🧂 What spices do

239 online

Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.

⚠ Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.

or

Omelette

22 variants in the database · show in food table

⚪ Base – this dish with no spice at all

Reference point for the lists below: 3 distinct variants without spices and wood; shown are the ones most spiced/wooded variants are built on.

Ingredients FEPs Energy Hunger Spiced variants on this base
Yellow Onion Chicken Egg Dexterity +2 4.80 Perception +1 3.00 Constitution +1 2.70 500% 2.45 4
Red Onion Chicken Egg Dexterity +2 6.00 Perception +1 2.40 Strength +1 1.50 500% 2.54 4
Chicken Egg White Onion Dexterity +2 6.00 Perception +1 2.40 Strength +1 1.50 500% 2.54 1

🧂 Spices – what they do in this dish

The number on a chip (e.g. 2/10) = in how many pairs this FEP was present at all. A dimmed, dashed chip = FEP present in fewer than half the pairs – usually another ingredient (e.g. wood) adds it and the spice only multiplies it.

Ingredient Effect Vs. alternatives in slot Example: without → with Hunger Δ Pairs
Laurel Leaves boosts Boosts: Dexterity +2 +0.97 ×1.18 · +18% 2/2 Constitution +1 +0.49 ×1.18 · +18% 1/2 Perception +1 -0.81 ×0.84 · -16% 9/9 Dexterity +2 +0.56 ×1.11 · +11% 9/9 Constitution +1 +0.40 ×1.15 · +15% 3/9 Intelligence +1 +3.24 ×1.36 · +36% 2/9 +1 (9) Dex+2 6.00, Per+1 2.40, Str+1 1.50 → Dex+2 7.08, Per+1 2.40, Str+1 1.50 +0.35 2+9
Clove of Garlic boosts Boosts: Dexterity +2 +0.54 ×1.10 · +10% 2/2 Constitution +1 +0.27 ×1.10 · +10% 1/2 Perception +1 -0.60 ×0.87 · -13% 8/8 Dexterity +2 +0.28 ×1.06 · +6% 8/8 Constitution +1 +0.11 ×1.04 · +4% 3/8 Intelligence +1 -1.62 ×0.87 · -13% 2/8 (8) Dex+2 6.00, Per+1 2.40, Str+1 1.50 → Dex+2 6.60, Per+1 2.40, Str+1 1.50 +0.20 2+8
Juniper Berries boosts Boosts: Perception +1 +0.08 ×1.03 · +3% 2/2 Perception +1 -0.45 ×0.92 · -8% 8/8 Dexterity +2 -0.43 ×0.93 · -7% 8/8 Constitution +1 -0.25 ×0.92 · -8% 3/8 Intelligence +1 -1.62 ×0.87 · -13% 2/8 (8) Dex+2 4.80, Per+1 3.00, Con+1 2.70 → Dex+2 4.80, Per+1 3.09, Con+1 2.70 +0.01 2+8
Salt boosts Boosts: Perception +1 +2.16 ×1.83 · +83% 3/3 Perception +1 +2.25 ×1.81 · +81% 7/7 Dexterity +2 -0.54 ×0.91 · -9% 7/7 Constitution +1 -0.25 ×0.92 · -8% 3/7 Will +1 -0.86 ×0.85 · -15% 1/7 (7) Dex+2 4.80, Per+1 3.00, Con+1 2.70 → Dex+2 4.80, Per+1 5.49, Con+1 2.70 +0.35 3+7
Dill boosts Boosts: Intelligence +1 +7.83 ×1.87 · +87% 1/1 Dex+2 4.50, Per+1 5.49, Int+1 9.00 → Dex+2 4.50, Per+1 5.49, Int+1 16.83 +1.05 1
Ambergris not seen in this dish
Black Pepper not seen in this dish
Chives not seen in this dish
Kvann not seen in this dish
Propolis not seen in this dish
Sage not seen in this dish
Tansy not seen in this dish
Thyme not seen in this dish

🪵 Smoking wood – what it does in this dish

This dish is not smoked – wood does not apply here.
Other ingredients (meat, eggs, flour, mushrooms…) (9)

Meat, eggs, flour, mushrooms etc. The "vs. alternatives" column says what choosing this ingredient instead of the others in the same slot changes.

