🧂 What spices do

237 online

Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.

⚠ Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.

or

Autumn Steak

342 variants in the database · show in food table

⚪ Base – this dish with no spice at all

Reference point for the lists below: 65 distinct variants without spices and wood; shown are the ones most spiced/wooded variants are built on.

Ingredients FEPs Energy Hunger Spiced variants on this base
Lettuce Leaf Oyster Mushroom Bee Perception +1 0.25 Constitution +1 4.50 Dexterity +2 5.00 Dexterity +1 1.62 Agility +1 1.25 800% 2.82 8
Wolf Stinging Nettle Chantrelles Perception +1 2.12 Constitution +1 3.00 Strength +1 5.00 Agility +1 0.37 Dexterity +1 0.31 800% 1.73 8
Dusk Fern Mammoth Yellowfeet Perception +1 2.50 Constitution +1 3.00 Dexterity +1 1.40 Strength +2 2.50 Strength +1 1.00 800% 2.06 7
Dusk Fern Oyster Mushroom Mammoth Perception +1 2.50 Constitution +1 3.00 Dexterity +1 2.30 Strength +2 2.60 800% 2.08 3
Lettuce Leaf Chantrelles Bee Perception +1 0.30 Constitution +1 4.50 Dexterity +2 5.00 Agility +1 2.75 800% 2.81 3
Reindeer Venison Stinging Nettle Chantrelles Perception +1 5.60 Constitution +1 2.55 Dexterity +1 0.45 Agility +1 0.37 800% 1.44 2

🧂 Spices – what they do in this dish

The number on a chip (e.g. 2/10) = in how many pairs this FEP was present at all. A dimmed, dashed chip = FEP present in fewer than half the pairs – usually another ingredient (e.g. wood) adds it and the spice only multiplies it.

Ingredient Effect Vs. alternatives in slot Example: without → with Hunger Δ Pairs
Salt boosts Boosts: Agility +1 +0.26 ×1.32 · +32% 5/11 Constitution +1 +0.77 ×1.62 · +62% 61/61 Perception +1 -0.57 ×0.85 · -15% 61/61 Dexterity +1 -0.16 ×1.07 · +7% 3/46 Agility +1 -0.73 ×1.12 · +12% 3/39 +9 (61) Per+1 5.74, Con+1 2.55, Dex+1 0.86 → Per+1 9.56, Con+1 2.55, Dex+1 0.86 +0.33 11+61
Laurel Leaves boosts Boosts: Perception +1 +0.99 ×1.39 · +39% 9/9 Agility +1 +0.60 ×1.41 · +41% 6/9 Strength +1 +4.08 ×1.63 · +63% 4/9 +1 Perception +1 +0.37 ×1.34 · +34% 56/56 Constitution +1 +0.16 ×1.52 · +52% 56/56 Dexterity +1 +0.37 ×1.46 · +46% 5/37 Agility +1 -0.40 ×1.06 · +6% 35/56 +10 (56) Per+1 1.75, Con+1 3.00, Str+1 9.75 → Per+1 1.75, Con+1 3.00, Str+1 16.18 +0.92 9+56
Juniper Berries inconclusive differences at quality-noise level: Dexterity +1 +0.18 ×1.09 · +9% 4/5 Dexterity +2 +0.45 ×1.09 · +9% 2/5 Strength +2 +0.23 ×1.09 · +9% 2/5 Perception +1 -0.52 ×0.86 · -14% 54/54 Constitution +1 -0.47 ×1.27 · +27% 54/54 Dexterity +1 -0.22 1/35 Agility +1 -0.87 ×0.85 · -15% 2/29 +9 (54) Per+1 0.30, Con+1 4.50, Dex+2 5.00, Agi+1 2.75 → Per+1 0.30, Con+1 4.50, Dex+2 5.90, Agi+1 2.75 +0.11 5+54
Clove of Garlic adds FEP Adds: Constitution +2 +3.18 2/2 Perception +1 +1.30 ×1.82 · +82% 5/5 Agility +1 +1.01 ×1.51 · +51% 3/5 +1 Perception +1 +1.13 ×1.74 · +74% 39/39 Constitution +1 -0.24 ×1.37 · +37% 39/39 Dexterity +1 +0.21 ×1.21 · +21% 2/28 Agility +1 -0.15 ×1.20 · +20% 25/39 +4 (39) Per+1 0.30, Con+1 4.50, Dex+2 5.00, Agi+1 2.75 → Per+1 0.53, Con+1 4.50, Dex+2 8.80, Agi+1 4.84 +0.90 5+39
Kvann swaps stats Swaps values between stats: Dexterity +1 → Perception +1, Perception +1 → Constitution +1, Strength +2 → Dexterity +1, Constitution +1 → Strength +2 ×1 Constitution +1 → Perception +1, Perception +1 → Constitution +1, Strength +2 → Will +1, Will +1 → Strength +2, Strength +1 → Intelligence +1 ×1 Constitution +1 -2.19 ×0.45 · -55% 28/28 Perception +1 +1.61 ×5.26 · +426% 28/28 Dexterity +1 +0.43 ×2.90 · +190% 1/24 Agility +1 +1.68 ×2.92 · +192% 1/19 +6 (28) Per+1 2.50, Con+1 3.00, Dex+1 1.40, Str+2 2.50, Str+1 1.00 → Per+1 1.40, Con+1 2.50, Dex+1 2.50, Str+2 3.00, Str+1 1.00 -0.07 5+28
Dill boosts Boosts: Constitution +1 +1.08 ×1.31 · +31% 3/3 Constitution +1 +1.37 ×2.24 · +124% 29/29 Perception +1 -0.37 ×0.93 · -7% 29/29 Dexterity +1 -0.35 ×0.94 · -6% 1/24 Agility +1 -0.97 ×0.75 · -25% 1/19 +5 (29) Per+1 0.25, Con+1 4.50, Dex+2 5.00, Dex+1 1.62, Agi+1 1.25 → Per+1 0.25, Con+1 5.89, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 +0.17 3+29
Chives adds FEP Adds: Agility +1 +3.48 ×12.92 · +1192% 2/3 Agility +1 +3.66 ×12.79 · +1179% 13/20 Perception +1 -1.04 ×0.79 · -21% 20/20 Constitution +1 -0.45 ×0.98 · -2% 20/20 Dexterity +1 -0.25 ×0.94 · -6% 1/17 +4 (20) Per+1 2.12, Con+1 3.00, Str+1 5.00, Agi+1 0.37, Dex+1 0.31 → Per+1 1.28, Con+1 3.00, Str+1 5.00, Agi+1 4.78 +0.50 3+20
Tansy boosts Boosts: Strength +1 +0.36 ×1.12 · +12% 2/2 Strength +2 +0.08 ×1.03 · +3% 1/2 Perception +1 -0.31 ×1.03 · +3% 19/19 Constitution +1 -0.18 ×1.03 · +3% 19/19 Dexterity +1 -0.20 ×0.89 · -11% 1/15 Strength +1 +0.48 ×2.16 · +116% 13/19 +6 (19) Per+1 2.12, Con+1 3.00, Str+1 5.00, Agi+1 0.37, Dex+1 0.31 → Per+1 2.12, Con+1 3.00, Str+1 5.60, Agi+1 0.38, Dex+1 0.31 +0.09 2+19
Sage boosts Boosts: Dexterity +2 +2.80 ×1.56 · +56% 1/1 Dexterity +1 +0.92 ×1.57 · +57% 1/1 Agility +1 +0.70 ×1.56 · +56% 1/1 +1 Dexterity +2 +2.27 ×1.84 · +84% 7/7 Dexterity +1 +0.59 ×1.41 · +41% 7/7 Perception +1 -0.59 ×1.16 · +16% 7/7 Constitution +1 +0.25 ×3.37 · +237% 7/7 +1 (7) Per+1 0.25, Con+1 4.50, Dex+2 5.00, Dex+1 1.62, Agi+1 1.25 → Per+1 0.39, Con+1 4.50, Dex+2 7.80, Dex+1 2.54, Agi+1 1.95 +1.18 1+7
Thyme boosts Boosts: Constitution +1 +1.13 ×1.25 · +25% 1/1 Constitution +1 +1.54 ×4.25 · +325% 7/7 Agility +1 -0.96 ×0.66 · -34% 7/7 Dexterity +2 -0.93 ×1.13 · +13% 7/7 Perception +1 -0.75 ×0.69 · -31% 7/7 +1 (7) Per+1 0.25, Con+1 4.50, Dex+2 5.00, Dex+1 1.62, Agi+1 1.25 → Per+1 0.25, Con+1 5.63, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 +0.18 1+7
Ambergris not seen in this dish
Black Pepper not seen in this dish
Propolis not seen in this dish

🪵 Smoking wood – what it does in this dish

This dish is not smoked – wood does not apply here.
Other ingredients (meat, eggs, flour, mushrooms…) (58)

Meat, eggs, flour, mushrooms etc. The "vs. alternatives" column says what choosing this ingredient instead of the others in the same slot changes.

