🧂 Co robią przyprawy

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Wybierz potrawę, a zobaczysz, co każda przyprawa robi właśnie w niej. Porównujemy tylko warianty tej samej potrawy różniące się wyłącznie jednym składnikiem – reszta (mięso, jajko, mąka, procenty slotów) musi być identyczna. Ta sama przyprawa może robić co innego w wędzonce, a co innego w surowej potrawie, dlatego liczymy każdą potrawę osobno.

⚠ Jakość przyprawy nie ma znaczenia, a mnożnik przyprawy w obrębie jednej potrawy jest stały (np. sól w Meat-in-Jelly zawsze ×1.80, w Smoked Wolfdog ×1.12) – to cecha pary (przyprawa, potrawa). Zmienia się tylko to, KTÓRY FEP zostaje pomnożony: zależy od pozostałych składników, np. od tego, co wniosło drewno. Dane nie zawierają jakości mięsa czy mąki, więc ujemne zmiany na bazowych FEP-ach to zwykle szum jakości bazy, nie efekt przyprawy.

albo

Pan-Seared Fish

123 wariantów w bazie · pokaż w tabeli potraw

⚪ Baza – ta potrawa bez żadnej przyprawy

Punkt odniesienia dla list niżej: 12 różnych wariantów bez przypraw i bez drewna; pokazane są te, na których opiera się najwięcej wariantów z przyprawą lub drewnem.

Składniki FEP-y Energia Głód Wariantów z przyprawą na tej bazie
Green Kale Sturgeon Strength +1 4.05 Intelligence +1 4.50 Intelligence +2 6.00 400% 4.11 5
Lavaret Brown Kelp Strength +1 4.50 Intelligence +1 1.65 Constitution +1 2.40 Perception +2 4.50 400% 3.51 3
Asp Green Kelp Strength +1 4.20 Intelligence +1 2.10 Perception +1 1.80 Charisma +1 1.80 400% 1.98 3
Lavaret Wildkale Leaf Strength +1 3.00 Intelligence +1 1.65 Constitution +1 2.40 Dexterity +1 3.60 400% 2.13 0
Dusk Fern Lavaret Strength +1 3.00 Intelligence +1 3.00 Will +1 1.32 Constitution +1 1.92 400% 1.85 0
Dusk Fern Eel Strength +1 3.00 Intelligence +1 3.00 Will +1 1.92 Agility +1 0.96 400% 1.78 0

🧂 Przyprawy – co robią w tej potrawie

Liczba przy chipie (np. 2/10) = w ilu z par ten FEP w ogóle występował. Przygaszony, przerywany chip = FEP obecny w mniej niż połowie par – zwykle dodaje go inny składnik (np. drewno), a przyprawa go tylko mnoży.

Składnik Efekt Względem zamienników w slocie Przykład: bez → z Głód Δ Par
Laurel Leaves podbija Podbija: Strength +1 +2.34 ×1.55 · +55% 3/3 Intelligence +2 +4.92 ×1.82 · +82% 1/3 Perception +2 +3.69 ×1.82 · +82% 1/3 +1 Strength +1 +1.76 ×1.47 · +47% 26/26 Intelligence +1 -1.35 ×0.73 · -27% 26/26 Intelligence +2 +5.72 ×1.91 · +91% 1/11 Perception +1 +1.62 ×1.75 · +75% 7/26 +3 (26) Str+1 4.05, Int+1 4.50, Int+2 6.00 → Str+1 7.37, Int+1 4.50, Int+2 10.92 +1.71 3+26
Salt niejednoznaczne różnice na poziomie szumu jakości: Strength +1 +1.43 ×1.34 · +34% 2/2 Intelligence +1 +0.56 ×1.34 · +34% 2/2 Strength +1 -0.87 ×0.93 · -7% 25/25 Intelligence +1 +0.83 ×1.34 · +34% 25/25 Intelligence +2 -2.17 ×0.92 · -8% 8/25 Perception +1 -0.78 ×0.80 · -20% 7/25 +3 (25) Str+1 4.20, Int+1 2.10, Per+1 1.80, Cha+1 1.80 → Str+1 7.06, Int+1 2.10, Per+1 1.80, Cha+1 1.80 +0.40 2+25
Juniper Berries niejednoznaczne różnice na poziomie szumu jakości: Strength +1 +0.83 ×1.20 · +20% 2/2 Intelligence +1 +0.34 ×1.21 · +21% 2/2 Intelligence +1 -0.97 ×0.88 · -12% 22/22 Strength +1 -0.15 ×1.06 · +6% 22/22 Intelligence +2 -1.03 ×0.96 · -4% 1/11 Perception +2 -0.61 ×0.92 · -8% 6/22 +3 (22) Str+1 4.05, Int+1 4.50, Int+2 6.00 → Str+1 5.71, Int+1 4.50, Int+2 6.00 +0.24 2+22
Clove of Garlic podbija Podbija: Intelligence +1 +1.36 ×1.65 · +65% 1/1 Strength +1 -0.78 ×0.91 · -9% 13/13 Intelligence +1 +0.63 ×1.34 · +34% 13/13 Intelligence +2 -2.07 ×0.97 · -3% 6/13 Perception +1 -0.74 ×0.82 · -18% 5/13 +1 (13) Str+1 4.20, Int+1 2.10, Per+1 1.80, Cha+1 1.80 → Str+1 4.20, Int+1 3.46, Per+1 1.80, Cha+1 1.80 +0.27 1+13
Dill podbija Podbija: Intelligence +2 +1.98 ×1.33 · +33% 1/1 Intelligence +1 -1.77 ×0.77 · -23% 10/10 Strength +1 -1.68 ×0.79 · -21% 10/10 Intelligence +2 +1.65 ×1.34 · +34% 1/10 (10) Str+1 4.05, Int+1 4.50, Int+2 6.00 → Str+1 4.05, Int+1 4.50, Int+2 7.98 +0.79 1+10
Kvann zamienia staty Zamienia wartości między statami: Intelligence +1 → Strength +1, Intelligence +2 → Intelligence +1, Strength +1 → Intelligence +2 ×1 Intelligence +2 -4.84 ×0.44 · -56% 1/10 Intelligence +1 +2.55 ×1.95 · +95% 10/10 Strength +1 -2.29 ×0.64 · -36% 10/10 (10) Str+1 4.05, Int+1 4.50, Int+2 6.00 → Str+1 4.50, Int+1 6.00, Int+2 4.05 -0.39 1+10
Sage brak par z/bez – patrz zamiany Intelligence +2 +6.49 ×2.04 · +104% 6/6 Strength +1 +3.07 ×1.84 · +84% 6/6 Intelligence +1 -1.45 ×0.76 · -24% 6/6 (6) Str+1 2.70, Int+1 7.80, Int+2 3.90 → Str+1 7.57, Int+1 2.70, Int+2 15.13 +2.92 0+6
Tansy podbija Podbija: Intelligence +1 +7.45 ×2.66 · +166% 1/1 Strength +1 +4.05 ×2.00 · +100% 1/1 Intelligence +2 -7.24 4/4 Intelligence +1 +7.07 ×2.49 · +149% 4/4 Strength +1 +2.69 ×1.58 · +58% 4/4 (4) Str+1 4.05, Int+1 4.50, Int+2 6.00 → Str+1 8.10, Int+1 11.95 -0.10 1+4
Ambergris nie widziano w tej potrawie
Black Pepper nie widziano w tej potrawie
Chives nie widziano w tej potrawie
Propolis nie widziano w tej potrawie
Thyme nie widziano w tej potrawie

