Wybierz potrawę, a zobaczysz, co każda przyprawa robi właśnie w niej. Porównujemy tylko warianty tej samej potrawy różniące się wyłącznie jednym składnikiem – reszta (mięso, jajko, mąka, procenty slotów) musi być identyczna. Ta sama przyprawa może robić co innego w wędzonce, a co innego w surowej potrawie, dlatego liczymy każdą potrawę osobno.
⚠ Jakość przyprawy nie ma znaczenia, a mnożnik przyprawy w obrębie jednej potrawy jest stały (np. sól w Meat-in-Jelly zawsze ×1.80, w Smoked Wolfdog ×1.12) – to cecha pary (przyprawa, potrawa). Zmienia się tylko to, KTÓRY FEP zostaje pomnożony: zależy od pozostałych składników, np. od tego, co wniosło drewno. Dane nie zawierają jakości mięsa czy mąki, więc ujemne zmiany na bazowych FEP-ach to zwykle szum jakości bazy, nie efekt przyprawy.
| Zamiast | Typ | Zmiana FEP | Przykład: bez → z | Głód Δ | Par |
|---|---|---|---|---|---|
| Puffin | dodaje FEP | Dexterity +1 -3.06 ×0.79 · -21% 17/18 Constitution +1 +0.24 ×1.04 · +4% 16/18 Will +1 +1.43 ×1.19 · +19% 8/10 Intelligence +1 +1.31 9/9 +7 | Wil+2 3.00, Con+1 3.00, Dex+1 4.00 → Wil+2 1.20, Con+1 2.10, Wil+1 5.00 | -0.35 | 18 |
| Mammoth | dodaje FEP | Strength +2 -3.91 13/14 Constitution +1 -0.17 ×0.95 · -5% 12/14 Will +2 -1.12 ×0.66 · -34% 9/14 Will +1 +1.72 8/8 +6 | Agi+1 4.00, Str+1 2.00, Str+2 5.34 → Agi+1 4.00, Str+1 1.40, Int+1 1.42 | -1.30 | 14 |
| Ant | dodaje FEP | Agility +1 -4.30 ×0.34 · -66% 1/8 Will +1 -0.90 ×0.67 · -33% 8/13 Strength +1 +1.95 ×1.86 · +86% 7/13 Intelligence +1 +1.53 7/7 +3 | Str+1 2.00, Con+1 4.00, Agi+1 6.30 → Str+1 4.00, Con+1 5.80, Int+1 1.60 | -0.18 | 13 |
| Boar | dodaje FEP | Constitution +1 +0.53 ×1.27 · +27% 11/12 Strength +1 -4.30 ×0.44 · -56% 9/12 Will +2 -1.10 ×0.65 · -35% 9/12 Will +1 +1.72 8/8 +4 | Agi+1 4.63, Str+1 7.70 → Agi+1 4.00, Str+1 1.40, Int+1 1.42 | -0.50 | 12 |
| Lynx | dodaje FEP | Strength +1 -4.34 ×0.68 · -32% 10/11 Constitution +1 +2.09 ×1.74 · +74% 10/11 Will +2 -1.23 ×0.65 · -35% 9/11 Will +1 +1.72 8/8 +2 | Wil+2 3.00, Con+1 3.52, Str+1 7.05 → Wil+2 2.10, Con+1 7.05, Wil+1 1.20 | -0.54 | 11 |
| Wolf | dodaje FEP | Constitution +1 +1.60 ×1.49 · +49% 9/10 Agility +1 -3.98 ×1.12 · +12% 8/10 Will +1 +1.85 6/6 Will +2 -1.36 ×0.63 · -37% 6/10 +7 | Wil+2 3.00, Con+1 2.50, Agi+1 5.30 → Wil+2 2.23, Con+1 5.00, Wil+1 1.27 | -0.39 | 10 |
