🧂 What spices do

8 online

Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.

⚠ Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.

or

Stuffed Bird

49 variants in the database · show in food table

⚪ Base – this dish with no spice at all

Reference point for the lists below: 1 distinct variants without spices and wood; shown are the ones most spiced/wooded variants are built on.

Ingredients FEPs Energy Hunger Spiced variants on this base
Troll Chicken Meat Stuffing Dexterity +2 1.20 Dexterity +1 3.75 Agility +1 2.25 Constitution +2 7.50 Charisma +1 0.30 Strength +1 0.25 750% 3.83 1

🧂 Spices – what they do in this dish

The number on a chip (e.g. 2/10) = in how many pairs this FEP was present at all. A dimmed, dashed chip = FEP present in fewer than half the pairs – usually another ingredient (e.g. wood) adds it and the spice only multiplies it.

Ingredient Effect Vs. alternatives in slot Example: without → with Hunger Δ Pairs
Kvann no with/without pairs – see swaps Dexterity +2 -2.25 ×0.57 · -43% 5/5 Dexterity +1 +2.08 ×2.17 · +117% 5/5 Charisma +1 +0.51 ×2.91 · +191% 5/5 Agility +1 -0.41 ×0.88 · -12% 5/5 +1 (5) Dex+2 7.42, Dex+1 1.70, Agi+1 2.25, Cha+1 0.42 → Dex+2 1.70, Dex+1 4.31, Agi+1 2.25, Cha+1 0.42 -0.54 0+5
Salt boosts Boosts: Agility +1 +1.62 ×1.72 · +72% 1/1 Dexterity +2 +3.76 ×2.38 · +138% 4/4 Dexterity +1 -0.72 ×0.81 · -19% 4/4 Agility +1 -0.51 ×0.84 · -16% 4/4 (4) Dex+2 1.20, Dex+1 3.75, Agi+1 2.25, Con+2 7.50, Cha+1 0.30, Str+1 0.25 → Dex+2 1.20, Dex+1 3.75, Agi+1 3.87, Con+2 7.50, Cha+1 0.30, Str+1 0.25 +0.26 1+4
Clove of Garlic no with/without pairs – see swaps Agility +1 +0.92 ×1.40 · +40% 4/4 Dexterity +1 -0.72 ×0.81 · -19% 4/4 Dexterity +2 -0.13 ×1.28 · +28% 4/4 (4) Dex+2 7.42, Dex+1 1.70, Agi+1 2.25, Cha+1 0.42 → Dex+2 4.31, Dex+1 1.70, Agi+1 3.40, Cha+1 0.42 -0.01 0+4
Juniper Berries no with/without pairs – see swaps Agility +1 -0.51 ×0.84 · -16% 4/4 Dexterity +1 -0.36 4/4 Dexterity +2 -0.13 ×1.28 · +28% 4/4 (4) Dex+2 7.42, Dex+1 1.70, Agi+1 2.25, Cha+1 0.42 → Dex+2 4.31, Dex+1 1.99, Agi+1 2.25, Cha+1 0.43 -0.17 0+4
Laurel Leaves no with/without pairs – see swaps Dexterity +1 -0.72 ×0.81 · -19% 4/4 Agility +1 +0.61 ×1.28 · +28% 4/4 Dexterity +2 -0.13 ×1.28 · +28% 4/4 (4) Dex+2 7.42, Dex+1 1.70, Agi+1 2.25, Cha+1 0.42 → Dex+2 4.31, Dex+1 1.70, Agi+1 3.15, Cha+1 0.43 -0.06 0+4
Thyme no with/without pairs – see swaps Perception +1 +4.30 ×22.50 · +2150% 1/1 Charisma +1 -2.59 ×0.09 · -91% 1/1 Dexterity +2 -2.32 ×0.70 · -30% 1/1 Dexterity +1 -0.27 ×0.91 · -9% 1/1 (1) Dex+2 7.74, Dex+1 3.15, Agi+1 2.25, Str+1 2.81, Con+1 4.50, Per+1 0.20, Cha+1 2.86 → Dex+2 5.42, Dex+1 2.88, Agi+1 2.25, Str+1 2.81, Con+1 4.50, Per+1 4.50, Cha+1 0.27 -0.36 0+1
Chives present in 1 variants, but no variant to compare against
Dill present in 2 variants, but no variant to compare against
Ambergris not seen in this dish
Black Pepper not seen in this dish
Propolis not seen in this dish
Sage not seen in this dish
Tansy not seen in this dish

🪵 Smoking wood – what it does in this dish

This dish is not smoked – wood does not apply here.
Other ingredients (meat, eggs, flour, mushrooms…) (21)

Meat, eggs, flour, mushrooms etc. The "vs. alternatives" column says what choosing this ingredient instead of the others in the same slot changes.

