Pick a dish to see what each spice does in that very dish. We only compare variants of the same dish that differ by exactly one ingredient – the rest (meat, egg, flour, slot percentages) must be identical. The same spice can do one thing in a smoked sausage and another in a raw dish, so every dish is analysed separately.
⚠Spice quality does not matter, and a spice's multiplier within one dish is constant (e.g. Salt in Meat-in-Jelly is always ×1.80, in Smoked Wolfdog ×1.12) – it is a property of the (spice, dish) pair. What varies is WHICH FEP gets multiplied: that depends on the other ingredients, e.g. what the wood contributed. The data has no meat or flour quality, so negative changes on base FEPs are usually base-quality noise, not a spice effect.
342 variants in the database · show in food table
Reference point for the lists below: 65 distinct variants without spices and wood; shown are the ones most spiced/wooded variants are built on.
| Ingredients | FEPs | Energy | Hunger | Spiced variants on this base |
|---|---|---|---|---|
| Lettuce Leaf Oyster Mushroom Bee | Perception +1 0.25 Constitution +1 4.50 Dexterity +2 5.00 Dexterity +1 1.62 Agility +1 1.25 | 800% | 2.82 | 8 |
| Wolf Stinging Nettle Chantrelles | Perception +1 2.12 Constitution +1 3.00 Strength +1 5.00 Agility +1 0.37 Dexterity +1 0.31 | 800% | 1.73 | 8 |
| Dusk Fern Mammoth Yellowfeet | Perception +1 2.50 Constitution +1 3.00 Dexterity +1 1.40 Strength +2 2.50 Strength +1 1.00 | 800% | 2.06 | 7 |
| Dusk Fern Oyster Mushroom Mammoth | Perception +1 2.50 Constitution +1 3.00 Dexterity +1 2.30 Strength +2 2.60 | 800% | 2.08 | 3 |
| Lettuce Leaf Chantrelles Bee | Perception +1 0.30 Constitution +1 4.50 Dexterity +2 5.00 Agility +1 2.75 | 800% | 2.81 | 3 |
| Reindeer Venison Stinging Nettle Chantrelles | Perception +1 5.60 Constitution +1 2.55 Dexterity +1 0.45 Agility +1 0.37 | 800% | 1.44 | 2 |
The number on a chip (e.g. 2/10) = in how many pairs this FEP was present at all. A dimmed, dashed chip = FEP present in fewer than half the pairs – usually another ingredient (e.g. wood) adds it and the spice only multiplies it.
| Ingredient | Effect | Vs. alternatives in slot | Example: without → with | Hunger Δ | Pairs |
|---|---|---|---|---|---|
Salt |
boosts Boosts: Agility +1 +0.26 ×1.32 · +32% 5/11 | Constitution +1 +0.77 ×1.62 · +62% 61/61 Perception +1 -0.57 ×0.85 · -15% 61/61 Dexterity +1 -0.16 ×1.07 · +7% 3/46 Agility +1 -0.73 ×1.12 · +12% 3/39 +9 (61) | Per+1 5.74, Con+1 2.55, Dex+1 0.86 → Per+1 9.56, Con+1 2.55, Dex+1 0.86 | +0.33 | 11+61 |
Laurel Leaves |
boosts Boosts: Perception +1 +0.99 ×1.39 · +39% 9/9 Agility +1 +0.60 ×1.41 · +41% 6/9 Strength +1 +4.08 ×1.63 · +63% 4/9 +1 | Perception +1 +0.37 ×1.34 · +34% 56/56 Constitution +1 +0.16 ×1.52 · +52% 56/56 Dexterity +1 +0.37 ×1.46 · +46% 5/37 Agility +1 -0.40 ×1.06 · +6% 35/56 +10 (56) | Per+1 1.75, Con+1 3.00, Str+1 9.75 → Per+1 1.75, Con+1 3.00, Str+1 16.18 | +0.92 | 9+56 |
Juniper Berries |
inconclusive differences at quality-noise level: Dexterity +1 +0.18 ×1.09 · +9% 4/5 Dexterity +2 +0.45 ×1.09 · +9% 2/5 Strength +2 +0.23 ×1.09 · +9% 2/5 | Perception +1 -0.52 ×0.86 · -14% 54/54 Constitution +1 -0.47 ×1.27 · +27% 54/54 Dexterity +1 -0.22 1/35 Agility +1 -0.87 ×0.85 · -15% 2/29 +9 (54) | Per+1 0.30, Con+1 4.50, Dex+2 5.00, Agi+1 2.75 → Per+1 0.30, Con+1 4.50, Dex+2 5.90, Agi+1 2.75 | +0.11 | 5+54 |
Clove of Garlic |
adds FEP Adds: Constitution +2 +3.18 2/2 Perception +1 +1.30 ×1.82 · +82% 5/5 Agility +1 +1.01 ×1.51 · +51% 3/5 +1 | Perception +1 +1.13 ×1.74 · +74% 39/39 Constitution +1 -0.24 ×1.37 · +37% 39/39 Dexterity +1 +0.21 ×1.21 · +21% 2/28 Agility +1 -0.15 ×1.20 · +20% 25/39 +4 (39) | Per+1 0.30, Con+1 4.50, Dex+2 5.00, Agi+1 2.75 → Per+1 0.53, Con+1 4.50, Dex+2 8.80, Agi+1 4.84 | +0.90 | 5+39 |
Kvann |
swaps stats Swaps values between stats: Dexterity +1 → Perception +1, Perception +1 → Constitution +1, Strength +2 → Dexterity +1, Constitution +1 → Strength +2 ×1 Constitution +1 → Perception +1, Perception +1 → Constitution +1, Strength +2 → Will +1, Will +1 → Strength +2, Strength +1 → Intelligence +1 ×1 | Constitution +1 -2.19 ×0.45 · -55% 28/28 Perception +1 +1.61 ×5.26 · +426% 28/28 Dexterity +1 +0.43 ×2.90 · +190% 1/24 Agility +1 +1.68 ×2.92 · +192% 1/19 +6 (28) | Per+1 2.50, Con+1 3.00, Dex+1 1.40, Str+2 2.50, Str+1 1.00 → Per+1 1.40, Con+1 2.50, Dex+1 2.50, Str+2 3.00, Str+1 1.00 | -0.07 | 5+28 |
Dill |
boosts Boosts: Constitution +1 +1.08 ×1.31 · +31% 3/3 | Constitution +1 +1.37 ×2.24 · +124% 29/29 Perception +1 -0.37 ×0.93 · -7% 29/29 Dexterity +1 -0.35 ×0.94 · -6% 1/24 Agility +1 -0.97 ×0.75 · -25% 1/19 +5 (29) | Per+1 0.25, Con+1 4.50, Dex+2 5.00, Dex+1 1.62, Agi+1 1.25 → Per+1 0.25, Con+1 5.89, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 | +0.17 | 3+29 |
Chives |
adds FEP Adds: Agility +1 +3.48 ×12.92 · +1192% 2/3 | Agility +1 +3.66 ×12.79 · +1179% 13/20 Perception +1 -1.04 ×0.79 · -21% 20/20 Constitution +1 -0.45 ×0.98 · -2% 20/20 Dexterity +1 -0.25 ×0.94 · -6% 1/17 +4 (20) | Per+1 2.12, Con+1 3.00, Str+1 5.00, Agi+1 0.37, Dex+1 0.31 → Per+1 1.28, Con+1 3.00, Str+1 5.00, Agi+1 4.78 | +0.50 | 3+20 |
Tansy |
boosts Boosts: Strength +1 +0.36 ×1.12 · +12% 2/2 Strength +2 +0.08 ×1.03 · +3% 1/2 | Perception +1 -0.31 ×1.03 · +3% 19/19 Constitution +1 -0.18 ×1.03 · +3% 19/19 Dexterity +1 -0.20 ×0.89 · -11% 1/15 Strength +1 +0.48 ×2.16 · +116% 13/19 +6 (19) | Per+1 2.12, Con+1 3.00, Str+1 5.00, Agi+1 0.37, Dex+1 0.31 → Per+1 2.12, Con+1 3.00, Str+1 5.60, Agi+1 0.38, Dex+1 0.31 | +0.09 | 2+19 |
Sage |
boosts Boosts: Dexterity +2 +2.80 ×1.56 · +56% 1/1 Dexterity +1 +0.92 ×1.57 · +57% 1/1 Agility +1 +0.70 ×1.56 · +56% 1/1 +1 | Dexterity +2 +2.27 ×1.84 · +84% 7/7 Dexterity +1 +0.59 ×1.41 · +41% 7/7 Perception +1 -0.59 ×1.16 · +16% 7/7 Constitution +1 +0.25 ×3.37 · +237% 7/7 +1 (7) | Per+1 0.25, Con+1 4.50, Dex+2 5.00, Dex+1 1.62, Agi+1 1.25 → Per+1 0.39, Con+1 4.50, Dex+2 7.80, Dex+1 2.54, Agi+1 1.95 | +1.18 | 1+7 |
Thyme |
boosts Boosts: Constitution +1 +1.13 ×1.25 · +25% 1/1 | Constitution +1 +1.54 ×4.25 · +325% 7/7 Agility +1 -0.96 ×0.66 · -34% 7/7 Dexterity +2 -0.93 ×1.13 · +13% 7/7 Perception +1 -0.75 ×0.69 · -31% 7/7 +1 (7) | Per+1 0.25, Con+1 4.50, Dex+2 5.00, Dex+1 1.62, Agi+1 1.25 → Per+1 0.25, Con+1 5.63, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 | +0.18 | 1+7 |
Ambergris |
not seen in this dish | ||||
Black Pepper |
not seen in this dish | ||||
Propolis |
not seen in this dish | ||||
Meat, eggs, flour, mushrooms etc. The "vs. alternatives" column says what choosing this ingredient instead of the others in the same slot changes.