🪵 Drewno wędzarnicze – co robi w tej potrawie

Ta potrawa nie jest wędzona – drewno nie ma tu zastosowania.
Pozostałe składniki (mięso, jajka, mąka, grzyby…) (36)

Mięso, jajka, mąka, grzyby itd. Kolumna „względem zamienników” mówi, co zmienia wybór tego składnika zamiast innych w tym samym slocie.

Składnik Efekt Względem zamienników w slocie Przykład: bez → z Głód Δ Par
Asp brak par z/bez – patrz zamiany Intelligence +1 -2.57 ×0.60 · -40% 60/60 Perception +1 +1.67 ×1.39 · +39% 49/60 Strength +1 +1.62 ×1.51 · +51% 60/60 Agility +1 -0.58 ×0.82 · -18% 24/60 +7 (60) Str+1 3.00, Int+1 13.61, Int+2 3.60 → Str+1 5.04, Int+1 2.10, Per+1 2.70, Int+2 6.00 -0.10 0+60
Haddock brak par z/bez – patrz zamiany Intelligence +1 +1.53 ×1.79 · +79% 58/58 Strength +1 -0.67 ×0.96 · -4% 58/58 Agility +1 +1.86 ×0.76 · -24% 14/34 Perception +1 -0.08 ×1.21 · +21% 11/27 +8 (58) Str+1 3.02, Int+1 10.56, Per+2 7.56 → Str+1 7.56, Int+1 1.53, Per+1 2.40, Per+2 7.56 -0.13 0+58
Roach brak par z/bez – patrz zamiany Strength +1 +1.05 ×1.28 · +28% 56/56 Intelligence +1 -0.95 ×1.02 · +2% 56/56 Dexterity +1 +1.28 ×1.42 · +42% 33/47 Agility +1 -0.83 ×0.53 · -47% 1/24 +8 (56) Str+1 3.00, Int+1 13.61, Int+2 3.60 → Str+1 5.04, Int+1 2.40, Dex+1 1.80, Int+2 6.00 -0.07 0+56
Zander brak par z/bez – patrz zamiany Intelligence +1 -1.30 ×0.94 · -6% 53/53 Strength +1 +0.52 ×1.21 · +21% 53/53 Intelligence +2 +2.42 ×1.46 · +46% 23/53 Agility +1 -0.50 ×0.80 · -20% 22/53 +8 (53) Str+1 3.00, Int+1 13.61, Int+2 3.60 → Str+1 3.90, Int+1 4.54, Int+2 7.80 -0.03 0+53
Cod brak par z/bez – patrz zamiany Intelligence +1 +2.57 ×2.09 · +109% 49/49 Strength +1 -1.01 ×0.90 · -10% 49/49 Agility +1 +0.07 ×1.76 · +76% 2/22 Intelligence +2 +0.23 ×1.12 · +12% 17/49 +8 (49) Str+1 5.04, Int+1 1.80, Agi+1 2.25, Int+2 6.00 → Str+1 3.00, Int+1 9.45, Int+2 6.00 -0.03 0+49
Grayling brak par z/bez – patrz zamiany Strength +1 +1.30 ×1.33 · +33% 45/45 Intelligence +1 -1.10 ×1.02 · +2% 45/45 Perception +1 +0.43 ×0.52 · -48% 34/44 Agility +1 -0.41 ×0.97 · -3% 1/21 +8 (45) Str+1 3.00, Int+1 13.61, Int+2 3.60 → Str+1 3.53, Int+1 4.50, Int+2 6.00, Per+1 1.50 -0.05 0+45
Stinging Nettle brak par z/bez – patrz zamiany Strength +1 +3.25 ×1.85 · +85% 45/45 Intelligence +1 -0.57 ×1.08 · +8% 45/45 Agility +1 +0.28 ×0.37 · -63% 40/45 Perception +1 -0.77 ×0.72 · -28% 15/45 +7 (45) Str+1 7.10, Int+1 2.70, Int+2 14.20 → Str+1 14.20, Int+1 1.53, Agi+1 0.45 -0.73 0+45
Silver Bream brak par z/bez – patrz zamiany Strength +1 -0.43 ×1.07 · +7% 44/44 Agility +1 +0.78 ×0.80 · -20% 14/33 Intelligence +2 +0.48 ×1.15 · +15% 15/44 Perception +1 -1.95 14/44 +7 (44) Str+1 3.00, Int+1 13.61, Int+2 3.60 → Str+1 5.04, Int+1 1.80, Agi+1 2.25, Int+2 6.00 -0.25 0+44
Plaice brak par z/bez – patrz zamiany Intelligence +1 -2.46 ×0.62 · -38% 43/43 Strength +1 +2.04 ×1.55 · +55% 43/43 Perception +1 +1.56 ×1.37 · +37% 35/43 Agility +1 -0.58 ×0.82 · -18% 21/43 +8 (43) Str+1 3.00, Int+1 13.61, Int+2 3.60 → Str+1 5.04, Int+1 2.10, Per+1 2.70, Int+2 6.00 +0.02 0+43
Salmon brak par z/bez – patrz zamiany Strength +1 -2.84 ×0.61 · -39% 43/43 Intelligence +1 +2.81 ×2.30 · +130% 43/43 Charisma +1 +4.73 ×5.60 · +460% 18/20 Perception +1 -1.77 13/43 +5 (43) Str+1 7.56, Int+1 1.53, Per+1 2.40, Per+2 7.56 → Str+1 3.02, Int+1 10.56, Per+2 7.56 +0.18 0+43