Ingredient Effect Vs. alternatives in slot Example: without → with Hunger Δ Pairs
Chicken no with/without pairs – see swaps Dexterity +1 -0.40 ×0.96 · -4% 18/18 Agility +1 +0.27 ×1.16 · +16% 18/18 Dexterity +2 +0.08 ×1.26 · +26% 18/18 Strength +1 +0.25 ×1.74 · +74% 1/12 +5 (18) Dex+2 2.06, Dex+1 4.00, Agi+1 2.25, Con+1 0.21, Int+1 0.15 → Dex+2 2.06, Dex+1 4.00, Agi+1 2.25, Cha+1 0.21, Int+1 0.15 +0.01 0+18
Chantrelles no with/without pairs – see swaps Dexterity +2 -1.51 ×0.70 · -30% 10/10 Dexterity +1 +0.67 ×1.49 · +49% 10/10 Agility +1 +0.55 ×1.21 · +21% 10/10 Charisma +1 -0.15 ×0.72 · -28% 8/10 +4 (10) Dex+2 7.42, Dex+1 1.70, Agi+1 2.25, Cha+1 0.42 → Dex+2 1.24, Dex+1 4.00, Agi+1 3.00, Cha+1 0.18 -0.41 0+10
Crane no with/without pairs – see swaps Agility +1 +0.69 ×1.33 · +33% 10/10 Dexterity +2 +0.47 ×1.99 · +99% 10/10 Charisma +1 +0.34 ×3.70 · +270% 1/6 Constitution +2 +0.32 ×1.17 · +17% 6/10 +3 (10) Dex+2 1.55, Dex+1 4.38, Agi+1 2.25, Con+1 0.45 → Dex+2 0.67, Dex+1 4.00, Agi+1 5.16, Cha+1 0.67 +0.29 0+10
Mallard no with/without pairs – see swaps Dexterity +2 -0.55 ×1.11 · +11% 10/10 Agility +1 +0.37 ×1.16 · +16% 10/10 Constitution +1 +0.31 ×1.11 · +11% 9/10 Dexterity +1 +0.18 ×1.10 · +10% 10/10 +6 (10) Dex+2 2.06, Dex+1 4.00, Agi+1 2.25, Cha+1 0.21, Int+1 0.15 → Dex+2 2.06, Dex+1 4.00, Agi+1 2.25, Con+1 0.21, Int+1 0.15 -0.19 0+10
Duck no with/without pairs – see swaps Agility +1 -2.07 ×0.60 · -40% 9/9 Dexterity +1 -1.50 ×0.88 · -12% 9/9 Constitution +1 +1.37 9/9 Charisma +1 -0.21 ×0.95 · -5% 9/9 +2 (9) Dex+2 7.47, Dex+1 10.56, Agi+1 3.87, Str+1 5.31, Cha+1 0.25 → Dex+2 2.17, Dex+1 3.32, Agi+1 2.25, Con+1 5.40, Str+1 2.81, Per+1 5.40, Cha+1 0.25 -0.22 0+9
Magpie no with/without pairs – see swaps Dexterity +1 -0.79 ×0.92 · -8% 9/9 Dexterity +2 -0.74 ×0.82 · -18% 9/9 Agility +1 +0.30 ×1.20 · +20% 9/9 Charisma +1 +0.19 ×1.62 · +62% 5/9 +5 (9) Dex+2 1.79, Dex+1 9.90, Agi+1 6.49, Str+1 4.50, Cha+1 0.25 → Dex+2 1.26, Dex+1 2.87, Agi+1 5.27, Cha+1 0.44, Str+1 4.50, Per+1 4.50 -0.36 0+9
Bay Bolete no with/without pairs – see swaps Dexterity +2 +5.41 ×5.00 · +400% 8/8 Dexterity +1 -2.22 ×0.50 · -50% 8/8 Agility +1 -0.30 ×0.92 · -8% 8/8 Charisma +1 +0.18 ×1.92 · +92% 6/8 +4 (8) Dex+2 0.60, Dex+1 4.00, Agi+1 3.87, Str+1 0.97, Cha+1 0.15 → Dex+2 7.42, Dex+1 1.70, Agi+1 2.25, Cha+1 0.42 +1.28 0+8