| Ingredient | Effect | Vs. alternatives in slot | Example: without → with | Hunger Δ | Pairs |
|---|---|---|---|---|---|
| Oyster Mushroom | no with/without pairs – see swaps | Constitution +1 -0.19 ×1.17 · +17% 125/125 Perception +1 +0.08 ×1.40 · +40% 125/125 Dexterity +1 +0.48 ×1.17 · +17% 54/115 Agility +1 -1.03 ×0.69 · -31% 49/125 +12 (125) | Per+1 5.62, Con+1 20.54, Dex+1 3.37, Con+2 56.25 → Per+1 1.88, Con+1 6.85, Dex+1 1.29, Con+2 18.75 | -0.13 | 0+125 |
| Yellowfeet | no with/without pairs – see swaps | Perception +1 +0.67 ×1.48 · +48% 93/93 Constitution +1 +0.39 ×1.22 · +22% 93/93 Strength +1 +0.53 ×1.07 · +7% 56/72 Dexterity +1 -0.89 ×0.75 · -25% 1/64 +12 (93) | Per+1 4.36, Con+1 6.87, Dex+2 1.95, Con+2 6.71 → Per+1 3.50, Con+1 4.03, Str+1 9.46 | -0.08 | 0+93 |
| Chantrelles | no with/without pairs – see swaps | Constitution +1 -0.21 ×1.06 · +6% 84/84 Perception +1 +0.10 ×1.36 · +36% 84/84 Dexterity +1 -0.12 ×0.66 · -34% 28/69 Agility +1 +0.53 ×1.07 · +7% 35/64 +12 (84) | Per+1 6.38, Con+1 16.11, Str+1 15.00, Agi+1 1.88 → Per+1 2.12, Con+1 3.00, Str+1 5.00, Agi+1 0.38, Dex+1 0.56 | -0.21 | 0+84 |
| Bay Bolete | no with/without pairs – see swaps | Perception +1 -1.08 ×1.02 · +2% 70/70 Constitution +1 -0.49 70/70 Dexterity +2 +2.61 ×1.36 · +36% 39/54 Dexterity +1 -0.86 ×2.55 · +155% 1/49 +11 (70) | Per+1 15.00, Con+1 13.69, Dex+1 2.25, Con+2 8.30 → Per+1 2.12, Con+1 3.00, Dex+2 3.75, Agi+1 0.63, Con+2 4.25 | +0.44 | 0+70 |
| Parasol Mushroom | no with/without pairs – see swaps | Dexterity +1 +2.18 ×6.40 · +540% 28/60 Perception +1 -0.73 ×1.06 · +6% 60/60 Constitution +1 -0.53 ×1.09 · +9% 60/60 Agility +2 -1.58 ×0.83 · -17% 19/60 +12 (60) | Per+1 18.67, Con+1 11.47, Dex+1 3.38, Con+2 37.35 → Per+1 2.81, Con+1 3.82, Dex+1 7.35, Con+2 5.63 | -0.34 | 0+60 |
| Mammoth | no with/without pairs – see swaps | Perception +1 +0.80 ×1.93 · +93% 58/58 Constitution +1 -0.57 ×1.12 · +12% 58/58 Constitution +2 -0.27 ×0.66 · -34% 26/40 Dexterity +1 +0.05 ×1.22 · +22% 5/38 +11 (58) | Per+1 5.62, Con+1 20.54, Dex+1 3.37, Con+2 56.25 → Per+1 15.00, Con+1 13.69, Dex+1 2.25, Con+2 8.30 | -0.20 | 0+58 |
| Stinging Nettle | no with/without pairs – see swaps | Perception +1 +1.73 ×1.96 · +96% 46/46 Constitution +1 -0.32 ×1.16 · +16% 46/46 Dexterity +1 -0.20 ×0.41 · -59% 21/43 Dexterity +2 -3.06 ×1.43 · +43% 21/46 +8 (46) | Per+1 0.94, Con+1 3.00, Con+2 5.00, Dex+1 0.81, Int+2 17.90 → Per+1 1.06, Con+1 3.00, Con+2 10.00, Agi+1 0.16, Dex+1 0.36 | -0.53 | 0+46 |
| Portobello Mushroom | no with/without pairs – see swaps | Perception +1 +0.76 ×2.06 · +106% 44/44 Constitution +1 -0.17 ×1.21 · +21% 44/44 Dexterity +1 -0.56 ×0.98 · -2% 3/36 Constitution +2 -1.72 ×1.25 · +25% 1/17 +9 (44) | Per+1 5.62, Con+1 20.54, Dex+1 3.37, Con+2 56.25 → Per+1 2.06, Con+1 6.85, Dex+1 1.12, Con+2 20.63 | -0.02 | 0+44 |
| Cave Lantern | no with/without pairs – see swaps | Will +1 +5.96 41/41 Perception +1 -1.97 ×0.35 · -65% 41/41 Constitution +1 -1.32 ×0.96 · -4% 41/41 Dexterity +1 -0.89 ×0.81 · -19% 2/25 +7 (41) | Per+1 18.67, Con+1 11.47, Dex+1 3.38, Con+2 37.35 → Per+1 1.25, Con+1 3.83, Dex+1 1.12, Wil+1 21.79, Con+2 2.49 | +0.51 | 0+41 |
| Narwhal | no with/without pairs – see swaps | Agility +2 +9.04 ×6.37 · +537% 39/41 Perception +1 -2.84 ×0.53 · -47% 41/41 Constitution +1 -0.14 ×1.10 · +10% 41/41 Dexterity +1 +0.11 ×1.20 · +20% 6/39 +8 (41) | Per+1 1.41, Con+1 4.50, Dex+1 3.19, Agi+1 0.94, Con+2 25.17 → Per+1 0.94, Con+1 3.00, Dex+1 2.13, Agi+1 0.63, Agi+2 10.07 | +0.43 | 0+41 |
| Wolf | no with/without pairs – see swaps | Strength +1 +4.42 ×1.72 · +72% 33/41 Constitution +1 -0.84 41/41 Perception +1 -0.50 ×1.29 · +29% 41/41 Dexterity +1 -0.66 ×0.89 · -11% 2/29 +9 (41) | Per+1 5.62, Con+1 20.54, Dex+1 3.37, Con+2 56.25 → Per+1 6.38, Con+1 16.11, Str+1 15.00, Agi+1 1.88 | -0.85 | 0+41 |
| Giant Puffball | no with/without pairs – see swaps | Perception +1 +1.11 ×1.48 · +48% 40/40 Constitution +1 -0.66 ×0.88 · -12% 40/40 Perception +2 +1.79 ×0.78 · -22% 26/32 Dexterity +1 -0.60 ×1.21 · +21% 1/28 +10 (40) | Per+1 2.50, Con+1 3.00, Dex+2 1.27, Dex+1 2.78, Agi+1 0.67 → Per+1 10.53, Con+1 2.55, Dex+1 0.75 | +0.18 | 0+40 |
| Reindeer Venison | no with/without pairs – see swaps | Perception +1 +3.15 ×3.14 · +214% 40/40 Constitution +1 -0.54 ×1.06 · +6% 40/40 Dexterity +1 +0.50 ×2.34 · +134% 4/34 Agility +1 -0.13 ×1.22 · +22% 3/24 +10 (40) | Per+1 3.74, Con+1 6.75, Dex+2 28.01, Agi+1 3.11 → Per+1 2.52, Con+1 4.50, Dex+2 8.41, Agi+1 2.10 | -0.91 | 0+40 |
| Bear | no with/without pairs – see swaps | Constitution +1 +3.75 ×2.05 · +105% 37/37 Perception +1 -1.19 ×1.59 · +59% 37/37 Dexterity +1 +0.20 ×1.14 · +14% 7/29 Strength +1 +9.80 ×2.60 · +160% 10/21 +7 (37) | Per+1 5.62, Con+1 20.54, Dex+1 3.37, Con+2 56.25 → Per+1 6.71, Con+1 30.15, Dex+1 2.25 | -0.70 | 0+37 |
| Roe Venison | no with/without pairs – see swaps | Perception +1 +3.64 ×3.31 · +231% 35/35 Constitution +1 -1.37 ×0.90 · -10% 35/35 Dexterity +1 +0.15 ×1.22 · +22% 4/30 Agility +1 -0.71 ×1.52 · +52% 12/35 +7 (35) | Per+1 1.88, Con+1 6.85, Dex+1 1.29, Con+2 18.75 → Per+1 10.74, Con+1 2.55, Dex+1 0.86 | -0.25 | 0+35 |
| Ice Bear | no with/without pairs – see swaps | Constitution +2 +7.21 ×2.22 · +122% 22/32 Perception +1 -2.00 ×0.45 · -55% 32/32 Constitution +1 -0.83 ×0.94 · -6% 32/32 Agility +1 -0.08 ×0.51 · -49% 17/28 +8 (32) | Per+1 1.00, Con+1 2.55, Dex+1 0.75, Wil+1 2.19, Str+1 23.49 → Per+1 0.21, Con+1 3.00, Con+2 10.00, Agi+1 0.31, Wil+1 3.33 | +1.21 | 0+32 |
| Ant | no with/without pairs – see swaps | Will +1 +3.97 ×1.33 · +33% 28/30 Perception +1 -3.16 ×0.59 · -41% 30/30 Constitution +1 -0.40 ×1.07 · +7% 30/30 Agility +1 +0.19 ×1.02 · +2% 16/26 +7 (30) | Per+1 1.88, Con+1 6.85, Dex+1 1.29, Con+2 18.75 → Per+1 1.70, Con+1 3.00, Wil+1 4.50, Agi+1 0.25, Dex+1 0.58 | -0.92 | 0+30 |
| Beef | no with/without pairs – see swaps | Strength +1 +3.49 ×0.59 · -41% 25/30 Perception +1 -1.78 ×0.93 · -7% 30/30 Constitution +1 -0.35 ×1.21 · +21% 30/30 Dexterity +1 +0.14 ×1.18 · +18% 5/23 +8 (30) | Per+1 1.88, Con+1 6.85, Dex+1 1.29, Con+2 18.75 → Per+1 2.13, Con+1 3.00, Str+1 5.00, Agi+1 0.31, Dex+1 0.73 | -1.35 | 0+30 |
| Boar | no with/without pairs – see swaps | Constitution +1 +3.14 ×2.30 · +130% 30/30 Perception +1 -0.46 ×1.28 · +28% 30/30 Strength +1 -0.17 ×0.89 · -11% 8/20 Dexterity +1 -0.28 ×1.06 · +6% 2/13 +9 (30) | Per+1 2.08, Con+1 2.55, Dex+1 0.86, Agi+2 12.45 → Per+1 5.39, Con+1 9.19, Dex+1 0.86 | -0.08 | 0+30 |