Perch brak par z/bez – patrz zamiany Intelligence +1 -2.58 ×0.57 · -43% 40/40 Perception +1 +2.31 ×2.02 · +102% 31/40 Strength +1 +1.45 ×1.40 · +40% 40/40 Agility +1 -0.59 ×0.66 · -34% 20/40 +8 (40) Str+1 3.00, Int+1 13.61, Int+2 3.60 → Str+1 5.04, Int+1 2.25, Per+1 2.70, Int+2 6.00 -0.15 0+40
Brill brak par z/bez – patrz zamiany Strength +1 +0.90 ×1.30 · +30% 37/37 Intelligence +1 +0.61 ×1.46 · +46% 37/37 Dexterity +1 +1.15 ×1.55 · +55% 11/37 Perception +1 -1.56 10/37 +5 (37) Str+1 2.40, Int+1 10.28, Agi+1 0.75 → Str+1 8.40, Int+1 4.28, Agi+1 0.75 +0.17 0+37
Green Kale brak par z/bez – patrz zamiany Intelligence +2 +5.97 37/37 Strength +1 -1.59 ×0.84 · -16% 37/37 Intelligence +1 +0.73 ×1.33 · +33% 37/37 Agility +1 +0.90 ×8.82 · +782% 4/17 +7 (37) Str+1 5.04, Int+1 2.10, Per+1 2.70, Con+1 6.00 → Str+1 5.04, Int+1 2.10, Per+1 2.70, Int+2 6.00 +1.89 0+37
Dusk Fern brak par z/bez – patrz zamiany Will +1 +2.03 35/35 Strength +1 -1.44 ×0.81 · -19% 35/35 Intelligence +1 -0.21 ×1.27 · +27% 35/35 Agility +1 -1.11 12/35 +7 (35) Str+1 3.02, Int+1 11.31 → Str+1 3.00, Int+1 2.02, Wil+1 2.40, Cha+1 5.04 -0.99 0+35
Mullet brak par z/bez – patrz zamiany Strength +1 -0.98 ×0.94 · -6% 34/34 Intelligence +1 +0.78 ×1.50 · +50% 34/34 Agility +1 +0.94 ×1.86 · +86% 11/31 Dexterity +1 -1.07 ×0.80 · -20% 12/34 +6 (34) Str+1 2.40, Int+1 10.28, Agi+1 0.75 → Str+1 6.00, Int+1 4.28, Agi+1 0.98 -0.24 0+34
Burbot brak par z/bez – patrz zamiany Strength +1 -1.67 ×0.76 · -24% 33/33 Intelligence +1 +1.42 ×1.82 · +82% 33/33 Constitution +1 +0.82 ×0.16 · -84% 32/33 Agility +1 -0.44 ×0.97 · -3% 20/33 +8 (33) Str+1 2.10, Int+1 7.56, Int+2 6.00, Per+2 1.50 → Str+1 2.10, Int+1 7.56, Int+2 6.00, Con+1 1.50 -0.16 0+33
Abyss Gazer brak par z/bez – patrz zamiany Perception +2 +2.38 28/29 Intelligence +1 -1.09 ×0.92 · -8% 29/29 Strength +1 +0.16 ×1.15 · +15% 29/29 Dexterity +1 -0.12 ×1.07 · +7% 10/29 +5 (29) Str+1 2.40, Int+1 10.28, Agi+1 0.75 → Str+1 7.56, Int+1 2.55, Agi+1 0.75, Per+2 3.00 +0.47 0+29
Wildkale Leaf brak par z/bez – patrz zamiany Dexterity +1 +3.49 ×3.69 · +269% 27/29 Strength +1 -1.72 ×0.79 · -21% 29/29 Intelligence +1 -0.59 ×1.11 · +11% 29/29 Agility +1 -0.36 ×2.61 · +161% 1/12 +6 (29) Str+1 3.02, Int+1 11.31 → Str+1 3.00, Int+1 2.02, Dex+1 3.60, Cha+1 5.04 -0.62 0+29
Cave angler brak par z/bez – patrz zamiany Strength +2 +5.39 28/28 Strength +1 -2.14 ×0.81 · -19% 28/28 Intelligence +1 +0.13 ×1.45 · +45% 28/28 Agility +1 +0.06 ×1.40 · +40% 19/28 +5 (28) Str+1 3.02, Int+1 11.31 → Str+1 5.29, Int+1 3.75, Str+2 6.80 +1.40 0+28
Cavelacanth brak par z/bez – patrz zamiany Intelligence +1 +1.98 ×1.95 · +95% 27/27 Strength +1 -1.92 ×0.57 · -43% 27/27 Perception +2 +1.44 26/27 Intelligence +2 +0.36 ×1.13 · +13% 18/27 +7 (27) Str+1 2.10, Int+1 7.56, Int+2 6.00, Con+1 1.50 → Str+1 2.10, Int+1 7.56, Int+2 6.00, Per+2 1.50 +0.34 0+27
Chub brak par z/bez – patrz zamiany Strength +1 -1.31 ×0.86 · -14% 27/27 Intelligence +1 +0.63 ×1.48 · +48% 27/27 Charisma +1 +0.26 ×0.18 · -82% 26/27 Agility +1 -0.12 ×1.11 · +11% 19/27 +5 (27) Str+1 2.40, Int+1 10.28, Agi+1 0.75 → Str+1 6.00, Int+1 4.28, Agi+1 0.60, Cha+1 0.22 -0.37 0+27