Giant Puffball no with/without pairs – see swaps Perception +1 +2.60 8/8 Dexterity +1 -2.49 ×0.44 · -56% 8/8 Agility +1 -0.46 ×0.89 · -11% 8/8 Dexterity +2 -0.29 ×1.44 · +44% 8/8 +3 (8) Dex+2 7.42, Dex+1 1.70, Agi+1 2.25, Cha+1 0.42 → Dex+2 2.06, Dex+1 1.60, Agi+1 2.25, Cha+1 0.30, Per+1 2.60 -0.15 0+8
Oyster Mushroom no with/without pairs – see swaps Dexterity +2 -2.06 ×0.46 · -54% 8/8 Agility +1 +1.12 ×1.49 · +49% 8/8 Dexterity +1 +0.49 ×1.40 · +40% 8/8 Strength +1 +0.97 6/6 +4 (8) Dex+2 7.42, Dex+1 1.70, Agi+1 2.25, Cha+1 0.42 → Dex+2 0.60, Dex+1 4.00, Agi+1 3.87, Str+1 0.97, Cha+1 0.15 -0.37 0+8
Parasol Mushroom no with/without pairs – see swaps Dexterity +1 +1.45 ×1.79 · +79% 8/8 Dexterity +2 -0.85 ×1.02 · +2% 8/8 Agility +1 -0.46 ×0.89 · -11% 8/8 Perception +1 -2.60 2/8 +2 (8) Dex+2 7.42, Dex+1 1.70, Agi+1 2.25, Cha+1 0.42 → Dex+2 1.55, Dex+1 4.75, Agi+1 2.25, Cha+1 0.23 -0.25 0+8
Swan no with/without pairs – see swaps Perception +2 +0.75 8/8 Dexterity +2 -0.74 ×0.83 · -17% 8/8 Agility +1 +0.47 ×1.20 · +20% 8/8 Dexterity +1 +0.23 ×1.12 · +12% 8/8 +5 (8) Dex+2 3.10, Dex+1 3.75, Agi+1 2.25, Con+2 2.50, Str+1 0.25 → Dex+2 0.90, Dex+1 3.75, Agi+1 3.87, Per+2 0.75, Con+2 1.91, Str+1 0.25 -0.05 0+8
Bloated Bolete no with/without pairs – see swaps Dexterity +1 +2.16 ×1.99 · +99% 6/6 Agility +1 -0.40 ×0.89 · -11% 6/6 Charisma +1 +0.12 ×1.67 · +67% 6/6 Dexterity +2 +0.09 ×1.82 · +82% 6/6 +3 (6) Dex+2 7.42, Dex+1 1.70, Agi+1 2.25, Cha+1 0.42 → Dex+2 2.58, Dex+1 5.50, Agi+1 2.25, Cha+1 0.37 +0.24 0+6
Golden Eagle no with/without pairs – see swaps Will +1 +1.88 6/6 Dexterity +2 -1.28 ×0.28 · -72% 6/6 Agility +1 +0.35 ×1.14 · +14% 6/6 Constitution +2 +0.32 ×1.17 · +17% 6/6 +3 (6) Dex+2 3.10, Dex+1 3.75, Agi+1 2.25, Con+2 2.50, Str+1 0.25 → Dex+2 0.37, Dex+1 3.75, Agi+1 3.87, Con+2 2.50, Wil+1 1.88, Str+1 0.25 -0.01 0+6
Wood Grouse no with/without pairs – see swaps Dexterity +2 +1.91 ×3.61 · +261% 6/6 Agility +1 -1.54 ×0.60 · -40% 6/6 Constitution +2 +0.32 ×1.17 · +17% 6/6 Charisma +1 -0.27 2/6 +3 (6) Dex+2 0.37, Dex+1 3.75, Agi+1 3.87, Con+2 2.50, Wil+1 1.88, Str+1 0.25 → Dex+2 3.10, Dex+1 3.75, Agi+1 2.25, Con+2 2.50, Str+1 0.25 +0.35 0+6
Yellowfeet no with/without pairs – see swaps Dexterity +2 -0.51 ×1.42 · +42% 6/6 Dexterity +1 +0.41 ×1.40 · +40% 6/6 Agility +1 -0.40 ×0.89 · -11% 6/6 Intelligence +1 +0.15 6/6 +3 (6) Dex+2 7.42, Dex+1 1.70, Agi+1 2.25, Cha+1 0.42 → Dex+2 2.06, Dex+1 4.00, Agi+1 2.25, Cha+1 0.21, Int+1 0.15 -0.24 0+6