Ingredient Effect Vs. alternatives in slot Example: without → with Hunger Δ Pairs
Oyster Mushroom no with/without pairs – see swaps Constitution +1 -0.19 ×1.17 · +17% 125/125 Perception +1 +0.08 ×1.40 · +40% 125/125 Dexterity +1 +0.48 ×1.17 · +17% 54/115 Agility +1 -1.03 ×0.69 · -31% 49/125 +12 (125) Per+1 5.62, Con+1 20.54, Dex+1 3.37, Con+2 56.25 → Per+1 1.88, Con+1 6.85, Dex+1 1.29, Con+2 18.75 -0.13 0+125
Yellowfeet no with/without pairs – see swaps Perception +1 +0.67 ×1.48 · +48% 93/93 Constitution +1 +0.39 ×1.22 · +22% 93/93 Strength +1 +0.53 ×1.07 · +7% 56/72 Dexterity +1 -0.89 ×0.75 · -25% 1/64 +12 (93) Per+1 4.36, Con+1 6.87, Dex+2 1.95, Con+2 6.71 → Per+1 3.50, Con+1 4.03, Str+1 9.46 -0.08 0+93
Chantrelles no with/without pairs – see swaps Constitution +1 -0.21 ×1.06 · +6% 84/84 Perception +1 +0.10 ×1.36 · +36% 84/84 Dexterity +1 -0.12 ×0.66 · -34% 28/69 Agility +1 +0.53 ×1.07 · +7% 35/64 +12 (84) Per+1 6.38, Con+1 16.11, Str+1 15.00, Agi+1 1.88 → Per+1 2.12, Con+1 3.00, Str+1 5.00, Agi+1 0.38, Dex+1 0.56 -0.21 0+84
Bay Bolete no with/without pairs – see swaps Perception +1 -1.08 ×1.02 · +2% 70/70 Constitution +1 -0.49 70/70 Dexterity +2 +2.61 ×1.36 · +36% 39/54 Dexterity +1 -0.86 ×2.55 · +155% 1/49 +11 (70) Per+1 15.00, Con+1 13.69, Dex+1 2.25, Con+2 8.30 → Per+1 2.12, Con+1 3.00, Dex+2 3.75, Agi+1 0.63, Con+2 4.25 +0.44 0+70
Parasol Mushroom no with/without pairs – see swaps Dexterity +1 +2.18 ×6.40 · +540% 28/60 Perception +1 -0.73 ×1.06 · +6% 60/60 Constitution +1 -0.53 ×1.09 · +9% 60/60 Agility +2 -1.58 ×0.83 · -17% 19/60 +12 (60) Per+1 18.67, Con+1 11.47, Dex+1 3.38, Con+2 37.35 → Per+1 2.81, Con+1 3.82, Dex+1 7.35, Con+2 5.63 -0.34 0+60
Mammoth no with/without pairs – see swaps Perception +1 +0.80 ×1.93 · +93% 58/58 Constitution +1 -0.57 ×1.12 · +12% 58/58 Constitution +2 -0.27 ×0.66 · -34% 26/40 Dexterity +1 +0.05 ×1.22 · +22% 5/38 +11 (58) Per+1 5.62, Con+1 20.54, Dex+1 3.37, Con+2 56.25 → Per+1 15.00, Con+1 13.69, Dex+1 2.25, Con+2 8.30 -0.20 0+58
Stinging Nettle no with/without pairs – see swaps Perception +1 +1.73 ×1.96 · +96% 46/46 Constitution +1 -0.32 ×1.16 · +16% 46/46 Dexterity +1 -0.20 ×0.41 · -59% 21/43 Dexterity +2 -3.06 ×1.43 · +43% 21/46 +8 (46) Per+1 0.94, Con+1 3.00, Con+2 5.00, Dex+1 0.81, Int+2 17.90 → Per+1 1.06, Con+1 3.00, Con+2 10.00, Agi+1 0.16, Dex+1 0.36 -0.53 0+46
Portobello Mushroom no with/without pairs – see swaps Perception +1 +0.76 ×2.06 · +106% 44/44 Constitution +1 -0.17 ×1.21 · +21% 44/44 Dexterity +1 -0.56 ×0.98 · -2% 3/36 Constitution +2 -1.72 ×1.25 · +25% 1/17 +9 (44) Per+1 5.62, Con+1 20.54, Dex+1 3.37, Con+2 56.25 → Per+1 2.06, Con+1 6.85, Dex+1 1.12, Con+2 20.63 -0.02 0+44
Cave Lantern no with/without pairs – see swaps Will +1 +5.96 41/41 Perception +1 -1.97 ×0.35 · -65% 41/41 Constitution +1 -1.32 ×0.96 · -4% 41/41 Dexterity +1 -0.89 ×0.81 · -19% 2/25 +7 (41) Per+1 18.67, Con+1 11.47, Dex+1 3.38, Con+2 37.35 → Per+1 1.25, Con+1 3.83, Dex+1 1.12, Wil+1 21.79, Con+2 2.49 +0.51 0+41
Narwhal no with/without pairs – see swaps Agility +2 +9.04 ×6.37 · +537% 39/41 Perception +1 -2.84 ×0.53 · -47% 41/41 Constitution +1 -0.14 ×1.10 · +10% 41/41 Dexterity +1 +0.11 ×1.20 · +20% 6/39 +8 (41) Per+1 1.41, Con+1 4.50, Dex+1 3.19, Agi+1 0.94, Con+2 25.17 → Per+1 0.94, Con+1 3.00, Dex+1 2.13, Agi+1 0.63, Agi+2 10.07 +0.43 0+41
Wolf no with/without pairs – see swaps Strength +1 +4.42 ×1.72 · +72% 33/41 Constitution +1 -0.84 41/41 Perception +1 -0.50 ×1.29 · +29% 41/41 Dexterity +1 -0.66 ×0.89 · -11% 2/29 +9 (41) Per+1 5.62, Con+1 20.54, Dex+1 3.37, Con+2 56.25 → Per+1 6.38, Con+1 16.11, Str+1 15.00, Agi+1 1.88 -0.85 0+41
Giant Puffball no with/without pairs – see swaps Perception +1 +1.11 ×1.48 · +48% 40/40 Constitution +1 -0.66 ×0.88 · -12% 40/40 Perception +2 +1.79 ×0.78 · -22% 26/32 Dexterity +1 -0.60 ×1.21 · +21% 1/28 +10 (40) Per+1 2.50, Con+1 3.00, Dex+2 1.27, Dex+1 2.78, Agi+1 0.67 → Per+1 10.53, Con+1 2.55, Dex+1 0.75 +0.18 0+40
Reindeer Venison no with/without pairs – see swaps Perception +1 +3.15 ×3.14 · +214% 40/40 Constitution +1 -0.54 ×1.06 · +6% 40/40 Dexterity +1 +0.50 ×2.34 · +134% 4/34 Agility +1 -0.13 ×1.22 · +22% 3/24 +10 (40) Per+1 3.74, Con+1 6.75, Dex+2 28.01, Agi+1 3.11 → Per+1 2.52, Con+1 4.50, Dex+2 8.41, Agi+1 2.10 -0.91 0+40
Bear no with/without pairs – see swaps Constitution +1 +3.75 ×2.05 · +105% 37/37 Perception +1 -1.19 ×1.59 · +59% 37/37 Dexterity +1 +0.20 ×1.14 · +14% 7/29 Strength +1 +9.80 ×2.60 · +160% 10/21 +7 (37) Per+1 5.62, Con+1 20.54, Dex+1 3.37, Con+2 56.25 → Per+1 6.71, Con+1 30.15, Dex+1 2.25 -0.70 0+37
Roe Venison no with/without pairs – see swaps Perception +1 +3.64 ×3.31 · +231% 35/35 Constitution +1 -1.37 ×0.90 · -10% 35/35 Dexterity +1 +0.15 ×1.22 · +22% 4/30 Agility +1 -0.71 ×1.52 · +52% 12/35 +7 (35) Per+1 1.88, Con+1 6.85, Dex+1 1.29, Con+2 18.75 → Per+1 10.74, Con+1 2.55, Dex+1 0.86 -0.25 0+35
Ice Bear no with/without pairs – see swaps Constitution +2 +7.21 ×2.22 · +122% 22/32 Perception +1 -2.00 ×0.45 · -55% 32/32 Constitution +1 -0.83 ×0.94 · -6% 32/32 Agility +1 -0.08 ×0.51 · -49% 17/28 +8 (32) Per+1 1.00, Con+1 2.55, Dex+1 0.75, Wil+1 2.19, Str+1 23.49 → Per+1 0.21, Con+1 3.00, Con+2 10.00, Agi+1 0.31, Wil+1 3.33 +1.21 0+32
Ant no with/without pairs – see swaps Will +1 +3.97 ×1.33 · +33% 28/30 Perception +1 -3.16 ×0.59 · -41% 30/30 Constitution +1 -0.40 ×1.07 · +7% 30/30 Agility +1 +0.19 ×1.02 · +2% 16/26 +7 (30) Per+1 1.88, Con+1 6.85, Dex+1 1.29, Con+2 18.75 → Per+1 1.70, Con+1 3.00, Wil+1 4.50, Agi+1 0.25, Dex+1 0.58 -0.92 0+30
Beef no with/without pairs – see swaps Strength +1 +3.49 ×0.59 · -41% 25/30 Perception +1 -1.78 ×0.93 · -7% 30/30 Constitution +1 -0.35 ×1.21 · +21% 30/30 Dexterity +1 +0.14 ×1.18 · +18% 5/23 +8 (30) Per+1 1.88, Con+1 6.85, Dex+1 1.29, Con+2 18.75 → Per+1 2.13, Con+1 3.00, Str+1 5.00, Agi+1 0.31, Dex+1 0.73 -1.35 0+30
Boar no with/without pairs – see swaps Constitution +1 +3.14 ×2.30 · +130% 30/30 Perception +1 -0.46 ×1.28 · +28% 30/30 Strength +1 -0.17 ×0.89 · -11% 8/20 Dexterity +1 -0.28 ×1.06 · +6% 2/13 +9 (30) Per+1 2.08, Con+1 2.55, Dex+1 0.86, Agi+2 12.45 → Per+1 5.39, Con+1 9.19, Dex+1 0.86 -0.08 0+30
Brown Kelp no with/without pairs – see swaps Constitution +1 -1.72 ×0.83 · -17% 30/30 Perception +1 +0.54 ×1.95 · +95% 30/30 Dexterity +1 -0.24 ×1.61 · +61% 4/21 Dexterity +2 -0.14 ×1.10 · +10% 6/17 +10 (30) Per+1 8.05, Con+1 3.83, Dex+1 1.29, Str+2 8.05 → Per+1 6.04, Con+1 2.25, Dex+2 2.92, Con+2 10.07, Str+2 6.04 +0.81 0+30