| Brown Kelp | no with/without pairs – see swaps | Constitution +1 -1.72 ×0.83 · -17% 30/30 Perception +1 +0.54 ×1.95 · +95% 30/30 Dexterity +1 -0.24 ×1.61 · +61% 4/21 Dexterity +2 -0.14 ×1.10 · +10% 6/17 +10 (30) | Per+1 8.05, Con+1 3.83, Dex+1 1.29, Str+2 8.05 → Per+1 6.04, Con+1 2.25, Dex+2 2.92, Con+2 10.07, Str+2 6.04 | +0.81 | 0+30 |
| Lettuce Leaf | no with/without pairs – see swaps | Constitution +1 +3.31 ×2.36 · +136% 30/30 Perception +1 -1.73 ×0.84 · -16% 30/30 Dexterity +2 +4.06 ×2.44 · +144% 20/28 Dexterity +1 -0.46 ×1.40 · +40% 3/24 +9 (30) | Per+1 10.74, Con+1 2.55, Dex+1 0.86 → Per+1 1.50, Con+1 8.05, Dex+2 6.00, Dex+1 1.95 | +1.15 | 0+30 |
| Badger | no with/without pairs – see swaps | Constitution +1 +1.41 ×1.57 · +57% 29/29 Perception +1 -0.26 ×1.10 · +10% 29/29 Dexterity +1 -0.11 ×0.85 · -15% 3/17 Dexterity +2 -0.65 ×0.80 · -20% 1/14 +8 (29) | Per+1 2.50, Con+1 1.61, Int+1 2.25, Dex+2 6.17 → Per+1 1.25, Con+1 10.09, Dex+2 5.00, Dex+1 1.14 | -0.08 | 0+29 |
| Dusk Fern | no with/without pairs – see swaps | Dexterity +1 +1.09 ×1.94 · +94% 15/29 Perception +1 -0.82 ×0.90 · -10% 29/29 Strength +1 -0.26 ×1.22 · +22% 3/17 Strength +2 +1.51 ×0.89 · -11% 11/16 +8 (29) | Per+1 3.75, Con+1 1.80, Con+2 7.75, Dex+1 1.50 → Per+1 2.50, Con+1 3.00, Dex+1 1.20, Str+2 2.50, Agi+1 1.00 | -0.63 | 0+29 |
| Liberty Caps | no with/without pairs – see swaps | Perception +1 -0.95 ×0.63 · -37% 27/27 Psyche +1 +0.77 27/27 Constitution +1 +0.31 ×1.19 · +19% 27/27 Dexterity +1 -0.60 ×1.10 · +10% 18/27 +10 (27) | Per+1 1.56, Con+1 3.00, Dex+1 3.87, Dex+2 1.87, Con+2 2.58, Agi+1 3.71 → Per+1 1.75, Con+1 3.75, Str+2 3.62, Agi+1 3.13, Psy+1 1.05 | -0.21 | 0+27 |
| Wolverine | no with/without pairs – see swaps | Constitution +1 +0.42 ×1.23 · +23% 27/27 Dexterity +1 -0.37 ×0.86 · -14% 20/27 Agility +1 +0.80 ×2.70 · +170% 9/15 Agility +2 -0.77 ×0.68 · -32% 2/13 +8 (27) | Per+1 1.88, Con+1 6.85, Dex+1 1.29, Con+2 18.75 → Per+1 5.00, Con+1 4.56, Dex+1 0.52, Agi+1 0.60 | -0.77 | 0+27 |
| Beetroot Leaves | no with/without pairs – see swaps | Constitution +1 -0.59 ×0.96 · -4% 25/25 Perception +1 -0.37 ×1.13 · +13% 25/25 Dexterity +2 -0.15 ×1.09 · +9% 7/17 Agility +1 -0.80 ×0.79 · -21% 12/25 +7 (25) | Per+1 2.24, Con+1 10.05, Dex+1 0.86 → Per+1 1.75, Con+1 1.68, Dex+1 2.27, Str+1 5.62 | -0.44 | 0+25 |
| Green Kelp | no with/without pairs – see swaps | Perception +1 -0.40 ×1.11 · +11% 23/23 Constitution +1 -0.11 ×1.16 · +16% 23/23 Dexterity +1 -0.91 ×1.18 · +18% 2/18 Dexterity +2 -0.21 ×0.48 · -52% 8/16 +9 (23) | Per+1 6.04, Con+1 2.25, Dex+2 2.92, Con+2 10.07, Str+2 6.04 → Per+1 3.15, Con+1 8.05, Agi+2 1.12, Dex+2 1.46, Str+2 3.15 | -0.52 | 0+23 |
| Venison | no with/without pairs – see swaps | Perception +1 +3.98 ×3.46 · +246% 23/23 Constitution +1 -1.73 ×0.71 · -29% 23/23 Dexterity +1 +0.13 ×1.35 · +35% 1/20 Agility +1 -0.43 9/23 +5 (23) | Per+1 1.88, Con+1 6.85, Dex+1 1.29, Con+2 18.75 → Per+1 9.56, Con+1 2.55, Dex+1 0.86 | -0.74 | 0+23 |
| Pork bollock | no with/without pairs – see swaps | Perception +1 -2.13 22/22 Constitution +1 +1.57 ×1.61 · +61% 22/22 Constitution +2 +22.57 ×4.07 · +307% 12/19 Dexterity +1 +0.91 ×2.10 · +110% 2/19 +5 (22) | Per+1 6.71, Con+1 30.15, Dex+1 2.25 → Per+1 5.62, Con+1 20.54, Dex+1 3.37, Con+2 56.25 | +5.21 | 0+22 |
| Snowtop | no with/without pairs – see swaps | Constitution +1 -2.24 ×1.13 · +13% 22/22 Agility +1 +1.83 ×7.38 · +638% 16/22 Perception +1 -0.78 ×1.09 · +9% 22/22 Dexterity +1 -1.45 16/22 +5 (22) | Per+1 5.62, Con+1 20.54, Dex+1 3.37, Con+2 56.25 → Per+1 1.59, Con+1 2.01, Agi+1 4.22, Str+2 11.25 | -1.50 | 0+22 |
| Pork | no with/without pairs – see swaps | Perception +1 -2.21 ×0.76 · -24% 20/20 Constitution +1 +0.28 ×1.38 · +38% 20/20 Constitution +2 +9.90 ×1.91 · +91% 12/16 Dexterity +1 -0.46 ×0.49 · -51% 1/15 +4 (20) | Per+1 1.00, Con+1 2.55, Dex+1 0.75, Wil+1 2.19, Str+1 23.49 → Per+1 0.21, Con+1 3.00, Con+2 12.50, Agi+1 0.31, Wil+1 3.33 | +1.24 | 0+20 |
| Wildkale Leaf | no with/without pairs – see swaps | Perception +1 -1.28 ×0.84 · -16% 20/20 Constitution +1 -1.25 ×0.90 · -10% 20/20 Strength +1 -0.87 ×0.86 · -14% 3/17 Dexterity +1 +0.52 ×2.63 · +163% 3/17 +8 (20) | Per+1 3.50, Con+1 4.03, Str+1 9.46 → Per+1 2.91, Con+1 6.58, Wil+1 2.10, Int+1 1.50 | -0.45 | 0+20 |
| Horse bollock | no with/without pairs – see swaps | Strength +2 +7.22 18/18 Perception +1 +2.82 ×3.00 · +200% 18/18 Constitution +1 -0.25 ×1.14 · +14% 18/18 Dexterity +1 +0.37 ×1.97 · +97% 13/18 +6 (18) | Per+1 1.88, Con+1 6.85, Dex+1 1.29, Con+2 18.75 → Per+1 8.05, Con+1 3.83, Dex+1 1.29, Str+2 8.05 | +2.14 | 0+18 |
| Button Mushroom | no with/without pairs – see swaps | Strength +1 +2.22 ×1.50 · +50% 6/17 Constitution +1 +0.15 ×1.13 · +13% 17/17 Perception +1 -0.08 ×1.26 · +26% 17/17 Dexterity +1 -0.55 ×0.80 · -20% 10/17 +8 (17) | Per+1 0.50, Con+1 3.00, Str+1 7.50, Wil+1 4.37 → Per+1 1.75, Con+1 3.00, Str+1 9.75 | +0.09 | 0+17 |
| Green Kale | no with/without pairs – see swaps | Perception +1 +1.40 ×1.78 · +78% 17/17 Constitution +1 +0.64 ×1.19 · +19% 17/17 Strength +1 -0.45 ×1.14 · +14% 1/11 Dexterity +1 +0.05 ×1.77 · +77% 2/11 +9 (17) | Per+1 1.06, Con+1 3.00, Con+2 10.00, Agi+1 0.16, Dex+1 0.36 → Per+1 0.94, Con+1 3.00, Con+2 5.00, Dex+1 0.81, Int+2 17.90 | +0.93 | 0+17 |
| Bee | no with/without pairs – see swaps | Agility +1 +2.28 ×2.49 · +149% 12/16 Perception +1 -1.85 ×0.18 · -82% 16/16 Dexterity +2 -0.74 ×1.16 · +16% 16/16 Constitution +1 -0.28 ×1.56 · +56% 16/16 +4 (16) | Per+1 3.74, Con+1 6.75, Dex+2 28.01, Agi+1 3.11 → Per+1 0.50, Con+1 4.50, Dex+2 8.30, Agi+1 4.57 | -0.30 | 0+16 |
| Cremini Mushroom | no with/without pairs – see swaps | Strength +1 +0.75 ×1.06 · +6% 6/16 Constitution +1 +0.21 ×1.16 · +16% 16/16 Perception +1 -0.19 ×1.20 · +20% 16/16 Strength +2 -0.18 ×0.80 · -20% 1/8 +7 (16) | Per+1 0.50, Con+1 3.00, Str+1 7.50, Wil+1 4.37 → Per+1 1.75, Con+1 3.00, Str+1 9.38 | -0.17 | 0+16 |
| Fairy Mushroom | no with/without pairs – see swaps | Constitution +1 +14.07 ×5.74 · +474% 15/15 Perception +1 +8.37 ×4.83 · +383% 15/15 Dexterity +1 +1.35 ×2.46 · +146% 3/15 Constitution +2 +26.41 ×4.31 · +331% 1/11 +5 (15) | Per+1 1.59, Con+1 2.01, Agi+1 4.22, Str+2 11.25 → Per+1 5.62, Con+1 20.54, Dex+1 3.37, Con+2 56.25 | +3.00 | 0+15 |
| Parboiled Morels | no with/without pairs – see swaps | Constitution +1 -1.11 ×0.67 · -33% 15/15 Perception +1 +0.79 ×1.31 · +31% 15/15 Perception +2 +0.71 ×1.57 · +57% 9/15 Dexterity +1 -0.76 ×0.24 · -76% 1/11 +5 (15) | Per+1 2.05, Con+1 3.00, Per+2 3.75, Agi+1 0.11 → Per+1 8.80, Con+1 0.64, Per+2 1.73, Dex+1 0.05 | -0.21 | 0+15 |
