🧂 What spices do

7 online

Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.

⚠ Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.

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Roeboat

15 variants in the database · show in food table

⚪ Base – this dish with no spice at all

Reference point for the lists below: 2 distinct variants without spices and wood; shown are the ones most spiced/wooded variants are built on.

Ingredients FEPs Energy Hunger Spiced variants on this base
Wildkale Leaf Charisma +1 1.00 Intelligence +1 1.00 Dexterity +1 1.20 400% 0.51 3
Lettuce Leaf Charisma +1 1.00 Intelligence +1 1.50 Constitution +1 2.00 400% 0.72 0

🧂 Spices – what they do in this dish

The number on a chip (e.g. 2/10) = in how many pairs this FEP was present at all. A dimmed, dashed chip = FEP present in fewer than half the pairs – usually another ingredient (e.g. wood) adds it and the spice only multiplies it.

Ingredient Effect Vs. alternatives in slot Example: without → with Hunger Δ Pairs
Juniper Berries boosts Boosts: Charisma +1 +0.49 ×1.49 · +49% 1/1 Charisma +1 +0.39 ×1.37 · +37% 2/2 Intelligence +1 -0.19 ×0.86 · -14% 2/2 Dexterity +1 -0.12 ×0.92 · -8% 2/2 (2) Cha+1 1.00, Int+1 1.00, Dex+1 1.20 → Cha+1 1.49, Int+1 1.00, Dex+1 1.20 +0.08 1+2
Laurel Leaves boosts Boosts: Dexterity +1 +0.24 ×1.20 · +20% 1/1 Charisma +1 +0.20 ×1.20 · +20% 1/1 Dexterity +1 +0.24 ×1.20 · +20% 2/2 Intelligence +1 -0.19 ×0.86 · -14% 2/2 (2) Cha+1 1.00, Int+1 1.00, Dex+1 1.20 → Cha+1 1.20, Int+1 1.00, Dex+1 1.44 +0.07 1+2
Salt boosts Boosts: Intelligence +1 +0.38 ×1.38 · +38% 1/1 Intelligence +1 +0.38 ×1.38 · +38% 2/2 Charisma +1 -0.35 ×0.75 · -25% 2/2 Dexterity +1 -0.12 ×0.92 · -8% 2/2 (2) Cha+1 1.00, Int+1 1.00, Dex+1 1.20 → Cha+1 1.00, Int+1 1.38, Dex+1 1.20 +0.06 1+2
Ambergris not seen in this dish
Black Pepper not seen in this dish
Chives not seen in this dish
Clove of Garlic not seen in this dish
Dill not seen in this dish
Kvann not seen in this dish
Propolis not seen in this dish
Sage not seen in this dish
Tansy not seen in this dish
Thyme not seen in this dish

🪵 Smoking wood – what it does in this dish

This dish is not smoked – wood does not apply here.
Other ingredients (meat, eggs, flour, mushrooms…) (10)

Meat, eggs, flour, mushrooms etc. The "vs. alternatives" column says what choosing this ingredient instead of the others in the same slot changes.