Lettuce Leaf no with/without pairs – see swaps Constitution +1 +3.31 ×2.36 · +136% 30/30 Perception +1 -1.73 ×0.84 · -16% 30/30 Dexterity +2 +4.06 ×2.44 · +144% 20/28 Dexterity +1 -0.46 ×1.40 · +40% 3/24 +9 (30) Per+1 10.74, Con+1 2.55, Dex+1 0.86 → Per+1 1.50, Con+1 8.05, Dex+2 6.00, Dex+1 1.95 +1.15 0+30
Badger no with/without pairs – see swaps Constitution +1 +1.41 ×1.57 · +57% 29/29 Perception +1 -0.26 ×1.10 · +10% 29/29 Dexterity +1 -0.11 ×0.85 · -15% 3/17 Dexterity +2 -0.65 ×0.80 · -20% 1/14 +8 (29) Per+1 2.50, Con+1 1.61, Int+1 2.25, Dex+2 6.17 → Per+1 1.25, Con+1 10.09, Dex+2 5.00, Dex+1 1.14 -0.08 0+29
Dusk Fern no with/without pairs – see swaps Dexterity +1 +1.09 ×1.94 · +94% 15/29 Perception +1 -0.82 ×0.90 · -10% 29/29 Strength +1 -0.26 ×1.22 · +22% 3/17 Strength +2 +1.51 ×0.89 · -11% 11/16 +8 (29) Per+1 3.75, Con+1 1.80, Con+2 7.75, Dex+1 1.50 → Per+1 2.50, Con+1 3.00, Dex+1 1.20, Str+2 2.50, Agi+1 1.00 -0.63 0+29
Liberty Caps no with/without pairs – see swaps Perception +1 -0.95 ×0.63 · -37% 27/27 Psyche +1 +0.77 27/27 Constitution +1 +0.31 ×1.19 · +19% 27/27 Dexterity +1 -0.60 ×1.10 · +10% 18/27 +10 (27) Per+1 1.56, Con+1 3.00, Dex+1 3.87, Dex+2 1.87, Con+2 2.58, Agi+1 3.71 → Per+1 1.75, Con+1 3.75, Str+2 3.62, Agi+1 3.13, Psy+1 1.05 -0.21 0+27
Wolverine no with/without pairs – see swaps Constitution +1 +0.42 ×1.23 · +23% 27/27 Dexterity +1 -0.37 ×0.86 · -14% 20/27 Agility +1 +0.80 ×2.70 · +170% 9/15 Agility +2 -0.77 ×0.68 · -32% 2/13 +8 (27) Per+1 1.88, Con+1 6.85, Dex+1 1.29, Con+2 18.75 → Per+1 5.00, Con+1 4.56, Dex+1 0.52, Agi+1 0.60 -0.77 0+27
Beetroot Leaves no with/without pairs – see swaps Constitution +1 -0.59 ×0.96 · -4% 25/25 Perception +1 -0.37 ×1.13 · +13% 25/25 Dexterity +2 -0.15 ×1.09 · +9% 7/17 Agility +1 -0.80 ×0.79 · -21% 12/25 +7 (25) Per+1 2.24, Con+1 10.05, Dex+1 0.86 → Per+1 1.75, Con+1 1.68, Dex+1 2.27, Str+1 5.62 -0.44 0+25
Green Kelp no with/without pairs – see swaps Perception +1 -0.40 ×1.11 · +11% 23/23 Constitution +1 -0.11 ×1.16 · +16% 23/23 Dexterity +1 -0.91 ×1.18 · +18% 2/18 Dexterity +2 -0.21 ×0.48 · -52% 8/16 +9 (23) Per+1 6.04, Con+1 2.25, Dex+2 2.92, Con+2 10.07, Str+2 6.04 → Per+1 3.15, Con+1 8.05, Agi+2 1.12, Dex+2 1.46, Str+2 3.15 -0.52 0+23
Venison no with/without pairs – see swaps Perception +1 +3.98 ×3.46 · +246% 23/23 Constitution +1 -1.73 ×0.71 · -29% 23/23 Dexterity +1 +0.13 ×1.35 · +35% 1/20 Agility +1 -0.43 9/23 +5 (23) Per+1 1.88, Con+1 6.85, Dex+1 1.29, Con+2 18.75 → Per+1 9.56, Con+1 2.55, Dex+1 0.86 -0.74 0+23
Pork bollock no with/without pairs – see swaps Perception +1 -2.13 22/22 Constitution +1 +1.57 ×1.61 · +61% 22/22 Constitution +2 +22.57 ×4.07 · +307% 12/19 Dexterity +1 +0.91 ×2.10 · +110% 2/19 +5 (22) Per+1 6.71, Con+1 30.15, Dex+1 2.25 → Per+1 5.62, Con+1 20.54, Dex+1 3.37, Con+2 56.25 +5.21 0+22
Snowtop no with/without pairs – see swaps Constitution +1 -2.24 ×1.13 · +13% 22/22 Agility +1 +1.83 ×7.38 · +638% 16/22 Perception +1 -0.78 ×1.09 · +9% 22/22 Dexterity +1 -1.45 16/22 +5 (22) Per+1 5.62, Con+1 20.54, Dex+1 3.37, Con+2 56.25 → Per+1 1.59, Con+1 2.01, Agi+1 4.22, Str+2 11.25 -1.50 0+22
Pork no with/without pairs – see swaps Perception +1 -2.21 ×0.76 · -24% 20/20 Constitution +1 +0.28 ×1.38 · +38% 20/20 Constitution +2 +9.90 ×1.91 · +91% 12/16 Dexterity +1 -0.46 ×0.49 · -51% 1/15 +4 (20) Per+1 1.00, Con+1 2.55, Dex+1 0.75, Wil+1 2.19, Str+1 23.49 → Per+1 0.21, Con+1 3.00, Con+2 12.50, Agi+1 0.31, Wil+1 3.33 +1.24 0+20
Wildkale Leaf no with/without pairs – see swaps Perception +1 -1.28 ×0.84 · -16% 20/20 Constitution +1 -1.25 ×0.90 · -10% 20/20 Strength +1 -0.87 ×0.86 · -14% 3/17 Dexterity +1 +0.52 ×2.63 · +163% 3/17 +8 (20) Per+1 3.50, Con+1 4.03, Str+1 9.46 → Per+1 2.91, Con+1 6.58, Wil+1 2.10, Int+1 1.50 -0.45 0+20
Horse bollock no with/without pairs – see swaps Strength +2 +7.22 18/18 Perception +1 +2.82 ×3.00 · +200% 18/18 Constitution +1 -0.25 ×1.14 · +14% 18/18 Dexterity +1 +0.37 ×1.97 · +97% 13/18 +6 (18) Per+1 1.88, Con+1 6.85, Dex+1 1.29, Con+2 18.75 → Per+1 8.05, Con+1 3.83, Dex+1 1.29, Str+2 8.05 +2.14 0+18
Button Mushroom no with/without pairs – see swaps Strength +1 +2.22 ×1.50 · +50% 6/17 Constitution +1 +0.15 ×1.13 · +13% 17/17 Perception +1 -0.08 ×1.26 · +26% 17/17 Dexterity +1 -0.55 ×0.80 · -20% 10/17 +8 (17) Per+1 0.50, Con+1 3.00, Str+1 7.50, Wil+1 4.37 → Per+1 1.75, Con+1 3.00, Str+1 9.75 +0.09 0+17
Green Kale no with/without pairs – see swaps Perception +1 +1.40 ×1.78 · +78% 17/17 Constitution +1 +0.64 ×1.19 · +19% 17/17 Strength +1 -0.45 ×1.14 · +14% 1/11 Dexterity +1 +0.05 ×1.77 · +77% 2/11 +9 (17) Per+1 1.06, Con+1 3.00, Con+2 10.00, Agi+1 0.16, Dex+1 0.36 → Per+1 0.94, Con+1 3.00, Con+2 5.00, Dex+1 0.81, Int+2 17.90 +0.93 0+17
Bee no with/without pairs – see swaps Agility +1 +2.28 ×2.49 · +149% 12/16 Perception +1 -1.85 ×0.18 · -82% 16/16 Dexterity +2 -0.74 ×1.16 · +16% 16/16 Constitution +1 -0.28 ×1.56 · +56% 16/16 +4 (16) Per+1 3.74, Con+1 6.75, Dex+2 28.01, Agi+1 3.11 → Per+1 0.50, Con+1 4.50, Dex+2 8.30, Agi+1 4.57 -0.30 0+16
Cremini Mushroom no with/without pairs – see swaps Strength +1 +0.75 ×1.06 · +6% 6/16 Constitution +1 +0.21 ×1.16 · +16% 16/16 Perception +1 -0.19 ×1.20 · +20% 16/16 Strength +2 -0.18 ×0.80 · -20% 1/8 +7 (16) Per+1 0.50, Con+1 3.00, Str+1 7.50, Wil+1 4.37 → Per+1 1.75, Con+1 3.00, Str+1 9.38 -0.17 0+16
Fairy Mushroom no with/without pairs – see swaps Constitution +1 +14.07 ×5.74 · +474% 15/15 Perception +1 +8.37 ×4.83 · +383% 15/15 Dexterity +1 +1.35 ×2.46 · +146% 3/15 Constitution +2 +26.41 ×4.31 · +331% 1/11 +5 (15) Per+1 1.59, Con+1 2.01, Agi+1 4.22, Str+2 11.25 → Per+1 5.62, Con+1 20.54, Dex+1 3.37, Con+2 56.25 +3.00 0+15
Parboiled Morels no with/without pairs – see swaps Constitution +1 -1.11 ×0.67 · -33% 15/15 Perception +1 +0.79 ×1.31 · +31% 15/15 Perception +2 +0.71 ×1.57 · +57% 9/15 Dexterity +1 -0.76 ×0.24 · -76% 1/11 +5 (15) Per+1 2.05, Con+1 3.00, Per+2 3.75, Agi+1 0.11 → Per+1 8.80, Con+1 0.64, Per+2 1.73, Dex+1 0.05 -0.21 0+15
Bat no with/without pairs – see swaps Constitution +1 -0.98 ×0.70 · -30% 14/14 Intelligence +1 +0.82 ×1.53 · +53% 9/14 Agility +2 +0.40 ×1.26 · +26% 2/12 Dexterity +1 -0.46 ×1.10 · +10% 7/14 +7 (14) Per+1 1.87, Con+1 3.00, Str+1 3.50, Dex+1 1.25, Cha+1 1.50 → Per+1 2.63, Con+1 2.10, Int+1 1.20, Dex+1 2.50, Agi+2 1.13 -0.16 0+14