| Bat | no with/without pairs – see swaps | Constitution +1 -0.98 ×0.70 · -30% 14/14 Intelligence +1 +0.82 ×1.53 · +53% 9/14 Agility +2 +0.40 ×1.26 · +26% 2/12 Dexterity +1 -0.46 ×1.10 · +10% 7/14 +7 (14) | Per+1 1.87, Con+1 3.00, Str+1 3.50, Dex+1 1.25, Cha+1 1.50 → Per+1 2.63, Con+1 2.10, Int+1 1.20, Dex+1 2.50, Agi+2 1.13 | -0.16 | 0+14 |
| Dried Morels | no with/without pairs – see swaps | Strength +1 +1.60 ×1.47 · +47% 2/14 Perception +1 +0.60 ×1.57 · +57% 14/14 Constitution +1 -0.21 ×0.93 · -7% 14/14 Charisma +1 +0.64 ×1.63 · +63% 7/14 +12 (14) | Per+1 0.43, Con+1 3.00, Str+1 8.30, Agi+1 0.62, Wil+1 3.72 → Per+1 2.13, Con+1 3.00, Str+1 10.37, Agi+1 0.62 | +0.04 | 0+14 |
| Fox | no with/without pairs – see swaps | Perception +1 +2.72 ×3.11 · +211% 14/14 Constitution +1 -0.91 ×0.91 · -9% 14/14 Dexterity +1 -0.52 ×0.63 · -37% 1/13 Strength +1 -0.61 ×0.80 · -20% 1/10 +6 (14) | Per+1 1.25, Con+1 4.56, Dex+1 0.52, Agi+2 7.50, Str+1 0.37 → Per+1 9.76, Con+1 2.55, Dex+1 0.37, Str+1 0.26 | -0.13 | 0+14 |
| Wild Beef | no with/without pairs – see swaps | Perception +1 +0.93 ×1.77 · +77% 13/13 Constitution +1 -0.60 ×1.11 · +11% 13/13 Dexterity +2 -0.18 ×0.91 · -9% 1/10 Constitution +2 +0.43 ×0.88 · -12% 1/5 +4 (13) | Per+1 1.25, Con+1 4.03, Str+1 9.03, Dex+1 1.63 → Per+1 6.71, Con+1 1.50, Dex+2 1.95, Con+2 6.71 | -0.26 | 0+13 |
| Beaver | no with/without pairs – see swaps | Intelligence +1 +0.15 ×0.47 · -53% 8/12 Perception +1 -0.06 ×0.98 · -2% 12/12 Agility +2 -0.06 ×0.82 · -18% 2/12 Dexterity +2 +0.39 ×1.03 · +3% 1/6 +5 (12) | Per+1 1.87, Con+1 3.00, Str+1 3.50, Dex+1 1.25, Cha+1 1.50 → Per+1 2.62, Con+1 3.00, Dex+1 2.50, Agi+2 0.79, Int+1 0.45 | -0.26 | 0+12 |
| Puffin | no with/without pairs – see swaps | Agility +2 +0.40 ×1.26 · +26% 2/12 Constitution +1 -0.37 ×0.92 · -8% 12/12 Perception +1 +0.35 ×1.20 · +20% 12/12 Dexterity +1 +2.01 ×2.01 · +101% 6/12 +6 (12) | Per+1 2.50, Con+1 3.00, Str+1 1.75, Cha+1 1.50, Cha+2 2.63 → Per+1 2.45, Con+1 3.00, Agi+2 1.50, Dex+2 3.67 | +0.17 | 0+12 |
| Ruby Bolete | no with/without pairs – see swaps | Perception +1 -4.02 ×0.34 · -66% 12/12 Perception +2 +2.42 ×3.60 · +260% 6/12 Constitution +1 +0.38 ×1.38 · +38% 12/12 Dexterity +1 -0.59 8/12 +4 (12) | Per+1 9.68, Con+1 2.55, Dex+1 0.19, Per+2 0.94 → Per+1 2.05, Con+1 3.00, Per+2 3.75, Agi+1 0.11 | -0.16 | 0+12 |
| Beef bollock | no with/without pairs – see swaps | Constitution +2 +4.03 ×0.40 · -60% 9/11 Perception +1 +1.08 ×2.27 · +127% 11/11 Dexterity +1 +1.07 ×1.61 · +61% 2/11 Constitution +1 +0.68 ×1.45 · +45% 11/11 +5 (11) | Per+1 1.66, Con+1 2.55, Dex+1 0.75, Wil+1 3.63, Str+1 21.79 → Per+1 1.25, Con+1 3.83, Dex+1 1.12, Wil+1 21.79, Con+2 2.49 | +1.14 | 0+11 |
| Moose | no with/without pairs – see swaps | Perception +1 +0.62 ×2.42 · +142% 11/11 Constitution +1 +0.12 ×1.10 · +10% 11/11 Will +1 -1.79 ×1.32 · +32% 8/11 Strength +1 +10.69 ×1.41 · +41% 4/7 +7 (11) | Per+1 1.66, Con+1 2.55, Dex+1 0.75, Con+2 3.87, Wil+1 14.52 → Per+1 1.66, Con+1 2.55, Dex+1 0.75, Wil+1 5.81, Str+1 17.43 | -0.77 | 0+11 |
| Boreworm | no with/without pairs – see swaps | Constitution +1 -2.37 ×0.48 · -52% 10/10 Charisma +1 +1.63 10/10 Perception +1 +1.48 ×4.60 · +360% 10/10 Dexterity +2 -4.68 ×0.70 · -30% 8/10 +4 (10) | Per+1 3.74, Con+1 6.75, Dex+2 28.01, Agi+1 3.11 → Per+1 2.50, Con+1 2.70, Cha+1 1.20, Dex+2 5.00, Dex+1 1.00 | -1.88 | 0+10 |
| Bloated Bolete | no with/without pairs – see swaps | Dexterity +1 +3.20 ×5.25 · +425% 4/8 Perception +1 -1.44 ×0.60 · -40% 8/8 Constitution +1 -0.38 ×0.90 · -10% 8/8 Constitution +2 +2.10 ×0.90 · -10% 5/6 +7 (8) | Per+1 5.00, Con+1 1.53, Cha+1 1.99, Dex+1 0.31, Wil+2 0.34 → Per+1 2.50, Con+1 0.77, Cha+1 1.99, Dex+1 4.72, Per+2 1.35 | +0.45 | 0+8 |
| Black Trumpets | no with/without pairs – see swaps | Will +2 +1.26 5/5 Perception +1 +0.60 ×1.21 · +21% 5/5 Constitution +1 +0.15 ×1.20 · +20% 5/5 Strength +1 -2.91 ×0.81 · -19% 3/5 +2 (5) | Per+1 2.50, Con+1 0.77, Cha+1 1.99, Dex+1 4.72, Per+2 1.35 → Per+1 5.00, Con+1 1.53, Cha+1 1.99, Dex+1 0.31, Wil+2 0.34 | -0.07 | 0+5 |
| Swan | no with/without pairs – see swaps | Constitution +1 -6.14 ×0.22 · -78% 5/5 Intelligence +1 +2.25 5/5 Dexterity +1 -1.63 5/5 Perception +1 +1.37 ×3.49 · +249% 5/5 +2 (5) | Per+1 1.25, Con+1 10.09, Dex+2 5.00, Dex+1 1.14 → Per+1 2.50, Con+1 1.61, Int+1 2.25, Dex+2 6.17 | -0.47 | 0+5 |
| Golden Eagle | no with/without pairs – see swaps | Dexterity +1 -1.18 ×0.37 · -63% 4/4 Perception +2 +0.98 4/4 Constitution +1 +0.65 ×1.71 · +71% 4/4 Perception +1 +0.41 ×1.17 · +17% 4/4 +5 (4) | Per+1 2.50, Con+1 1.02, Int+1 4.98, Dex+2 3.75, Dex+1 0.30 → Per+1 4.15, Con+1 2.55, Dex+2 6.23, Dex+1 0.19, Per+2 0.94 | +0.21 | 0+4 |
| Stoat | no with/without pairs – see swaps | Constitution +1 -1.95 ×0.50 · -50% 4/4 Agility +1 +1.31 ×2.80 · +180% 2/4 Intelligence +1 +0.99 ×1.04 · +4% 1/4 Perception +1 +0.35 ×1.74 · +74% 4/4 +2 (4) | Per+1 0.47, Con+1 3.00, Con+2 8.30, Agi+1 0.63, Int+2 16.60 → Per+1 1.87, Con+1 1.80, Agi+1 2.82, Int+1 5.64 | -2.20 | 0+4 |
| Eagle Owl | no with/without pairs – see swaps | Intelligence +1 +4.32 3/3 Constitution +1 -1.68 ×0.38 · -62% 3/3 Dexterity +1 -1.15 ×1.17 · +17% 3/3 Perception +1 -1.10 ×0.73 · -27% 3/3 +4 (3) | Per+1 4.15, Con+1 3.00, Dex+2 2.12, Dex+1 4.01, Agi+1 0.62 → Per+1 2.50, Con+1 1.02, Int+1 4.98, Dex+2 3.75, Dex+1 0.30 | -0.34 | 0+3 |
| Grey Seal | no with/without pairs – see swaps | Dexterity +2 +16.60 3/3 Perception +1 -2.08 ×0.76 · -24% 3/3 Constitution +1 +0.30 ×1.12 · +12% 3/3 Dexterity +1 -0.09 ×0.79 · -21% 3/3 +2 (3) | Per+1 2.08, Con+1 2.55, Dex+1 0.45, Agi+2 12.45, Agi+1 0.37 → Per+1 2.12, Con+1 3.00, Dex+2 16.60, Agi+1 0.37, Dex+1 0.31 | +3.24 | 0+3 |
| Reindeer bollock | no with/without pairs – see swaps | Dexterity +2 +20.77 ×4.10 · +310% 3/3 Constitution +1 +2.85 ×1.83 · +83% 3/3 Perception +1 +1.90 ×3.49 · +249% 3/3 Agility +1 +0.89 ×1.08 · +8% 1/3 +2 (3) | Per+1 2.50, Con+1 2.70, Cha+1 1.20, Dex+2 5.00, Dex+1 1.00 → Per+1 3.74, Con+1 6.75, Dex+2 28.01, Agi+1 3.11 | +7.43 | 0+3 |
| Tame Reindeer Venison | no with/without pairs – see swaps | Dexterity +2 +2.70 ×1.51 · +51% 2/2 Agility +1 -1.45 ×0.34 · -66% 2/2 Perception +1 -0.24 ×1.47 · +47% 2/2 (2) | Per+1 0.30, Con+1 4.50, Dex+2 5.00, Agi+1 2.75 → Per+1 0.75, Con+1 4.50, Dex+2 8.00, Agi+1 0.63 | +0.60 | 0+2 |
| Swap | Type | Effect | Example: without → with | Hunger Δ | Pairs |
|---|---|---|---|---|---|
| Salt🧂 spice instead of Laurel Leaves | adds FEP | Perception +1 -0.82 ×0.77 · -23% 20/20 Constitution +1 +0.12 ×1.31 · +31% 20/20 Dexterity +1 -0.16 ×0.98 · -2% 2/15 Agility +1 +0.25 ×1.41 · +41% 2/12 +9 | Per+1 1.06, Con+1 9.69, Agi+1 1.12 → Per+1 1.06, Con+1 1.34, Agi+1 2.81, Str+1 4.50 | -0.59 | 20 |