Ingredient Effect Vs. alternatives in slot Example: without → with Hunger Δ Pairs
Red Onion no with/without pairs – see swaps Strength +1 +1.23 9/11 Dexterity +2 +1.18 ×1.24 · +24% 11/11 Perception +1 -1.12 ×0.80 · -20% 11/11 Constitution +1 -2.85 5/11 +2 (11) Dex+2 4.50, Per+1 5.49, Int+1 9.00 → Dex+2 6.00, Per+1 4.39, Str+1 1.50 -0.04 0+11
Yellow Onion no with/without pairs – see swaps Constitution +1 +2.81 11/11 Dexterity +2 -0.65 ×0.90 · -10% 11/11 Strength +1 -1.50 7/11 Will +1 -5.23 2/11 +1 (11) Dex+2 4.50, Per+1 5.49, Int+1 9.00 → Dex+2 4.80, Per+1 5.49, Con+1 2.70 -0.13 0+11
Garlic no with/without pairs – see swaps Will +1 +5.05 7/7 Dexterity +2 -1.13 ×0.81 · -19% 7/7 Perception +1 -0.31 ×1.04 · +4% 7/7 Strength +1 -1.50 3/7 +2 (7) Dex+2 4.50, Per+1 5.49, Int+1 9.00 → Dex+2 4.20, Per+1 5.49, Wil+1 4.80 +0.04 0+7
White Onion no with/without pairs – see swaps Perception +1 -1.42 ×0.80 · -20% 7/7 Strength +1 +1.07 5/7 Dexterity +2 +0.99 ×1.22 · +22% 7/7 Constitution +1 -2.70 2/7 +2 (7) Dex+2 4.50, Per+1 5.49, Int+1 9.00 → Dex+2 6.00, Per+1 4.39, Str+1 1.50 -0.09 0+7
Leek no with/without pairs – see swaps Perception +1 +5.38 ×2.09 · +109% 5/5 Dexterity +2 -0.30 ×0.96 · -4% 5/5 Strength +1 -1.50 2/5 Intelligence +1 -9.00 1/5 +2 (5) Dex+2 4.50, Per+1 5.49, Int+1 9.00 → Dex+2 4.80, Per+1 10.43 +0.26 0+5
Pickled Onions no with/without pairs – see swaps Intelligence +1 +9.00 5/5 Dexterity +2 -0.66 ×0.89 · -11% 5/5 Perception +1 -0.55 5/5 Strength +1 -1.50 2/5 +2 (5) Dex+2 4.80, Per+1 5.49, Con+1 2.70 → Dex+2 4.50, Per+1 5.49, Int+1 9.00 +0.18 0+5
Chicken Egg no with/without pairs – see swaps Constitution +1 -1.37 ×0.91 · -9% 2/2 Dexterity +2 +1.32 ×1.39 · +39% 2/2 Perception +1 +1.25 ×1.42 · +42% 2/2 Dexterity +1 -3.60 1/2 (2) Dex+2 2.88, Per+1 3.00, Dex+1 3.60, Con+1 2.96 → Dex+2 4.80, Per+1 5.49, Con+1 2.70 +0.11 0+2
Duck Egg no with/without pairs – see swaps Constitution +1 +2.48 1/1 Dexterity +2 -0.71 ×0.90 · -10% 1/1 (1) Dex+2 7.08, Per+1 2.40, Str+1 1.50 → Dex+2 6.37, Per+1 2.40, Str+1 1.50, Con+1 2.48 +0.17 0+1
Magpie Egg no with/without pairs – see swaps Dexterity +1 +3.60 1/1 Perception +1 -2.49 ×0.55 · -45% 1/1 Dexterity +2 -1.92 ×0.60 · -40% 1/1 Constitution +1 +0.26 ×1.10 · +10% 1/1 (1) Dex+2 4.80, Per+1 5.49, Con+1 2.70 → Dex+2 2.88, Per+1 3.00, Dex+1 3.60, Con+1 2.96 -0.40 0+1
Spice instead of another spice (pairs) (12)
Swap Type Effect Example: without → with Hunger Δ Pairs
Salt🧂 spice instead of Laurel Leaves boosts Perception +1 +2.32 ×1.83 · +83% 3/3 Dexterity +2 -0.90 ×0.85 · -15% 3/3 Will +1 -0.86 ×0.85 · -15% 1/3 Constitution +1 -0.49 ×0.85 · -15% 1/3 Dex+2 5.66, Per+1 3.00, Con+1 3.19 → Dex+2 4.80, Per+1 5.49, Con+1 2.70 +0.01 3