Dried Morels no with/without pairs – see swaps Strength +1 +1.60 ×1.47 · +47% 2/14 Perception +1 +0.60 ×1.57 · +57% 14/14 Constitution +1 -0.21 ×0.93 · -7% 14/14 Charisma +1 +0.64 ×1.63 · +63% 7/14 +12 (14) Per+1 0.43, Con+1 3.00, Str+1 8.30, Agi+1 0.62, Wil+1 3.72 → Per+1 2.13, Con+1 3.00, Str+1 10.37, Agi+1 0.62 +0.04 0+14
Fox no with/without pairs – see swaps Perception +1 +2.72 ×3.11 · +211% 14/14 Constitution +1 -0.91 ×0.91 · -9% 14/14 Dexterity +1 -0.52 ×0.63 · -37% 1/13 Strength +1 -0.61 ×0.80 · -20% 1/10 +6 (14) Per+1 1.25, Con+1 4.56, Dex+1 0.52, Agi+2 7.50, Str+1 0.37 → Per+1 9.76, Con+1 2.55, Dex+1 0.37, Str+1 0.26 -0.13 0+14
Wild Beef no with/without pairs – see swaps Perception +1 +0.93 ×1.77 · +77% 13/13 Constitution +1 -0.60 ×1.11 · +11% 13/13 Dexterity +2 -0.18 ×0.91 · -9% 1/10 Constitution +2 +0.43 ×0.88 · -12% 1/5 +4 (13) Per+1 1.25, Con+1 4.03, Str+1 9.03, Dex+1 1.63 → Per+1 6.71, Con+1 1.50, Dex+2 1.95, Con+2 6.71 -0.26 0+13
Beaver no with/without pairs – see swaps Intelligence +1 +0.15 ×0.47 · -53% 8/12 Perception +1 -0.06 ×0.98 · -2% 12/12 Agility +2 -0.06 ×0.82 · -18% 2/12 Dexterity +2 +0.39 ×1.03 · +3% 1/6 +5 (12) Per+1 1.87, Con+1 3.00, Str+1 3.50, Dex+1 1.25, Cha+1 1.50 → Per+1 2.62, Con+1 3.00, Dex+1 2.50, Agi+2 0.79, Int+1 0.45 -0.26 0+12
Puffin no with/without pairs – see swaps Agility +2 +0.40 ×1.26 · +26% 2/12 Constitution +1 -0.37 ×0.92 · -8% 12/12 Perception +1 +0.35 ×1.20 · +20% 12/12 Dexterity +1 +2.01 ×2.01 · +101% 6/12 +6 (12) Per+1 2.50, Con+1 3.00, Str+1 1.75, Cha+1 1.50, Cha+2 2.63 → Per+1 2.45, Con+1 3.00, Agi+2 1.50, Dex+2 3.67 +0.17 0+12
Ruby Bolete no with/without pairs – see swaps Perception +1 -4.02 ×0.34 · -66% 12/12 Perception +2 +2.42 ×3.60 · +260% 6/12 Constitution +1 +0.38 ×1.38 · +38% 12/12 Dexterity +1 -0.59 8/12 +4 (12) Per+1 9.68, Con+1 2.55, Dex+1 0.19, Per+2 0.94 → Per+1 2.05, Con+1 3.00, Per+2 3.75, Agi+1 0.11 -0.16 0+12
Beef bollock no with/without pairs – see swaps Constitution +2 +4.03 ×0.40 · -60% 9/11 Perception +1 +1.08 ×2.27 · +127% 11/11 Dexterity +1 +1.07 ×1.61 · +61% 2/11 Constitution +1 +0.68 ×1.45 · +45% 11/11 +5 (11) Per+1 1.66, Con+1 2.55, Dex+1 0.75, Wil+1 3.63, Str+1 21.79 → Per+1 1.25, Con+1 3.83, Dex+1 1.12, Wil+1 21.79, Con+2 2.49 +1.14 0+11
Moose no with/without pairs – see swaps Perception +1 +0.62 ×2.42 · +142% 11/11 Constitution +1 +0.12 ×1.10 · +10% 11/11 Will +1 -1.79 ×1.32 · +32% 8/11 Strength +1 +10.69 ×1.41 · +41% 4/7 +7 (11) Per+1 1.66, Con+1 2.55, Dex+1 0.75, Con+2 3.87, Wil+1 14.52 → Per+1 1.66, Con+1 2.55, Dex+1 0.75, Wil+1 5.81, Str+1 17.43 -0.77 0+11
Boreworm no with/without pairs – see swaps Constitution +1 -2.37 ×0.48 · -52% 10/10 Charisma +1 +1.63 10/10 Perception +1 +1.48 ×4.60 · +360% 10/10 Dexterity +2 -4.68 ×0.70 · -30% 8/10 +4 (10) Per+1 3.74, Con+1 6.75, Dex+2 28.01, Agi+1 3.11 → Per+1 2.50, Con+1 2.70, Cha+1 1.20, Dex+2 5.00, Dex+1 1.00 -1.88 0+10
Bloated Bolete no with/without pairs – see swaps Dexterity +1 +3.20 ×5.25 · +425% 4/8 Perception +1 -1.44 ×0.60 · -40% 8/8 Constitution +1 -0.38 ×0.90 · -10% 8/8 Constitution +2 +2.10 ×0.90 · -10% 5/6 +7 (8) Per+1 5.00, Con+1 1.53, Cha+1 1.99, Dex+1 0.31, Wil+2 0.34 → Per+1 2.50, Con+1 0.77, Cha+1 1.99, Dex+1 4.72, Per+2 1.35 +0.45 0+8
Black Trumpets no with/without pairs – see swaps Will +2 +1.26 5/5 Perception +1 +0.60 ×1.21 · +21% 5/5 Constitution +1 +0.15 ×1.20 · +20% 5/5 Strength +1 -2.91 ×0.81 · -19% 3/5 +2 (5) Per+1 2.50, Con+1 0.77, Cha+1 1.99, Dex+1 4.72, Per+2 1.35 → Per+1 5.00, Con+1 1.53, Cha+1 1.99, Dex+1 0.31, Wil+2 0.34 -0.07 0+5
Swan no with/without pairs – see swaps Constitution +1 -6.14 ×0.22 · -78% 5/5 Intelligence +1 +2.25 5/5 Dexterity +1 -1.63 5/5 Perception +1 +1.37 ×3.49 · +249% 5/5 +2 (5) Per+1 1.25, Con+1 10.09, Dex+2 5.00, Dex+1 1.14 → Per+1 2.50, Con+1 1.61, Int+1 2.25, Dex+2 6.17 -0.47 0+5
Golden Eagle no with/without pairs – see swaps Dexterity +1 -1.18 ×0.37 · -63% 4/4 Perception +2 +0.98 4/4 Constitution +1 +0.65 ×1.71 · +71% 4/4 Perception +1 +0.41 ×1.17 · +17% 4/4 +5 (4) Per+1 2.50, Con+1 1.02, Int+1 4.98, Dex+2 3.75, Dex+1 0.30 → Per+1 4.15, Con+1 2.55, Dex+2 6.23, Dex+1 0.19, Per+2 0.94 +0.21 0+4
Stoat no with/without pairs – see swaps Constitution +1 -1.95 ×0.50 · -50% 4/4 Agility +1 +1.31 ×2.80 · +180% 2/4 Intelligence +1 +0.99 ×1.04 · +4% 1/4 Perception +1 +0.35 ×1.74 · +74% 4/4 +2 (4) Per+1 0.47, Con+1 3.00, Con+2 8.30, Agi+1 0.63, Int+2 16.60 → Per+1 1.87, Con+1 1.80, Agi+1 2.82, Int+1 5.64 -2.20 0+4
Eagle Owl no with/without pairs – see swaps Intelligence +1 +4.32 3/3 Constitution +1 -1.68 ×0.38 · -62% 3/3 Dexterity +1 -1.15 ×1.17 · +17% 3/3 Perception +1 -1.10 ×0.73 · -27% 3/3 +4 (3) Per+1 4.15, Con+1 3.00, Dex+2 2.12, Dex+1 4.01, Agi+1 0.62 → Per+1 2.50, Con+1 1.02, Int+1 4.98, Dex+2 3.75, Dex+1 0.30 -0.34 0+3
Grey Seal no with/without pairs – see swaps Dexterity +2 +16.60 3/3 Perception +1 -2.08 ×0.76 · -24% 3/3 Constitution +1 +0.30 ×1.12 · +12% 3/3 Dexterity +1 -0.09 ×0.79 · -21% 3/3 +2 (3) Per+1 2.08, Con+1 2.55, Dex+1 0.45, Agi+2 12.45, Agi+1 0.37 → Per+1 2.12, Con+1 3.00, Dex+2 16.60, Agi+1 0.37, Dex+1 0.31 +3.24 0+3
Reindeer bollock no with/without pairs – see swaps Dexterity +2 +20.77 ×4.10 · +310% 3/3 Constitution +1 +2.85 ×1.83 · +83% 3/3 Perception +1 +1.90 ×3.49 · +249% 3/3 Agility +1 +0.89 ×1.08 · +8% 1/3 +2 (3) Per+1 2.50, Con+1 2.70, Cha+1 1.20, Dex+2 5.00, Dex+1 1.00 → Per+1 3.74, Con+1 6.75, Dex+2 28.01, Agi+1 3.11 +7.43 0+3
Tame Reindeer Venison no with/without pairs – see swaps Dexterity +2 +2.70 ×1.51 · +51% 2/2 Agility +1 -1.45 ×0.34 · -66% 2/2 Perception +1 -0.24 ×1.47 · +47% 2/2 (2) Per+1 0.30, Con+1 4.50, Dex+2 5.00, Agi+1 2.75 → Per+1 0.75, Con+1 4.50, Dex+2 8.00, Agi+1 0.63 +0.60 0+2
Spice instead of another spice (pairs) (82)
Swap Type Effect Example: without → with Hunger Δ Pairs
Salt🧂 spice instead of Laurel Leaves adds FEP Perception +1 -0.82 ×0.77 · -23% 20/20 Constitution +1 +0.12 ×1.31 · +31% 20/20 Dexterity +1 -0.16 ×0.98 · -2% 2/15 Agility +1 +0.25 ×1.41 · +41% 2/12 +9 Per+1 1.06, Con+1 9.69, Agi+1 1.12 → Per+1 1.06, Con+1 1.34, Agi+1 2.81, Str+1 4.50 -0.59 20