| Laurel Leaves🧂 spice instead of Salt | boosts | Perception +1 +0.82 ×1.58 · +58% 20/20 Constitution +1 -0.12 ×1.24 · +24% 20/20 Dexterity +1 +0.16 ×1.20 · +20% 2/15 Agility +1 -0.25 ×0.93 · -7% 12/20 +9 | Per+1 1.06, Con+1 1.34, Agi+1 2.81, Str+1 4.50 → Per+1 1.06, Con+1 9.69, Agi+1 1.12 | +0.59 | 20 |
| Laurel Leaves🧂 spice instead of Juniper Berries | adds FEP | Constitution +1 +0.58 ×1.37 · +37% 14/14 Perception +1 +0.53 ×1.33 · +33% 14/14 Dexterity +2 +0.46 ×1.13 · +13% 8/14 Dexterity +1 +0.76 ×1.33 · +33% 2/7 +9 | Per+1 0.47, Con+1 3.00, Con+2 5.00, Agi+1 0.74, Int+2 10.00 → Per+1 0.47, Con+1 3.00, Con+2 8.30, Agi+1 0.63, Int+2 16.60 | +0.70 | 14 |
| Juniper Berries🧂 spice instead of Laurel Leaves | adds FEP | Constitution +1 -0.58 ×0.85 · -15% 14/14 Perception +1 -0.53 ×0.82 · -18% 14/14 Dexterity +2 -0.46 ×0.95 · -5% 8/14 Dexterity +1 -0.76 ×0.85 · -15% 7/14 +9 | Per+1 0.47, Con+1 3.00, Con+2 8.30, Agi+1 0.63, Int+2 16.60 → Per+1 0.47, Con+1 3.00, Con+2 5.00, Agi+1 0.74, Int+2 10.00 | -0.70 | 14 |
| Salt🧂 spice instead of Juniper Berries | boosts | Constitution +1 +1.25 ×1.37 · +37% 12/12 Perception +1 +0.21 ×1.06 · +6% 12/12 Agility +1 +0.11 ×1.04 · +4% 6/12 Intelligence +2 +4.67 ×1.48 · +48% 3/12 +3 | Per+1 0.47, Con+1 3.00, Con+2 5.00, Agi+1 0.74, Int+2 10.00 → Per+1 0.47, Con+1 3.00, Con+2 5.00, Agi+1 0.63, Int+2 17.90 | +0.66 | 12 |
| Juniper Berries🧂 spice instead of Salt | boosts | Constitution +1 -1.25 ×0.79 · -21% 12/12 Perception +1 -0.21 ×0.97 · -3% 12/12 Agility +1 -0.11 ×1.04 · +4% 6/12 Intelligence +2 -4.67 ×0.77 · -23% 3/12 +3 | Per+1 0.94, Con+1 3.00, Con+2 5.00, Dex+1 0.81, Int+2 17.90 → Per+1 0.94, Con+1 3.00, Con+2 5.00, Dex+1 0.96, Int+2 10.00 | -0.66 | 12 |
| Salt🧂 spice instead of Clove of Garlic | adds FEP | Perception +1 -1.37 ×0.57 · -43% 10/10 Constitution +1 +0.93 ×1.34 · +34% 10/10 Constitution +2 -1.07 ×0.94 · -6% 7/10 Dexterity +1 -0.46 ×0.90 · -10% 7/10 +4 | Per+1 0.83, Con+1 3.00, Con+2 5.00, Agi+1 0.62, Int+2 10.00 → Per+1 0.47, Con+1 3.00, Con+2 5.00, Agi+1 0.63, Int+2 17.90 | +0.10 | 10 |
| Clove of Garlic🧂 spice instead of Salt | boosts | Perception +1 +1.37 ×1.89 · +89% 10/10 Constitution +1 -0.93 ×0.80 · -20% 10/10 Constitution +2 +1.07 ×1.09 · +9% 2/7 Dexterity +1 +0.46 ×1.22 · +22% 1/7 +4 | Per+1 0.94, Con+1 3.00, Con+2 5.00, Dex+1 0.81, Int+2 17.90 → Per+1 1.65, Con+1 3.00, Con+2 5.00, Dex+1 1.43, Int+2 10.00 | -0.10 | 10 |
| Juniper Berries🧂 spice instead of Clove of Garlic | adds FEP | Perception +1 -1.26 ×0.55 · -45% 9/9 Constitution +1 -0.12 ×0.98 · -2% 9/9 Constitution +2 -1.74 ×0.91 · -9% 5/9 Agility +1 -1.08 ×0.79 · -21% 5/9 +3 | Per+1 0.44, Con+1 4.50, Dex+2 8.80, Dex+1 2.86, Agi+1 2.20 → Per+1 0.25, Con+1 4.50, Dex+2 5.00, Dex+1 1.92, Agi+1 1.25 | -0.72 | 9 |
| Clove of Garlic🧂 spice instead of Juniper Berries | boosts | Perception +1 +1.26 ×1.84 · +84% 9/9 Constitution +1 +0.12 ×1.04 · +4% 9/9 Constitution +2 +1.74 ×1.13 · +13% 2/5 Agility +1 +1.08 ×1.51 · +51% 5/9 +3 | Per+1 0.25, Con+1 4.50, Dex+2 5.00, Dex+1 1.92, Agi+1 1.25 → Per+1 0.44, Con+1 4.50, Dex+2 8.80, Dex+1 2.86, Agi+1 2.20 | +0.72 | 9 |
| Salt🧂 spice instead of Chives | boosts | Agility +1 -3.76 ×0.08 · -92% 7/7 Constitution +1 +1.56 ×1.45 · +45% 7/7 Perception +1 +0.12 ×1.09 · +9% 7/7 Constitution +2 +0.41 ×1.20 · +20% 4/7 +2 | Per+1 0.50, Con+1 4.50, Dex+2 5.00, Con+2 4.00, Wil+1 4.37, Agi+1 5.28 → Per+1 0.50, Con+1 4.50, Dex+2 5.00, Con+2 4.00, Wil+1 7.83 | -0.17 | 7 |
| Laurel Leaves🧂 spice instead of Clove of Garlic | boosts | Perception +1 -0.49 ×0.83 · -17% 7/7 Constitution +1 +0.06 ×1.03 · +3% 7/7 Agility +1 -0.12 ×0.98 · -2% 5/7 Dexterity +2 -0.48 ×0.94 · -6% 4/7 +4 | Per+1 0.83, Con+1 3.00, Con+2 5.00, Agi+1 0.62, Int+2 10.00 → Per+1 0.47, Con+1 3.00, Con+2 8.30, Agi+1 0.63, Int+2 16.60 | +0.33 | 7 |
| Clove of Garlic🧂 spice instead of Laurel Leaves | boosts | Perception +1 +0.49 ×1.30 · +30% 7/7 Constitution +1 -0.06 ×0.98 · -2% 7/7 Agility +1 +0.12 ×1.03 · +3% 5/7 Dexterity +2 +0.48 ×1.06 · +6% 4/7 +4 | Per+1 0.47, Con+1 3.00, Con+2 8.30, Agi+1 0.63, Int+2 16.60 → Per+1 0.83, Con+1 3.00, Con+2 5.00, Agi+1 0.62, Int+2 10.00 | -0.33 | 7 |
| Chives🧂 spice instead of Salt | adds FEP | Agility +1 +3.76 ×12.58 · +1158% 6/7 Constitution +1 -1.56 ×0.75 · -25% 7/7 Perception +1 -0.12 ×0.94 · -6% 7/7 Constitution +2 -0.41 ×0.89 · -11% 4/7 +2 | Per+1 0.50, Con+1 4.50, Dex+2 5.00, Con+2 4.00, Wil+1 7.83 → Per+1 0.50, Con+1 4.50, Dex+2 5.00, Con+2 4.00, Wil+1 4.37, Agi+1 5.28 | +0.17 | 7 |
| Juniper Berries🧂 spice instead of Dill | boosts | Constitution +1 -1.47 ×0.76 · -24% 6/6 Dexterity +1 +0.07 ×1.04 · +4% 4/6 Dexterity +2 +0.14 ×1.12 · +12% 3/6 Agility +1 +0.06 ×1.11 · +11% 3/6 +1 | Per+1 0.50, Con+1 15.72, Dex+2 1.25, Wil+1 4.38 → Per+1 0.50, Con+1 12.00, Dex+2 1.48, Wil+1 4.37 | -0.18 | 6 |
| Dill🧂 spice instead of Juniper Berries | boosts | Constitution +1 +1.47 ×1.31 · +31% 6/6 Dexterity +1 -0.07 ×0.96 · -4% 4/6 Dexterity +2 -0.14 ×0.90 · -10% 3/6 Agility +1 -0.06 ×0.90 · -10% 3/6 +1 | Per+1 0.50, Con+1 12.00, Dex+2 1.48, Wil+1 4.37 → Per+1 0.50, Con+1 15.72, Dex+2 1.25, Wil+1 4.38 | +0.18 | 6 |
| Juniper Berries🧂 spice instead of Kvann | boosts | Constitution +1 +1.86 ×5.19 · +419% 5/5 Perception +1 -1.41 ×0.91 · -9% 5/5 Dexterity +1 -0.41 ×1.40 · +40% 4/5 Agility +1 -2.67 ×0.61 · -39% 3/5 +4 | Per+1 2.13, Con+1 0.94, Dex+1 0.62, Agi+1 5.62, Agi+2 3.00 → Per+1 0.94, Con+1 3.00, Dex+1 2.12, Agi+1 0.74, Agi+2 5.62 | +0.12 | 5 |
| Kvann🧂 spice instead of Dill | boosts | Constitution +1 -2.88 ×0.36 · -64% 5/5 Perception +1 +1.41 ×5.14 · +414% 5/5 Dexterity +1 +0.48 ×3.13 · +213% 4/5 Agility +1 +2.72 ×4.45 · +345% 3/5 +5 | Per+1 0.25, Con+1 5.89, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 → Per+1 5.00, Con+1 0.25, Dex+2 1.63, Dex+1 1.25, Agi+1 4.50 | -0.23 | 5 |
| Kvann🧂 spice instead of Juniper Berries | boosts | Constitution +1 -1.86 ×0.48 · -52% 5/5 Perception +1 +1.41 ×5.14 · +414% 5/5 Dexterity +1 +0.41 ×3.10 · +210% 4/5 Agility +1 +2.67 ×3.97 · +297% 3/5 +4 | Per+1 0.94, Con+1 3.00, Dex+1 2.12, Agi+1 0.74, Agi+2 5.62 → Per+1 2.13, Con+1 0.94, Dex+1 0.62, Agi+1 5.62, Agi+2 3.00 | -0.12 | 5 |
| Dill🧂 spice instead of Kvann | boosts | Constitution +1 +2.88 ×6.79 · +579% 5/5 Perception +1 -1.41 ×0.91 · -9% 5/5 Dexterity +1 -0.48 ×1.35 · +35% 4/5 Agility +1 -2.72 ×0.54 · -46% 3/5 +5 | Per+1 5.00, Con+1 0.25, Dex+2 1.63, Dex+1 1.25, Agi+1 4.50 → Per+1 0.25, Con+1 5.89, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 | +0.23 | 5 |