Lavaret brak par z/bez – patrz zamiany Constitution +1 +2.10 ×3.33 · +233% 25/27 Intelligence +1 -1.96 ×0.64 · -36% 27/27 Strength +1 +1.90 ×1.41 · +41% 27/27 Agility +1 -0.27 ×0.74 · -26% 19/27 +6 (27) Str+1 2.40, Int+1 10.28, Agi+1 0.75 → Str+1 10.08, Int+1 1.40, Con+1 2.40, Agi+1 0.41 0.00 0+27
Ide brak par z/bez – patrz zamiany Intelligence +1 -2.42 ×0.72 · -28% 25/25 Strength +1 +1.24 ×1.43 · +43% 25/25 Psyche +1 +1.13 15/15 Intelligence +2 +0.48 ×1.15 · +15% 15/25 +7 (25) Str+1 3.00, Int+1 13.61, Int+2 3.60 → Str+1 5.04, Int+1 2.40, Psy+1 1.13, Int+2 6.00 -0.31 0+25
Eel brak par z/bez – patrz zamiany Strength +1 -1.29 ×0.93 · -7% 20/20 Intelligence +1 +0.40 ×1.41 · +41% 20/20 Agility +1 +0.36 ×1.69 · +69% 2/20 Perception +1 -1.54 4/20 +6 (20) Str+1 2.40, Int+1 10.28, Agi+1 0.75 → Str+1 6.00, Int+1 4.28, Agi+1 0.90 -0.39 0+20
Beetroot Leaves brak par z/bez – patrz zamiany Intelligence +1 +1.21 ×1.65 · +65% 19/19 Strength +1 +0.54 ×1.27 · +27% 19/19 Perception +1 +0.19 ×1.15 · +15% 6/19 Constitution +1 -6.16 5/19 +7 (19) Str+1 3.00, Int+1 2.02, Dex+1 3.60, Cha+1 5.04 → Str+1 3.02, Int+1 11.31 -0.64 0+19
Lettuce Leaf brak par z/bez – patrz zamiany Constitution +1 +5.64 ×0.88 · -12% 18/19 Strength +1 -1.58 ×0.75 · -25% 19/19 Intelligence +1 +1.49 ×1.41 · +41% 19/19 Perception +1 +0.72 ×1.41 · +41% 6/19 +6 (19) Str+1 5.04, Int+1 2.10, Per+1 2.70, Int+2 6.00 → Str+1 5.04, Int+1 2.10, Per+1 2.70, Con+1 6.00 +0.21 0+19
Pike brak par z/bez – patrz zamiany Intelligence +1 +2.71 ×2.21 · +121% 18/18 Strength +1 -1.38 ×0.93 · -7% 18/18 Agility +1 +0.53 ×2.13 · +113% 18/18 Perception +1 -1.54 4/18 +5 (18) Str+1 4.20, Int+1 4.28, Agi+1 0.75, Str+2 5.40 → Str+1 6.00, Int+1 6.43, Agi+1 1.13 +0.07 0+18
Brown Kelp brak par z/bez – patrz zamiany Strength +1 +1.23 ×1.57 · +57% 17/17 Intelligence +1 -0.57 ×1.33 · +33% 17/17 Perception +2 +6.38 13/13 Constitution +1 +3.10 ×1.10 · +10% 3/7 +7 (17) Str+1 3.00, Int+1 2.02, Dex+1 3.60, Cha+1 5.04 → Str+1 3.02, Int+1 10.56, Per+2 7.56 +2.02 0+17
Smelt brak par z/bez – patrz zamiany Intelligence +1 -2.97 ×0.60 · -40% 17/17 Dexterity +1 +1.55 ×1.14 · +14% 15/17 Strength +1 +1.03 ×1.39 · +39% 17/17 Intelligence +2 +0.33 ×1.13 · +13% 17/17 +6 (17) Str+1 3.00, Int+1 13.61, Int+2 3.60 → Str+1 5.04, Int+1 2.10, Dex+1 1.80, Int+2 6.00 -0.30 0+17
Whiting brak par z/bez – patrz zamiany Intelligence +2 -1.36 ×0.81 · -19% 17/17 Strength +1 +0.94 ×1.37 · +37% 17/17 Intelligence +1 -0.48 ×1.32 · +32% 17/17 Will +1 +4.07 16/16 +6 (17) Str+1 3.00, Int+1 13.61, Int+2 3.60 → Str+1 5.04, Int+1 4.50, Int+2 4.20, Wil+1 4.20 -0.05 0+17
Green Kelp brak par z/bez – patrz zamiany Charisma +1 +1.58 15/15 Intelligence +1 -1.24 ×0.89 · -11% 15/15 Strength +1 +0.77 ×1.31 · +31% 15/15 Agility +1 +0.34 ×1.34 · +34% 3/7 +6 (15) Str+1 7.06, Int+1 3.00, Str+2 6.80, Con+1 6.80 → Str+1 2.94, Int+1 5.04, Cha+1 1.80, Str+2 3.78 -0.70 0+15
Saithe brak par z/bez – patrz zamiany Intelligence +1 +9.05 ×4.14 · +314% 15/15 Intelligence +2 -2.08 ×0.66 · -34% 15/15 Strength +1 -1.06 ×0.82 · -18% 15/15 Perception +1 -2.88 5/15 +6 (15) Str+1 5.04, Int+1 1.80, Agi+1 2.25, Int+2 6.00 → Str+1 3.00, Int+1 13.61, Int+2 3.60 +0.30 0+15
