Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.
⚠Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.
Adds new FEPs that do not exist without it: Dexterity +1 +2.53 3/3
Average multiplier of FEPs present on both sides: ×0.45, growing in 0% of cases.
| Dish | Type | Effect | Example: without → with | Hunger Δ | Pairs |
|---|---|---|---|---|---|
| Iced Caviar | adds FEP | Intelligence +1 -2.55 ×0.06 · -94% 3/3 Dexterity +1 +2.53 3/3 Perception +1 -0.95 ×0.84 · -16% 3/3 | Int+1 3.28, Per+1 3.00 → Int+1 0.14, Per+1 3.00, Dex+1 3.08 | -0.15 | 3 |
| FEP | Δ average | Multiplier | Δ median | Only with ingredient | Consistency | Pairs |
|---|---|---|---|---|---|---|
| Dexterity +1 | +2.53 | new FEP | +2.63 | 3/3 | 100% | 3 |
| Perception +1 | -0.95 | ×0.84 -16% | 0.00 | 0/3 | 0% | 3 |
| Intelligence +1 | -2.55 | ×0.06 -94% | -2.68 | 0/3 | 0% | 3 |
Multiplier: average of (value with spice ÷ value without), i.e. by what percent the spice raised the stat; "new FEP" = absent without the spice. Only with ingredient: in how many pairs this FEP exists only in the variant with the ingredient. Consistency: share of pairs with a positive change.
| Instead of | Type | FEP change | Example: without → with | Hunger Δ | Pairs |
|---|---|---|---|---|---|
| Caviar | adds FEP | Psyche +1 -3.82 1/1 Intelligence +1 -3.44 ×0.04 · -96% 1/1 Dexterity +1 +3.08 1/1 Perception +1 -1.50 ×0.67 · -33% 1/1 | Int+1 3.58, Per+1 4.50, Psy+1 3.82 → Int+1 0.14, Per+1 3.00, Dex+1 3.08 | -0.90 | 1 |
Salt🧂 spice |
adds FEP | Intelligence +1 -3.19 ×0.03 · -97% 1/1 Dexterity +1 +1.88 1/1 | Int+1 3.28, Per+1 3.00 → Int+1 0.09, Per+1 3.00, Dex+1 1.88 | -0.21 | 1 |
Laurel Leaves🧂 spice |
adds FEP | Intelligence +1 -2.71 ×0.03 · -97% 1/1 Dexterity +1 +1.88 1/1 | Int+1 2.80, Per+1 3.00 → Int+1 0.09, Per+1 3.00, Dex+1 1.88 | -0.14 | 1 |
Juniper Berries🧂 spice |
adds FEP | Perception +1 -2.85 ×0.51 · -49% 1/1 Intelligence +1 -1.91 ×0.05 · -96% 1/1 Dexterity +1 +1.88 1/1 | Int+1 2.00, Per+1 5.85 → Int+1 0.09, Per+1 3.00, Dex+1 1.88 | -0.47 | 1 |