Ingredient Effect Vs. alternatives in slot Example: without → with Hunger Δ Pairs
Brown Kelp no with/without pairs – see swaps Intelligence +1 -0.27 ×0.85 · -15% 6/6 Charisma +1 +0.24 ×1.32 · +31% 6/6 Constitution +2 +3.26 3/3 Perception +2 +2.07 3/3 +5 (6) Cha+1 2.03, Int+1 2.25, Psy+1 3.00, Dex+2 4.34 → Cha+1 2.03, Int+1 2.07, Psy+1 3.26, Con+2 3.26 +0.45 0+6
Lettuce Leaf no with/without pairs – see swaps Dexterity +2 +4.34 3/3 Psyche +1 -0.28 ×0.92 · -8% 3/5 Constitution +1 +2.15 2/2 Perception +1 -4.34 1/5 +3 (5) Cha+1 2.03, Int+1 2.25, Psy+1 3.00, Per+1 4.34 → Cha+1 2.03, Int+1 2.25, Psy+1 3.00, Dex+2 4.34 +0.54 0+5
Beetroot Leaves no with/without pairs – see swaps Intelligence +1 +0.39 ×1.23 · +23% 4/4 Psyche +1 +0.50 ×1.16 · +16% 3/4 Dexterity +2 -4.34 1/4 Perception +1 -4.34 1/4 +3 (4) Cha+1 2.03, Int+1 2.25, Psy+1 3.00, Dex+2 4.34 → Cha+1 2.03, Int+1 2.59, Psy+1 3.59 -0.73 0+4
Caviar adds FEP Adds: Psyche +1 +3.26 1/1 Constitution +2 +3.26 1/1 Intelligence +1 +1.07 ×2.07 · +107% 1/1 Psyche +1 +3.20 3/3 Charisma +1 +1.84 ×11.09 · +1009% 3/3 Intelligence +1 +1.07 ×1.88 · +88% 3/3 Dexterity +2 +4.34 2/2 +3 (3) Cha+1 2.07, Int+1 1.00, Per+2 2.07 → Cha+1 2.03, Int+1 2.07, Psy+1 3.26, Con+2 3.26 +1.07 1+3
Wildkale Leaf no with/without pairs – see swaps Dexterity +1 +1.20 4/4 Charisma +1 -0.71 ×0.71 · -29% 4/4 Intelligence +1 +0.06 ×1.11 · +11% 4/4 Perception +2 -2.07 1/4 +2 (4) Cha+1 2.07, Int+1 1.00, Per+2 2.07 → Cha+1 1.00, Int+1 1.38, Dex+1 1.20 -0.19 0+4
Dusk Fern no with/without pairs – see swaps Charisma +1 -0.94 ×0.62 · -38% 3/3 Will +1 +0.80 3/3 Intelligence +1 +0.25 ×1.25 · +25% 3/3 Perception +2 -2.07 1/3 +1 (3) Cha+1 2.07, Int+1 1.00, Per+2 2.07 → Cha+1 1.00, Int+1 1.38, Wil+1 0.80 -0.26 0+3
Green Kale no with/without pairs – see swaps Perception +1 +4.34 3/3 Psyche +1 -0.28 ×0.92 · -8% 3/3 Intelligence +1 -0.05 ×0.99 · -1% 3/3 Dexterity +2 -4.34 1/3 +1 (3) Cha+1 2.03, Int+1 2.25, Psy+1 3.00, Dex+2 4.34 → Cha+1 2.03, Int+1 2.25, Psy+1 3.00, Per+1 4.34 -0.17 0+3
Green Kelp no with/without pairs – see swaps Charisma +1 +1.40 ×2.28 · +128% 3/3 Intelligence +1 -0.25 ×0.82 · -18% 3/3 Perception +2 -2.07 1/3 Dexterity +1 -1.20 1/3 +1 (3) Cha+1 2.07, Int+1 1.00, Per+2 2.07 → Cha+1 2.76, Int+1 1.00 -0.14 0+3
Mullet Roe no with/without pairs – see swaps Strength +1 +1.81 3/3 Charisma +1 -1.26 ×0.30 · -70% 3/3 Intelligence +1 -0.99 ×0.55 · -45% 3/3 Psyche +1 -3.30 2/3 +3 (3) Cha+1 2.03, Int+1 2.25, Psy+1 3.00, Dex+2 4.34 → Cha+1 0.18, Int+1 1.00, Str+1 1.59, Con+1 2.30 -0.82 0+3
Asp Roe no with/without pairs – see swaps Constitution +1 +1.61 ×1.20 · +20% 1/2 Charisma +1 -0.86 ×0.73 · -27% 2/2 Dexterity +1 +0.58 2/2 Intelligence +1 -0.13 ×1.08 · +8% 2/2 +3 (2) Cha+1 2.03, Int+1 2.25, Psy+1 3.00, Dex+2 4.34 → Cha+1 0.24, Int+1 1.50, Con+1 2.76, Dex+1 0.58 -0.87 0+2
Spice instead of another spice (pairs) (6)
Swap Type Effect Example: without → with Hunger Δ Pairs
Salt🧂 spice instead of Juniper Berries boosts Charisma +1 -0.49 ×0.67 · -33% 1/1 Intelligence +1 +0.38 ×1.38 · +38% 1/1 Cha+1 1.49, Int+1 1.00, Dex+1 1.20 → Cha+1 1.00, Int+1 1.38, Dex+1 1.20 -0.02 1
Salt🧂 spice instead of Laurel Leaves boosts Intelligence +1 +0.38 ×1.38 · +38% 1/1 Dexterity +1 -0.24 ×0.83 · -17% 1/1 Charisma +1 -0.20 ×0.83 · -17% 1/1 Cha+1 1.20, Int+1 1.00, Dex+1 1.44 → Cha+1 1.00, Int+1 1.38, Dex+1 1.20 -0.01 1
Juniper Berries🧂 spice instead of Salt boosts Charisma +1 +0.49 ×1.49 · +49% 1/1 Intelligence +1 -0.38 ×0.72 · -28% 1/1 Cha+1 1.00, Int+1 1.38, Dex+1 1.20 → Cha+1 1.49, Int+1 1.00, Dex+1 1.20 +0.02 1
Juniper Berries🧂 spice instead of Laurel Leaves boosts Charisma +1 +0.29 ×1.24 · +24% 1/1 Dexterity +1 -0.24 ×0.83 · -17% 1/1 Cha+1 1.20, Int+1 1.00, Dex+1 1.44 → Cha+1 1.49, Int+1 1.00, Dex+1 1.20 +0.01 1
Laurel Leaves🧂 spice instead of Salt boosts Intelligence +1 -0.38 ×0.72 · -28% 1/1 Dexterity +1 +0.24 ×1.20 · +20% 1/1 Charisma +1 +0.20 ×1.20 · +20% 1/1 Cha+1 1.00, Int+1 1.38, Dex+1 1.20 → Cha+1 1.20, Int+1 1.00, Dex+1 1.44 +0.01 1
Laurel Leaves🧂 spice instead of Juniper Berries boosts Charisma +1 -0.29 ×0.81 · -19% 1/1 Dexterity +1 +0.24 ×1.20 · +20% 1/1 Cha+1 1.49, Int+1 1.00, Dex+1 1.20 → Cha+1 1.20, Int+1 1.00, Dex+1 1.44 -0.01 1