1.23 · +23% 3/3 Constitution +1 +0.96 ×1.19 · +19% 2/3 Strength +1 -0.92 ×0.89 · -11% 3/3 +1 | Str+1 5.04, Int+1 4.50, Int+2 4.20, Wil+1 4.20 → Str+1 2.10, Int+1 7.56, Int+2 6.00, Con+1 1.50 | +0.05 | 3 |
| Plaice | adds FEP | Strength +1 -2.34 ×0.67 · -33% 3/3 Intelligence +1 +2.27 ×2.15 · +115% 3/3 Constitution +1 +0.86 ×1.19 · +19% 2/3 Perception +1 -2.12 2/3 +1 | Str+1 5.04, Int+1 2.10, Per+1 2.70, Int+2 6.00 → Str+1 2.10, Int+1 7.56, Int+2 6.00, Con+1 1.50 | -0.12 | 3 |
| Silver Bream | adds FEP | Intelligence +1 +1.18 ×1.85 · +85% 3/3 Constitution +1 +0.89 ×1.18 · +18% 2/3 Strength +1 -1.47 ×0.71 · -29% 2/3 Agility +1 -1.09 ×1.18 · +18% 2/3 +1 | Str+1 5.04, Int+1 1.80, Agi+1 2.25, Int+2 6.00 → Str+1 2.10, Int+1 7.56, Int+2 6.00, Con+1 1.50 | +0.14 | 3 |
| Zope | adds FEP | Perception +1 -0.73 ×0.81 · -19% 2/2 Constitution +1 +0.68 ×1.19 · +19% 1/2 | Int+1 4.00, Con+1 3.60, Str+1 0.98, Per+1 0.84 → Int+1 4.00, Con+1 4.30, Str+1 0.98 | -0.01 | 2 |
| Brill | adds FEP | Intelligence +1 +1.38 ×1.61 · +61% 2/2 Strength +1 -1.29 ×0.78 · -22% 2/2 Constitution +1 +0.53 2/2 Dexterity +1 -4.50 1/2 +2 | Int+1 2.25, Per+1 3.00, Dex+1 4.50, Str+1 1.11 → Int+1 5.00, Per+1 2.70, Str+1 0.93, Con+1 0.67 | -0.35 | 2 |
| Sturgeon | adds FEP | Psyche +1 -3.88 2/2 Intelligence +1 +1.80 ×1.67 · +67% 2/2 Constitution +1 +0.68 ×1.19 · +19% 1/2 Strength +1 -0.27 ×0.79 · -21% 2/2 | Int+1 3.00, Per+1 2.70, Str+1 1.05, Psy+1 4.76 → Int+1 5.00, Per+1 2.70, Str+1 0.93, Con+1 0.67 | -0.27 | 2 |
| Catfish | boosts | Constitution +1 +2.03 ×1.94 · +94% 2/2 Intelligence +1 -0.86 ×0.74 · -26% 2/2 Psyche +1 -3.58 1/2 Agility +1 -2.69 1/2 +2 | Int+1 2.00, Con+1 2.00, Cha+1 2.86, Psy+1 3.58, Agi+1 2.69 → Int+1 1.40, Con+1 5.36, Cha+1 5.48 | -0.09 | 2 |
| Smelt | adds FEP | Intelligence +1 +2.73 ×2.30 · +130% 2/2 Strength +1 -1.47 ×0.71 · -29% 2/2 Constitution +1 +1.10 ×1.19 · +19% 1/2 Dexterity +1 -1.80 1/2 +1 | Str+1 5.04, Int+1 2.10, Dex+1 1.80, Int+2 6.00 → Str+1 2.10, Int+1 7.56, Int+2 6.00, Con+1 1.50 | +0.23 | 2 |
| Chub | adds FEP | Constitution +1 +0.54 ×1.19 · +19% 1/2 Charisma +1 -0.32 2/2 Strength +1 -0.07 ×0.94 · -6% 2/2 Agility +1 -0.07 ×0.88 · -12% 1/2 | Int+1 4.00, Con+1 3.60, Str+1 1.12, Cha+1 0.42 → Int+1 4.00, Con+1 4.30, Str+1 0.98 | +0.02 | 2 |
| Carp | boosts | Perception +1 -3.75 2/2 Constitution +1 +2.87 ×3.28 · +228% 2/2 Intelligence +1 -1.30 ×0.68 · -32% 2/2 Charisma +1 +2.12 ×1.63 · +63% 1/2 +1 | Int+1 4.00, Con+1 0.90, Per+1 5.00, Str+1 0.35 → Int+1 4.00, Con+1 4.30, Str+1 0.98 | -0.13 | 2 |