Puffin no with/without pairs – see swaps Dexterity +1 +7.05 ×3.35 · +235% 4/4 Perception +1 -4.73 4/4 Agility +1 +1.77 ×1.71 · +71% 4/4 Dexterity +2 +1.17 ×1.62 · +62% 4/4 +2 (4) Dex+2 2.17, Dex+1 3.32, Agi+1 2.25, Con+1 5.40, Str+1 2.81, Per+1 5.40, Cha+1 0.25 → Dex+2 7.47, Dex+1 10.56, Agi+1 3.87, Str+1 5.31, Cha+1 0.25 +0.63 0+4
Seagull no with/without pairs – see swaps Dexterity +1 -1.87 ×0.50 · -50% 2/2 Agility +1 -1.62 ×0.58 · -42% 2/2 Dexterity +2 +1.53 ×2.51 · +151% 2/2 Intelligence +1 +0.75 ×4.00 · +300% 2/2 +2 (2) Dex+2 0.90, Dex+1 3.75, Agi+1 3.87, Per+2 0.75, Int+1 0.25 → Dex+2 2.58, Dex+1 1.88, Agi+1 2.25, Int+1 1.00 -0.09 0+2
Mammoth no with/without pairs – see swaps Constitution +2 -5.00 ×0.33 · -67% 1/1 (1) Dex+2 1.20, Dex+1 3.75, Agi+1 3.87, Con+2 7.50, Cha+1 0.30, Str+1 0.25 → Dex+2 1.20, Dex+1 3.75, Agi+1 3.87, Con+2 2.50, Cha+1 0.30, Str+1 0.25 -1.60 0+1
Pickled Carrot no with/without pairs – see swaps Agility +1 -10.43 ×0.18 · -82% 1/1 Perception +1 +4.50 1/1 Dexterity +2 +2.77 ×1.88 · +88% 1/1 (1) Dex+2 3.15, Dex+1 2.86, Agi+1 12.68, Str+1 2.81, Con+1 4.50, Cha+1 0.20 → Dex+2 5.92, Dex+1 2.86, Agi+1 2.25, Str+1 2.81, Con+1 4.50, Per+1 4.50, Cha+1 0.20 -0.04 0+1
Pickled Radish no with/without pairs – see swaps Agility +1 +10.43 ×5.64 · +464% 1/1 Perception +1 -4.50 1/1 Dexterity +2 -2.77 ×0.53 · -47% 1/1 (1) Dex+2 5.92, Dex+1 2.86, Agi+1 2.25, Str+1 2.81, Con+1 4.50, Per+1 4.50, Cha+1 0.20 → Dex+2 3.15, Dex+1 2.86, Agi+1 12.68, Str+1 2.81, Con+1 4.50, Cha+1 0.20 +0.04 0+1
Troll no with/without pairs – see swaps Constitution +2 +5.00 ×3.00 · +200% 1/1 (1) Dex+2 1.20, Dex+1 3.75, Agi+1 3.87, Con+2 2.50, Cha+1 0.30, Str+1 0.25 → Dex+2 1.20, Dex+1 3.75, Agi+1 3.87, Con+2 7.50, Cha+1 0.30, Str+1 0.25 +1.60 0+1
Spice instead of another spice (pairs) (22)
Swap Type Effect Example: without → with Hunger Δ Pairs
Salt🧂 spice instead of Clove of Garlic boosts Dexterity +2 +3.11 ×1.72 · +72% 1/1 Agility +1 -1.15 ×0.66 · -34% 1/1 Dex+2 4.31, Dex+1 1.70, Agi+1 3.40, Cha+1 0.42 → Dex+2 7.42, Dex+1 1.70, Agi+1 2.25, Cha+1 0.42 +0.81 1
Salt🧂 spice instead of Kvann boosts Dexterity +2 +5.72 ×4.36 · +336% 1/1 Dexterity +1 -2.61 ×0.39 · -61% 1/1 Dex+2 1.70, Dex+1 4.31, Agi+1 2.25, Cha+1 0.42 → Dex+2 7.42, Dex+1 1.70, Agi+1 2.25, Cha+1 0.42 +1.41 1