Trout brak par z/bez – patrz zamiany Perception +1 +4.16 ×2.13 · +113% 11/15 Intelligence +1 +2.60 ×2.27 · +127% 15/15 Intelligence +2 -1.44 ×0.79 · -21% 15/15 Strength +1 -1.06 ×0.82 · -18% 15/15 +6 (15) Str+1 3.00, Int+1 13.61, Int+2 3.60 → Str+1 3.00, Int+1 7.56, Int+2 4.20, Per+1 4.80 +0.29 0+15
Sturgeon brak par z/bez – patrz zamiany Strength +1 +1.32 ×1.46 · +46% 13/13 Intelligence +1 +0.53 ×1.75 · +75% 13/13 Intelligence +2 -0.46 9/13 Perception +2 -2.85 5/13 +4 (13) Str+1 3.00, Int+1 1.13, Per+2 3.75, Con+1 6.00 → Str+1 4.05, Int+1 4.50, Con+1 6.00 -0.27 0+13
Bass brak par z/bez – patrz zamiany Strength +1 -0.82 ×0.83 · -17% 10/10 Intelligence +1 +0.56 ×1.40 · +40% 10/10 Perception +1 +0.47 ×0.61 · -39% 7/10 Will +1 -0.40 ×0.90 · -10% 10/10 +2 (10) Str+1 3.00, Int+1 2.02, Wil+1 2.40, Cha+1 5.04 → Str+1 3.00, Int+1 5.04, Wil+1 1.68, Per+1 0.96 -0.15 0+10
Carp brak par z/bez – patrz zamiany Perception +2 +3.75 3/3 Intelligence +1 -3.18 ×0.25 · -75% 3/3 Strength +1 -0.85 ×0.80 · -20% 3/3 (3) Str+1 4.05, Int+1 4.50, Int+2 6.00 → Str+1 3.00, Int+1 1.13, Per+2 3.75, Int+2 6.00 +0.69 0+3
Przyprawa zamiast innej przyprawy (pary) (50)
Zamiana Typ Efekt Przykład: bez → z Głód Δ Par
Laurel Leaves🧂 przyprawa zamiast Salt podbija Strength +1 +1.75 ×1.46 · +46% 11/11 Intelligence +1 -1.32 ×0.69 · -31% 11/11 Perception +1 +1.36 ×1.70 · +70% 4/11 Agility +1 +0.38 ×1.24 · +24% 4/11 +3 Str+1 7.80, Int+1 2.57, Agi+1 0.45 → Str+1 14.20, Int+1 1.53, Agi+1 0.45 +0.88 11
Salt🧂 przyprawa zamiast Laurel Leaves podbija Strength +1 -1.75 ×0.83 · -17% 11/11 Intelligence +1 +1.32 ×1.51 · +51% 11/11 Perception +1 -1.36 ×0.64 · -36% 4/11 Agility +1 -0.38 ×0.86 · -14% 4/11 +3 Str+1 14.20, Int+1 1.53, Agi+1 0.45 → Str+1 7.80, Int+1 2.57, Agi+1 0.45 -0.88 11
Salt🧂 przyprawa zamiast Juniper Berries podbija Intelligence +1 +1.00 ×1.33 · +33% 7/7 Strength +1 -0.40 ×0.92 · -8% 7/7 Str+1 5.50, Int+1 2.70, Int+2 7.80 → Str+1 3.90, Int+1 4.54, Int+2 7.80 +0.12 7
Juniper Berries🧂 przyprawa zamiast Salt niejednoznaczne Intelligence +1 -1.00 ×0.77 · -23% 7/7 Strength +1 +0.40 ×1.12 · +12% 7/7 Str+1 3.90, Int+1 4.54, Int+2 7.80 → Str+1 5.50, Int+1 2.70, Int+2 7.80 -0.12 7
Laurel Leaves🧂 przyprawa zamiast Juniper Berries podbija Strength +1 +1.77 ×1.42 · +42% 6/6 Intelligence +1 -0.42 ×0.85 · -15% 6/6 Intelligence +2 +5.66 ×1.82 · +82% 2/6 Dexterity +1 +2.66 ×1.72 · +72% 2/6 +3 Str+1 5.50, Int+1 2.70, Int+2 7.80 → Str+1 7.10, Int+1 2.70, Int+2 14.20 +1.57 6
Juniper Berries🧂 przyprawa zamiast Laurel Leaves niejednoznaczne Strength +1 -1.77 ×0.74 · -26% 6/6 Intelligence +1 +0.42 ×1.20 · +20% 6/6 Intelligence +2 -5.66 ×0.55 · -45% 2/6 Dexterity +1 -2.66 ×0.58 · -42% 2/6 +3 Str+1 7.10, Int+1 2.70, Int+2 14.20 → Str+1 5.50, Int+1 2.70, Int+2 7.80 -1.57 6
Salt🧂 przyprawa zamiast Clove of Garlic niejednoznaczne Strength +1 +0.71 ×1.17 · +17% 4/4 Intelligence +1 -0.29 ×0.91 · -9% 4/4 Agility +1 -0.49 ×0.60 · -40% 1/4 Str+1 4.20, Int+1 3.46, Per+1 1.80, Cha+1 1.80 → Str+1 7.06, Int+1 2.10, Per+1 1.80, Cha+1 1.80 +0.06 4
Clove of Garlic🧂 przyprawa zamiast Salt podbija Strength +1 -0.71 ×0.90 · -10% 4/4 Intelligence +1 +0.29 ×1.15 · +15% 4/4 Agility +1 +0.49 ×1.65 · +65% 1/4 Str+1 7.06, Int+1 2.10, Per+1 1.80, Cha+1 1.80 → Str+1 4.20, Int+1 3.46, Per+1 1.80, Cha+1 1.80 -0.06 4