| Ide | adds FEP | Intelligence +1 +2.58 ×2.08 · +108% 2/2 Strength +1 -1.54 ×0.65 · -35% 2/2 Constitution +1 +1.10 ×1.19 · +19% 1/2 Psyche +1 -1.13 1/2 +1 | Str+1 5.04, Int+1 2.40, Psy+1 1.13, Int+2 6.00 → Str+1 2.10, Int+1 7.56, Int+2 6.00, Con+1 1.50 | +0.27 | 2 |
| Eel | adds FEP | Constitution +1 +0.19 1/2 Intelligence +1 -0.10 ×0.94 · -6% 2/2 Charisma +1 +1.00 ×1.22 · +22% 1/2 Agility +2 -0.80 1/2 +1 | Int+1 1.60, Con+1 5.36, Cha+1 4.48, Agi+2 0.80 → Int+1 1.40, Con+1 5.36, Cha+1 5.48 | -0.06 | 2 |
| Abyss Gazer | adds FEP | Intelligence +1 +0.82 ×1.31 · +31% 2/2 Constitution +1 +0.19 1/2 Perception +2 -3.00 1/2 Strength +1 -1.56 ×0.79 · -21% 1/2 +3 | Str+1 7.56, Int+1 2.55, Agi+1 0.75, Per+2 3.00 → Str+1 6.00, Int+1 4.28, Agi+1 0.53, Con+1 0.38 | -0.57 | 2 |
| Cavelacanth | swaps stats | Swaps values between stats: Perception +2 → Constitution +1 ×1 | Str+1 2.10, Int+1 7.56, Int+2 6.00, Per+2 1.50 → Str+1 2.10, Int+1 7.56, Int+2 6.00, Con+1 1.50 | -0.15 | 2 |
| Cod | adds FEP | Intelligence +1 -0.94 ×0.90 · -10% 2/2 Constitution +1 +0.94 2/2 Strength +1 -0.45 ×0.85 · -15% 2/2 Agility +1 -0.41 ×0.56 · -44% 1/2 | Str+1 3.00, Int+1 9.45, Int+2 6.00 → Str+1 2.10, Int+1 7.56, Int+2 6.00, Con+1 1.50 | -0.13 | 2 |
| Tench | boosts | Constitution +1 -0.28 ×0.94 · -6% 1/1 Strength +1 +0.14 ×1.17 · +17% 1/1 | Int+1 4.00, Con+1 4.58, Str+1 0.84 → Int+1 4.00, Con+1 4.30, Str+1 0.98 | -0.03 | 1 |
| Rose fish | boosts | Will +1 -3.14 1/1 Charisma +1 +2.34 ×1.75 · +75% 1/1 Intelligence +1 -0.60 ×0.70 · -30% 1/1 | Int+1 2.00, Con+1 5.36, Cha+1 3.14, Wil+1 3.14 → Int+1 1.40, Con+1 5.36, Cha+1 5.48 | -0.22 | 1 |
| Lavaret | boosts | Strength +1 -4.08 ×0.60 · -40% 1/1 Intelligence +1 +2.88 ×3.06 · +206% 1/1 Constitution +1 -2.02 ×0.16 · -84% 1/1 Agility +1 +0.12 ×1.29 · +29% 1/1 | Str+1 10.08, Int+1 1.40, Con+1 2.40, Agi+1 0.41 → Str+1 6.00, Int+1 4.28, Agi+1 0.53, Con+1 0.38 | -0.62 | 1 |
| Cave angler | adds FEP | Strength +2 -5.40 1/1 Strength +1 +1.80 ×1.43 · +43% 1/1 Constitution +1 +0.38 1/1 Agility +1 -0.22 ×0.71 · -29% 1/1 | Str+1 4.20, Int+1 4.28, Agi+1 0.75, Str+2 5.40 → Str+1 6.00, Int+1 4.28, Agi+1 0.53, Con+1 0.38 | -1.77 | 1 |
| Trout | adds FEP | Perception +1 -4.80 1/1 Intelligence +2 +1.80 ×1.43 · +43% 1/1 Constitution +1 +1.50 1/1 Strength +1 -0.90 ×0.70 · -30% 1/1 | Str+1 3.00, Int+1 7.56, Int+2 4.20, Per+1 4.80 → Str+1 2.10, Int+1 7.56, Int+2 6.00, Con+1 1.50 | -0.12 | 1 |
| Saithe | adds FEP | Intelligence +1 -6.05 ×0.56 · -44% 1/1 Intelligence +2 +2.40 ×1.67 · +67% 1/1 Constitution +1 +1.50 1/1 Strength +1 -0.90 ×0.70 · -30% 1/1 | Str+1 3.00, Int+1 13.61, Int+2 3.60 → Str+1 2.10, Int+1 7.56, Int+2 6.00, Con+1 1.50 | -0.13 | 1 |