Wybierz potrawę, a zobaczysz, co każda przyprawa robi właśnie w niej. Porównujemy tylko warianty tej samej potrawy różniące się wyłącznie jednym składnikiem – reszta (mięso, jajko, mąka, procenty slotów) musi być identyczna. Ta sama przyprawa może robić co innego w wędzonce, a co innego w surowej potrawie, dlatego liczymy każdą potrawę osobno.
⚠ Jakość przyprawy nie ma znaczenia, a mnożnik przyprawy w obrębie jednej potrawy jest stały (np. sól w Meat-in-Jelly zawsze ×1.80, w Smoked Wolfdog ×1.12) – to cecha pary (przyprawa, potrawa). Zmienia się tylko to, KTÓRY FEP zostaje pomnożony: zależy od pozostałych składników, np. od tego, co wniosło drewno. Dane nie zawierają jakości mięsa czy mąki, więc ujemne zmiany na bazowych FEP-ach to zwykle szum jakości bazy, nie efekt przyprawy.
| Zamiast | Typ | Zmiana FEP | Przykład: bez → z | Głód Δ | Par |
|---|---|---|---|---|---|
| Narwhal | dodaje FEP | Constitution +2 +3.24 ×0.85 · -15% 5/9 Agility +2 -6.42 1/8 Constitution +1 +1.89 ×1.64 · +64% 8/11 Perception +1 +2.48 ×2.69 · +169% 5/11 +8 | Per+1 0.42, Con+1 2.55, Dex+1 0.75, Agi+2 12.45, Wil+1 3.63 → Per+1 1.25, Con+1 3.83, Dex+1 1.12, Wil+1 21.79, Con+2 2.49 | +0.60 | 11 |
| Mammoth | dodaje FEP | Constitution +2 +5.11 ×0.64 · -36% 8/10 Strength +2 -4.22 ×0.42 · -58% 9/11 Constitution +1 +2.44 ×1.69 · +69% 6/11 Strength +1 +1.66 ×1.46 · +46% 6/11 +7 | Agi+1 4.00, Str+1 2.00, Str+2 5.34 → Agi+1 3.00, Str+1 3.00, Con+2 10.68 | +0.96 | 11 |
| Ice Bear | dodaje FEP | Constitution +1 +2.28 ×2.30 · +130% 9/11 Strength +2 -9.78 ×0.31 · -69% 7/11 Constitution +2 +0.22 ×0.35 · -65% 4/7 Strength +1 +3.03 ×3.72 · +272% 6/11 +8 | Per+1 0.21, Con+1 3.00, Con+2 16.60, Agi+1 0.31, Wil+1 1.86 → Per+1 1.25, Con+1 3.83, Dex+1 1.12, Wil+1 21.79, Con+2 2.49 | -0.18 | 11 |
| Boar | dodaje FEP | Constitution +2 +7.62 8/8 Strength +1 -3.51 ×0.53 · -47% 6/8 Constitution +1 +1.32 ×1.42 · +42% 4/8 Agility +1 -0.44 ×0.92 · -8% 4/8 +4 | Per+1 5.39, Con+1 9.19, Dex+1 0.86 → Per+1 6.22, Con+1 3.82, Dex+1 1.29, Con+2 12.45 | +2.32 | 8 |
| Bear | dodaje FEP | Constitution +1 +1.97 ×1.51 · +51% 6/7 Strength +1 -3.77 ×1.92 · +92% 5/7 Constitution +2 +5.54 4/4 Strength +2 -7.83 ×0.38 · -62% 3/7 +7 | Per+1 1.66, Con+1 2.55, Dex+1 0.75, Wil+1 3.63, Str+1 21.79 → Per+1 1.25, Con+1 3.83, Dex+1 1.12, Wil+1 21.79, Con+2 2.49 | +0.67 | 7 |