Laurel Leaves🧂 przyprawa zamiast Clove of Garlic podbija Intelligence +1 -1.37 ×0.61 · -39% 3/3 Strength +1 +1.07 ×1.27 · +27% 3/3 Perception +1 +1.84 ×1.82 · +82% 2/3 Intelligence +2 +6.40 ×1.82 · +82% 1/3 Str+1 3.90, Int+1 4.46, Int+2 7.80 → Str+1 7.10, Int+1 2.70, Int+2 14.20 +1.04 3
Juniper Berries🧂 przyprawa zamiast Clove of Garlic niejednoznaczne Intelligence +1 -0.91 ×0.77 · -23% 3/3 Strength +1 +0.53 ×1.14 · +14% 3/3 Agility +1 -0.49 ×0.60 · -40% 1/3 Str+1 3.90, Int+1 4.46, Int+2 7.80 → Str+1 5.50, Int+1 2.70, Int+2 7.80 -0.11 3
Clove of Garlic🧂 przyprawa zamiast Juniper Berries podbija Intelligence +1 +0.91 ×1.33 · +33% 3/3 Strength +1 -0.53 ×0.90 · -10% 3/3 Agility +1 +0.49 ×1.65 · +65% 1/3 Str+1 5.50, Int+1 2.70, Int+2 7.80 → Str+1 3.90, Int+1 4.46, Int+2 7.80 +0.11 3
Clove of Garlic🧂 przyprawa zamiast Laurel Leaves podbija Intelligence +1 +1.37 ×1.65 · +65% 3/3 Strength +1 -1.07 ×0.85 · -15% 3/3 Perception +1 -1.84 ×0.55 · -45% 2/3 Intelligence +2 -6.40 ×0.55 · -45% 1/3 Str+1 7.10, Int+1 2.70, Int+2 14.20 → Str+1 3.90, Int+1 4.46, Int+2 7.80 -1.04 3
Laurel Leaves🧂 przyprawa zamiast Dill podbija Intelligence +2 +3.39 ×1.37 · +37% 2/2 Strength +1 +3.26 ×1.82 · +82% 2/2 Str+1 3.90, Int+1 2.70, Int+2 10.37 → Str+1 7.10, Int+1 2.70, Int+2 14.20 +2.01 2
Laurel Leaves🧂 przyprawa zamiast Kvann podbija Intelligence +2 +8.58 ×3.17 · +217% 2/2 Strength +1 +3.64 ×2.13 · +113% 2/2 Intelligence +1 -3.30 ×0.55 · -45% 2/2 Str+1 2.70, Int+1 7.80, Int+2 3.90 → Str+1 7.10, Int+1 2.70, Int+2 14.20 +3.50 2
Juniper Berries🧂 przyprawa zamiast Dill podbija Intelligence +2 -2.28 ×0.75 · -25% 2/2 Strength +1 +1.63 ×1.41 · +41% 2/2 Str+1 3.90, Int+1 2.70, Int+2 10.37 → Str+1 5.50, Int+1 2.70, Int+2 7.80 -0.59 2
Juniper Berries🧂 przyprawa zamiast Kvann podbija Intelligence +1 -3.30 ×0.55 · -45% 2/2 Intelligence +2 +2.93 ×1.74 · +74% 2/2 Strength +1 +2.01 ×1.65 · +65% 2/2 Str+1 2.70, Int+1 7.80, Int+2 3.90 → Str+1 5.50, Int+1 2.70, Int+2 7.80 +0.91 2
Dill🧂 przyprawa zamiast Laurel Leaves niejednoznaczne Intelligence +2 -3.39 ×0.73 · -27% 2/2 Strength +1 -3.26 ×0.55 · -45% 2/2 Str+1 7.10, Int+1 2.70, Int+2 14.20 → Str+1 3.90, Int+1 2.70, Int+2 10.37 -2.01 2
Dill🧂 przyprawa zamiast Juniper Berries podbija Intelligence +2 +2.28 ×1.33 · +33% 2/2 Strength +1 -1.63 ×0.71 · -29% 2/2 Str+1 5.50, Int+1 2.70, Int+2 7.80 → Str+1 3.90, Int+1 2.70, Int+2 10.37 +0.59 2
Dill🧂 przyprawa zamiast Kvann podbija Intelligence +2 +5.20 ×2.31 · +131% 2/2 Intelligence +1 -3.30 ×0.55 · -45% 2/2 Strength +1 +0.37 ×1.17 · +17% 2/2 Str+1 2.70, Int+1 7.80, Int+2 3.90 → Str+1 3.90, Int+1 2.70, Int+2 10.37 +1.49 2
Kvann🧂 przyprawa zamiast Dill podbija Intelligence +2 -5.20 ×0.44 · -56% 2/2 Intelligence +1 +3.30 ×2.11 · +111% 2/2 Strength +1 -0.37 ×0.90 · -10% 2/2 Str+1 3.90, Int+1 2.70, Int+2 10.37 → Str+1 2.70, Int+1 7.80, Int+2 3.90 -1.49 2
Kvann🧂 przyprawa zamiast Laurel Leaves podbija Intelligence +2 -8.58 ×0.32 · -68% 2/2 Strength +1 -3.64 ×0.50 · -50% 2/2 Intelligence +1 +3.30 ×2.11 · +111% 2/2 Str+1 7.10, Int+1 2.70, Int+2 14.20 → Str+1 2.70, Int+1 7.80, Int+2 3.90 -3.50 2