| Badger | dodaje FEP | Agility +1 -3.24 ×0.49 · -51% 8/10 Constitution +1 +0.53 ×1.10 · +10% 8/10 Will +1 +1.97 5/5 Will +2 -1.19 ×0.63 · -37% 5/10 +3 | Agi+1 9.61, Str+1 1.40 → Agi+1 4.00, Str+1 1.40, Int+1 1.42 | -0.33 | 10 |
| Wolverine | dodaje FEP | Constitution +1 +0.08 ×1.04 · +4% 8/9 Agility +1 -2.46 6/9 Will +1 +1.97 5/5 Intelligence +1 -0.98 ×0.50 · -50% 4/9 +2 | Wil+2 2.40, Con+1 1.80, Agi+1 5.00 → Wil+2 1.20, Con+1 2.10, Wil+1 5.00 | -0.14 | 9 |
| Wildgoat | dodaje FEP | Will +1 +1.41 ×4.74 · +374% 6/8 Charisma +1 -2.64 ×2.80 · +180% 7/9 Constitution +1 +2.63 ×2.84 · +184% 7/9 Will +2 -1.24 ×0.62 · -38% 5/9 +5 | Wil+2 3.00, Con+1 2.25, Cha+1 3.75 → Wil+2 2.10, Con+1 9.00, Wil+1 1.20 | -0.01 | 9 |
| Grey Seal | dodaje FEP | Intelligence +2 -9.44 8/9 Constitution +1 +2.56 ×1.84 · +84% 8/9 Will +2 -1.81 ×0.65 · -35% 8/9 Will +1 +1.72 8/8 +4 | Wil+2 3.00, Con+1 2.50, Int+2 12.40 → Wil+2 2.60, Con+1 5.00, Wil+1 1.49 | -2.65 | 9 |
| Bat | zamienia staty | Zamienia wartości między statami: Perception +1 → Will +1 ×4 | Wil+2 2.10, Con+1 9.00, Per+1 1.20 → Wil+2 2.10, Con+1 9.00, Wil+1 1.20 | -0.02 | 8 |
| Venison | dodaje FEP | Constitution +1 +1.59 ×1.38 · +38% 7/8 Will +2 -1.19 ×0.63 · -37% 7/8 Agility +1 -3.42 ×0.46 · -54% 6/8 Will +1 +1.85 6/6 +3 | Wil+2 3.50, Con+1 3.00, Per+1 3.20 → Wil+2 1.20, Con+1 2.10, Wil+1 5.00 | -0.45 | 8 |
| Boreworm | dodaje FEP | Will +2 +0.26 ×1.15 · +15% 6/7 Constitution +1 +0.05 ×1.03 · +3% 6/7 Will +1 +1.97 5/5 Dexterity +1 -1.97 5/7 +3 | Wil+2 1.20, Con+1 1.80, Dex+1 5.00 → Wil+2 1.20, Con+1 2.10, Wil+1 5.00 | +0.08 | 7 |
| Pelican | dodaje FEP | Perception +2 -2.14 6/7 Will +1 +1.88 6/6 Will +2 +0.28 ×1.15 · +15% 6/7 Constitution +1 +0.05 ×1.03 · +3% 6/7 +2 | Wil+2 1.50, Con+1 1.80, Per+2 5.00 → Wil+2 1.20, Con+1 2.10, Wil+1 5.00 | -0.25 | 7 |
| Bear | dodaje FEP | Strength +1 -1.92 ×2.09 · +109% 4/6 Constitution +1 -0.97 ×1.57 · +57% 4/6 Will +2 -1.64 ×0.60 · -40% 3/6 Intelligence +1 +1.22 3/3 +5 | Str+1 1.64, Con+1 3.60, Str+2 6.75 → Str+1 6.57, Con+1 2.52, Int+1 1.44 | -0.73 | 6 |
| Wild Mutton | dodaje FEP | Charisma +1 -2.76 ×0.70 · -30% 6/6 Constitution +1 +3.68 ×3.34 · +234% 5/6 Will +1 +1.97 5/5 Will +2 -1.24 ×0.62 · -38% 5/6 +1 | Wil+2 3.00, Con+1 2.25, Cha+1 3.75 → Wil+2 2.10, Con+1 9.00, Wil+1 1.20 | -0.01 | 6 |
| Reindeer Venison | dodaje FEP | Constitution +1 +2.56 ×2.17 · +117% 5/6 Will +1 +1.35 4/4 Will +2 -0.93 ×0.70 · -30% 4/6 Dexterity +2 -3.73 3/6 +5 | Wil+2 3.00, Con+1 3.60, Dex+2 3.60 → Wil+2 2.10, Con+1 9.00, Wil+1 1.20 | -0.43 | 6 |