| Wild Horse | dodaje FEP | Agility +1 -3.28 ×0.95 · -5% 7/7 Constitution +2 +7.09 6/6 Strength +1 +2.35 ×5.03 · +403% 5/7 Constitution +1 +6.38 ×3.75 · +275% 2/7 +4 | Wil+2 3.00, Con+1 2.25, Agi+1 3.75 → Wil+2 2.25, Con+1 13.50, Con+2 4.50 | +2.49 | 7 |
| Troll | dodaje FEP | Constitution +1 +3.25 ×1.73 · +73% 5/7 Strength +2 -11.20 ×0.23 · -78% 4/7 Constitution +2 +6.05 4/4 Strength +1 +0.90 ×1.25 · +25% 4/7 +6 | Wil+2 2.25, Str+1 6.50, Con+1 2.00, Agi+2 18.81 → Wil+2 1.69, Str+1 13.12, Con+1 5.25 | -1.49 | 7 |
| Wolf | dodaje FEP | Constitution +2 +5.20 6/6 Constitution +1 +4.33 ×2.19 · +119% 4/6 Strength +1 -3.97 ×0.58 · -42% 4/6 Agility +1 -2.80 ×0.84 · -16% 4/6 +5 | Per+1 0.43, Con+1 3.00, Str+1 8.30, Agi+1 0.62, Wil+1 3.72 → Per+1 1.25, Con+1 3.83, Dex+1 1.12, Wil+1 21.79, Con+2 2.49 | +2.04 | 6 |
| Reindeer Venison | dodaje FEP | Constitution +2 +7.91 5/5 Perception +1 -3.95 4/6 Agility +1 +1.57 ×1.87 · +87% 4/6 Strength +1 +1.12 ×1.50 · +50% 4/6 +6 | Agi+1 1.60, Str+1 2.00, Per+1 4.81 → Agi+1 3.00, Str+1 3.00, Con+2 10.68 | +2.60 | 6 |
| Horse bollock | dodaje FEP | Constitution +2 +6.48 4/4 Agility +2 -5.40 4/6 Strength +2 -1.72 ×0.83 · -17% 3/6 Agility +1 -1.71 ×0.73 · -27% 2/6 +3 | Str+1 7.26, Con+1 9.94, Agi+2 7.26 → Str+1 6.05, Con+1 9.94, Psy+1 12.10 | +0.20 | 6 |
| Pork | dodaje FEP | Constitution +2 +3.53 5/6 Constitution +1 -3.06 ×0.75 · -25% 4/6 Strength +1 -3.00 ×2.02 · +102% 4/6 Strength +2 -3.88 ×1.77 · +77% 3/6 +7 | Agi+1 1.78, Str+1 12.00 → Agi+1 3.00, Str+1 3.00, Con+2 10.68 | +0.65 | 6 |
| Boreworm | dodaje FEP | Constitution +2 +5.96 5/5 Constitution +1 +3.39 ×1.83 · +83% 3/5 Charisma +1 -1.40 3/5 Dexterity +1 +0.67 ×2.49 · +149% 3/5 +6 | Agi+1 4.00, Str+1 1.20, Cha+1 1.42 → Agi+1 3.00, Str+1 3.00, Con+2 10.68 | +2.42 | 5 |
| Moose | dodaje FEP | Constitution +2 +5.24 4/4 Will +1 +5.99 ×2.25 · +125% 3/5 Constitution +1 +4.23 ×2.25 · +125% 3/5 Strength +1 -10.62 ×0.44 · -56% 2/5 +9 | Per+1 1.66, Con+1 2.55, Dex+1 0.75, Wil+1 5.81, Str+1 17.43 → Per+1 1.25, Con+1 3.83, Dex+1 1.12, Wil+1 21.79, Con+2 2.49 | +1.65 | 5 |
| Lynx | dodaje FEP | Constitution +2 +6.05 4/4 Strength +1 -3.25 ×1.50 · +50% 4/5 Constitution +1 +5.75 ×2.50 · +150% 3/5 Intelligence +1 -5.06 2/5 +7 | Agi+1 2.00, Str+1 2.00, Int+1 7.12 → Agi+1 3.00, Str+1 3.00, Con+2 10.68 | +1.83 | 5 |