Laurel Leaves🧂 spice instead of Salt boosts Perception +1 +0.82 ×1.58 · +58% 20/20 Constitution +1 -0.12 ×1.24 · +24% 20/20 Dexterity +1 +0.16 ×1.20 · +20% 2/15 Agility +1 -0.25 ×0.93 · -7% 12/20 +9 Per+1 1.06, Con+1 1.34, Agi+1 2.81, Str+1 4.50 → Per+1 1.06, Con+1 9.69, Agi+1 1.12 +0.59 20
Laurel Leaves🧂 spice instead of Juniper Berries adds FEP Constitution +1 +0.58 ×1.37 · +37% 14/14 Perception +1 +0.53 ×1.33 · +33% 14/14 Dexterity +2 +0.46 ×1.13 · +13% 8/14 Dexterity +1 +0.76 ×1.33 · +33% 2/7 +9 Per+1 0.47, Con+1 3.00, Con+2 5.00, Agi+1 0.74, Int+2 10.00 → Per+1 0.47, Con+1 3.00, Con+2 8.30, Agi+1 0.63, Int+2 16.60 +0.70 14
Juniper Berries🧂 spice instead of Laurel Leaves adds FEP Constitution +1 -0.58 ×0.85 · -15% 14/14 Perception +1 -0.53 ×0.82 · -18% 14/14 Dexterity +2 -0.46 ×0.95 · -5% 8/14 Dexterity +1 -0.76 ×0.85 · -15% 7/14 +9 Per+1 0.47, Con+1 3.00, Con+2 8.30, Agi+1 0.63, Int+2 16.60 → Per+1 0.47, Con+1 3.00, Con+2 5.00, Agi+1 0.74, Int+2 10.00 -0.70 14
Salt🧂 spice instead of Juniper Berries boosts Constitution +1 +1.25 ×1.37 · +37% 12/12 Perception +1 +0.21 ×1.06 · +6% 12/12 Agility +1 +0.11 ×1.04 · +4% 6/12 Intelligence +2 +4.67 ×1.48 · +48% 3/12 +3 Per+1 0.47, Con+1 3.00, Con+2 5.00, Agi+1 0.74, Int+2 10.00 → Per+1 0.47, Con+1 3.00, Con+2 5.00, Agi+1 0.63, Int+2 17.90 +0.66 12
Juniper Berries🧂 spice instead of Salt boosts Constitution +1 -1.25 ×0.79 · -21% 12/12 Perception +1 -0.21 ×0.97 · -3% 12/12 Agility +1 -0.11 ×1.04 · +4% 6/12 Intelligence +2 -4.67 ×0.77 · -23% 3/12 +3 Per+1 0.94, Con+1 3.00, Con+2 5.00, Dex+1 0.81, Int+2 17.90 → Per+1 0.94, Con+1 3.00, Con+2 5.00, Dex+1 0.96, Int+2 10.00 -0.66 12
Salt🧂 spice instead of Clove of Garlic adds FEP Perception +1 -1.37 ×0.57 · -43% 10/10 Constitution +1 +0.93 ×1.34 · +34% 10/10 Constitution +2 -1.07 ×0.94 · -6% 7/10 Dexterity +1 -0.46 ×0.90 · -10% 7/10 +4 Per+1 0.83, Con+1 3.00, Con+2 5.00, Agi+1 0.62, Int+2 10.00 → Per+1 0.47, Con+1 3.00, Con+2 5.00, Agi+1 0.63, Int+2 17.90 +0.10 10
Clove of Garlic🧂 spice instead of Salt boosts Perception +1 +1.37 ×1.89 · +89% 10/10 Constitution +1 -0.93 ×0.80 · -20% 10/10 Constitution +2 +1.07 ×1.09 · +9% 2/7 Dexterity +1 +0.46 ×1.22 · +22% 1/7 +4 Per+1 0.94, Con+1 3.00, Con+2 5.00, Dex+1 0.81, Int+2 17.90 → Per+1 1.65, Con+1 3.00, Con+2 5.00, Dex+1 1.43, Int+2 10.00 -0.10 10
Juniper Berries🧂 spice instead of Clove of Garlic adds FEP Perception +1 -1.26 ×0.55 · -45% 9/9 Constitution +1 -0.12 ×0.98 · -2% 9/9 Constitution +2 -1.74 ×0.91 · -9% 5/9 Agility +1 -1.08 ×0.79 · -21% 5/9 +3 Per+1 0.44, Con+1 4.50, Dex+2 8.80, Dex+1 2.86, Agi+1 2.20 → Per+1 0.25, Con+1 4.50, Dex+2 5.00, Dex+1 1.92, Agi+1 1.25 -0.72 9
Clove of Garlic🧂 spice instead of Juniper Berries boosts Perception +1 +1.26 ×1.84 · +84% 9/9 Constitution +1 +0.12 ×1.04 · +4% 9/9 Constitution +2 +1.74 ×1.13 · +13% 2/5 Agility +1 +1.08 ×1.51 · +51% 5/9 +3 Per+1 0.25, Con+1 4.50, Dex+2 5.00, Dex+1 1.92, Agi+1 1.25 → Per+1 0.44, Con+1 4.50, Dex+2 8.80, Dex+1 2.86, Agi+1 2.20 +0.72 9
Salt🧂 spice instead of Chives boosts Agility +1 -3.76 ×0.08 · -92% 7/7 Constitution +1 +1.56 ×1.45 · +45% 7/7 Perception +1 +0.12 ×1.09 · +9% 7/7 Constitution +2 +0.41 ×1.20 · +20% 4/7 +2 Per+1 0.50, Con+1 4.50, Dex+2 5.00, Con+2 4.00, Wil+1 4.37, Agi+1 5.28 → Per+1 0.50, Con+1 4.50, Dex+2 5.00, Con+2 4.00, Wil+1 7.83 -0.17 7
Laurel Leaves🧂 spice instead of Clove of Garlic boosts Perception +1 -0.49 ×0.83 · -17% 7/7 Constitution +1 +0.06 ×1.03 · +3% 7/7 Agility +1 -0.12 ×0.98 · -2% 5/7 Dexterity +2 -0.48 ×0.94 · -6% 4/7 +4 Per+1 0.83, Con+1 3.00, Con+2 5.00, Agi+1 0.62, Int+2 10.00 → Per+1 0.47, Con+1 3.00, Con+2 8.30, Agi+1 0.63, Int+2 16.60 +0.33 7
Clove of Garlic🧂 spice instead of Laurel Leaves boosts Perception +1 +0.49 ×1.30 · +30% 7/7 Constitution +1 -0.06 ×0.98 · -2% 7/7 Agility +1 +0.12 ×1.03 · +3% 5/7 Dexterity +2 +0.48 ×1.06 · +6% 4/7 +4 Per+1 0.47, Con+1 3.00, Con+2 8.30, Agi+1 0.63, Int+2 16.60 → Per+1 0.83, Con+1 3.00, Con+2 5.00, Agi+1 0.62, Int+2 10.00 -0.33 7
Chives🧂 spice instead of Salt adds FEP Agility +1 +3.76 ×12.58 · +1158% 6/7 Constitution +1 -1.56 ×0.75 · -25% 7/7 Perception +1 -0.12 ×0.94 · -6% 7/7 Constitution +2 -0.41 ×0.89 · -11% 4/7 +2 Per+1 0.50, Con+1 4.50, Dex+2 5.00, Con+2 4.00, Wil+1 7.83 → Per+1 0.50, Con+1 4.50, Dex+2 5.00, Con+2 4.00, Wil+1 4.37, Agi+1 5.28 +0.17 7
Juniper Berries🧂 spice instead of Dill boosts Constitution +1 -1.47 ×0.76 · -24% 6/6 Dexterity +1 +0.07 ×1.04 · +4% 4/6 Dexterity +2 +0.14 ×1.12 · +12% 3/6 Agility +1 +0.06 ×1.11 · +11% 3/6 +1 Per+1 0.50, Con+1 15.72, Dex+2 1.25, Wil+1 4.38 → Per+1 0.50, Con+1 12.00, Dex+2 1.48, Wil+1 4.37 -0.18 6
Dill🧂 spice instead of Juniper Berries boosts Constitution +1 +1.47 ×1.31 · +31% 6/6 Dexterity +1 -0.07 ×0.96 · -4% 4/6 Dexterity +2 -0.14 ×0.90 · -10% 3/6 Agility +1 -0.06 ×0.90 · -10% 3/6 +1 Per+1 0.50, Con+1 12.00, Dex+2 1.48, Wil+1 4.37 → Per+1 0.50, Con+1 15.72, Dex+2 1.25, Wil+1 4.38 +0.18 6
Juniper Berries🧂 spice instead of Kvann boosts Constitution +1 +1.86 ×5.19 · +419% 5/5 Perception +1 -1.41 ×0.91 · -9% 5/5 Dexterity +1 -0.41 ×1.40 · +40% 4/5 Agility +1 -2.67 ×0.61 · -39% 3/5 +4 Per+1 2.13, Con+1 0.94, Dex+1 0.62, Agi+1 5.62, Agi+2 3.00 → Per+1 0.94, Con+1 3.00, Dex+1 2.12, Agi+1 0.74, Agi+2 5.62 +0.12 5
Kvann🧂 spice instead of Dill boosts Constitution +1 -2.88 ×0.36 · -64% 5/5 Perception +1 +1.41 ×5.14 · +414% 5/5 Dexterity +1 +0.48 ×3.13 · +213% 4/5 Agility +1 +2.72 ×4.45 · +345% 3/5 +5 Per+1 0.25, Con+1 5.89, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 → Per+1 5.00, Con+1 0.25, Dex+2 1.63, Dex+1 1.25, Agi+1 4.50 -0.23 5
Kvann🧂 spice instead of Juniper Berries boosts Constitution +1 -1.86 ×0.48 · -52% 5/5 Perception +1 +1.41 ×5.14 · +414% 5/5 Dexterity +1 +0.41 ×3.10 · +210% 4/5 Agility +1 +2.67 ×3.97 · +297% 3/5 +4 Per+1 0.94, Con+1 3.00, Dex+1 2.12, Agi+1 0.74, Agi+2 5.62 → Per+1 2.13, Con+1 0.94, Dex+1 0.62, Agi+1 5.62, Agi+2 3.00 -0.12 5
Dill🧂 spice instead of Kvann boosts Constitution +1 +2.88 ×6.79 · +579% 5/5 Perception +1 -1.41 ×0.91 · -9% 5/5 Dexterity +1 -0.48 ×1.35 · +35% 4/5 Agility +1 -2.72 ×0.54 · -46% 3/5 +5 Per+1 5.00, Con+1 0.25, Dex+2 1.63, Dex+1 1.25, Agi+1 4.50 → Per+1 0.25, Con+1 5.89, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 +0.23 5