Kvann🧂 przyprawa zamiast Juniper Berries podbija Intelligence +1 +3.30 ×2.11 · +111% 2/2 Intelligence +2 -2.93 ×0.59 · -41% 2/2 Strength +1 -2.01 ×0.64 · -36% 2/2 Str+1 5.50, Int+1 2.70, Int+2 7.80 → Str+1 2.70, Int+1 7.80, Int+2 3.90 -0.91 2
Laurel Leaves🧂 przyprawa zamiast Sage niejednoznaczne Intelligence +2 -0.93 ×0.94 · -6% 1/1 Strength +1 -0.47 ×0.94 · -6% 1/1 Str+1 7.57, Int+1 2.70, Int+2 15.13 → Str+1 7.10, Int+1 2.70, Int+2 14.20 -0.47 1
Laurel Leaves🧂 przyprawa zamiast Tansy dodaje FEP Intelligence +2 +10.92 1/1 Intelligence +1 -7.45 ×0.38 · -62% 1/1 Strength +1 -0.73 ×0.91 · -9% 1/1 Str+1 8.10, Int+1 11.95 → Str+1 7.37, Int+1 4.50, Int+2 10.92 +2.73 1
Salt🧂 przyprawa zamiast Dill podbija Intelligence +2 -2.57 ×0.75 · -25% 1/1 Intelligence +1 +1.84 ×1.68 · +68% 1/1 Str+1 3.90, Int+1 2.70, Int+2 10.37 → Str+1 3.90, Int+1 4.54, Int+2 7.80 -0.66 1
Salt🧂 przyprawa zamiast Kvann podbija Intelligence +2 +3.90 ×2.00 · +100% 1/1 Intelligence +1 -3.26 ×0.58 · -42% 1/1 Strength +1 +1.20 ×1.44 · +44% 1/1 Str+1 2.70, Int+1 7.80, Int+2 3.90 → Str+1 3.90, Int+1 4.54, Int+2 7.80 +1.15 1
Salt🧂 przyprawa zamiast Sage podbija Intelligence +2 -7.33 ×0.52 · -48% 1/1 Strength +1 -3.67 ×0.52 · -48% 1/1 Intelligence +1 +1.84 ×1.68 · +68% 1/1 Str+1 7.57, Int+1 2.70, Int+2 15.13 → Str+1 3.90, Int+1 4.54, Int+2 7.80 -3.30 1
Juniper Berries🧂 przyprawa zamiast Tansy dodaje FEP Intelligence +1 -7.45 ×0.38 · -62% 1/1 Intelligence +2 +6.00 1/1 Strength +1 -2.39 ×0.70 · -30% 1/1 Str+1 8.10, Int+1 11.95 → Str+1 5.71, Int+1 4.50, Int+2 6.00 +0.43 1
Juniper Berries🧂 przyprawa zamiast Sage niejednoznaczne Intelligence +2 -7.33 ×0.52 · -48% 1/1 Strength +1 -2.07 ×0.73 · -27% 1/1 Str+1 7.57, Int+1 2.70, Int+2 15.13 → Str+1 5.50, Int+1 2.70, Int+2 7.80 -3.35 1
Clove of Garlic🧂 przyprawa zamiast Dill podbija Intelligence +2 -2.57 ×0.75 · -25% 1/1 Intelligence +1 +1.76 ×1.65 · +65% 1/1 Str+1 3.90, Int+1 2.70, Int+2 10.37 → Str+1 3.90, Int+1 4.46, Int+2 7.80 -0.68 1
Clove of Garlic🧂 przyprawa zamiast Kvann podbija Intelligence +2 +3.90 ×2.00 · +100% 1/1 Intelligence +1 -3.34 ×0.57 · -43% 1/1 Strength +1 +1.20 ×1.44 · +44% 1/1 Str+1 2.70, Int+1 7.80, Int+2 3.90 → Str+1 3.90, Int+1 4.46, Int+2 7.80 +1.13 1
Clove of Garlic🧂 przyprawa zamiast Sage podbija Intelligence +2 -7.33 ×0.52 · -48% 1/1 Strength +1 -3.67 ×0.52 · -48% 1/1 Intelligence +1 +1.76 ×1.65 · +65% 1/1 Str+1 7.57, Int+1 2.70, Int+2 15.13 → Str+1 3.90, Int+1 4.46, Int+2 7.80 -3.32 1
Dill🧂 przyprawa zamiast Tansy dodaje FEP Intelligence +2 +7.98 1/1 Intelligence +1 -7.45 ×0.38 · -62% 1/1 Strength +1 -4.05 ×0.50 · -50% 1/1 Str+1 8.10, Int+1 11.95 → Str+1 4.05, Int+1 4.50, Int+2 7.98 +0.89 1
Dill🧂 przyprawa zamiast Salt podbija Intelligence +2 +2.57 ×1.33 · +33% 1/1 Intelligence +1 -1.84 ×0.59 · -41% 1/1 Str+1 3.90, Int+1 4.54, Int+2 7.80 → Str+1 3.90, Int+1 2.70, Int+2 10.37 +0.66 1
Dill🧂 przyprawa zamiast Clove of Garlic podbija Intelligence +2 +2.57 ×1.33 · +33% 1/1 Intelligence +1 -1.76 ×0.61 · -39% 1/1 Str+1 3.90, Int+1 4.46, Int+2 7.80 → Str+1 3.90, Int+1 2.70, Int+2 10.37 +0.68 1