| Beef | dodaje FEP | Constitution +2 +1.89 ×1.23 · +23% 1/4 Strength +1 -1.15 ×1.66 · +66% 4/5 Constitution +1 +2.25 ×1.50 · +50% 3/5 Strength +2 +2.06 ×1.50 · +50% 1/2 +6 | Cha+2 2.00, Con+1 3.00, Wil+1 2.00, Str+1 4.00 → Cha+2 3.00, Con+1 4.50, Wil+1 3.00, Psy+1 6.00 | +1.32 | 5 |
| Badger | dodaje FEP | Agility +1 -3.75 ×0.31 · -69% 4/4 Constitution +2 +6.56 3/3 Constitution +1 +4.70 ×1.93 · +93% 3/4 Will +2 -0.75 ×0.75 · -25% 2/4 +4 | Agi+1 9.61, Str+1 1.40 → Agi+1 3.00, Str+1 3.00, Con+2 10.68 | +1.87 | 4 |
| Venison | dodaje FEP | Constitution +2 +7.29 4/4 Agility +1 -4.68 ×0.36 · -64% 3/4 Constitution +1 +6.94 ×2.42 · +142% 2/4 Will +2 -1.14 ×0.67 · -33% 2/4 +2 | Agi+1 8.63, Str+1 2.00 → Agi+1 3.00, Str+1 3.00, Con+2 10.68 | +2.37 | 4 |
| Wolverine | dodaje FEP | Constitution +2 +7.29 4/4 Agility +1 -1.70 ×0.75 · -25% 4/4 Constitution +1 +3.93 ×1.50 · +50% 2/4 Intelligence +1 -2.69 2/4 +2 | Agi+1 4.00, Str+1 1.20, Int+1 2.85 → Agi+1 3.00, Str+1 3.00, Con+2 10.68 | +2.74 | 4 |
| Roe Venison | dodaje FEP | Constitution +2 +8.22 3/3 Agility +1 -5.06 ×0.37 · -63% 2/4 Constitution +1 +3.00 ×1.50 · +50% 2/4 Perception +1 -2.10 2/4 +5 | Agi+1 8.54, Str+1 2.00 → Agi+1 3.00, Str+1 3.00, Con+2 10.68 | +2.41 | 4 |
| Ant | dodaje FEP | Constitution +2 +7.29 4/4 Agility +1 -5.74 ×0.34 · -66% 2/4 Constitution +1 +3.93 ×1.50 · +50% 2/4 Will +1 -2.70 2/4 +2 | Agi+1 9.26, Str+1 2.00 → Agi+1 3.00, Str+1 3.00, Con+2 10.68 | +2.53 | 4 |
| Wildgoat | dodaje FEP | Constitution +1 +7.06 ×4.50 · +350% 3/4 Constitution +2 +6.56 3/3 Charisma +1 -3.39 3/4 Agility +1 -1.25 ×0.75 · -25% 2/4 +5 | Wil+2 3.00, Con+1 2.25, Cha+1 3.75 → Wil+2 2.25, Con+1 13.50, Con+2 4.50 | +2.36 | 4 |
| Puffin | dodaje FEP | Constitution +2 +6.56 3/3 Constitution +1 +4.17 ×1.75 · +75% 3/4 Dexterity +1 -3.42 3/4 Will +2 -0.75 ×0.75 · -25% 2/4 +6 | Agi+1 3.20, Str+1 2.00, Dex+1 4.27 → Agi+1 3.00, Str+1 3.00, Con+2 10.68 | +1.93 | 4 |
| Walrus | dodaje FEP | Constitution +1 -0.18 ×1.85 · +85% 4/4 Constitution +2 +6.99 2/2 Strength +1 +2.68 ×1.50 · +50% 2/4 Agility +1 -1.96 ×3.00 · +200% 2/4 +5 | Agi+1 1.00, Str+1 2.00, Con+1 9.48 → Agi+1 3.00, Str+1 3.00, Con+2 9.48 | +1.36 | 4 |
| Wild Beef | dodaje FEP | Constitution +2 +6.16 3/3 Constitution +1 +2.04 ×1.85 · +85% 3/4 Will +1 +1.75 ×3.75 · +275% 2/4 Strength +1 +0.50 ×6.00 · +500% 2/4 +6 | Agi+1 4.00, Str+1 0.50, Con+1 2.37 → Agi+1 3.00, Str+1 3.00, Con+2 9.48 | +1.99 | 4 |