| Fox | dodaje FEP | Perception +1 -2.46 5/6 Will +1 +1.97 5/5 Will +2 -0.12 ×0.93 · -7% 5/6 Intelligence +1 -0.72 ×0.66 · -34% 1/6 | Wil+2 1.80, Con+1 2.10, Per+1 5.00 → Wil+2 1.20, Con+1 2.10, Wil+1 5.00 | -0.12 | 6 |
| Ice Bear | dodaje FEP | Constitution +2 -8.37 5/6 Constitution +1 +3.68 ×3.34 · +234% 5/6 Will +2 -2.45 ×0.59 · -41% 5/6 Will +1 +1.97 5/5 +3 | Wil+2 3.00, Con+1 1.25, Con+2 10.60 → Wil+2 2.23, Con+1 5.00, Wil+1 1.27 | -2.30 | 6 |
| Troll | dodaje FEP | Agility +2 -7.44 5/6 Will +2 -2.09 ×0.59 · -41% 5/6 Will +1 +1.97 5/5 Constitution +1 -0.18 ×0.94 · -6% 5/6 +3 | Agi+1 4.00, Str+1 2.00, Str+2 10.68 → Agi+1 4.00, Str+1 1.40, Int+1 1.42 | -2.99 | 6 |
| Mole | dodaje FEP | Perception +1 -1.39 6/6 Constitution +1 +1.05 ×1.23 · +23% 6/6 Will +2 -0.70 ×0.78 · -22% 6/6 Will +1 +1.97 5/5 +1 | Wil+2 1.00, Con+1 3.00, Per+1 3.75 → Wil+2 1.20, Con+1 2.10, Wil+1 5.00 | 0.00 | 6 |
| Bee | dodaje FEP | Agility +1 -3.20 6/6 Will +2 +0.92 ×2.98 · +198% 6/6 Constitution +1 +0.25 ×1.42 · +42% 6/6 Will +1 +1.97 5/5 +1 | Wil+2 3.00, Con+1 0.60, Agi+1 5.00 → Wil+2 1.20, Con+1 2.10, Wil+1 5.00 | +0.11 | 6 |
| Roe Venison | dodaje FEP | Constitution +1 -0.37 ×0.89 · -11% 4/5 Agility +1 -3.01 ×0.47 · -53% 3/5 Intelligence +1 +1.22 3/3 Strength +1 +1.17 ×1.32 · +32% 3/5 +3 | Agi+1 8.54, Str+1 2.00 → Agi+1 4.00, Str+1 1.40, Int+1 1.42 | -0.12 | 5 |
| Beef | dodaje FEP | Strength +1 -2.36 ×0.70 · -30% 5/5 Will +2 +0.58 ×1.40 · +40% 4/5 Will +1 +1.22 3/3 Intelligence +1 +1.11 2/2 +2 | Agi+1 2.00, Str+1 2.00, Con+2 7.12 → Agi+1 4.00, Str+1 1.40, Int+1 1.42 | -0.53 | 5 |
| Hedgehog | dodaje FEP | Will +1 +1.97 5/5 Will +2 -1.60 ×0.66 · -34% 5/5 Constitution +1 -0.17 ×0.97 · -3% 5/5 | Wil+2 6.05, Con+1 2.40 → Wil+2 1.20, Con+1 2.10, Wil+1 5.00 | -0.22 | 5 |
| Cave louse | dodaje FEP | Will +2 -3.14 ×0.40 · -60% 5/5 Will +1 +1.97 5/5 Constitution +1 +0.38 ×1.06 · +6% 5/5 | Wil+2 7.56, Con+1 5.00 → Wil+2 2.10, Con+1 9.00, Wil+1 1.20 | -0.63 | 5 |
| Mallard | dodaje FEP | Constitution +1 +1.40 ×1.25 · +25% 2/4 Will +2 -1.26 ×0.68 · -32% 2/4 Will +1 +1.20 2/2 Intelligence +1 +0.26 ×2.00 · +100% 2/4 +3 | Wil+2 4.32, Con+1 5.60 → Wil+2 2.10, Con+1 9.00, Wil+1 1.20 | +0.04 | 4 |
| Wild Horse | dodaje FEP | Agility +1 -4.00 ×0.41 · -59% 4/4 Constitution +1 +4.04 ×3.60 · +260% 3/4 Intelligence +1 +1.43 2/2 Will +1 +1.35 2/2 +2 | Wil+2 3.00, Con+1 2.25, Agi+1 3.75 → Wil+2 2.10, Con+1 9.00, Wil+1 1.20 | -0.10 | 4 |