Salt🧂 spice instead of Dill boosts Constitution +1 -0.45 ×0.91 · -9% 4/4 Dexterity +1 +0.06 ×1.20 · +20% 4/4 Agility +1 +0.33 ×1.26 · +26% 3/4 Agility +2 +4.45 ×1.79 · +79% 1/4 Per+1 0.94, Con+1 3.93, Dex+1 2.13, Agi+1 0.63, Agi+2 5.62 → Per+1 0.94, Con+1 3.00, Dex+1 2.13, Agi+1 0.63, Agi+2 10.07 +0.33 4
Salt🧂 spice instead of Kvann boosts Constitution +1 +2.51 ×6.19 · +519% 4/4 Perception +1 -1.93 ×0.68 · -32% 4/4 Dexterity +1 -0.41 ×1.37 · +37% 4/4 Agility +1 -2.39 ×0.61 · -39% 3/4 +4 Per+1 2.13, Con+1 0.94, Dex+1 0.62, Agi+1 5.62, Agi+2 3.00 → Per+1 0.94, Con+1 3.00, Dex+1 2.13, Agi+1 0.63, Agi+2 10.07 +0.72 4
Laurel Leaves🧂 spice instead of Dill boosts Constitution +1 -1.16 ×0.73 · -27% 4/4 Dexterity +1 +1.28 ×1.65 · +65% 3/4 Agility +1 +0.07 ×1.33 · +33% 3/4 Dexterity +2 +1.98 ×1.67 · +67% 2/4 +2 Per+1 0.25, Con+1 5.89, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 → Per+1 0.42, Con+1 4.50, Dex+2 8.30, Dex+1 2.70, Agi+1 2.08 +0.47 4
Laurel Leaves🧂 spice instead of Kvann boosts Constitution +1 +2.08 ×6.07 · +507% 4/4 Perception +1 -2.00 ×0.70 · -30% 4/4 Agility +1 -2.66 ×0.84 · -16% 3/4 Dexterity +1 +1.01 ×3.39 · +239% 3/4 +4 Per+1 5.00, Con+1 2.13, Str+1 0.37, Agi+1 0.31, Dex+1 3.00 → Per+1 2.12, Con+1 3.00, Str+1 8.30, Agi+1 0.38, Dex+1 0.31 +0.74 4
Juniper Berries🧂 spice instead of Tansy boosts Constitution +1 -0.12 ×0.98 · -2% 4/4 Perception +1 -0.10 ×0.97 · -3% 4/4 Strength +1 -0.36 ×0.89 · -11% 2/4 Strength +2 +0.37 ×1.14 · +14% 1/4 +3 Per+1 2.12, Con+1 3.00, Str+1 5.60, Agi+1 0.38, Dex+1 0.31 → Per+1 2.12, Con+1 3.00, Str+1 5.00, Agi+1 0.44, Dex+1 0.31 -0.04 4
Kvann🧂 spice instead of Salt boosts Constitution +1 -2.51 ×0.39 · -61% 4/4 Perception +1 +1.93 ×6.30 · +530% 4/4 Dexterity +1 +0.41 ×2.05 · +105% 4/4 Agility +1 +2.39 ×3.92 · +292% 3/4 +4 Per+1 0.94, Con+1 3.00, Dex+1 2.13, Agi+1 0.63, Agi+2 10.07 → Per+1 2.13, Con+1 0.94, Dex+1 0.62, Agi+1 5.62, Agi+2 3.00 -0.72 4
Kvann🧂 spice instead of Laurel Leaves boosts Constitution +1 -2.08 ×0.40 · -60% 4/4 Perception +1 +2.00 ×4.27 · +327% 4/4 Agility +1 +2.66 ×1.49 · +49% 1/3 Dexterity +1 -1.01 ×3.42 · +242% 3/4 +4 Per+1 2.12, Con+1 3.00, Str+1 8.30, Agi+1 0.38, Dex+1 0.31 → Per+1 5.00, Con+1 2.13, Str+1 0.37, Agi+1 0.31, Dex+1 3.00 -0.74 4
Dill🧂 spice instead of Salt boosts Constitution +1 +0.45 ×1.17 · +17% 4/4 Dexterity +1 -0.06 ×0.89 · -11% 4/4 Agility +1 -0.33 ×0.85 · -15% 3/4 Agility +2 -4.45 ×0.56 · -44% 1/4 Per+1 0.94, Con+1 3.00, Dex+1 2.13, Agi+1 0.63, Agi+2 10.07 → Per+1 0.94, Con+1 3.93, Dex+1 2.13, Agi+1 0.63, Agi+2 5.62 -0.33 4
Dill🧂 spice instead of Laurel Leaves boosts Constitution +1 +1.16 ×1.37 · +37% 4/4 Dexterity +1 -1.28 ×0.68 · -32% 3/4 Agility +1 -0.07 ×0.80 · -20% 1/3 Dexterity +2 -1.98 ×0.60 · -40% 2/4 +2 Per+1 2.12, Con+1 3.00, Str+1 8.30, Agi+1 0.38, Dex+1 0.31 → Per+1 2.13, Con+1 3.93, Str+1 5.00, Agi+1 0.38, Dex+1 0.31 -0.47 4
Tansy🧂 spice instead of Juniper Berries boosts Constitution +1 +0.12 ×1.02 · +2% 4/4 Perception +1 +0.10 ×1.03 · +3% 4/4 Strength +1 +0.36 ×1.12 · +12% 2/4 Strength +2 -0.37 ×0.87 · -13% 1/4 +3 Per+1 2.12, Con+1 3.00, Str+1 5.00, Agi+1 0.44, Dex+1 0.31 → Per+1 2.12, Con+1 3.00, Str+1 5.60, Agi+1 0.38, Dex+1 0.31 +0.04 4
Laurel Leaves🧂 spice instead of Tansy boosts Constitution +1 +0.72 ×1.10 · +10% 3/3 Perception +1 +0.58 ×1.16 · +16% 3/3 Strength +1 +2.70 ×1.48 · +48% 1/3 Dexterity +2 +0.53 ×1.49 · +49% 1/3 +1 Per+1 2.12, Con+1 3.00, Str+1 5.60, Agi+1 0.38, Dex+1 0.31 → Per+1 2.12, Con+1 3.00, Str+1 8.30, Agi+1 0.38, Dex+1 0.31 +0.45 3
Clove of Garlic🧂 spice instead of Chives adds FEP Agility +1 -3.50 ×0.08 · -92% 3/3 Perception +1 +2.94 ×2.32 · +132% 3/3 Constitution +1 -0.15 ×0.95 · -5% 3/3 Dexterity +1 +0.15 1/3 +2 Per+1 1.28, Con+1 3.00, Str+1 5.00, Agi+1 4.78 → Per+1 4.40, Con+1 2.55, Str+1 5.00, Dex+1 0.45, Agi+1 0.37 +0.11 3
Clove of Garlic🧂 spice instead of Dill adds FEP Perception +1 +1.45 ×1.86 · +86% 3/3 Constitution +1 -1.23 ×0.73 · -27% 3/3 Dexterity +1 +0.46 ×1.40 · +40% 3/3 Agility +1 +0.47 ×1.37 · +37% 2/3 +3 Per+1 0.25, Con+1 5.89, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 → Per+1 0.44, Con+1 4.50, Dex+2 8.80, Dex+1 2.86, Agi+1 2.20 +0.63 3
Clove of Garlic🧂 spice instead of Kvann adds FEP Constitution +1 +1.72 ×6.80 · +580% 3/3 Perception +1 -0.72 ×1.37 · +37% 3/3 Dexterity +1 -0.68 3/3 Strength +1 +2.32 ×7.26 · +626% 2/3 +4 Per+1 5.00, Con+1 0.25, Dex+2 1.63, Dex+1 1.25, Agi+1 4.50 → Per+1 0.44, Con+1 4.50, Dex+2 8.80, Dex+1 2.86, Agi+1 2.20 +0.96 3
Kvann🧂 spice instead of Clove of Garlic adds FEP Constitution +1 -1.72 ×0.57 · -43% 3/3 Perception +1 +0.72 ×4.27 · +327% 3/3 Dexterity +1 +0.68 ×2.96 · +196% 3/3 Strength +1 -2.32 ×0.54 · -46% 2/3 +4 Per+1 0.44, Con+1 4.50, Dex+2 8.80, Dex+1 2.86, Agi+1 2.20 → Per+1 5.00, Con+1 0.25, Dex+2 1.63, Dex+1 1.25, Agi+1 4.50 -0.96 3
Kvann🧂 spice instead of Tansy boosts Constitution +1 -0.99 ×0.67 · -33% 3/3 Perception +1 +0.38 ×1.15 · +15% 3/3 Strength +1 -2.68 ×0.48 · -52% 2/3 Dexterity +1 +1.81 ×5.63 · +463% 2/3 +5 Per+1 2.12, Con+1 3.00, Str+1 5.60, Agi+1 0.38, Dex+1 0.31 → Per+1 5.00, Con+1 2.13, Str+1 0.37, Agi+1 0.31, Dex+1 3.00 +0.13 3
Dill🧂 spice instead of Clove of Garlic adds FEP Perception +1 -1.45 ×0.54 · -46% 3/3 Constitution +1 +1.23 ×1.39 · +39% 3/3 Dexterity +1 -0.46 ×0.75 · -25% 3/3 Agility +1 -0.47 ×0.80 · -20% 2/3 +3 Per+1 0.44, Con+1 4.50, Dex+2 8.80, Dex+1 2.86, Agi+1 2.20 → Per+1 0.25, Con+1 5.89, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 -0.63 3
Dill🧂 spice instead of Tansy boosts Constitution +1 +0.93 ×1.31 · +31% 3/3 Strength +1 -0.36 ×0.89 · -11% 2/3 Dexterity +1 -0.09 ×0.95 · -5% 2/3 Dexterity +2 -0.12 ×0.89 · -11% 1/3 +2 Per+1 2.50, Con+1 3.00, Dex+1 1.57, Str+2 2.58, Str+1 1.12 → Per+1 2.50, Con+1 3.93, Dex+1 1.40, Str+2 2.50, Str+1 1.00 +0.07 3
Chives🧂 spice instead of Clove of Garlic adds FEP Agility +1 +3.50 ×12.92 · +1192% 2/3 Perception +1 -2.94 ×0.48 · -52% 3/3 Constitution +1 +0.15 ×1.06 · +6% 3/3 Dexterity +1 -0.15 3/3 +2 Per+1 4.40, Con+1 2.55, Str+1 5.00, Dex+1 0.45, Agi+1 0.37 → Per+1 1.28, Con+1 3.00, Str+1 5.00, Agi+1 4.78 -0.11 3
Tansy🧂 spice instead of Laurel Leaves inconclusive Constitution +1 -0.72 ×0.92 · -8% 3/3 Perception +1 -0.58 ×0.89 · -11% 3/3 Strength +1 -2.70 ×0.67 · -33% 1/3 Dexterity +2 -0.53 ×0.67 · -33% 1/3 +1 Per+1 2.12, Con+1 3.00, Str+1 8.30, Agi+1 0.38, Dex+1 0.31 → Per+1 2.12, Con+1 3.00, Str+1 5.60, Agi+1 0.38, Dex+1 0.31 -0.45 3