| Pork bollock | dodaje FEP | Constitution +2 -0.65 ×0.30 · -70% 3/4 Strength +2 -14.84 ×0.18 · -82% 3/4 Constitution +1 +3.37 ×2.00 · +100% 3/4 Strength +1 -0.85 ×1.42 · +42% 2/4 +2 | Wil+2 4.50, Con+1 3.38, Str+2 18.75 → Wil+2 2.25, Con+1 13.50, Con+2 4.50 | -3.06 | 4 |
| Fox | dodaje FEP | Constitution +2 +6.56 3/3 Constitution +1 +3.93 ×1.50 · +50% 2/3 Perception +1 -1.80 2/3 Will +2 +0.15 ×1.07 · +7% 2/3 +3 | Agi+1 4.00, Str+1 1.40, Int+1 2.14 → Agi+1 3.00, Str+1 3.00, Con+2 10.68 | +2.54 | 3 |
| Bat | dodaje FEP | Constitution +2 +6.56 3/3 Constitution +1 +3.93 ×1.50 · +50% 2/3 Perception +1 -1.20 2/3 Will +2 +0.15 ×1.07 · +7% 2/3 +3 | Agi+1 4.00, Str+1 1.40, Int+1 1.42 → Agi+1 3.00, Str+1 3.00, Con+2 10.68 | +2.66 | 3 |
| Beaver | dodaje FEP | Constitution +2 +6.56 3/3 Constitution +1 +3.93 ×1.50 · +50% 2/3 Will +1 -1.20 2/3 Will +2 +0.15 ×1.07 · +7% 2/3 +3 | Agi+1 4.00, Str+1 1.40, Int+1 1.42 → Agi+1 3.00, Str+1 3.00, Con+2 10.68 | +2.66 | 3 |
| Mutton bollock | dodaje FEP | Constitution +2 +7.59 2/2 Dexterity +2 -3.94 2/3 Strength +1 +1.68 ×1.17 · +17% 2/3 Charisma +2 -10.68 1/3 +1 | Wil+2 2.25, Con+1 10.13, Dex+2 4.50 → Wil+2 2.25, Con+1 10.12, Con+2 4.50 | -0.31 | 3 |
| Golden Eagle | dodaje FEP | Constitution +2 +6.56 3/3 Constitution +1 +4.50 ×1.50 · +50% 1/3 Agility +1 -4.12 ×0.42 · -58% 1/3 Perception +2 -3.75 1/3 +4 | Agi+1 7.12, Str+1 3.00 → Agi+1 3.00, Str+1 3.00, Con+2 10.68 | +1.95 | 3 |
| Horse | dodaje FEP | Constitution +2 +6.69 2/2 Agility +2 -2.68 2/3 Will +1 +1.00 ×1.50 · +50% 2/3 Strength +1 -0.70 ×1.50 · +50% 2/3 +6 | Agi+1 2.40, Str+1 2.00, Agi+2 3.55 → Agi+1 4.44, Str+1 3.00, Con+2 8.88 | +1.75 | 3 |
| Bee | dodaje FEP | Constitution +2 +4.50 3/3 Constitution +1 +3.93 ×1.50 · +50% 2/3 Agility +1 -3.00 2/3 Will +2 +1.65 ×3.75 · +275% 2/3 +4 | Str+2 0.60, Wil+1 2.00, Per+1 2.00, Dex+1 3.00 → Str+2 2.25, Wil+1 3.00, Per+1 3.00, Con+2 4.50 | +2.02 | 3 |
| Cave louse | dodaje FEP | Constitution +2 +3.97 ×2.81 · +181% 2/3 Constitution +1 +5.94 ×2.10 · +110% 2/3 Will +2 -3.63 ×0.42 · -58% 2/3 Perception +1 +1.80 ×2.50 · +150% 1/3 +2 | Wil+2 7.56, Con+1 5.00 → Wil+2 2.25, Con+1 13.50, Con+2 4.50 | +1.20 | 3 |
| Grey Seal | dodaje FEP | Constitution +2 +4.50 3/3 Intelligence +2 -10.00 2/3 Constitution +1 +7.88 ×3.00 · +200% 2/3 Will +2 -0.75 ×0.75 · -25% 2/3 +4 | Wil+2 3.00, Con+1 4.50, Int+2 10.00 → Wil+2 2.25, Con+1 13.50, Con+2 4.50 | -0.47 | 3 |