| Salt🧂 spice instead of Dill | boosts | Constitution +1 -0.45 ×0.91 · -9% 4/4 Dexterity +1 +0.06 ×1.20 · +20% 4/4 Agility +1 +0.33 ×1.26 · +26% 3/4 Agility +2 +4.45 ×1.79 · +79% 1/4 | Per+1 0.94, Con+1 3.93, Dex+1 2.13, Agi+1 0.63, Agi+2 5.62 → Per+1 0.94, Con+1 3.00, Dex+1 2.13, Agi+1 0.63, Agi+2 10.07 | +0.33 | 4 |
| Salt🧂 spice instead of Kvann | boosts | Constitution +1 +2.51 ×6.19 · +519% 4/4 Perception +1 -1.93 ×0.68 · -32% 4/4 Dexterity +1 -0.41 ×1.37 · +37% 4/4 Agility +1 -2.39 ×0.61 · -39% 3/4 +4 | Per+1 2.13, Con+1 0.94, Dex+1 0.62, Agi+1 5.62, Agi+2 3.00 → Per+1 0.94, Con+1 3.00, Dex+1 2.13, Agi+1 0.63, Agi+2 10.07 | +0.72 | 4 |
| Laurel Leaves🧂 spice instead of Dill | boosts | Constitution +1 -1.16 ×0.73 · -27% 4/4 Dexterity +1 +1.28 ×1.65 · +65% 3/4 Agility +1 +0.07 ×1.33 · +33% 3/4 Dexterity +2 +1.98 ×1.67 · +67% 2/4 +2 | Per+1 0.25, Con+1 5.89, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 → Per+1 0.42, Con+1 4.50, Dex+2 8.30, Dex+1 2.70, Agi+1 2.08 | +0.47 | 4 |
| Laurel Leaves🧂 spice instead of Kvann | boosts | Constitution +1 +2.08 ×6.07 · +507% 4/4 Perception +1 -2.00 ×0.70 · -30% 4/4 Agility +1 -2.66 ×0.84 · -16% 3/4 Dexterity +1 +1.01 ×3.39 · +239% 3/4 +4 | Per+1 5.00, Con+1 2.13, Str+1 0.37, Agi+1 0.31, Dex+1 3.00 → Per+1 2.12, Con+1 3.00, Str+1 8.30, Agi+1 0.38, Dex+1 0.31 | +0.74 | 4 |
| Juniper Berries🧂 spice instead of Tansy | boosts | Constitution +1 -0.12 ×0.98 · -2% 4/4 Perception +1 -0.10 ×0.97 · -3% 4/4 Strength +1 -0.36 ×0.89 · -11% 2/4 Strength +2 +0.37 ×1.14 · +14% 1/4 +3 | Per+1 2.12, Con+1 3.00, Str+1 5.60, Agi+1 0.38, Dex+1 0.31 → Per+1 2.12, Con+1 3.00, Str+1 5.00, Agi+1 0.44, Dex+1 0.31 | -0.04 | 4 |
| Kvann🧂 spice instead of Salt | boosts | Constitution +1 -2.51 ×0.39 · -61% 4/4 Perception +1 +1.93 ×6.30 · +530% 4/4 Dexterity +1 +0.41 ×2.05 · +105% 4/4 Agility +1 +2.39 ×3.92 · +292% 3/4 +4 | Per+1 0.94, Con+1 3.00, Dex+1 2.13, Agi+1 0.63, Agi+2 10.07 → Per+1 2.13, Con+1 0.94, Dex+1 0.62, Agi+1 5.62, Agi+2 3.00 | -0.72 | 4 |
| Kvann🧂 spice instead of Laurel Leaves | boosts | Constitution +1 -2.08 ×0.40 · -60% 4/4 Perception +1 +2.00 ×4.27 · +327% 4/4 Agility +1 +2.66 ×1.49 · +49% 1/3 Dexterity +1 -1.01 ×3.42 · +242% 3/4 +4 | Per+1 2.12, Con+1 3.00, Str+1 8.30, Agi+1 0.38, Dex+1 0.31 → Per+1 5.00, Con+1 2.13, Str+1 0.37, Agi+1 0.31, Dex+1 3.00 | -0.74 | 4 |
| Dill🧂 spice instead of Salt | boosts | Constitution +1 +0.45 ×1.17 · +17% 4/4 Dexterity +1 -0.06 ×0.89 · -11% 4/4 Agility +1 -0.33 ×0.85 · -15% 3/4 Agility +2 -4.45 ×0.56 · -44% 1/4 | Per+1 0.94, Con+1 3.00, Dex+1 2.13, Agi+1 0.63, Agi+2 10.07 → Per+1 0.94, Con+1 3.93, Dex+1 2.13, Agi+1 0.63, Agi+2 5.62 | -0.33 | 4 |
| Dill🧂 spice instead of Laurel Leaves | boosts | Constitution +1 +1.16 ×1.37 · +37% 4/4 Dexterity +1 -1.28 ×0.68 · -32% 3/4 Agility +1 -0.07 ×0.80 · -20% 1/3 Dexterity +2 -1.98 ×0.60 · -40% 2/4 +2 | Per+1 2.12, Con+1 3.00, Str+1 8.30, Agi+1 0.38, Dex+1 0.31 → Per+1 2.13, Con+1 3.93, Str+1 5.00, Agi+1 0.38, Dex+1 0.31 | -0.47 | 4 |
| Tansy🧂 spice instead of Juniper Berries | boosts | Constitution +1 +0.12 ×1.02 · +2% 4/4 Perception +1 +0.10 ×1.03 · +3% 4/4 Strength +1 +0.36 ×1.12 · +12% 2/4 Strength +2 -0.37 ×0.87 · -13% 1/4 +3 | Per+1 2.12, Con+1 3.00, Str+1 5.00, Agi+1 0.44, Dex+1 0.31 → Per+1 2.12, Con+1 3.00, Str+1 5.60, Agi+1 0.38, Dex+1 0.31 | +0.04 | 4 |
| Laurel Leaves🧂 spice instead of Tansy | boosts | Constitution +1 +0.72 ×1.10 · +10% 3/3 Perception +1 +0.58 ×1.16 · +16% 3/3 Strength +1 +2.70 ×1.48 · +48% 1/3 Dexterity +2 +0.53 ×1.49 · +49% 1/3 +1 | Per+1 2.12, Con+1 3.00, Str+1 5.60, Agi+1 0.38, Dex+1 0.31 → Per+1 2.12, Con+1 3.00, Str+1 8.30, Agi+1 0.38, Dex+1 0.31 | +0.45 | 3 |
| Clove of Garlic🧂 spice instead of Chives | adds FEP | Agility +1 -3.50 ×0.08 · -92% 3/3 Perception +1 +2.94 ×2.32 · +132% 3/3 Constitution +1 -0.15 ×0.95 · -5% 3/3 Dexterity +1 +0.15 1/3 +2 | Per+1 1.28, Con+1 3.00, Str+1 5.00, Agi+1 4.78 → Per+1 4.40, Con+1 2.55, Str+1 5.00, Dex+1 0.45, Agi+1 0.37 | +0.11 | 3 |
| Clove of Garlic🧂 spice instead of Dill | adds FEP | Perception +1 +1.45 ×1.86 · +86% 3/3 Constitution +1 -1.23 ×0.73 · -27% 3/3 Dexterity +1 +0.46 ×1.40 · +40% 3/3 Agility +1 +0.47 ×1.37 · +37% 2/3 +3 | Per+1 0.25, Con+1 5.89, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 → Per+1 0.44, Con+1 4.50, Dex+2 8.80, Dex+1 2.86, Agi+1 2.20 | +0.63 | 3 |
| Clove of Garlic🧂 spice instead of Kvann | adds FEP | Constitution +1 +1.72 ×6.80 · +580% 3/3 Perception +1 -0.72 ×1.37 · +37% 3/3 Dexterity +1 -0.68 3/3 Strength +1 +2.32 ×7.26 · +626% 2/3 +4 | Per+1 5.00, Con+1 0.25, Dex+2 1.63, Dex+1 1.25, Agi+1 4.50 → Per+1 0.44, Con+1 4.50, Dex+2 8.80, Dex+1 2.86, Agi+1 2.20 | +0.96 | 3 |
| Kvann🧂 spice instead of Clove of Garlic | adds FEP | Constitution +1 -1.72 ×0.57 · -43% 3/3 Perception +1 +0.72 ×4.27 · +327% 3/3 Dexterity +1 +0.68 ×2.96 · +196% 3/3 Strength +1 -2.32 ×0.54 · -46% 2/3 +4 | Per+1 0.44, Con+1 4.50, Dex+2 8.80, Dex+1 2.86, Agi+1 2.20 → Per+1 5.00, Con+1 0.25, Dex+2 1.63, Dex+1 1.25, Agi+1 4.50 | -0.96 | 3 |
| Kvann🧂 spice instead of Tansy | boosts | Constitution +1 -0.99 ×0.67 · -33% 3/3 Perception +1 +0.38 ×1.15 · +15% 3/3 Strength +1 -2.68 ×0.48 · -52% 2/3 Dexterity +1 +1.81 ×5.63 · +463% 2/3 +5 | Per+1 2.12, Con+1 3.00, Str+1 5.60, Agi+1 0.38, Dex+1 0.31 → Per+1 5.00, Con+1 2.13, Str+1 0.37, Agi+1 0.31, Dex+1 3.00 | +0.13 | 3 |
| Dill🧂 spice instead of Clove of Garlic | adds FEP | Perception +1 -1.45 ×0.54 · -46% 3/3 Constitution +1 +1.23 ×1.39 · +39% 3/3 Dexterity +1 -0.46 ×0.75 · -25% 3/3 Agility +1 -0.47 ×0.80 · -20% 2/3 +3 | Per+1 0.44, Con+1 4.50, Dex+2 8.80, Dex+1 2.86, Agi+1 2.20 → Per+1 0.25, Con+1 5.89, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 | -0.63 | 3 |
| Dill🧂 spice instead of Tansy | boosts | Constitution +1 +0.93 ×1.31 · +31% 3/3 Strength +1 -0.36 ×0.89 · -11% 2/3 Dexterity +1 -0.09 ×0.95 · -5% 2/3 Dexterity +2 -0.12 ×0.89 · -11% 1/3 +2 | Per+1 2.50, Con+1 3.00, Dex+1 1.57, Str+2 2.58, Str+1 1.12 → Per+1 2.50, Con+1 3.93, Dex+1 1.40, Str+2 2.50, Str+1 1.00 | +0.07 | 3 |
| Chives🧂 spice instead of Clove of Garlic | adds FEP | Agility +1 +3.50 ×12.92 · +1192% 2/3 Perception +1 -2.94 ×0.48 · -52% 3/3 Constitution +1 +0.15 ×1.06 · +6% 3/3 Dexterity +1 -0.15 3/3 +2 | Per+1 4.40, Con+1 2.55, Str+1 5.00, Dex+1 0.45, Agi+1 0.37 → Per+1 1.28, Con+1 3.00, Str+1 5.00, Agi+1 4.78 | -0.11 | 3 |
| Tansy🧂 spice instead of Laurel Leaves | inconclusive | Constitution +1 -0.72 ×0.92 · -8% 3/3 Perception +1 -0.58 ×0.89 · -11% 3/3 Strength +1 -2.70 ×0.67 · -33% 1/3 Dexterity +2 -0.53 ×0.67 · -33% 1/3 +1 | Per+1 2.12, Con+1 3.00, Str+1 8.30, Agi+1 0.38, Dex+1 0.31 → Per+1 2.12, Con+1 3.00, Str+1 5.60, Agi+1 0.38, Dex+1 0.31 | -0.45 | 3 |