Tansy🧂 spice instead of Dill boosts Constitution +1 -0.93 ×0.76 · -24% 3/3 Strength +1 +0.36 ×1.12 · +12% 2/3 Dexterity +1 +0.09 ×1.06 · +6% 2/3 Dexterity +2 +0.12 ×1.12 · +12% 1/3 +2 Per+1 2.50, Con+1 3.93, Dex+1 1.40, Str+2 2.50, Str+1 1.00 → Per+1 2.50, Con+1 3.00, Dex+1 1.57, Str+2 2.58, Str+1 1.12 -0.07 3
Tansy🧂 spice instead of Kvann boosts Constitution +1 +0.99 ×1.58 · +58% 3/3 Perception +1 -0.38 ×1.36 · +36% 3/3 Strength +1 +2.68 ×8.13 · +713% 2/3 Dexterity +1 -1.81 ×0.37 · -63% 2/3 +5 Per+1 5.00, Con+1 2.13, Str+1 0.37, Agi+1 0.31, Dex+1 3.00 → Per+1 2.12, Con+1 3.00, Str+1 5.60, Agi+1 0.38, Dex+1 0.31 -0.13 3
Salt🧂 spice instead of Tansy inconclusive Constitution +1 +1.19 ×1.40 · +40% 2/2 Strength +1 -0.36 ×0.89 · -11% 2/2 Strength +2 -0.08 ×0.97 · -3% 1/2 Per+1 2.50, Con+1 3.00, Dex+1 1.57, Str+2 2.58, Str+1 1.12 → Per+1 2.50, Con+1 5.37, Dex+1 1.40, Str+2 2.50, Str+1 1.00 +0.12 2
Laurel Leaves🧂 spice instead of Chives adds FEP Agility +1 -3.69 ×0.08 · -92% 2/2 Perception +1 +2.95 ×2.77 · +177% 2/2 Dexterity +1 -0.98 1/2 Constitution +1 -0.94 ×0.75 · -25% 2/2 +4 Per+1 1.75, Con+1 3.75, Dex+1 2.28, Str+2 2.59, Agi+1 2.98 → Per+1 6.80, Con+1 1.87, Dex+2 2.44, Con+2 3.70 +0.41 2
Juniper Berries🧂 spice instead of Chives adds FEP Agility +1 -3.61 ×0.09 · -91% 2/2 Perception +1 +0.42 ×1.33 · +33% 2/2 Dexterity +1 +0.16 1/2 Strength +2 +0.45 ×1.18 · +18% 1/2 Per+1 1.28, Con+1 3.00, Str+1 5.00, Agi+1 4.78 → Per+1 2.12, Con+1 3.00, Str+1 5.00, Agi+1 0.44, Dex+1 0.31 -0.41 2
Clove of Garlic🧂 spice instead of Tansy adds FEP Perception +1 +2.09 ×1.92 · +92% 2/2 Strength +1 -0.36 ×0.89 · -11% 2/2 Constitution +1 -0.23 ×0.93 · -7% 2/2 Constitution +2 +3.13 1/1 +1 Per+1 2.50, Con+1 3.00, Dex+1 1.57, Str+2 2.58, Str+1 1.12 → Per+1 4.40, Con+1 3.00, Dex+1 1.40, Con+2 3.13, Str+1 1.00 +0.32 2
Kvann🧂 spice instead of Chives adds FEP Agility +1 -3.67 ×0.06 · -94% 2/2 Strength +1 -2.32 ×0.54 · -46% 2/2 Dexterity +1 +2.05 ×1.79 · +79% 1/2 Perception +1 +1.31 ×2.23 · +123% 2/2 +2 Per+1 1.28, Con+1 3.00, Str+1 5.00, Agi+1 4.78 → Per+1 5.00, Con+1 2.13, Str+1 0.37, Agi+1 0.31, Dex+1 3.00 -0.45 2
Dill🧂 spice instead of Chives adds FEP Agility +1 -3.64 ×0.08 · -92% 2/2 Constitution +1 +0.93 ×1.31 · +31% 2/2 Perception +1 +0.42 ×1.33 · +33% 2/2 Dexterity +1 +0.16 1/2 Per+1 1.28, Con+1 3.00, Str+1 5.00, Agi+1 4.78 → Per+1 2.13, Con+1 3.93, Str+1 5.00, Agi+1 0.38, Dex+1 0.31 -0.34 2
Chives🧂 spice instead of Tansy adds FEP Agility +1 +3.64 ×12.58 · +1158% 1/2 Perception +1 -0.42 ×0.80 · -20% 2/2 Strength +1 -0.36 ×0.89 · -11% 2/2 Dexterity +1 -0.24 ×0.89 · -11% 2/2 +1 Per+1 2.12, Con+1 3.00, Str+1 5.60, Agi+1 0.38, Dex+1 0.31 → Per+1 1.28, Con+1 3.00, Str+1 5.00, Agi+1 4.78 +0.40 2
Chives🧂 spice instead of Dill adds FEP Agility +1 +3.64 ×12.58 · +1158% 1/2 Constitution +1 -0.93 ×0.76 · -24% 2/2 Perception +1 -0.42 ×0.80 · -20% 2/2 Dexterity +1 -0.16 2/2 Per+1 2.13, Con+1 3.93, Str+1 5.00, Agi+1 0.38, Dex+1 0.31 → Per+1 1.28, Con+1 3.00, Str+1 5.00, Agi+1 4.78 +0.34 2
Chives🧂 spice instead of Kvann adds FEP Agility +1 +3.67 ×15.42 · +1442% 1/2 Strength +1 +2.32 ×7.26 · +626% 2/2 Dexterity +1 -2.05 ×0.56 · -44% 2/2 Perception +1 -1.31 ×1.02 · +2% 2/2 +2 Per+1 5.00, Con+1 2.13, Str+1 0.37, Agi+1 0.31, Dex+1 3.00 → Per+1 1.28, Con+1 3.00, Str+1 5.00, Agi+1 4.78 +0.45 2
Chives🧂 spice instead of Juniper Berries adds FEP Agility +1 +3.61 ×10.86 · +986% 1/2 Perception +1 -0.42 ×0.80 · -20% 2/2 Dexterity +1 -0.16 2/2 Strength +2 -0.45 ×0.85 · -15% 1/2 Per+1 2.12, Con+1 3.00, Str+1 5.00, Agi+1 0.44, Dex+1 0.31 → Per+1 1.28, Con+1 3.00, Str+1 5.00, Agi+1 4.78 +0.41 2
Chives🧂 spice instead of Laurel Leaves adds FEP Agility +1 +3.69 ×12.58 · +1158% 1/2 Perception +1 -2.95 ×0.43 · -57% 2/2 Dexterity +1 +0.98 1/2 Constitution +1 +0.94 ×1.50 · +50% 2/2 +4 Per+1 6.80, Con+1 1.87, Dex+2 2.44, Con+2 3.70 → Per+1 1.75, Con+1 3.75, Dex+1 2.28, Str+2 2.59, Agi+1 2.98 -0.41 2
Tansy🧂 spice instead of Clove of Garlic adds FEP Perception +1 -2.09 ×0.52 · -48% 2/2 Strength +1 +0.36 ×1.12 · +12% 2/2 Constitution +1 +0.23 ×1.09 · +9% 2/2 Constitution +2 -3.13 1/2 +1 Per+1 4.40, Con+1 3.00, Dex+1 1.40, Con+2 3.13, Str+1 1.00 → Per+1 2.50, Con+1 3.00, Dex+1 1.57, Str+2 2.58, Str+1 1.12 -0.32 2
Tansy🧂 spice instead of Chives adds FEP Agility +1 -3.64 ×0.08 · -92% 2/2 Perception +1 +0.42 ×1.33 · +33% 2/2 Strength +1 +0.36 ×1.12 · +12% 2/2 Dexterity +1 +0.24 ×1.12 · +12% 1/2 +1 Per+1 1.28, Con+1 3.00, Str+1 5.00, Agi+1 4.78 → Per+1 2.12, Con+1 3.00, Str+1 5.60, Agi+1 0.38, Dex+1 0.31 -0.40 2
Tansy🧂 spice instead of Salt boosts Constitution +1 -1.19 ×0.78 · -22% 2/2 Strength +1 +0.36 ×1.12 · +12% 2/2 Strength +2 +0.08 ×1.03 · +3% 1/2 Per+1 2.50, Con+1 5.37, Dex+1 1.40, Str+2 2.50, Str+1 1.00 → Per+1 2.50, Con+1 3.00, Dex+1 1.57, Str+2 2.58, Str+1 1.12 -0.12 2
Salt🧂 spice instead of Thyme boosts Constitution +1 -1.13 ×0.80 · -20% 1/1 Agility +1 +0.99 ×1.79 · +79% 1/1 Per+1 0.25, Con+1 5.63, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 → Per+1 0.25, Con+1 4.50, Dex+2 5.00, Dex+1 1.63, Agi+1 2.24 -0.02 1
Salt🧂 spice instead of Sage boosts Dexterity +2 -2.80 ×0.64 · -36% 1/1 Dexterity +1 -0.91 ×0.64 · -36% 1/1 Agility +1 +0.29 ×1.15 · +15% 1/1 Perception +1 -0.14 ×0.64 · -36% 1/1 Per+1 0.39, Con+1 4.50, Dex+2 7.80, Dex+1 2.54, Agi+1 1.95 → Per+1 0.25, Con+1 4.50, Dex+2 5.00, Dex+1 1.63, Agi+1 2.24 -1.02 1
Laurel Leaves🧂 spice instead of Thyme boosts Dexterity +2 +3.30 ×1.66 · +66% 1/1 Constitution +1 -1.13 ×0.80 · -20% 1/1 Dexterity +1 +1.07 ×1.66 · +66% 1/1 Agility +1 +0.83 ×1.66 · +66% 1/1 +1 Per+1 0.25, Con+1 5.63, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 → Per+1 0.42, Con+1 4.50, Dex+2 8.30, Dex+1 2.70, Agi+1 2.08 +1.21 1
Laurel Leaves🧂 spice instead of Sage boosts Dexterity +2 +0.50 ×1.06 · +6% 1/1 Dexterity +1 +0.16 ×1.06 · +6% 1/1 Agility +1 +0.13 ×1.07 · +7% 1/1 Per+1 0.39, Con+1 4.50, Dex+2 7.80, Dex+1 2.54, Agi+1 1.95 → Per+1 0.42, Con+1 4.50, Dex+2 8.30, Dex+1 2.70, Agi+1 2.08 +0.21 1
Juniper Berries🧂 spice instead of Thyme boosts Constitution +1 -1.13 ×0.80 · -20% 1/1 Dexterity +1 +0.29 ×1.18 · +18% 1/1 Per+1 0.25, Con+1 5.63, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 → Per+1 0.25, Con+1 4.50, Dex+2 5.00, Dex+1 1.92, Agi+1 1.25 -0.13 1