| Goat bollock | dodaje FEP | Will +2 -1.46 ×0.83 · -17% 3/3 Psyche +1 +6.00 1/1 Constitution +2 +4.50 1/1 Agility +2 -2.70 1/3 +2 | Cha+2 3.60, Con+1 4.50, Wil+1 3.00, Wil+2 3.60 → Cha+2 3.00, Con+1 4.50, Wil+1 3.00, Psy+1 6.00 | +0.05 | 3 |
| Wild Mutton | dodaje FEP | Constitution +1 +7.06 ×4.50 · +350% 3/3 Charisma +1 -3.00 3/3 Constitution +2 +4.50 2/2 Will +2 -0.75 ×0.75 · -25% 2/3 +3 | Wil+2 3.00, Con+1 2.25, Cha+1 3.75 → Wil+2 2.25, Con+1 13.50, Con+2 4.50 | +1.80 | 3 |
| Swan | dodaje FEP | Constitution +2 +10.08 2/2 Strength +1 +1.80 ×2.50 · +150% 2/2 Intelligence +1 -1.68 2/2 Agility +1 -1.00 ×0.75 · -25% 2/2 | Agi+1 4.00, Str+1 1.20, Int+1 1.78 → Agi+1 3.00, Str+1 3.00, Con+2 10.68 | +3.85 | 2 |
| Mallard | dodaje FEP | Constitution +2 +7.59 2/2 Constitution +1 +7.90 ×2.41 · +141% 1/2 Will +2 -2.07 ×0.52 · -48% 1/2 Strength +1 +1.40 ×1.88 · +88% 1/2 +2 | Agi+1 4.00, Str+1 1.60, Int+1 0.71 → Agi+1 3.00, Str+1 3.00, Con+2 10.68 | +3.13 | 2 |
| Seagull | dodaje FEP | Constitution +2 +7.59 2/2 Dexterity +1 -1.01 2/2 Agility +1 +1.00 ×1.50 · +50% 1/2 Strength +1 +1.00 ×1.50 · +50% 1/2 +3 | Agi+1 2.00, Str+1 2.00, Dex+1 1.42 → Agi+1 3.00, Str+1 3.00, Con+2 10.68 | +3.15 | 2 |
| Reindeer bollock | dodaje FEP | Perception +2 -20.81 2/2 Strength +1 +4.12 ×1.84 · +84% 2/2 Constitution +2 +10.68 1/1 Constitution +1 +2.25 ×1.75 · +75% 1/2 +1 | Wil+2 3.37, Str+1 4.88, Con+1 3.00, Per+2 25.59 → Wil+2 1.69, Str+1 13.12, Con+1 5.25 | -4.01 | 2 |
| Crane | dodaje FEP | Agility +1 -3.56 ×0.35 · -65% 2/2 Constitution +2 +10.68 1/1 Psyche +1 +6.00 1/1 Strength +1 +1.50 ×2.00 · +100% 1/2 +3 | Agi+1 8.62, Str+1 1.50 → Agi+1 3.00, Str+1 3.00, Con+2 10.68 | +2.17 | 2 |
| Pelican | dodaje FEP | Constitution +2 +7.59 2/2 Constitution +1 +4.50 ×1.50 · +50% 1/2 Strength +1 +1.80 ×2.50 · +150% 1/2 Intelligence +1 -1.78 1/2 +3 | Agi+1 4.00, Str+1 1.20, Int+1 1.78 → Agi+1 3.00, Str+1 3.00, Con+2 10.68 | +2.95 | 2 |
| Goat | dodaje FEP | Will +1 +1.00 ×1.50 · +50% 2/2 Psyche +1 +6.00 1/1 Constitution +2 +4.50 1/1 Charisma +1 -4.00 1/2 +5 | Cha+2 2.00, Con+1 3.00, Wil+1 2.00, Cha+1 4.00 → Cha+2 3.00, Con+1 4.50, Wil+1 3.00, Psy+1 6.00 | +1.28 | 2 |
| Mole | dodaje FEP | Constitution +1 +5.90 ×2.00 · +100% 2/2 Constitution +2 +4.50 2/2 Perception +1 -1.00 2/2 Will +2 -0.75 ×0.75 · -25% 2/2 | Wil+2 3.00, Con+1 6.75, Per+1 1.00 → Wil+2 2.25, Con+1 13.50, Con+2 4.50 | +1.98 | 2 |