Laurel Leaves🧂 spice instead of Salt boosts Perception +1 -2.32 ×0.55 · -45% 3/3 Dexterity +2 +0.90 ×1.18 · +18% 3/3 Will +1 +0.86 ×1.18 · +18% 1/3 Constitution +1 +0.49 ×1.18 · +18% 1/3 Dex+2 4.80, Per+1 5.49, Con+1 2.70 → Dex+2 5.66, Per+1 3.00, Con+1 3.19 -0.01 3
Laurel Leaves🧂 spice instead of Clove of Garlic boosts Dexterity +2 +0.14 ×1.02 · +2% 3/3 Intelligence +1 +3.24 ×1.36 · +36% 1/3 Constitution +1 +0.22 ×1.07 · +7% 1/3 Dex+2 4.95, Per+1 3.00, Int+1 9.00 → Dex+2 4.50, Per+1 3.00, Int+1 12.24 +0.21 3
Laurel Leaves🧂 spice instead of Juniper Berries boosts Dexterity +2 +0.65 ×1.12 · +12% 3/3 Perception +1 -0.11 ×0.96 · -4% 3/3 Intelligence +1 +3.24 ×1.36 · +36% 1/3 Constitution +1 +0.49 ×1.18 · +18% 1/3 Dex+2 4.50, Per+1 3.18, Int+1 9.00 → Dex+2 4.50, Per+1 3.00, Int+1 12.24 +0.36 3
Clove of Garlic🧂 spice instead of Laurel Leaves inconclusive Dexterity +2 -0.14 ×0.99 · -1% 3/3 Intelligence +1 -3.24 ×0.74 · -26% 1/3 Constitution +1 -0.22 ×0.93 · -7% 1/3 Dex+2 4.50, Per+1 3.00, Int+1 12.24 → Dex+2 4.95, Per+1 3.00, Int+1 9.00 -0.21 3
Clove of Garlic🧂 spice instead of Juniper Berries boosts Dexterity +2 +0.51 ×1.10 · +10% 3/3 Perception +1 -0.11 ×0.96 · -4% 3/3 Constitution +1 +0.27 ×1.10 · +10% 1/3 Dex+2 6.00, Per+1 2.47, Str+1 1.50 → Dex+2 6.60, Per+1 2.40, Str+1 1.50 +0.15 3
Juniper Berries🧂 spice instead of Clove of Garlic boosts Dexterity +2 -0.51 ×0.91 · -9% 3/3 Perception +1 +0.11 ×1.04 · +4% 3/3 Constitution +1 -0.27 ×0.91 · -9% 1/3 Dex+2 6.60, Per+1 2.40, Str+1 1.50 → Dex+2 6.00, Per+1 2.47, Str+1 1.50 -0.15 3
Juniper Berries🧂 spice instead of Laurel Leaves boosts Dexterity +2 -0.65 ×0.90 · -10% 3/3 Perception +1 +0.11 ×1.04 · +4% 3/3 Intelligence +1 -3.24 ×0.74 · -26% 1/3 Constitution +1 -0.49 ×0.85 · -15% 1/3 Dex+2 4.50, Per+1 3.00, Int+1 12.24 → Dex+2 4.50, Per+1 3.18, Int+1 9.00 -0.36 3
Salt🧂 spice instead of Clove of Garlic boosts Perception +1 +2.24 ×1.83 · +83% 2/2 Dexterity +2 -0.54 ×0.91 · -9% 2/2 Constitution +1 -0.27 ×0.91 · -9% 1/2 Dex+2 5.28, Per+1 3.00, Con+1 2.97 → Dex+2 4.80, Per+1 5.49, Con+1 2.70 +0.16 2
Salt🧂 spice instead of Juniper Berries boosts Perception +1 +2.16 ×1.78 · +78% 2/2 Dex+2 4.80, Per+1 3.09, Con+1 2.70 → Dex+2 4.80, Per+1 5.49, Con+1 2.70 +0.35 2
Clove of Garlic🧂 spice instead of Salt boosts Perception +1 -2.24 ×0.55 · -45% 2/2 Dexterity +2 +0.54 ×1.10 · +10% 2/2 Constitution +1 +0.27 ×1.10 · +10% 1/2 Dex+2 4.80, Per+1 5.49, Con+1 2.70 → Dex+2 5.28, Per+1 3.00, Con+1 2.97 -0.16 2
Juniper Berries🧂 spice instead of Salt inconclusive Perception +1 -2.16 ×0.56 · -44% 2/2 Dex+2 4.80, Per+1 5.49, Con+1 2.70 → Dex+2 4.80, Per+1 3.09, Con+1 2.70 -0.35 2