| Tansy🧂 spice instead of Dill | boosts | Constitution +1 -0.93 ×0.76 · -24% 3/3 Strength +1 +0.36 ×1.12 · +12% 2/3 Dexterity +1 +0.09 ×1.06 · +6% 2/3 Dexterity +2 +0.12 ×1.12 · +12% 1/3 +2 | Per+1 2.50, Con+1 3.93, Dex+1 1.40, Str+2 2.50, Str+1 1.00 → Per+1 2.50, Con+1 3.00, Dex+1 1.57, Str+2 2.58, Str+1 1.12 | -0.07 | 3 |
| Tansy🧂 spice instead of Kvann | boosts | Constitution +1 +0.99 ×1.58 · +58% 3/3 Perception +1 -0.38 ×1.36 · +36% 3/3 Strength +1 +2.68 ×8.13 · +713% 2/3 Dexterity +1 -1.81 ×0.37 · -63% 2/3 +5 | Per+1 5.00, Con+1 2.13, Str+1 0.37, Agi+1 0.31, Dex+1 3.00 → Per+1 2.12, Con+1 3.00, Str+1 5.60, Agi+1 0.38, Dex+1 0.31 | -0.13 | 3 |
| Salt🧂 spice instead of Tansy | inconclusive | Constitution +1 +1.19 ×1.40 · +40% 2/2 Strength +1 -0.36 ×0.89 · -11% 2/2 Strength +2 -0.08 ×0.97 · -3% 1/2 | Per+1 2.50, Con+1 3.00, Dex+1 1.57, Str+2 2.58, Str+1 1.12 → Per+1 2.50, Con+1 5.37, Dex+1 1.40, Str+2 2.50, Str+1 1.00 | +0.12 | 2 |
| Laurel Leaves🧂 spice instead of Chives | adds FEP | Agility +1 -3.69 ×0.08 · -92% 2/2 Perception +1 +2.95 ×2.77 · +177% 2/2 Dexterity +1 -0.98 1/2 Constitution +1 -0.94 ×0.75 · -25% 2/2 +4 | Per+1 1.75, Con+1 3.75, Dex+1 2.28, Str+2 2.59, Agi+1 2.98 → Per+1 6.80, Con+1 1.87, Dex+2 2.44, Con+2 3.70 | +0.41 | 2 |
| Juniper Berries🧂 spice instead of Chives | adds FEP | Agility +1 -3.61 ×0.09 · -91% 2/2 Perception +1 +0.42 ×1.33 · +33% 2/2 Dexterity +1 +0.16 1/2 Strength +2 +0.45 ×1.18 · +18% 1/2 | Per+1 1.28, Con+1 3.00, Str+1 5.00, Agi+1 4.78 → Per+1 2.12, Con+1 3.00, Str+1 5.00, Agi+1 0.44, Dex+1 0.31 | -0.41 | 2 |
| Clove of Garlic🧂 spice instead of Tansy | adds FEP | Perception +1 +2.09 ×1.92 · +92% 2/2 Strength +1 -0.36 ×0.89 · -11% 2/2 Constitution +1 -0.23 ×0.93 · -7% 2/2 Constitution +2 +3.13 1/1 +1 | Per+1 2.50, Con+1 3.00, Dex+1 1.57, Str+2 2.58, Str+1 1.12 → Per+1 4.40, Con+1 3.00, Dex+1 1.40, Con+2 3.13, Str+1 1.00 | +0.32 | 2 |
| Kvann🧂 spice instead of Chives | adds FEP | Agility +1 -3.67 ×0.06 · -94% 2/2 Strength +1 -2.32 ×0.54 · -46% 2/2 Dexterity +1 +2.05 ×1.79 · +79% 1/2 Perception +1 +1.31 ×2.23 · +123% 2/2 +2 | Per+1 1.28, Con+1 3.00, Str+1 5.00, Agi+1 4.78 → Per+1 5.00, Con+1 2.13, Str+1 0.37, Agi+1 0.31, Dex+1 3.00 | -0.45 | 2 |
| Dill🧂 spice instead of Chives | adds FEP | Agility +1 -3.64 ×0.08 · -92% 2/2 Constitution +1 +0.93 ×1.31 · +31% 2/2 Perception +1 +0.42 ×1.33 · +33% 2/2 Dexterity +1 +0.16 1/2 | Per+1 1.28, Con+1 3.00, Str+1 5.00, Agi+1 4.78 → Per+1 2.13, Con+1 3.93, Str+1 5.00, Agi+1 0.38, Dex+1 0.31 | -0.34 | 2 |
| Chives🧂 spice instead of Tansy | adds FEP | Agility +1 +3.64 ×12.58 · +1158% 1/2 Perception +1 -0.42 ×0.80 · -20% 2/2 Strength +1 -0.36 ×0.89 · -11% 2/2 Dexterity +1 -0.24 ×0.89 · -11% 2/2 +1 | Per+1 2.12, Con+1 3.00, Str+1 5.60, Agi+1 0.38, Dex+1 0.31 → Per+1 1.28, Con+1 3.00, Str+1 5.00, Agi+1 4.78 | +0.40 | 2 |
| Chives🧂 spice instead of Dill | adds FEP | Agility +1 +3.64 ×12.58 · +1158% 1/2 Constitution +1 -0.93 ×0.76 · -24% 2/2 Perception +1 -0.42 ×0.80 · -20% 2/2 Dexterity +1 -0.16 2/2 | Per+1 2.13, Con+1 3.93, Str+1 5.00, Agi+1 0.38, Dex+1 0.31 → Per+1 1.28, Con+1 3.00, Str+1 5.00, Agi+1 4.78 | +0.34 | 2 |
| Chives🧂 spice instead of Kvann | adds FEP | Agility +1 +3.67 ×15.42 · +1442% 1/2 Strength +1 +2.32 ×7.26 · +626% 2/2 Dexterity +1 -2.05 ×0.56 · -44% 2/2 Perception +1 -1.31 ×1.02 · +2% 2/2 +2 | Per+1 5.00, Con+1 2.13, Str+1 0.37, Agi+1 0.31, Dex+1 3.00 → Per+1 1.28, Con+1 3.00, Str+1 5.00, Agi+1 4.78 | +0.45 | 2 |
| Chives🧂 spice instead of Juniper Berries | adds FEP | Agility +1 +3.61 ×10.86 · +986% 1/2 Perception +1 -0.42 ×0.80 · -20% 2/2 Dexterity +1 -0.16 2/2 Strength +2 -0.45 ×0.85 · -15% 1/2 | Per+1 2.12, Con+1 3.00, Str+1 5.00, Agi+1 0.44, Dex+1 0.31 → Per+1 1.28, Con+1 3.00, Str+1 5.00, Agi+1 4.78 | +0.41 | 2 |
| Chives🧂 spice instead of Laurel Leaves | adds FEP | Agility +1 +3.69 ×12.58 · +1158% 1/2 Perception +1 -2.95 ×0.43 · -57% 2/2 Dexterity +1 +0.98 1/2 Constitution +1 +0.94 ×1.50 · +50% 2/2 +4 | Per+1 6.80, Con+1 1.87, Dex+2 2.44, Con+2 3.70 → Per+1 1.75, Con+1 3.75, Dex+1 2.28, Str+2 2.59, Agi+1 2.98 | -0.41 | 2 |
| Tansy🧂 spice instead of Clove of Garlic | adds FEP | Perception +1 -2.09 ×0.52 · -48% 2/2 Strength +1 +0.36 ×1.12 · +12% 2/2 Constitution +1 +0.23 ×1.09 · +9% 2/2 Constitution +2 -3.13 1/2 +1 | Per+1 4.40, Con+1 3.00, Dex+1 1.40, Con+2 3.13, Str+1 1.00 → Per+1 2.50, Con+1 3.00, Dex+1 1.57, Str+2 2.58, Str+1 1.12 | -0.32 | 2 |
| Tansy🧂 spice instead of Chives | adds FEP | Agility +1 -3.64 ×0.08 · -92% 2/2 Perception +1 +0.42 ×1.33 · +33% 2/2 Strength +1 +0.36 ×1.12 · +12% 2/2 Dexterity +1 +0.24 ×1.12 · +12% 1/2 +1 | Per+1 1.28, Con+1 3.00, Str+1 5.00, Agi+1 4.78 → Per+1 2.12, Con+1 3.00, Str+1 5.60, Agi+1 0.38, Dex+1 0.31 | -0.40 | 2 |
| Tansy🧂 spice instead of Salt | boosts | Constitution +1 -1.19 ×0.78 · -22% 2/2 Strength +1 +0.36 ×1.12 · +12% 2/2 Strength +2 +0.08 ×1.03 · +3% 1/2 | Per+1 2.50, Con+1 5.37, Dex+1 1.40, Str+2 2.50, Str+1 1.00 → Per+1 2.50, Con+1 3.00, Dex+1 1.57, Str+2 2.58, Str+1 1.12 | -0.12 | 2 |
| Salt🧂 spice instead of Thyme | boosts | Constitution +1 -1.13 ×0.80 · -20% 1/1 Agility +1 +0.99 ×1.79 · +79% 1/1 | Per+1 0.25, Con+1 5.63, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 → Per+1 0.25, Con+1 4.50, Dex+2 5.00, Dex+1 1.63, Agi+1 2.24 | -0.02 | 1 |
| Salt🧂 spice instead of Sage | boosts | Dexterity +2 -2.80 ×0.64 · -36% 1/1 Dexterity +1 -0.91 ×0.64 · -36% 1/1 Agility +1 +0.29 ×1.15 · +15% 1/1 Perception +1 -0.14 ×0.64 · -36% 1/1 | Per+1 0.39, Con+1 4.50, Dex+2 7.80, Dex+1 2.54, Agi+1 1.95 → Per+1 0.25, Con+1 4.50, Dex+2 5.00, Dex+1 1.63, Agi+1 2.24 | -1.02 | 1 |
| Laurel Leaves🧂 spice instead of Thyme | boosts | Dexterity +2 +3.30 ×1.66 · +66% 1/1 Constitution +1 -1.13 ×0.80 · -20% 1/1 Dexterity +1 +1.07 ×1.66 · +66% 1/1 Agility +1 +0.83 ×1.66 · +66% 1/1 +1 | Per+1 0.25, Con+1 5.63, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 → Per+1 0.42, Con+1 4.50, Dex+2 8.30, Dex+1 2.70, Agi+1 2.08 | +1.21 | 1 |
| Laurel Leaves🧂 spice instead of Sage | boosts | Dexterity +2 +0.50 ×1.06 · +6% 1/1 Dexterity +1 +0.16 ×1.06 · +6% 1/1 Agility +1 +0.13 ×1.07 · +7% 1/1 | Per+1 0.39, Con+1 4.50, Dex+2 7.80, Dex+1 2.54, Agi+1 1.95 → Per+1 0.42, Con+1 4.50, Dex+2 8.30, Dex+1 2.70, Agi+1 2.08 | +0.21 | 1 |
| Juniper Berries🧂 spice instead of Thyme | boosts | Constitution +1 -1.13 ×0.80 · -20% 1/1 Dexterity +1 +0.29 ×1.18 · +18% 1/1 | Per+1 0.25, Con+1 5.63, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 → Per+1 0.25, Con+1 4.50, Dex+2 5.00, Dex+1 1.92, Agi+1 1.25 | -0.13 | 1 |