| Hedgehog | dodaje FEP | Constitution +1 +4.70 ×1.74 · +74% 2/2 Constitution +2 +4.50 2/2 Will +2 -1.11 ×0.73 · -27% 2/2 | Wil+2 4.32, Con+1 6.05 → Wil+2 2.25, Con+1 13.50, Con+2 4.50 | +1.84 | 2 |
| Stoat | dodaje FEP | Constitution +2 +10.68 1/1 Agility +1 -5.19 ×0.37 · -63% 1/1 Strength +1 +1.80 ×2.50 · +150% 1/1 | Agi+1 8.19, Str+1 1.20 → Agi+1 3.00, Str+1 3.00, Con+2 10.68 | +3.59 | 1 |
| Tame Reindeer Venison | dodaje FEP | Constitution +2 +4.50 1/1 Perception +1 -2.60 ×0.54 · -46% 1/1 Will +1 +1.00 ×1.50 · +50% 1/1 Strength +2 +0.75 ×1.50 · +50% 1/1 | Str+2 1.50, Wil+1 2.00, Per+1 5.60 → Str+2 2.25, Wil+1 3.00, Per+1 3.00, Con+2 4.50 | +1.42 | 1 |
| Wood Grouse | dodaje FEP | Constitution +2 +4.50 1/1 Will +1 +1.00 ×1.50 · +50% 1/1 Strength +2 -0.75 ×0.75 · -25% 1/1 Perception +1 +0.60 ×1.25 · +25% 1/1 | Str+2 3.00, Wil+1 2.00, Per+1 2.40 → Str+2 2.25, Wil+1 3.00, Per+1 3.00, Con+2 4.50 | +1.46 | 1 |
| Eagle Owl | dodaje FEP | Constitution +2 +4.50 1/1 Perception +1 +2.20 ×3.75 · +275% 1/1 Intelligence +1 -2.00 1/1 Will +1 +1.00 ×1.50 · +50% 1/1 +1 | Str+2 3.00, Wil+1 2.00, Per+1 0.80, Int+1 2.00 → Str+2 2.25, Wil+1 3.00, Per+1 3.00, Con+2 4.50 | +1.39 | 1 |
| Quail | dodaje FEP | Constitution +2 +4.50 1/1 Dexterity +1 -4.20 1/1 Strength +2 +1.65 ×3.75 · +275% 1/1 Will +1 +1.00 ×1.50 · +50% 1/1 +1 | Str+2 0.60, Wil+1 2.00, Per+1 2.00, Dex+1 4.20 → Str+2 2.25, Wil+1 3.00, Per+1 3.00, Con+2 4.50 | +1.62 | 1 |
| Adder | dodaje FEP | Will +2 -11.25 ×0.17 · -83% 1/1 Constitution +1 +10.50 ×4.50 · +350% 1/1 Constitution +2 +4.50 1/1 | Wil+2 13.50, Con+1 3.00 → Wil+2 2.25, Con+1 13.50, Con+2 4.50 | -0.48 | 1 |
| Bog turtle | dodaje FEP | Constitution +1 +9.75 ×3.60 · +260% 1/1 Constitution +2 +4.50 1/1 Will +2 -3.15 ×0.42 · -58% 1/1 Perception +1 -1.00 1/1 | Wil+2 5.40, Con+1 3.75, Per+1 1.00 → Wil+2 2.25, Con+1 13.50, Con+2 4.50 | +1.83 | 1 |
| Squirrel | dodaje FEP | Constitution +1 +9.50 ×3.38 · +238% 1/1 Constitution +2 +4.50 1/1 Will +2 -3.15 ×0.42 · -58% 1/1 Intelligence +1 -1.50 1/1 | Wil+2 5.40, Con+1 4.00, Int+1 1.50 → Wil+2 2.25, Con+1 13.50, Con+2 4.50 | +1.71 | 1 |
| Caverat | dodaje FEP | Constitution +1 +4.50 ×1.50 · +50% 1/1 Constitution +2 +4.50 1/1 Will +2 +0.75 ×1.50 · +50% 1/1 Agility +1 -0.60 1/1 | Wil+2 1.50, Con+1 9.00, Agi+1 0.60 → Wil+2 2.25, Con+1 13.50, Con+2 4.50 | +2.30 | 1 |