Dill🧂 przyprawa zamiast Sage niejednoznaczne Intelligence +2 -4.76 ×0.69 · -31% 1/1 Strength +1 -3.67 ×0.52 · -48% 1/1 Str+1 7.57, Int+1 2.70, Int+2 15.13 → Str+1 3.90, Int+1 2.70, Int+2 10.37 -2.64 1
Kvann🧂 przyprawa zamiast Tansy dodaje FEP Intelligence +1 -5.95 ×0.50 · -50% 1/1 Intelligence +2 +4.05 1/1 Strength +1 -3.60 ×0.56 · -44% 1/1 Str+1 8.10, Int+1 11.95 → Str+1 4.50, Int+1 6.00, Int+2 4.05 -0.29 1
Kvann🧂 przyprawa zamiast Salt podbija Intelligence +2 -3.90 ×0.50 · -50% 1/1 Intelligence +1 +3.26 ×1.72 · +72% 1/1 Strength +1 -1.20 ×0.69 · -31% 1/1 Str+1 3.90, Int+1 4.54, Int+2 7.80 → Str+1 2.70, Int+1 7.80, Int+2 3.90 -1.15 1
Kvann🧂 przyprawa zamiast Clove of Garlic podbija Intelligence +2 -3.90 ×0.50 · -50% 1/1 Intelligence +1 +3.34 ×1.75 · +75% 1/1 Strength +1 -1.20 ×0.69 · -31% 1/1 Str+1 3.90, Int+1 4.46, Int+2 7.80 → Str+1 2.70, Int+1 7.80, Int+2 3.90 -1.13 1
Kvann🧂 przyprawa zamiast Sage podbija Intelligence +2 -11.23 ×0.26 · -74% 1/1 Intelligence +1 +5.10 ×2.89 · +189% 1/1 Strength +1 -4.87 ×0.36 · -64% 1/1 Str+1 7.57, Int+1 2.70, Int+2 15.13 → Str+1 2.70, Int+1 7.80, Int+2 3.90 -4.45 1
Tansy🧂 przyprawa zamiast Dill podbija Intelligence +2 -7.98 1/1 Intelligence +1 +7.45 ×2.66 · +166% 1/1 Strength +1 +4.05 ×2.00 · +100% 1/1 Str+1 4.05, Int+1 4.50, Int+2 7.98 → Str+1 8.10, Int+1 11.95 -0.89 1
Tansy🧂 przyprawa zamiast Laurel Leaves podbija Intelligence +2 -10.92 1/1 Intelligence +1 +7.45 ×2.66 · +166% 1/1 Strength +1 +0.73 ×1.10 · +10% 1/1 Str+1 7.37, Int+1 4.50, Int+2 10.92 → Str+1 8.10, Int+1 11.95 -2.73 1
Tansy🧂 przyprawa zamiast Juniper Berries podbija Intelligence +1 +7.45 ×2.66 · +166% 1/1 Intelligence +2 -6.00 1/1 Strength +1 +2.39 ×1.42 · +42% 1/1 Str+1 5.71, Int+1 4.50, Int+2 6.00 → Str+1 8.10, Int+1 11.95 -0.43 1
Tansy🧂 przyprawa zamiast Kvann podbija Intelligence +1 +5.95 ×1.99 · +99% 1/1 Intelligence +2 -4.05 1/1 Strength +1 +3.60 ×1.80 · +80% 1/1 Str+1 4.50, Int+1 6.00, Int+2 4.05 → Str+1 8.10, Int+1 11.95 +0.29 1
Sage🧂 przyprawa zamiast Salt podbija Intelligence +2 +7.33 ×1.94 · +94% 1/1 Strength +1 +3.67 ×1.94 · +94% 1/1 Intelligence +1 -1.84 ×0.59 · -41% 1/1 Str+1 3.90, Int+1 4.54, Int+2 7.80 → Str+1 7.57, Int+1 2.70, Int+2 15.13 +3.30 1
Sage🧂 przyprawa zamiast Laurel Leaves podbija Intelligence +2 +0.93 ×1.07 · +7% 1/1 Strength +1 +0.47 ×1.07 · +7% 1/1 Str+1 7.10, Int+1 2.70, Int+2 14.20 → Str+1 7.57, Int+1 2.70, Int+2 15.13 +0.47 1
Sage🧂 przyprawa zamiast Juniper Berries podbija Intelligence +2 +7.33 ×1.94 · +94% 1/1 Strength +1 +2.07 ×1.38 · +38% 1/1 Str+1 5.50, Int+1 2.70, Int+2 7.80 → Str+1 7.57, Int+1 2.70, Int+2 15.13 +3.35 1
Sage🧂 przyprawa zamiast Dill podbija Intelligence +2 +4.76 ×1.46 · +46% 1/1 Strength +1 +3.67 ×1.94 · +94% 1/1 Str+1 3.90, Int+1 2.70, Int+2 10.37 → Str+1 7.57, Int+1 2.70, Int+2 15.13 +2.64 1
Sage🧂 przyprawa zamiast Clove of Garlic podbija Intelligence +2 +7.33 ×1.94 · +94% 1/1 Strength +1 +3.67 ×1.94 · +94% 1/1 Intelligence +1 -1.76 ×0.61 · -39% 1/1 Str+1 3.90, Int+1 4.46, Int+2 7.80 → Str+1 7.57, Int+1 2.70, Int+2 15.13 +3.32 1
Sage🧂 przyprawa zamiast Kvann podbija Intelligence +2 +11.23 ×3.88 · +288% 1/1 Intelligence +1 -5.10 ×0.35 · -65% 1/1 Strength +1 +4.87 ×2.80 · +180% 1/1 Str+1 2.70, Int+1 7.80, Int+2 3.90 → Str+1 7.57, Int+1 2.70, Int+2 15.13 +4.45 1