| Narwhal | dodaje FEP | Agility +2 -4.00 3/4 Will +2 +1.27 ×2.80 · +180% 3/4 Will +1 +1.20 2/2 Intelligence +1 +1.11 2/2 +3 | Agi+1 1.00, Str+1 2.00, Con+2 10.68 → Agi+1 4.00, Str+1 1.40, Int+1 1.42 | -1.44 | 4 |
| Moose | dodaje FEP | Constitution +1 +2.59 ×2.05 · +105% 4/4 Will +1 +1.28 3/3 Will +2 -0.84 ×0.70 · -30% 3/4 Charisma +1 -7.23 2/4 +2 | Wil+2 3.00, Con+1 2.82, Cha+1 8.46 → Wil+2 2.10, Con+1 7.05, Wil+1 1.20 | -0.44 | 4 |
| Beef bollock | dodaje FEP | Constitution +2 -6.56 3/3 Constitution +1 -3.93 ×0.67 · -33% 2/3 Will +1 +1.20 2/2 Will +2 -0.15 ×0.93 · -7% 2/3 +3 | Agi+1 3.00, Str+1 3.00, Con+2 10.68 → Agi+1 4.00, Str+1 1.40, Int+1 1.42 | -2.66 | 3 |
| Adder | dodaje FEP | Will +2 -7.51 ×0.24 · -76% 3/3 Constitution +1 +3.33 ×2.11 · +111% 3/3 Will +1 +1.22 3/3 | Wil+2 13.50, Con+1 3.00 → Wil+2 2.10, Con+1 9.00, Wil+1 1.20 | -1.67 | 3 |
| Walrus | dodaje FEP | Constitution +1 -3.88 ×0.61 · -39% 3/3 Will +1 +1.28 3/3 Will +2 +1.05 ×2.18 · +118% 2/3 Strength +1 +2.77 ×3.37 · +237% 1/3 | Wil+2 0.75, Con+1 13.39 → Wil+2 2.10, Con+1 7.05, Wil+1 1.20 | -0.04 | 3 |
| Swan | dodaje FEP | Strength +1 -0.93 ×0.91 · -9% 2/2 Intelligence +1 -0.51 ×0.80 · -20% 2/2 Constitution +1 +1.50 ×2.46 · +146% 1/2 Will +1 +1.45 1/1 | Str+1 5.99, Con+1 1.03, Int+1 0.65 → Str+1 3.94, Con+1 2.53, Wil+1 1.45 | +0.00 | 2 |
| Horse bollock | dodaje FEP | Agility +2 -6.41 1/2 Constitution +1 -3.38 ×0.67 · -33% 1/2 Strength +2 -2.70 1/2 Agility +1 -2.41 ×0.62 · -38% 1/2 +4 | Agi+1 6.41, Str+1 3.00, Agi+2 6.41 → Agi+1 4.00, Str+1 1.40, Int+1 1.42 | -2.25 | 2 |
| Pork | dodaje FEP | Strength +1 -10.60 ×0.12 · -88% 1/2 Constitution +1 -4.75 ×0.65 · -35% 1/2 Will +2 -3.30 ×0.39 · -61% 1/2 Agility +1 +2.22 ×2.25 · +125% 1/2 +2 | Agi+1 1.78, Str+1 12.00 → Agi+1 4.00, Str+1 1.40, Int+1 1.42 | -1.52 | 2 |
| Mutton bollock | dodaje FEP | Charisma +2 -10.68 1/2 Dexterity +2 -4.50 1/2 Constitution +1 -3.38 ×0.67 · -33% 1/2 Strength +1 -1.60 ×0.47 · -53% 1/2 +4 | Agi+1 5.34, Str+1 3.00, Cha+2 10.68 → Agi+1 4.00, Str+1 1.40, Int+1 1.42 | -3.21 | 2 |
| Stoat | dodaje FEP | Intelligence +1 +0.81 ×1.33 · +33% 1/2 Agility +1 -4.19 ×0.49 · -51% 1/2 Will +2 +0.25 ×1.17 · +17% 1/2 Strength +1 +0.20 ×1.17 · +17% 1/2 | Agi+1 8.19, Str+1 1.20 → Agi+1 4.00, Str+1 1.40, Int+1 1.42 | -0.19 | 2 |