| Juniper Berries🧂 spice instead of Sage | inconclusive | Dexterity +2 -2.80 ×0.64 · -36% 1/1 Agility +1 -0.70 ×0.64 · -36% 1/1 Dexterity +1 -0.62 ×0.76 · -24% 1/1 Perception +1 -0.14 ×0.64 · -36% 1/1 | Per+1 0.39, Con+1 4.50, Dex+2 7.80, Dex+1 2.54, Agi+1 1.95 → Per+1 0.25, Con+1 4.50, Dex+2 5.00, Dex+1 1.92, Agi+1 1.25 | -1.13 | 1 |
| Clove of Garlic🧂 spice instead of Thyme | boosts | Dexterity +2 +3.80 ×1.76 · +76% 1/1 Dexterity +1 +1.23 ×1.75 · +75% 1/1 Constitution +1 -1.13 ×0.80 · -20% 1/1 Agility +1 +0.95 ×1.76 · +76% 1/1 +1 | Per+1 0.25, Con+1 5.63, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 → Per+1 0.44, Con+1 4.50, Dex+2 8.80, Dex+1 2.86, Agi+1 2.20 | +1.42 | 1 |
| Clove of Garlic🧂 spice instead of Sage | boosts | Dexterity +2 +1.00 ×1.13 · +13% 1/1 Dexterity +1 +0.32 ×1.13 · +13% 1/1 Agility +1 +0.25 ×1.13 · +13% 1/1 | Per+1 0.39, Con+1 4.50, Dex+2 7.80, Dex+1 2.54, Agi+1 1.95 → Per+1 0.44, Con+1 4.50, Dex+2 8.80, Dex+1 2.86, Agi+1 2.20 | +0.42 | 1 |
| Kvann🧂 spice instead of Thyme | boosts | Constitution +1 -5.38 ×0.04 · -96% 1/1 Perception +1 +4.75 ×20.00 · +1900% 1/1 Dexterity +2 -3.37 ×0.33 · -67% 1/1 Agility +1 +3.25 ×3.60 · +260% 1/1 +1 | Per+1 0.25, Con+1 5.63, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 → Per+1 5.00, Con+1 0.25, Dex+2 1.63, Dex+1 1.25, Agi+1 4.50 | -0.72 | 1 |
| Kvann🧂 spice instead of Sage | boosts | Dexterity +2 -6.17 ×0.21 · -79% 1/1 Perception +1 +4.61 ×12.82 · +1182% 1/1 Constitution +1 -4.25 ×0.06 · -94% 1/1 Agility +1 +2.55 ×2.31 · +131% 1/1 +1 | Per+1 0.39, Con+1 4.50, Dex+2 7.80, Dex+1 2.54, Agi+1 1.95 → Per+1 5.00, Con+1 0.25, Dex+2 1.63, Dex+1 1.25, Agi+1 4.50 | -1.72 | 1 |
| Dill🧂 spice instead of Thyme | boosts | Constitution +1 +0.26 ×1.05 · +5% 1/1 | Per+1 0.25, Con+1 5.63, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 → Per+1 0.25, Con+1 5.89, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 | +0.04 | 1 |
| Dill🧂 spice instead of Sage | boosts | Dexterity +2 -2.80 ×0.64 · -36% 1/1 Constitution +1 +1.39 ×1.31 · +31% 1/1 Dexterity +1 -0.91 ×0.64 · -36% 1/1 Agility +1 -0.70 ×0.64 · -36% 1/1 +1 | Per+1 0.39, Con+1 4.50, Dex+2 7.80, Dex+1 2.54, Agi+1 1.95 → Per+1 0.25, Con+1 5.89, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 | -0.96 | 1 |
| Thyme🧂 spice instead of Salt | boosts | Constitution +1 +1.13 ×1.25 · +25% 1/1 Agility +1 -0.99 ×0.56 · -44% 1/1 | Per+1 0.25, Con+1 4.50, Dex+2 5.00, Dex+1 1.63, Agi+1 2.24 → Per+1 0.25, Con+1 5.63, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 | +0.02 | 1 |
| Thyme🧂 spice instead of Laurel Leaves | boosts | Dexterity +2 -3.30 ×0.60 · -40% 1/1 Constitution +1 +1.13 ×1.25 · +25% 1/1 Dexterity +1 -1.07 ×0.60 · -40% 1/1 Agility +1 -0.83 ×0.60 · -40% 1/1 +1 | Per+1 0.42, Con+1 4.50, Dex+2 8.30, Dex+1 2.70, Agi+1 2.08 → Per+1 0.25, Con+1 5.63, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 | -1.21 | 1 |
| Thyme🧂 spice instead of Dill | inconclusive | Constitution +1 -0.26 ×0.96 · -4% 1/1 | Per+1 0.25, Con+1 5.89, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 → Per+1 0.25, Con+1 5.63, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 | -0.04 | 1 |
| Thyme🧂 spice instead of Juniper Berries | boosts | Constitution +1 +1.13 ×1.25 · +25% 1/1 Dexterity +1 -0.29 ×0.85 · -15% 1/1 | Per+1 0.25, Con+1 4.50, Dex+2 5.00, Dex+1 1.92, Agi+1 1.25 → Per+1 0.25, Con+1 5.63, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 | +0.13 | 1 |
| Thyme🧂 spice instead of Clove of Garlic | boosts | Dexterity +2 -3.80 ×0.57 · -43% 1/1 Dexterity +1 -1.23 ×0.57 · -43% 1/1 Constitution +1 +1.13 ×1.25 · +25% 1/1 Agility +1 -0.95 ×0.57 · -43% 1/1 +1 | Per+1 0.44, Con+1 4.50, Dex+2 8.80, Dex+1 2.86, Agi+1 2.20 → Per+1 0.25, Con+1 5.63, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 | -1.42 | 1 |
| Thyme🧂 spice instead of Kvann | boosts | Constitution +1 +5.38 ×22.52 · +2152% 1/1 Perception +1 -4.75 ×0.05 · -95% 1/1 Dexterity +2 +3.37 ×3.07 · +207% 1/1 Agility +1 -3.25 ×0.28 · -72% 1/1 +1 | Per+1 5.00, Con+1 0.25, Dex+2 1.63, Dex+1 1.25, Agi+1 4.50 → Per+1 0.25, Con+1 5.63, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 | +0.72 | 1 |
| Thyme🧂 spice instead of Sage | boosts | Dexterity +2 -2.80 ×0.64 · -36% 1/1 Constitution +1 +1.13 ×1.25 · +25% 1/1 Dexterity +1 -0.91 ×0.64 · -36% 1/1 Agility +1 -0.70 ×0.64 · -36% 1/1 +1 | Per+1 0.39, Con+1 4.50, Dex+2 7.80, Dex+1 2.54, Agi+1 1.95 → Per+1 0.25, Con+1 5.63, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 | -1.00 | 1 |
| Sage🧂 spice instead of Salt | boosts | Dexterity +2 +2.80 ×1.56 · +56% 1/1 Dexterity +1 +0.91 ×1.56 · +56% 1/1 Agility +1 -0.29 ×0.87 · -13% 1/1 Perception +1 +0.14 ×1.56 · +56% 1/1 | Per+1 0.25, Con+1 4.50, Dex+2 5.00, Dex+1 1.63, Agi+1 2.24 → Per+1 0.39, Con+1 4.50, Dex+2 7.80, Dex+1 2.54, Agi+1 1.95 | +1.02 | 1 |
| Sage🧂 spice instead of Laurel Leaves | inconclusive | Dexterity +2 -0.50 ×0.94 · -6% 1/1 Dexterity +1 -0.16 ×0.94 · -6% 1/1 Agility +1 -0.13 ×0.94 · -6% 1/1 | Per+1 0.42, Con+1 4.50, Dex+2 8.30, Dex+1 2.70, Agi+1 2.08 → Per+1 0.39, Con+1 4.50, Dex+2 7.80, Dex+1 2.54, Agi+1 1.95 | -0.21 | 1 |
| Sage🧂 spice instead of Dill | boosts | Dexterity +2 +2.80 ×1.56 · +56% 1/1 Constitution +1 -1.39 ×0.76 · -24% 1/1 Dexterity +1 +0.91 ×1.56 · +56% 1/1 Agility +1 +0.70 ×1.56 · +56% 1/1 +1 | Per+1 0.25, Con+1 5.89, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 → Per+1 0.39, Con+1 4.50, Dex+2 7.80, Dex+1 2.54, Agi+1 1.95 | +0.96 | 1 |
| Sage🧂 spice instead of Juniper Berries | boosts | Dexterity +2 +2.80 ×1.56 · +56% 1/1 Agility +1 +0.70 ×1.56 · +56% 1/1 Dexterity +1 +0.62 ×1.32 · +32% 1/1 Perception +1 +0.14 ×1.56 · +56% 1/1 | Per+1 0.25, Con+1 4.50, Dex+2 5.00, Dex+1 1.92, Agi+1 1.25 → Per+1 0.39, Con+1 4.50, Dex+2 7.80, Dex+1 2.54, Agi+1 1.95 | +1.13 | 1 |
| Sage🧂 spice instead of Clove of Garlic | inconclusive | Dexterity +2 -1.00 ×0.89 · -11% 1/1 Dexterity +1 -0.32 ×0.89 · -11% 1/1 Agility +1 -0.25 ×0.89 · -11% 1/1 | Per+1 0.44, Con+1 4.50, Dex+2 8.80, Dex+1 2.86, Agi+1 2.20 → Per+1 0.39, Con+1 4.50, Dex+2 7.80, Dex+1 2.54, Agi+1 1.95 | -0.42 | 1 |
| Sage🧂 spice instead of Kvann | boosts | Dexterity +2 +6.17 ×4.79 · +379% 1/1 Perception +1 -4.61 ×0.08 · -92% 1/1 Constitution +1 +4.25 ×18.00 · +1700% 1/1 Agility +1 -2.55 ×0.43 · -57% 1/1 +1 | Per+1 5.00, Con+1 0.25, Dex+2 1.63, Dex+1 1.25, Agi+1 4.50 → Per+1 0.39, Con+1 4.50, Dex+2 7.80, Dex+1 2.54, Agi+1 1.95 | +1.72 | 1 |
| Sage🧂 spice instead of Thyme | boosts | Dexterity +2 +2.80 ×1.56 · +56% 1/1 Constitution +1 -1.13 ×0.80 · -20% 1/1 Dexterity +1 +0.91 ×1.56 · +56% 1/1 Agility +1 +0.70 ×1.56 · +56% 1/1 +1 | Per+1 0.25, Con+1 5.63, Dex+2 5.00, Dex+1 1.63, Agi+1 1.25 → Per+1 0.39, Con+1 4.50, Dex+2 7.80, Dex+1 2.54, Agi+1 1.95 | +1.00 | 1 |