Juniper Berries🧂 spice instead of Sage inconclusive Dexterity +2 -2.80 ×0.64 · -36% 1/1 Agility +1 -0.70 ×0.64 · -36% 1/1 Dexterity +1 -0.62 ×0.76 · -24% 1/1 Perception +1 -0.14 ×0.64 · -36% 1/1 Per+1 0.39, Con+1 4.50, Dex+2 7.80, Dex+1 2.54, Agi+1 1.95 → Per+1 0.25, Con+1 4.50, Dex+2 5.00, Dex+1 1.92, Agi+1 1.25 -1.13 1
Clove of Garlic🧂 spice instead of Thyme boosts Dexterity +2 +3.80 ×1.76 · +76% 1/1 Dexterity +1 +1.23 ×1.75 · +75% 1/1 Constitution +1 -1.13 ×0.80 · -20% 1/1 Agility +1 +0.95 ×1.76 · +76% 1/1 +1 Per+1 0.25, Con+1 5.63, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 → Per+1 0.44, Con+1 4.50, Dex+2 8.80, Dex+1 2.86, Agi+1 2.20 +1.42 1
Clove of Garlic🧂 spice instead of Sage boosts Dexterity +2 +1.00 ×1.13 · +13% 1/1 Dexterity +1 +0.32 ×1.13 · +13% 1/1 Agility +1 +0.25 ×1.13 · +13% 1/1 Per+1 0.39, Con+1 4.50, Dex+2 7.80, Dex+1 2.54, Agi+1 1.95 → Per+1 0.44, Con+1 4.50, Dex+2 8.80, Dex+1 2.86, Agi+1 2.20 +0.42 1
Kvann🧂 spice instead of Thyme boosts Constitution +1 -5.38 ×0.04 · -96% 1/1 Perception +1 +4.75 ×20.00 · +1900% 1/1 Dexterity +2 -3.37 ×0.33 · -67% 1/1 Agility +1 +3.25 ×3.60 · +260% 1/1 +1 Per+1 0.25, Con+1 5.63, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 → Per+1 5.00, Con+1 0.25, Dex+2 1.63, Dex+1 1.25, Agi+1 4.50 -0.72 1
Kvann🧂 spice instead of Sage boosts Dexterity +2 -6.17 ×0.21 · -79% 1/1 Perception +1 +4.61 ×12.82 · +1182% 1/1 Constitution +1 -4.25 ×0.06 · -94% 1/1 Agility +1 +2.55 ×2.31 · +131% 1/1 +1 Per+1 0.39, Con+1 4.50, Dex+2 7.80, Dex+1 2.54, Agi+1 1.95 → Per+1 5.00, Con+1 0.25, Dex+2 1.63, Dex+1 1.25, Agi+1 4.50 -1.72 1
Dill🧂 spice instead of Thyme boosts Constitution +1 +0.26 ×1.05 · +5% 1/1 Per+1 0.25, Con+1 5.63, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 → Per+1 0.25, Con+1 5.89, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 +0.04 1
Dill🧂 spice instead of Sage boosts Dexterity +2 -2.80 ×0.64 · -36% 1/1 Constitution +1 +1.39 ×1.31 · +31% 1/1 Dexterity +1 -0.91 ×0.64 · -36% 1/1 Agility +1 -0.70 ×0.64 · -36% 1/1 +1 Per+1 0.39, Con+1 4.50, Dex+2 7.80, Dex+1 2.54, Agi+1 1.95 → Per+1 0.25, Con+1 5.89, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 -0.96 1
Thyme🧂 spice instead of Salt boosts Constitution +1 +1.13 ×1.25 · +25% 1/1 Agility +1 -0.99 ×0.56 · -44% 1/1 Per+1 0.25, Con+1 4.50, Dex+2 5.00, Dex+1 1.63, Agi+1 2.24 → Per+1 0.25, Con+1 5.63, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 +0.02 1
Thyme🧂 spice instead of Laurel Leaves boosts Dexterity +2 -3.30 ×0.60 · -40% 1/1 Constitution +1 +1.13 ×1.25 · +25% 1/1 Dexterity +1 -1.07 ×0.60 · -40% 1/1 Agility +1 -0.83 ×0.60 · -40% 1/1 +1 Per+1 0.42, Con+1 4.50, Dex+2 8.30, Dex+1 2.70, Agi+1 2.08 → Per+1 0.25, Con+1 5.63, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 -1.21 1
Thyme🧂 spice instead of Dill inconclusive Constitution +1 -0.26 ×0.96 · -4% 1/1 Per+1 0.25, Con+1 5.89, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 → Per+1 0.25, Con+1 5.63, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 -0.04 1
Thyme🧂 spice instead of Juniper Berries boosts Constitution +1 +1.13 ×1.25 · +25% 1/1 Dexterity +1 -0.29 ×0.85 · -15% 1/1 Per+1 0.25, Con+1 4.50, Dex+2 5.00, Dex+1 1.92, Agi+1 1.25 → Per+1 0.25, Con+1 5.63, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 +0.13 1
Thyme🧂 spice instead of Clove of Garlic boosts Dexterity +2 -3.80 ×0.57 · -43% 1/1 Dexterity +1 -1.23 ×0.57 · -43% 1/1 Constitution +1 +1.13 ×1.25 · +25% 1/1 Agility +1 -0.95 ×0.57 · -43% 1/1 +1 Per+1 0.44, Con+1 4.50, Dex+2 8.80, Dex+1 2.86, Agi+1 2.20 → Per+1 0.25, Con+1 5.63, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 -1.42 1
Thyme🧂 spice instead of Kvann boosts Constitution +1 +5.38 ×22.52 · +2152% 1/1 Perception +1 -4.75 ×0.05 · -95% 1/1 Dexterity +2 +3.37 ×3.07 · +207% 1/1 Agility +1 -3.25 ×0.28 · -72% 1/1 +1 Per+1 5.00, Con+1 0.25, Dex+2 1.63, Dex+1 1.25, Agi+1 4.50 → Per+1 0.25, Con+1 5.63, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 +0.72 1
Thyme🧂 spice instead of Sage boosts Dexterity +2 -2.80 ×0.64 · -36% 1/1 Constitution +1 +1.13 ×1.25 · +25% 1/1 Dexterity +1 -0.91 ×0.64 · -36% 1/1 Agility +1 -0.70 ×0.64 · -36% 1/1 +1 Per+1 0.39, Con+1 4.50, Dex+2 7.80, Dex+1 2.54, Agi+1 1.95 → Per+1 0.25, Con+1 5.63, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 -1.00 1
Sage🧂 spice instead of Salt boosts Dexterity +2 +2.80 ×1.56 · +56% 1/1 Dexterity +1 +0.91 ×1.56 · +56% 1/1 Agility +1 -0.29 ×0.87 · -13% 1/1 Perception +1 +0.14 ×1.56 · +56% 1/1 Per+1 0.25, Con+1 4.50, Dex+2 5.00, Dex+1 1.63, Agi+1 2.24 → Per+1 0.39, Con+1 4.50, Dex+2 7.80, Dex+1 2.54, Agi+1 1.95 +1.02 1
Sage🧂 spice instead of Laurel Leaves inconclusive Dexterity +2 -0.50 ×0.94 · -6% 1/1 Dexterity +1 -0.16 ×0.94 · -6% 1/1 Agility +1 -0.13 ×0.94 · -6% 1/1 Per+1 0.42, Con+1 4.50, Dex+2 8.30, Dex+1 2.70, Agi+1 2.08 → Per+1 0.39, Con+1 4.50, Dex+2 7.80, Dex+1 2.54, Agi+1 1.95 -0.21 1
Sage🧂 spice instead of Dill boosts Dexterity +2 +2.80 ×1.56 · +56% 1/1 Constitution +1 -1.39 ×0.76 · -24% 1/1 Dexterity +1 +0.91 ×1.56 · +56% 1/1 Agility +1 +0.70 ×1.56 · +56% 1/1 +1 Per+1 0.25, Con+1 5.89, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 → Per+1 0.39, Con+1 4.50, Dex+2 7.80, Dex+1 2.54, Agi+1 1.95 +0.96 1
Sage🧂 spice instead of Juniper Berries boosts Dexterity +2 +2.80 ×1.56 · +56% 1/1 Agility +1 +0.70 ×1.56 · +56% 1/1 Dexterity +1 +0.62 ×1.32 · +32% 1/1 Perception +1 +0.14 ×1.56 · +56% 1/1 Per+1 0.25, Con+1 4.50, Dex+2 5.00, Dex+1 1.92, Agi+1 1.25 → Per+1 0.39, Con+1 4.50, Dex+2 7.80, Dex+1 2.54, Agi+1 1.95 +1.13 1
Sage🧂 spice instead of Clove of Garlic inconclusive Dexterity +2 -1.00 ×0.89 · -11% 1/1 Dexterity +1 -0.32 ×0.89 · -11% 1/1 Agility +1 -0.25 ×0.89 · -11% 1/1 Per+1 0.44, Con+1 4.50, Dex+2 8.80, Dex+1 2.86, Agi+1 2.20 → Per+1 0.39, Con+1 4.50, Dex+2 7.80, Dex+1 2.54, Agi+1 1.95 -0.42 1
Sage🧂 spice instead of Kvann boosts Dexterity +2 +6.17 ×4.79 · +379% 1/1 Perception +1 -4.61 ×0.08 · -92% 1/1 Constitution +1 +4.25 ×18.00 · +1700% 1/1 Agility +1 -2.55 ×0.43 · -57% 1/1 +1 Per+1 5.00, Con+1 0.25, Dex+2 1.63, Dex+1 1.25, Agi+1 4.50 → Per+1 0.39, Con+1 4.50, Dex+2 7.80, Dex+1 2.54, Agi+1 1.95 +1.72 1
Sage🧂 spice instead of Thyme boosts Dexterity +2 +2.80 ×1.56 · +56% 1/1 Constitution +1 -1.13 ×0.80 · -20% 1/1 Dexterity +1 +0.91 ×1.56 · +56% 1/1 Agility +1 +0.70 ×1.56 · +56% 1/1 +1 Per+1 0.25, Con+1 5.63, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 → Per+1 0.39, Con+1 4.50, Dex+2 7.80, Dex+1 2.54, Agi+1 1.95 +1.00 1