| Golden Eagle | dodaje FEP | Perception +2 -3.75 1/2 Agility +1 -3.12 ×0.56 · -44% 1/2 Strength +1 -1.60 ×0.47 · -53% 1/2 Intelligence +1 +1.42 1/1 +2 | Wil+2 0.75, Con+1 9.00, Per+2 3.75 → Wil+2 2.10, Con+1 9.00, Wil+1 1.20 | -0.62 | 2 |
| Wild Beef | dodaje FEP | Will +2 -2.02 ×0.54 · -46% 2/2 Constitution +1 +2.00 ×1.40 · +40% 2/2 Will +1 +1.20 1/1 Intelligence +1 +0.80 1/1 | Wil+2 5.40, Con+1 5.00 → Wil+2 2.10, Con+1 9.00, Wil+1 1.20 | -0.19 | 2 |
| Squirrel | dodaje FEP | Constitution +1 +2.50 ×1.63 · +63% 2/2 Will +2 -1.77 ×0.63 · -37% 2/2 Intelligence +1 -0.35 1/2 Will +1 +1.20 1/1 +1 | Wil+2 5.40, Con+1 4.00, Int+1 1.50 → Wil+2 2.10, Con+1 9.00, Wil+1 1.20 | -0.20 | 2 |
| Caverat | dodaje FEP | Will +2 +0.55 ×1.40 · +40% 2/2 Agility +1 -0.50 2/2 Will +1 +1.20 1/1 Intelligence +1 +0.80 1/1 | Wil+2 1.50, Con+1 9.00, Agi+1 0.60 → Wil+2 2.10, Con+1 9.00, Wil+1 1.20 | +0.27 | 2 |
| Seagull | dodaje FEP | Agility +1 +2.00 ×2.00 · +100% 1/1 Intelligence +1 +1.42 1/1 Dexterity +1 -1.42 1/1 Strength +1 -0.60 ×0.70 · -30% 1/1 | Agi+1 2.00, Str+1 2.00, Dex+1 1.42 → Agi+1 4.00, Str+1 1.40, Int+1 1.42 | +0.28 | 1 |
| Reindeer bollock | dodaje FEP | Perception +2 -16.02 1/1 Strength +1 -1.60 ×0.47 · -53% 1/1 Intelligence +1 +1.42 1/1 Agility +1 +1.00 ×1.33 · +33% 1/1 | Agi+1 3.00, Str+1 3.00, Per+2 16.02 → Agi+1 4.00, Str+1 1.40, Int+1 1.42 | -6.25 | 1 |
| Crane | dodaje FEP | Agility +1 -4.62 ×0.46 · -54% 1/1 Intelligence +1 +1.42 1/1 Strength +1 -0.10 ×0.93 · -7% 1/1 | Agi+1 8.62, Str+1 1.50 → Agi+1 4.00, Str+1 1.40, Int+1 1.42 | -0.66 | 1 |
| Pork bollock | dodaje FEP | Strength +2 -18.75 1/1 Constitution +1 +5.62 ×2.66 · +166% 1/1 Will +2 -2.40 ×0.47 · -53% 1/1 Will +1 +1.20 1/1 | Wil+2 4.50, Con+1 3.38, Str+2 18.75 → Wil+2 2.10, Con+1 9.00, Wil+1 1.20 | -5.68 | 1 |
| Bog turtle | dodaje FEP | Constitution +1 +5.25 ×2.40 · +140% 1/1 Will +2 -3.30 ×0.39 · -61% 1/1 Will +1 +1.20 1/1 Perception +1 -1.00 1/1 | Wil+2 5.40, Con+1 3.75, Per+1 1.00 → Wil+2 2.10, Con+1 9.00, Wil+1 1.20 | -0.19 | 1 |
| Goat bollock | dodaje FEP | Constitution +1 -3.37 ×0.67 · -33% 1/1 Agility +2 -2.70 1/1 Will +1 +1.20 1/1 Will +2 -0.60 ×0.78 · -22% 1/1 | Wil+2 2.70, Con+1 10.12, Agi+2 2.70 → Wil+2 2.10, Con+1 6.75, Wil+1 1.20 | -1.41 | 1 |
| Horse | dodaje FEP | Strength +1 -1.20 1/1 Intelligence +1 +0.80 1/1 Will +2 +0.25 ×1.17 · +17% 1/1 | Wil+2 1.46, Con+1 3.00, Str+1 1.20 → Wil+2 1.71, Con+1 3.00, Int+1 0.80 | +0.01 | 1 |