Salt🧂 spice instead of Juniper Berries boosts Dexterity +2 +3.11 ×1.72 · +72% 1/1 Dexterity +1 -0.29 ×0.85 · -15% 1/1 Dex+2 4.31, Dex+1 1.99, Agi+1 2.25, Cha+1 0.43 → Dex+2 7.42, Dex+1 1.70, Agi+1 2.25, Cha+1 0.42 +0.94 1
Salt🧂 spice instead of Laurel Leaves boosts Dexterity +2 +3.11 ×1.72 · +72% 1/1 Agility +1 -0.90 ×0.71 · -29% 1/1 Dex+2 4.31, Dex+1 1.70, Agi+1 3.15, Cha+1 0.43 → Dex+2 7.42, Dex+1 1.70, Agi+1 2.25, Cha+1 0.42 +0.85 1
Kvann🧂 spice instead of Salt boosts Dexterity +2 -5.72 ×0.23 · -77% 1/1 Dexterity +1 +2.61 ×2.54 · +154% 1/1 Dex+2 7.42, Dex+1 1.70, Agi+1 2.25, Cha+1 0.42 → Dex+2 1.70, Dex+1 4.31, Agi+1 2.25, Cha+1 0.42 -1.41 1
Kvann🧂 spice instead of Clove of Garlic boosts Dexterity +1 +2.61 ×2.54 · +154% 1/1 Dexterity +2 -2.61 ×0.39 · -61% 1/1 Agility +1 -1.15 ×0.66 · -34% 1/1 Dex+2 4.31, Dex+1 1.70, Agi+1 3.40, Cha+1 0.42 → Dex+2 1.70, Dex+1 4.31, Agi+1 2.25, Cha+1 0.42 -0.60 1
Kvann🧂 spice instead of Juniper Berries boosts Dexterity +2 -2.61 ×0.39 · -61% 1/1 Dexterity +1 +2.32 ×2.17 · +117% 1/1 Dex+2 4.31, Dex+1 1.99, Agi+1 2.25, Cha+1 0.43 → Dex+2 1.70, Dex+1 4.31, Agi+1 2.25, Cha+1 0.42 -0.47 1
Kvann🧂 spice instead of Laurel Leaves boosts Dexterity +1 +2.61 ×2.54 · +154% 1/1 Dexterity +2 -2.61 ×0.39 · -61% 1/1 Agility +1 -0.90 ×0.71 · -29% 1/1 Dex+2 4.31, Dex+1 1.70, Agi+1 3.15, Cha+1 0.43 → Dex+2 1.70, Dex+1 4.31, Agi+1 2.25, Cha+1 0.42 -0.56 1
Kvann🧂 spice instead of Thyme boosts Perception +1 -4.30 ×0.04 · -96% 1/1 Charisma +1 +2.59 ×10.59 · +959% 1/1 Dexterity +2 +2.32 ×1.43 · +43% 1/1 Dexterity +1 +0.27 ×1.09 · +9% 1/1 Dex+2 5.42, Dex+1 2.88, Agi+1 2.25, Str+1 2.81, Con+1 4.50, Per+1 4.50, Cha+1 0.27 → Dex+2 7.74, Dex+1 3.15, Agi+1 2.25, Str+1 2.81, Con+1 4.50, Per+1 0.20, Cha+1 2.86 +0.36 1
Clove of Garlic🧂 spice instead of Salt boosts Dexterity +2 -3.11 ×0.58 · -42% 1/1 Agility +1 +1.15 ×1.51 · +51% 1/1 Dex+2 7.42, Dex+1 1.70, Agi+1 2.25, Cha+1 0.42 → Dex+2 4.31, Dex+1 1.70, Agi+1 3.40, Cha+1 0.42 -0.81 1
Clove of Garlic🧂 spice instead of Kvann boosts Dexterity +2 +2.61 ×2.54 · +154% 1/1 Dexterity +1 -2.61 ×0.39 · -61% 1/1 Agility +1 +1.15 ×1.51 · +51% 1/1 Dex+2 1.70, Dex+1 4.31, Agi+1 2.25, Cha+1 0.42 → Dex+2 4.31, Dex+1 1.70, Agi+1 3.40, Cha+1 0.42 +0.60 1
Clove of Garlic🧂 spice instead of Juniper Berries boosts Agility +1 +1.15 ×1.51 · +51% 1/1 Dexterity +1 -0.29 ×0.85 · -15% 1/1 Dex+2 4.31, Dex+1 1.99, Agi+1 2.25, Cha+1 0.43 → Dex+2 4.31, Dex+1 1.70, Agi+1 3.40, Cha+1 0.42 +0.13 1
Clove of Garlic🧂 spice instead of Laurel Leaves boosts Agility +1 +0.25 ×1.08 · +8% 1/1 Dex+2 4.31, Dex+1 1.70, Agi+1 3.15, Cha+1 0.43 → Dex+2 4.31, Dex+1 1.70, Agi+1 3.40, Cha+1 0.42 +0.04 1
Juniper Berries🧂 spice instead of Salt boosts Dexterity +2 -3.11 ×0.58 · -42% 1/1 Dexterity +1 +0.29 ×1.17 · +17% 1/1 Dex+2 7.42, Dex+1 1.70, Agi+1 2.25, Cha+1 0.42 → Dex+2 4.31, Dex+1 1.99, Agi+1 2.25, Cha+1 0.43 -0.94 1
Juniper Berries🧂 spice instead of Clove of Garlic boosts Agility +1 -1.15 ×0.66 · -34% 1/1 Dexterity +1 +0.29 ×1.17 · +17% 1/1 Dex+2 4.31, Dex+1 1.70, Agi+1 3.40, Cha+1 0.42 → Dex+2 4.31, Dex+1 1.99, Agi+1 2.25, Cha+1 0.43 -0.13 1
Juniper Berries🧂 spice instead of Kvann boosts Dexterity +2 +2.61 ×2.54 · +154% 1/1 Dexterity +1 -2.32 ×0.46 · -54% 1/1 Dex+2 1.70, Dex+1 4.31, Agi+1 2.25, Cha+1 0.42 → Dex+2 4.31, Dex+1 1.99, Agi+1 2.25, Cha+1 0.43 +0.47 1
Juniper Berries🧂 spice instead of Laurel Leaves boosts Agility +1 -0.90 ×0.71 · -29% 1/1 Dexterity +1 +0.29 ×1.17 · +17% 1/1 Dex+2 4.31, Dex+1 1.70, Agi+1 3.15, Cha+1 0.43 → Dex+2 4.31, Dex+1 1.99, Agi+1 2.25, Cha+1 0.43 -0.09 1
Laurel Leaves🧂 spice instead of Salt boosts Dexterity +2 -3.11 ×0.58 · -42% 1/1 Agility +1 +0.90 ×1.40 · +40% 1/1 Dex+2 7.42, Dex+1 1.70, Agi+1 2.25, Cha+1 0.42 → Dex+2 4.31, Dex+1 1.70, Agi+1 3.15, Cha+1 0.43 -0.85 1
Laurel Leaves🧂 spice instead of Clove of Garlic inconclusive Agility +1 -0.25 ×0.93 · -7% 1/1 Dex+2 4.31, Dex+1 1.70, Agi+1 3.40, Cha+1 0.42 → Dex+2 4.31, Dex+1 1.70, Agi+1 3.15, Cha+1 0.43 -0.04 1
Laurel Leaves🧂 spice instead of Kvann boosts Dexterity +2 +2.61 ×2.54 · +154% 1/1 Dexterity +1 -2.61 ×0.39 · -61% 1/1 Agility +1 +0.90 ×1.40 · +40% 1/1 Dex+2 1.70, Dex+1 4.31, Agi+1 2.25, Cha+1 0.42 → Dex+2 4.31, Dex+1 1.70, Agi+1 3.15, Cha+1 0.43 +0.56 1
Laurel Leaves🧂 spice instead of Juniper Berries boosts Agility +1 +0.90 ×1.40 · +40% 1/1 Dexterity +1 -0.29 ×0.85 · -15% 1/1 Dex+2 4.31, Dex+1 1.99, Agi+1 2.25, Cha+1 0.43 → Dex+2 4.31, Dex+1 1.70, Agi+1 3.15, Cha+1 0.43 +0.09 1
Thyme🧂 spice instead of Kvann boosts Perception +1 +4.30 ×22.50 · +2150% 1/1 Charisma +1 -2.59 ×0.09 · -91% 1/1 Dexterity +2 -2.32 ×0.70 · -30% 1/1 Dexterity +1 -0.27 ×0.91 · -9% 1/1 Dex+2 7.74, Dex+1 3.15, Agi+1 2.25, Str+1 2.81, Con+1 4.50, Per+1 0.20, Cha+1 2.86 → Dex+2 5.42, Dex+1 2.88, Agi+1 2.25, Str+1 2.81, Con+1 4.50, Per+1 4.50, Cha+1 0.27 -0.36 1